# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=325

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 326

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## [Proper Electricity!](https://discourse.cataclysmdda.org/t/proper-electricity/9935)

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**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 14\
**Last updated:** [July 24, 2015, 8:49pm UTC](https://discourse.cataclysmdda.org/t/proper-electricity/9935 "2015-07-24T20:49:23Z")

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Would someone PLEASE, for the love of God, make a mod that fixes all the electricity-oriented gameplay? Batteries disappearing after depletion is ridiculous. Have AAs, AAAs, maybe even some lithium-ions (which seem mos…

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## [How do electrified enemies work? Can you turn that &%(! down, please!](https://discourse.cataclysmdda.org/t/how-do-electrified-enemies-work-can-you-turn-that-down-please/10097)

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**Author:** [@hipscumbag](https://discourse.cataclysmdda.org/u/hipscumbag)\
**Replies:** 28\
**Last updated:** [July 24, 2015, 6:25pm UTC](https://discourse.cataclysmdda.org/t/how-do-electrified-enemies-work-can-you-turn-that-down-please/10097 "2015-07-24T18:25:41Z")

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I took a nap in my car and an eyebot took a million pictures of me as I slept. I woke up to a bunch of police sirens: 6 police bots and one riot control bot. Looking forward to a bit of challenge, I drew my reinforced wa…

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## [Unused .22 Casings](https://discourse.cataclysmdda.org/t/unused-22-casings/10142)

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**Author:** [@Infotater](https://discourse.cataclysmdda.org/u/Infotater)\
**Replies:** 5\
**Last updated:** [July 24, 2015, 6:11pm UTC](https://discourse.cataclysmdda.org/t/unused-22-casings/10142 "2015-07-24T18:11:38Z")

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Is there any way to tear these apart to get the primer and casings?

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## [Next stable release eta?](https://discourse.cataclysmdda.org/t/next-stable-release-eta/10137)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 2\
**Last updated:** [July 24, 2015, 2:56pm UTC](https://discourse.cataclysmdda.org/t/next-stable-release-eta/10137 "2015-07-24T14:56:01Z")

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Just wondering if anyone knows if there’s a stable release in the pipeline anytime soon. I’ve decided to forgo experimental builds in favour of the huge jumps between versions. Looking forward to the next one, so just in…

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## [Add a quantity specifier for unloading liquids?](https://discourse.cataclysmdda.org/t/add-a-quantity-specifier-for-unloading-liquids/10150)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 2\
**Last updated:** [July 24, 2015, 2:03pm UTC](https://discourse.cataclysmdda.org/t/add-a-quantity-specifier-for-unloading-liquids/10150 "2015-07-24T14:03:44Z")

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Would be useful like for example getting the right ammount of water for the quantity of purifier you currently have.

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## [Taxidermy derail Re: Needfull things (simple additions to improve the game)](https://discourse.cataclysmdda.org/t/taxidermy-derail-re-needfull-things-simple-additions-to-improve-the-game/9244)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 30\
**Last updated:** [July 24, 2015, 3:11am UTC](https://discourse.cataclysmdda.org/t/taxidermy-derail-re-needfull-things-simple-additions-to-improve-the-game/9244 "2015-07-24T03:11:54Z")

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Maybe just for fun: taxidermy. Come one, don’t you wanna have a zombie hulk on display for your home?

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## [Web Item Browser](https://discourse.cataclysmdda.org/t/web-item-browser/4817)

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**Author:** [@Sheco](https://discourse.cataclysmdda.org/u/Sheco)\
**Replies:** 77\
**Last updated:** [July 23, 2015, 7:30pm UTC](https://discourse.cataclysmdda.org/t/web-item-browser/4817 "2015-07-23T19:30:43Z")

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I wrote an item browser for this game, it was originally a proof of concept of an idea I had, to have a more dynamic crafting interface. Cataclysm: Dark Days Ahead Item/Recipe Browser This interface currently has the f…

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## [Did anyone has fix the "ghost door"?](https://discourse.cataclysmdda.org/t/did-anyone-has-fix-the-ghost-door/10145)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 1\
**Last updated:** [July 23, 2015, 7:13pm UTC](https://discourse.cataclysmdda.org/t/did-anyone-has-fix-the-ghost-door/10145 "2015-07-23T19:13:07Z")

