# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=331

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 332

---

## [Mech legs for vehicles](https://discourse.cataclysmdda.org/t/mech-legs-for-vehicles/9891)

<div class="topic-metadata">

**Author:** [@Broulder](https://discourse.cataclysmdda.org/u/Broulder)\
**Replies:** 17\
**Last updated:** [June 23, 2015, 9:47am UTC](https://discourse.cataclysmdda.org/t/mech-legs-for-vehicles/9891 "2015-06-23T09:47:56Z")

</div>

Exactly what it says on the tin, so you can make walker vehicles/mechs. Maybe because they’re not wheels, they should let you pass over fences and such without damaging them?

---

## ["Zombie Nemesis" Negative Trait or Scenario!](https://discourse.cataclysmdda.org/t/zombie-nemesis-negative-trait-or-scenario/9892)

<div class="topic-metadata">

**Author:** [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Replies:** 20\
**Last updated:** [June 23, 2015, 2:46am UTC](https://discourse.cataclysmdda.org/t/zombie-nemesis-negative-trait-or-scenario/9892 "2015-06-23T02:46:05Z")

</div>

Pth mentioned that I should move this idea over onto a more appropriate forum, and I’ve talked about this previously in the Draw Your Cataclysms thread, so I’ve got some concept art and a basic idea of how this would wor…

---

## [\[Scenario/Challenge\] 1213](https://discourse.cataclysmdda.org/t/scenario-challenge-1213/9897)

<div class="topic-metadata">

**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 16\
**Last updated:** [June 23, 2015, 12:15am UTC](https://discourse.cataclysmdda.org/t/scenario-challenge-1213/9897 "2015-06-23T00:15:02Z")

</div>

A proposal for a challenge mode, as well as a guide for how to play it in the meantime. First off, find the “Bionic monstrosity” profession in cataclysm\\data\\json and paste this over the code already there: "ty…

---

## [(OT) Cata things that used to be](https://discourse.cataclysmdda.org/t/ot-cata-things-that-used-to-be/9834)

<div class="topic-metadata">

**Author:** [@BigLie](https://discourse.cataclysmdda.org/u/BigLie)\
**Replies:** 37\
**Last updated:** [June 22, 2015, 9:36pm UTC](https://discourse.cataclysmdda.org/t/ot-cata-things-that-used-to-be/9834 "2015-06-22T21:36:17Z")

</div>

Suddenly I recalled today there was an acid rain in cata. And it was fairly crippling should you find yourself in the middle of a field, dragging a shopping cart. No more. I sort of miss it but then there are a lot of ot…

---

## [Atomic Night Light does not actually provide light](https://discourse.cataclysmdda.org/t/atomic-night-light-does-not-actually-provide-light/9908)

<div class="topic-metadata">

**Author:** [@IcedPee](https://discourse.cataclysmdda.org/u/IcedPee)\
**Replies:** 4\
**Last updated:** [June 22, 2015, 7:26pm UTC](https://discourse.cataclysmdda.org/t/atomic-night-light-does-not-actually-provide-light/9908 "2015-06-22T19:26:47Z")

</div>

The atomic night light does not work as a light source in the newest experimental. I’ve tried holding it in my inventory, wielding it, and dropping it on the floor at my feet, but it doesn’t increase the light level past…

---

## [Scenario idea: Cult](https://discourse.cataclysmdda.org/t/scenario-idea-cult/9901)

<div class="topic-metadata">

**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 3\
**Last updated:** [June 22, 2015, 6:30pm UTC](https://discourse.cataclysmdda.org/t/scenario-idea-cult/9901 "2015-06-22T18:30:57Z")

</div>

Just rolling an idea at the top of my head. Not quite complete, but here goes. In the middle of nowhere you find yourself at the heart of a cult. It’s the day of the cataclysm, and as everything outside the walls of thi…

---

## [How's work on dual wielding system?](https://discourse.cataclysmdda.org/t/hows-work-on-dual-wielding-system/9837)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [June 22, 2015, 6:24pm UTC](https://discourse.cataclysmdda.org/t/hows-work-on-dual-wielding-system/9837 "2015-06-22T18:24:25Z")

</div>

This idea has been suggest lot time, Just wonder how is it going on this system.

