# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=333

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 334

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## [\[Resolved\] Headlights and Wing mirrors](https://discourse.cataclysmdda.org/t/resolved-headlights-and-wing-mirrors/9800)

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**Author:** [@Zorbeltuss](https://discourse.cataclysmdda.org/u/Zorbeltuss)\
**Replies:** 1\
**Last updated:** [June 13, 2015, 1:53am UTC](https://discourse.cataclysmdda.org/t/resolved-headlights-and-wing-mirrors/9800 "2015-06-13T01:53:31Z")

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Remembered that I posted this without the version number and noticed that I posted it in the wrong forum so I moved it and the version is 0.C 3292 I’ve noticed a bug with the new lighting and wing mirrors, you won’t see…

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## [Bugs I've noticed in .3255](https://discourse.cataclysmdda.org/t/bugs-ive-noticed-in-3255/9775)

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**Author:** [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Replies:** 8\
**Last updated:** [June 12, 2015, 8:18pm UTC](https://discourse.cataclysmdda.org/t/bugs-ive-noticed-in-3255/9775 "2015-06-12T20:18:07Z")

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\-non-zombie aggro to the player is broken. Most non-zombie things either don’t attack me EVER (manhacks), or only attack back or VERY VERY rarely first. Killing ants doesn’t make the other ants come after me, and I can…

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## [Variable Size/Shape Overmap Specials](https://discourse.cataclysmdda.org/t/variable-size-shape-overmap-specials/9780)

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**Author:** [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Replies:** 3\
**Last updated:** [June 12, 2015, 7:00am UTC](https://discourse.cataclysmdda.org/t/variable-size-shape-overmap-specials/9780 "2015-06-12T07:00:19Z")

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I’ve been thinking a bit about how to make more random structured specials generate, and I’ve come up with a few ideas that I’d like to get some feedback on. The end goal is to allow people to create structures like lab…

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## [Crash when using bow on vehicle](https://discourse.cataclysmdda.org/t/crash-when-using-bow-on-vehicle/9797)

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**Author:** [@fakechuck](https://discourse.cataclysmdda.org/u/fakechuck)\
**Replies:** 0\
**Last updated:** [June 12, 2015, 1:46am UTC](https://discourse.cataclysmdda.org/t/crash-when-using-bow-on-vehicle/9797 "2015-06-12T01:46:33Z")

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Linux Mint 17 (Qiana) / ASUS Q500A / SDL / 0.C-3691-gc3588c3-dirty I recently moved a save folder (it exists outside and is symbolically linked) to a slightly more recent version (might be my issue, was 0.C-2840-gfe6637…

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## [Display cases encase items of monsters killed while on them](https://discourse.cataclysmdda.org/t/display-cases-encase-items-of-monsters-killed-while-on-them/9795)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 1\
**Last updated:** [June 12, 2015, 1:39am UTC](https://discourse.cataclysmdda.org/t/display-cases-encase-items-of-monsters-killed-while-on-them/9795 "2015-06-12T01:39:15Z")

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What it says on the tin.

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## [\-](https://discourse.cataclysmdda.org/t/topic/9796)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 0\
**Last updated:** [June 12, 2015, 12:39am UTC](https://discourse.cataclysmdda.org/t/topic/9796 "2015-06-12T00:39:15Z")

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## [Necropolis World-gen](https://discourse.cataclysmdda.org/t/necropolis-world-gen/9785)

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**Author:** [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)\
**Replies:** 4\
**Last updated:** [June 11, 2015, 10:08pm UTC](https://discourse.cataclysmdda.org/t/necropolis-world-gen/9785 "2015-06-11T22:08:25Z")

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So throughout the multitude of new worlds I make, I usually run a cross a few Necropolis’ every now and again. But whenever i can actually be bothered to go down and explore the vault, it never lets me past the first lev…

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## [Error defining a zone](https://discourse.cataclysmdda.org/t/error-defining-a-zone/9794)

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**Author:** [@joxer](https://discourse.cataclysmdda.org/u/joxer)\
**Replies:** 0\
**Last updated:** [June 11, 2015, 9:19pm UTC](https://discourse.cataclysmdda.org/t/error-defining-a-zone/9794 "2015-06-11T21:19:06Z")

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experimental 0C0733e3 - tile \[quote=“joxer, post:6983, topic:47”\]I’ve lead a wounded npc follower to my bedroom so it could get some rest derped up a lil trying to set up the no-loot zone ( didn’t define the region ) t…