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So, on the stable 0.C I found one supernatural thing, is sometime you try to open a door inside some building, some creature just jump out nowhere I already has two encounter for this, the first time happening is on swa…

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## [Better CBM ranged weapons system?](https://discourse.cataclysmdda.org/t/better-cbm-ranged-weapons-system/10138)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [July 23, 2015, 9:04am UTC](https://discourse.cataclysmdda.org/t/better-cbm-ranged-weapons-system/10138 "2015-07-23T09:04:43Z")

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For now, the CBM ranged weapons has a lot problem, some weapon like fusion blaster arm, finger-mounted laser and chain lightning are still use the old aiming system which means, you can’t aiming you target when you trig…

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## [Mounting turrets to vehicles](https://discourse.cataclysmdda.org/t/mounting-turrets-to-vehicles/10111)

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**Author:** [@Infotater](https://discourse.cataclysmdda.org/u/Infotater)\
**Replies:** 5\
**Last updated:** [July 23, 2015, 2:37am UTC](https://discourse.cataclysmdda.org/t/mounting-turrets-to-vehicles/10111 "2015-07-23T02:37:14Z")

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I’ve mounted turrets to vehicles before with no problem. I’m playing a on an experimental version now, crafted a pulse turret and I can’t mount it on my vehicle. I’m not given the option to mount it no matter where I try…

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## [Boiled Egg Recipe?](https://discourse.cataclysmdda.org/t/boiled-egg-recipe/10136)

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**Author:** [@AK1](https://discourse.cataclysmdda.org/u/AK1)\
**Replies:** 6\
**Last updated:** [July 22, 2015, 11:53pm UTC](https://discourse.cataclysmdda.org/t/boiled-egg-recipe/10136 "2015-07-22T23:53:33Z")

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Hello. So I saw on this website, there is a Boiled Egg recipe, but in game(pressing &) I can’t find it. I already have all of the requirement to cook it. This happened with another recipe too, for example like scrambled…

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## [3D visualizer](https://discourse.cataclysmdda.org/t/3d-visualizer/2215)

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**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 57\
**Last updated:** [July 22, 2015, 11:46pm UTC](https://discourse.cataclysmdda.org/t/3d-visualizer/2215 "2015-07-22T23:46:44Z")

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This is a simple visualizer in form of an SDL/OpenGL window that renders the map as boxes in a 3d space. github: https://github.com/CIB/Cataclysm-DDA/tree/3d https://www.youtube.com/watch?v=a9VSH36mvmE \[URL=http://img…

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## [Shoggoths](https://discourse.cataclysmdda.org/t/shoggoths/5410)

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**Author:** [@halberdsturgeon](https://discourse.cataclysmdda.org/u/halberdsturgeon)\
**Replies:** 43\
**Last updated:** [July 22, 2015, 9:35pm UTC](https://discourse.cataclysmdda.org/t/shoggoths/5410 "2015-07-22T21:35:22Z")

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Any clever way of destroying these things? As far as I can tell they’re essentially bullet sponges. I encountered one in a lab and was unable to destroy it by any method, including shotgun. Eventually had to seal it in a…

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## [Vehicle part status screen and cumulative vehicle part damage?](https://discourse.cataclysmdda.org/t/vehicle-part-status-screen-and-cumulative-vehicle-part-damage/10130)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 4\
**Last updated:** [July 22, 2015, 5:46pm UTC](https://discourse.cataclysmdda.org/t/vehicle-part-status-screen-and-cumulative-vehicle-part-damage/10130 "2015-07-22T17:46:58Z")

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some kind of system to give faster and more accurate info on vehicles. maybe the higher your mechanics skill, the more accurate the percentages you can see are? Like at 0 mech skill, your estimates can be off by as much…

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## [Free roam](https://discourse.cataclysmdda.org/t/free-roam/10061)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 6\
**Last updated:** [July 22, 2015, 3:28pm UTC](https://discourse.cataclysmdda.org/t/free-roam/10061 "2015-07-22T15:28:37Z")

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Hello! My idea is simple-new mode with less fight and without monsters(I know about mod ,no monsters"). More about survival so I think about very limited food supplies,less water,less weapons and ammo etc but with more a…

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## [Bodily Functions - Never?](https://discourse.cataclysmdda.org/t/bodily-functions-never/10105)

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**Author:** [@Musaab](https://discourse.cataclysmdda.org/u/Musaab)\
**Replies:** 36\
**Last updated:** [July 22, 2015, 3:27pm UTC](https://discourse.cataclysmdda.org/t/bodily-functions-never/10105 "2015-07-22T15:27:15Z")

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I understand not wanting it as part if the core game, but why not even in a mod? Is it so reprehensible?