---

## [Help please!](https://discourse.cataclysmdda.org/t/help-please/9903)

<div class="topic-metadata">

**Author:** [@CodeTheCreeper](https://discourse.cataclysmdda.org/u/CodeTheCreeper)\
**Replies:** 3\
**Last updated:** [June 22, 2015, 9:46am UTC](https://discourse.cataclysmdda.org/t/help-please/9903 "2015-06-22T09:46:39Z")

</div>

Hi, I used to play roguelikes, and when I saw Cataclysm: DDA I fell in love. I download both versions (for Windows): graphical and console based. I started playing graphical but… it closed when I ran it! The console ver…

---

## [Intermediate Vehicle Building Tutorial](https://discourse.cataclysmdda.org/t/intermediate-vehicle-building-tutorial/9806)

<div class="topic-metadata">

**Author:** [@Zorbeltuss](https://discourse.cataclysmdda.org/u/Zorbeltuss)\
**Replies:** 23\
**Last updated:** [June 22, 2015, 8:04am UTC](https://discourse.cataclysmdda.org/t/intermediate-vehicle-building-tutorial/9806 "2015-06-22T08:04:12Z")

</div>

I’ve done a bit of testing today and yesterday and it might be helpful for someone if I post results here, also I don’t know about automotive engineering so if you see something that might be a bug please help out and re…

---

## [Granades don't print status messages anymore](https://discourse.cataclysmdda.org/t/granades-dont-print-status-messages-anymore/9905)

<div class="topic-metadata">

**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 0\
**Last updated:** [June 22, 2015, 12:02am UTC](https://discourse.cataclysmdda.org/t/granades-dont-print-status-messages-anymore/9905 "2015-06-22T00:02:27Z")

</div>

Not sure if intentional or not but it’s fairly annoying XD

---

## [Loot Options](https://discourse.cataclysmdda.org/t/loot-options/9792)

<div class="topic-metadata">

**Author:** [@Asura](https://discourse.cataclysmdda.org/u/Asura)\
**Replies:** 7\
**Last updated:** [June 21, 2015, 8:58pm UTC](https://discourse.cataclysmdda.org/t/loot-options/9792 "2015-06-21T20:58:38Z")

</div>

is it possible to add more options to influence item generation in the game? sliders for different types of item categories (food, drugs, clothes etc.) would be nice. right now im playing with an item spawn scaling fact…

---

## [\[BUG\] Driving with a destroyed Engine](https://discourse.cataclysmdda.org/t/bug-driving-with-a-destroyed-engine/9843)

<div class="topic-metadata">

**Author:** [@Zorbeltuss](https://discourse.cataclysmdda.org/u/Zorbeltuss)\
**Replies:** 2\
**Last updated:** [June 21, 2015, 8:54pm UTC](https://discourse.cataclysmdda.org/t/bug-driving-with-a-destroyed-engine/9843 "2015-06-21T20:54:33Z")

</div>

Testing out if I should set Part Already Removed to resolved, I ran a Humvee through a car and a building, this broke the engine (making it gray), but did not stop the car, the cruise control was apparently still capable…

---

## [Grab/drag suggestion](https://discourse.cataclysmdda.org/t/grab-drag-suggestion/9831)

<div class="topic-metadata">

**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 7\
**Last updated:** [June 21, 2015, 5:39pm UTC](https://discourse.cataclysmdda.org/t/grab-drag-suggestion/9831 "2015-06-21T17:39:35Z")

</div>

I was always wondering, why can’t i grab and drag big stuff like i do vehicles. For example a moose or a bear corpse, if it’s not too heavy for my strength. Or a wooden/aluminum keg, metal tanks etc. As it is right now,…

---

## [High tier rare stab knife?](https://discourse.cataclysmdda.org/t/high-tier-rare-stab-knife/9813)

<div class="topic-metadata">

**Author:** [@BoaDrago](https://discourse.cataclysmdda.org/u/BoaDrago)\
**Replies:** 11\
**Last updated:** [June 21, 2015, 5:34pm UTC](https://discourse.cataclysmdda.org/t/high-tier-rare-stab-knife/9813 "2015-06-21T17:34:07Z")

</div>

I and probably quite a few people (possibly) would like to see a Gerber Mark II or Mark I in the game. Effective at stabbing, lightweight and both a history, AND a performance icon. That’s about it, short and sweet.

---

## [Converting bolognas to cooked meat](https://discourse.cataclysmdda.org/t/converting-bolognas-to-cooked-meat/9889)

<div class="topic-metadata">

**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 6\
**Last updated:** [June 21, 2015, 4:59pm UTC](https://discourse.cataclysmdda.org/t/converting-bolognas-to-cooked-meat/9889 "2015-06-21T16:59:45Z")

</div>

i wouldn’t call it a bug, maybe an exploit, but it’s funny nonetheless :). Meat sandwiches can be disassembled into bread and cooked meat, regardless of what ingredients were used to make it. I have made it with bologna…