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## [Question for linguists](https://discourse.cataclysmdda.org/t/question-for-linguists/9790)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 2\
**Last updated:** [June 11, 2015, 6:26pm UTC](https://discourse.cataclysmdda.org/t/question-for-linguists/9790 "2015-06-11T18:26:00Z")

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It may be there is a forum for linguists? For, just as primarily a question for him. question about black humour. Well, we can say “pig meat” and can say "pork" by analogy “venison” called “reindeer” is an analogue o…

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## [Radio Stations](https://discourse.cataclysmdda.org/t/radio-stations/9787)

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**Author:** [@MrGnome](https://discourse.cataclysmdda.org/u/MrGnome)\
**Replies:** 5\
**Last updated:** [June 11, 2015, 5:13pm UTC](https://discourse.cataclysmdda.org/t/radio-stations/9787 "2015-06-11T17:13:27Z")

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I’m wondering if radio stations have any use. I recently ran into one that has a working console but it says the station is not receiving enough power. Can i do anything with a working station and if so how do i power it…

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## [Make labs rarer, deeper, more difficult and rewarding](https://discourse.cataclysmdda.org/t/make-labs-rarer-deeper-more-difficult-and-rewarding/9727)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 17\
**Last updated:** [June 11, 2015, 3:41pm UTC](https://discourse.cataclysmdda.org/t/make-labs-rarer-deeper-more-difficult-and-rewarding/9727 "2015-06-11T15:41:33Z")

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So in my current playthrough there are about 10 labs within a half hour drive of my base. They are just way too common. That’s three labs for every town I’ve encountered. This seems totally illogical and immersion break…

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## [How to change id value of item by lua script?](https://discourse.cataclysmdda.org/t/how-to-change-id-value-of-item-by-lua-script/9291)

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**Author:** [@lagnas2000](https://discourse.cataclysmdda.org/u/lagnas2000)\
**Replies:** 3\
**Last updated:** [June 11, 2015, 12:57pm UTC](https://discourse.cataclysmdda.org/t/how-to-change-id-value-of-item-by-lua-script/9291 "2015-06-11T12:57:13Z")

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I want to change item\`s id value by lua script. example, Add two item on json file. Item1s id is "test", and item2s id is “test\_on.” Ok. I write lua script like below. function test\_off() type = game.item\_type(item)…

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## [Are we allowed to aiming the infrared vision target for now?](https://discourse.cataclysmdda.org/t/are-we-allowed-to-aiming-the-infrared-vision-target-for-now/9781)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 1\
**Last updated:** [June 11, 2015, 8:10am UTC](https://discourse.cataclysmdda.org/t/are-we-allowed-to-aiming-the-infrared-vision-target-for-now/9781 "2015-06-11T08:10:06Z")

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I still playing the stable verison 0.C, just wounder the aiming on detect target from thermal is available for now.

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## [Monster hostility issues](https://discourse.cataclysmdda.org/t/monster-hostility-issues/9786)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 2\
**Last updated:** [June 11, 2015, 3:53am UTC](https://discourse.cataclysmdda.org/t/monster-hostility-issues/9786 "2015-06-11T03:53:44Z")

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Im not sure if its a feature or a bug or something else but Ive noticed that a lot of monsters are no longer hostile, even though it says they are. manhacks for example. I can walk through a cloud of the things and even …

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## [Parasites?](https://discourse.cataclysmdda.org/t/parasites/9779)

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**Author:** [@joxer](https://discourse.cataclysmdda.org/u/joxer)\
**Replies:** 5\
**Last updated:** [June 10, 2015, 6:28pm UTC](https://discourse.cataclysmdda.org/t/parasites/9779 "2015-06-10T18:28:05Z")

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I’ve never really found out about em or been willing to test since i started playing Kept myself away from eating anything that wasn’t heat-treated. but i’ve had my doubts Well, Can vegetables & fruits contain parasite…

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## [Cooked fruit?](https://discourse.cataclysmdda.org/t/cooked-fruit/9776)

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**Author:** [@majesty327](https://discourse.cataclysmdda.org/u/majesty327)\
**Replies:** 8\
**Last updated:** [June 10, 2015, 4:03pm UTC](https://discourse.cataclysmdda.org/t/cooked-fruit/9776 "2015-06-10T16:03:51Z")