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## [.50 caliber rifle - problem!](https://discourse.cataclysmdda.org/t/50-caliber-rifle-problem/10103)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 22\
**Last updated:** [July 22, 2015, 3:12pm UTC](https://discourse.cataclysmdda.org/t/50-caliber-rifle-problem/10103 "2015-07-22T15:12:00Z")

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i have a problem. i have a big problem. i have a very BIG problem. i can not take %subj% - i can not wield this. I took off everything! EVERYTHING! even underwear! I’m standing in the middle of the street - naked as…

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## [Where is the Captain?](https://discourse.cataclysmdda.org/t/where-is-the-captain/10125)

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**Author:** [@SnakeEater14](https://discourse.cataclysmdda.org/u/SnakeEater14)\
**Replies:** 6\
**Last updated:** [July 22, 2015, 3:01pm UTC](https://discourse.cataclysmdda.org/t/where-is-the-captain/10125 "2015-07-22T15:01:11Z")

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So I’m playing one of the latest experimentals, and I just became a Marshall for the Old Guard. I did the bandit leader mission, and now I have to go to a fuel station and find a Captain for a mission. The problem is tha…

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## [I said we make a CBM that can share vehicle power](https://discourse.cataclysmdda.org/t/i-said-we-make-a-cbm-that-can-share-vehicle-power/10126)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 6\
**Last updated:** [July 22, 2015, 8:00am UTC](https://discourse.cataclysmdda.org/t/i-said-we-make-a-cbm-that-can-share-vehicle-power/10126 "2015-07-22T08:00:43Z")

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I mean the vehicle has a something can charging item power, like recharging station, but I think mabye we can do better, how about we make a station that can share the power between you CBM energy and the vehicle power? …

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## [How is the effect of recoil calculated?](https://discourse.cataclysmdda.org/t/how-is-the-effect-of-recoil-calculated/10121)

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**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 4\
**Last updated:** [July 22, 2015, 6:53am UTC](https://discourse.cataclysmdda.org/t/how-is-the-effect-of-recoil-calculated/10121 "2015-07-22T06:53:46Z")

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I have been looking through ranged.cpp but I can’t find anything about what exactly recoil does and how a round’s recoil value affects those calculations. What file is that code in?

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## [Alternate component crafting](https://discourse.cataclysmdda.org/t/alternate-component-crafting/10128)

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**Author:** [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)\
**Replies:** 6\
**Last updated:** [July 22, 2015, 1:54am UTC](https://discourse.cataclysmdda.org/t/alternate-component-crafting/10128 "2015-07-22T01:54:10Z")

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Right now, the crafting system allows for certain items to be built with several different possible components, food being the most used. An example being that you can use \[1 clean water OR 1 water OR 1 salt water\] Is t…

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## [Multi-core support?](https://discourse.cataclysmdda.org/t/multi-core-support/10064)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 26\
**Last updated:** [July 21, 2015, 11:49pm UTC](https://discourse.cataclysmdda.org/t/multi-core-support/10064 "2015-07-21T23:49:40Z")

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I notice that Cataclysm only ever uses 25% of my 4-core CPU load. I’m guessing cataclysm doesn’t support multi-core then, like virtually everything else in the world. Will Cata ever have multicore support though? I ima…

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## [Recommended World Setups include Mods and Debug](https://discourse.cataclysmdda.org/t/recommended-world-setups-include-mods-and-debug/10101)

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**Author:** [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)\
**Replies:** 6\
**Last updated:** [July 21, 2015, 9:59pm UTC](https://discourse.cataclysmdda.org/t/recommended-world-setups-include-mods-and-debug/10101 "2015-07-21T21:59:43Z")

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Debug \[ul\]\[li\]Rust: IntCap\[/li\] \[li\]Initial Points: 0\[/li\] \[li\]Max Trait Points:1000\[/li\]\[/ul\] World Settings \[ul\]\[li\]City Size: 4\[/li\] \[li\]Spawn Rate: 1\[/li\] \[li\]Item Spawn: 1\[/li\] \[li\]NPC: 1\[/li\] \[li\]Monster …