---

## [Martial arts 101](https://discourse.cataclysmdda.org/t/martial-arts-101/9829)

<div class="topic-metadata">

**Author:** [@BigLie](https://discourse.cataclysmdda.org/u/BigLie)\
**Replies:** 23\
**Last updated:** [June 20, 2015, 2:13pm UTC](https://discourse.cataclysmdda.org/t/martial-arts-101/9829 "2015-06-20T14:13:40Z")

</div>

How dated is the wiki article on MA? It explicitly mentions 0.5 but who knows, maybe it has been updated without mentioning. What means Capoeira’s mobility attacks (something like that)? Do I have to run around a zed wh…

---

## [Some sort of system to track familiarity with specific weapons as you use them](https://discourse.cataclysmdda.org/t/some-sort-of-system-to-track-familiarity-with-specific-weapons-as-you-use-them/9842)

<div class="topic-metadata">

**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 5\
**Last updated:** [June 20, 2015, 5:22am UTC](https://discourse.cataclysmdda.org/t/some-sort-of-system-to-track-familiarity-with-specific-weapons-as-you-use-them/9842 "2015-06-20T05:22:07Z")

</div>

Yes, we already have the bash,stab,slash damage types to level up, but I’m thinking that just because you know how to use a Machete in a fight, that shouldn’t translate directly to using a sickle (for example), without a…

---

## [Moderation Policy (All Users Please Read)](https://discourse.cataclysmdda.org/t/moderation-policy-all-users-please-read/4587)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 1\
**Last updated:** [June 20, 2015, 3:26am UTC](https://discourse.cataclysmdda.org/t/moderation-policy-all-users-please-read/4587 "2015-06-20T03:26:36Z")

</div>

If you can’t behave civilly, if you post in a thread attempting to start an argument, participate in an ongoing argument, or bring an argument from one thread to another, you will be banned. Pushing a point based on subs…

---

## [Cataclysm FAQ](https://discourse.cataclysmdda.org/t/cataclysm-faq/58)

<div class="topic-metadata">

**Author:** [@AssassinT90](https://discourse.cataclysmdda.org/u/AssassinT90)\
**Replies:** 6\
**Last updated:** [June 20, 2015, 3:22am UTC](https://discourse.cataclysmdda.org/t/cataclysm-faq/58 "2015-06-20T03:22:43Z")

</div>

Hey. It’s a FAQ. Please point out any mistakes, be it grammar or gameplay. And suggest new stuff to be added here as well. \[size=17pt\]How do I…\[/size\] - Get items from display racks/trunks/boxes? You can get items fr…

---

## [Weapon mods should require marksmanship to craft](https://discourse.cataclysmdda.org/t/weapon-mods-should-require-marksmanship-to-craft/9849)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 0\
**Last updated:** [June 19, 2015, 9:56pm UTC](https://discourse.cataclysmdda.org/t/weapon-mods-should-require-marksmanship-to-craft/9849 "2015-06-19T21:56:15Z")

</div>

It’s kinda silly when you can craft a silencer but not install it because your marksmanship skill is low.

---

## [Blunt and bladed affinities](https://discourse.cataclysmdda.org/t/blunt-and-bladed-affinities/9844)

<div class="topic-metadata">

**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 4\
**Last updated:** [June 19, 2015, 6:32pm UTC](https://discourse.cataclysmdda.org/t/blunt-and-bladed-affinities/9844 "2015-06-19T18:32:27Z")

</div>

what about some kind of initial traits like ‘Blunt affinity’ or Blade affinity’? I personally, while knowing how to use and defend against them, dislike bladed weapons and prefer blunt weapons. If SHTF, I actually have a…

---

## [Harvest CBM's from dead NPC's](https://discourse.cataclysmdda.org/t/harvest-cbms-from-dead-npcs/9835)

<div class="topic-metadata">

**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 3\
**Last updated:** [June 19, 2015, 4:25pm UTC](https://discourse.cataclysmdda.org/t/harvest-cbms-from-dead-npcs/9835 "2015-06-19T16:25:33Z")

</div>

I’ve killed a lot of Innocent NPC’s in my day, but I don’t remember ever butchering CBM’s from them. It seems to me that I cant possibly be the only survivor going around and improving himself to further chances of survi…

---

## [\[CHOP\] tags missing](https://discourse.cataclysmdda.org/t/chop-tags-missing/9833)

<div class="topic-metadata">

**Author:** [@md000](https://discourse.cataclysmdda.org/u/md000)\
**Replies:** 4\
**Last updated:** [June 19, 2015, 3:00pm UTC](https://discourse.cataclysmdda.org/t/chop-tags-missing/9833 "2015-06-19T15:00:39Z")