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I did a quick search already, only to find no real topics on this subject. Whenever I gen a new character, first thing I do is load up on perishable goods. Everything tinted blue. I had a whole bunch of fruit, and I dec…

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## [Need some help - Adding a craftable Planter/ Wheelbarrow type thing](https://discourse.cataclysmdda.org/t/need-some-help-adding-a-craftable-planter-wheelbarrow-type-thing/9770)

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**Author:** [@Turtlicious](https://discourse.cataclysmdda.org/u/Turtlicious)\
**Replies:** 6\
**Last updated:** [June 10, 2015, 9:58am UTC](https://discourse.cataclysmdda.org/t/need-some-help-adding-a-craftable-planter-wheelbarrow-type-thing/9770 "2015-06-10T09:58:19Z")

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\[image\] So I use the code from the Travois, and took out light\_wooden frame and added just wooden frame. To give out door survivalists a method to carry a great deal that is a bit http://pastebin.com/RLcseZwX It works…

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## ["Mshock's" tileset (v0.36)](https://discourse.cataclysmdda.org/t/mshocks-tileset-v0-36/7270)

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**Author:** [@Mshock](https://discourse.cataclysmdda.org/u/Mshock)\
**Replies:** 159\
**Last updated:** [June 10, 2015, 4:48am UTC](https://discourse.cataclysmdda.org/t/mshocks-tileset-v0-36/7270 "2015-06-10T04:48:32Z")

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\[size=14pt\] \<\<MShock’s\>\> \[/size\] This tileset is based on Coleen’Tileset (by Coleen, Waldo, Tsu, Sir Hoder), some of Blockhead’s Tileset, and the rest is my work. Made using \[url=http://smf.cataclysmdda.com/index.php…

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## [Can we talk about the circular saw? \[Experimental 0.C-3238\]](https://discourse.cataclysmdda.org/t/can-we-talk-about-the-circular-saw-experimental-0-c-3238/9777)

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**Author:** [@xenxe](https://discourse.cataclysmdda.org/u/xenxe)\
**Replies:** 0\
**Last updated:** [June 10, 2015, 2:26am UTC](https://discourse.cataclysmdda.org/t/can-we-talk-about-the-circular-saw-experimental-0-c-3238/9777 "2015-06-10T02:26:54Z")

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I cant find a hack saw in my world so I am using a circular saw for deconstruction of vehicles. But whats weird is you remove parts of vehicles while the circular saw is off and it doesn’t take any battery. Also when the…

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## [Crash trying to run on cheap laptop](https://discourse.cataclysmdda.org/t/crash-trying-to-run-on-cheap-laptop/9748)

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**Author:** [@zach123b](https://discourse.cataclysmdda.org/u/zach123b)\
**Replies:** 4\
**Last updated:** [June 9, 2015, 8:32pm UTC](https://discourse.cataclysmdda.org/t/crash-trying-to-run-on-cheap-laptop/9748 "2015-06-09T20:32:32Z")

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i’m trying to run cdda on a hp mini with windows 7 32bit. its only got 1gb of ram hehe the game crashes at start, window comes up black screen then freezes after a second going white and computer prompts it has stopped…

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## [Acetylene torch refuel](https://discourse.cataclysmdda.org/t/acetylene-torch-refuel/9768)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 4\
**Last updated:** [June 9, 2015, 3:43pm UTC](https://discourse.cataclysmdda.org/t/acetylene-torch-refuel/9768 "2015-06-09T15:43:17Z")

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hi! acetylene torch is very good thing in CDDA - it’s lightweighted and compact but hard to find. i have from two small cities only two torches. its not good. we need acetylene generator to refill acetylene torch. or …

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## [Water for cooking bug](https://discourse.cataclysmdda.org/t/water-for-cooking-bug/9769)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 0\
**Last updated:** [June 8, 2015, 9:26pm UTC](https://discourse.cataclysmdda.org/t/water-for-cooking-bug/9769 "2015-06-08T21:26:35Z")

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O.C c0733e3 Curses Win 8.1 Although i have a dirty water tank with a faucet in the same tile in my car, it won’t use water when trying to cook something, choosing my clean water instead (not from tank, from inventory,…

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## [Is there a way to reload the translations and redraw the screen in-game?](https://discourse.cataclysmdda.org/t/is-there-a-way-to-reload-the-translations-and-redraw-the-screen-in-game/9756)