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## [Operating a Winch leaves your character completely prone throughout the duration](https://discourse.cataclysmdda.org/t/operating-a-winch-leaves-your-character-completely-prone-throughout-the-duration/10120)

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**Author:** [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)\
**Replies:** 2\
**Last updated:** [July 21, 2015, 7:04pm UTC](https://discourse.cataclysmdda.org/t/operating-a-winch-leaves-your-character-completely-prone-throughout-the-duration/10120 "2015-07-21T19:04:59Z")

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A rather annoying bug that can easily get your character killed if you didn’t expect it. Steps to reproduce: -Operate a winch near a hostile mob. -Watch as your character derps about as you take ten or so free hits. E…

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## [Can someone dev that vehicle turret can shoot full automatic on manual control?](https://discourse.cataclysmdda.org/t/can-someone-dev-that-vehicle-turret-can-shoot-full-automatic-on-manual-control/10124)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 0\
**Last updated:** [July 21, 2015, 7:00pm UTC](https://discourse.cataclysmdda.org/t/can-someone-dev-that-vehicle-turret-can-shoot-full-automatic-on-manual-control/10124 "2015-07-21T19:00:18Z")

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Still playing stable 0.C, the vehicle turret which it has machine gun turret can’t shoot full automatic on manual control aiming, only work if player set the turret to full automatic on auto mode Can someone dev it plea…

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## [Clean install of C and updating to latest builds](https://discourse.cataclysmdda.org/t/clean-install-of-c-and-updating-to-latest-builds/10112)

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**Author:** [@omegakill](https://discourse.cataclysmdda.org/u/omegakill)\
**Replies:** 5\
**Last updated:** [July 21, 2015, 6:51pm UTC](https://discourse.cataclysmdda.org/t/clean-install-of-c-and-updating-to-latest-builds/10112 "2015-07-21T18:51:45Z")

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Hi guys, I have just done a clean install of Cooper and then downloaded the latest 10 tiles builds (c-3426 through to c-3435) none of which work when trying to load up the game, tried the same with the 64bit, it doesn’t…

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## [Won't compile, please halp](https://discourse.cataclysmdda.org/t/wont-compile-please-halp/10085)

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**Author:** [@nrfowler](https://discourse.cataclysmdda.org/u/nrfowler)\
**Replies:** 5\
**Last updated:** [July 21, 2015, 5:22pm UTC](https://discourse.cataclysmdda.org/t/wont-compile-please-halp/10085 "2015-07-21T17:22:23Z")

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As far as I know I have set up everything correctly, according to the How to Compile wiki page. I have even compiled from source and run successfully before from this method, for some reason it is not working this time. …

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## [Vomit thick grey goop from start](https://discourse.cataclysmdda.org/t/vomit-thick-grey-goop-from-start/10102)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 12\
**Last updated:** [July 21, 2015, 7:58am UTC](https://discourse.cataclysmdda.org/t/vomit-thick-grey-goop-from-start/10102 "2015-07-21T07:58:39Z")

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My most recent character on the currently most recent experimental was a helicopter crash soldier and even though I haven’t even seen a floating eye and I’m still on day 1, I’m vomiting up a thick grey goop and taking to…

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## [Projectile-based Mutations?](https://discourse.cataclysmdda.org/t/projectile-based-mutations/10095)

<div class="topic-metadata">

**Author:** [@WIndburns](https://discourse.cataclysmdda.org/u/WIndburns)\
**Replies:** 7\
**Last updated:** [July 21, 2015, 4:54am UTC](https://discourse.cataclysmdda.org/t/projectile-based-mutations/10095 "2015-07-21T04:54:17Z")

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Just a curious thought for projectile-based neutral mutations… not sure what concept those projectiles would be based on, so I’m going to need help on that part.

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## [How to make initial skills more desirable](https://discourse.cataclysmdda.org/t/how-to-make-initial-skills-more-desirable/10115)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 27\
**Last updated:** [July 21, 2015, 12:02am UTC](https://discourse.cataclysmdda.org/t/how-to-make-initial-skills-more-desirable/10115 "2015-07-21T00:02:47Z")

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The problem: The problem with spending points on skills at character creation is that skills grow fast at first, which makes it an unwise investment. Even worse, the more you increase the skill during creation, the more…

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