</div>

Forged sword and crude sword items don’t have a \[CHOP\] tag on them, resulting in them getting stuck on attack constantly. Is it supposed to be so or a mistake? Edit: while browsing jsons also noticed that hunting knife …

---

## [All hail tazers](https://discourse.cataclysmdda.org/t/all-hail-tazers/9649)

<div class="topic-metadata">

**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 25\
**Last updated:** [June 19, 2015, 7:28am UTC](https://discourse.cataclysmdda.org/t/all-hail-tazers/9649 "2015-06-19T07:28:41Z")

</div>

Out of complete and general boredom, I tested to see if I could kill stuff with a tazer. Surprisingly, it’s very effective against almost anything if you’re comfortable to stick in melee range. One shot, and a handful of…

---

## [Stuff dissapearing](https://discourse.cataclysmdda.org/t/stuff-dissapearing/9808)

<div class="topic-metadata">

**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 5\
**Last updated:** [June 19, 2015, 5:33am UTC](https://discourse.cataclysmdda.org/t/stuff-dissapearing/9808 "2015-06-19T05:33:05Z")

</div>

I’ve encountered this strange issue - i seem to lose items from inventory every time i update to the latest experimental (which i do pretty much every day). At first i thought that maybe i have forgotten them somewhere,…

---

## [Suggestion- Martial art- Break the immersion, Add to the description](https://discourse.cataclysmdda.org/t/suggestion-martial-art-break-the-immersion-add-to-the-description/9832)

<div class="topic-metadata">

**Author:** [@joxer](https://discourse.cataclysmdda.org/u/joxer)\
**Replies:** 1\
**Last updated:** [June 19, 2015, 5:10am UTC](https://discourse.cataclysmdda.org/t/suggestion-martial-art-break-the-immersion-add-to-the-description/9832 "2015-06-19T05:10:04Z")

</div>

What i’m thinking is, Adding a list of the effects ( scaling, grab break, stun, knockback, etc ) in the description of each martial art. All the information can be attained from two files ( martialarts.json & techniques…

---

## [So the original Cataclysm](https://discourse.cataclysmdda.org/t/so-the-original-cataclysm/9784)

<div class="topic-metadata">

**Author:** [@Born\_tobe\_Mild](https://discourse.cataclysmdda.org/u/Born_tobe_Mild)\
**Replies:** 13\
**Last updated:** [June 18, 2015, 9:44pm UTC](https://discourse.cataclysmdda.org/t/so-the-original-cataclysm/9784 "2015-06-18T21:44:19Z")

</div>

I have been all over the internet, every corner of it that involves Cataclysm. Trying to find one thing. Gameplay, screenshot, anything, of the original Cataclysm game. I know it existed before Dark Days Ahead, but al…

---

## [Sound effects](https://discourse.cataclysmdda.org/t/sound-effects/9589)

<div class="topic-metadata">

**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 19\
**Last updated:** [June 18, 2015, 6:23pm UTC](https://discourse.cataclysmdda.org/t/sound-effects/9589 "2015-06-18T18:23:02Z")

</div>

https://github.com/CleverRaven/Cataclysm-DDA/pull/12337 What currently has sound effect support: Footsteps Door opening/closing Bashing of terrain/furniture What would you like to see sound effect support for?

---

## [Make jackhammering friendlier](https://discourse.cataclysmdda.org/t/make-jackhammering-friendlier/9824)

<div class="topic-metadata">

**Author:** [@Murphy](https://discourse.cataclysmdda.org/u/Murphy)\
**Replies:** 5\
**Last updated:** [June 17, 2015, 11:50am UTC](https://discourse.cataclysmdda.org/t/make-jackhammering-friendlier/9824 "2015-06-17T11:50:00Z")

</div>

Why not make it so you turn your j-hammer on and then walk into a wall to drill? To avoid having to mindlessly spam “a,j,up,up,a,j,up,up”. Even if I wield it it’s still “A, up, up, A, up, up”. I want to hold “up” and wa…

---

## [Mouse Options and Uncontrollable Mouse](https://discourse.cataclysmdda.org/t/mouse-options-and-uncontrollable-mouse/9782)

<div class="topic-metadata">

**Author:** [@fakechuck](https://discourse.cataclysmdda.org/u/fakechuck)\
**Replies:** 7\
**Last updated:** [June 16, 2015, 10:44pm UTC](https://discourse.cataclysmdda.org/t/mouse-options-and-uncontrollable-mouse/9782 "2015-06-16T22:44:42Z")

</div>

I’m having a problem whenever I play Cataclysm DDA and I cannot for the life of me figure out the cause or even if it is a problem with Cataclysm. For background information I am using an ASUS Q500A with Linux Mint 17 (…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=330)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=332)