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**Author:** [@impossible](https://discourse.cataclysmdda.org/u/impossible)\
**Replies:** 4\
**Last updated:** [June 8, 2015, 8:25pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-reload-the-translations-and-redraw-the-screen-in-game/9756 "2015-06-08T20:25:47Z")

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It will be very convenient. :slight\_smile:

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## [GOO.. what she eats or from what she breeds, and EATing](https://discourse.cataclysmdda.org/t/goo-what-she-eats-or-from-what-she-breeds-and-eating/9760)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 14\
**Last updated:** [June 8, 2015, 4:49pm UTC](https://discourse.cataclysmdda.org/t/goo-what-she-eats-or-from-what-she-breeds-and-eating/9760 "2015-06-08T16:49:15Z")

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Hello! I found no apparent reason for GOO to reproduce itself, and also not found that some thing close to where goo will be located - would disappear. is goo eat? or that it is - “the holy spirit eats?” (meaning that t…

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## [Suggestion about the "Action menu"](https://discourse.cataclysmdda.org/t/suggestion-about-the-action-menu/9761)

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**Author:** [@joxer](https://discourse.cataclysmdda.org/u/joxer)\
**Replies:** 7\
**Last updated:** [June 8, 2015, 4:48pm UTC](https://discourse.cataclysmdda.org/t/suggestion-about-the-action-menu/9761 "2015-06-08T16:48:12Z")

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\[size=8pt\]\[sup\]In case someone reading is unaware, The action menu ( Default key “%” ) provides a list of all the tools, common meds & various actions.\[/sup\]\[/size\] Well, I’d love to see the tools that are worn / embedd…

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## [Natural Deterioration of cities](https://discourse.cataclysmdda.org/t/natural-deterioration-of-cities/9751)

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**Author:** [@wubblemeister](https://discourse.cataclysmdda.org/u/wubblemeister)\
**Replies:** 9\
**Last updated:** [June 8, 2015, 3:31pm UTC](https://discourse.cataclysmdda.org/t/natural-deterioration-of-cities/9751 "2015-06-08T15:31:16Z")

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I think it would be cool to see streets slowly get littered with potholes and brush as seasons go on, and eventually when z-levels are working better, have streets collapse occasionally into sewers below, making deep pit…

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## [NPCs still buggy?](https://discourse.cataclysmdda.org/t/npcs-still-buggy/9700)

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**Author:** [@Viewtifulrexx](https://discourse.cataclysmdda.org/u/Viewtifulrexx)\
**Replies:** 16\
**Last updated:** [June 8, 2015, 2:01pm UTC](https://discourse.cataclysmdda.org/t/npcs-still-buggy/9700 "2015-06-08T14:01:13Z")

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I have just downloaded DDA because someone said I should check it out. However they said to play with NPCs disabled because they’re buggy. Is this an old issue or should I play with NPCs turned off? Is there a community …

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## [Inventory - look from the Zomboid project side](https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [June 8, 2015, 7:28am UTC](https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766 "2015-06-08T07:28:24Z")

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hello! in the CDDA we have one analog of project Zomboid principle of functioning of inventory. i mean sheath, holsters also. when we wear off and drops holster with pistol within - we drops - AND pistol, AND holster - …

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## [Resizing elements of the game (terrain view vs. sidebar)](https://discourse.cataclysmdda.org/t/resizing-elements-of-the-game-terrain-view-vs-sidebar/9750)

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**Author:** [@wubblemeister](https://discourse.cataclysmdda.org/u/wubblemeister)\
**Replies:** 2\
**Last updated:** [June 7, 2015, 6:01pm UTC](https://discourse.cataclysmdda.org/t/resizing-elements-of-the-game-terrain-view-vs-sidebar/9750 "2015-06-07T18:01:07Z")

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Hey guys! I noticed an annoying difference between the stable version and the experimental build - the terrain view is so small it’s making me claustrophobic! When I go into the options, the closest thing I see to what I…

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## [Pistol pack](https://discourse.cataclysmdda.org/t/pistol-pack/9586)

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**Author:** [@Ved](https://discourse.cataclysmdda.org/u/Ved)\
**Replies:** 9\
**Last updated:** [June 7, 2015, 3:58pm UTC](https://discourse.cataclysmdda.org/t/pistol-pack/9586 "2015-06-07T15:58:00Z")

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Hi everyone! I was lurker for long time and decided to register. I read that there is small amount of mods for CDDA 0.C. I’m making simple mod which add new handguns. All ‘factual’, objective data (ie weight, clipsize, …

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