# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=324

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 325

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## [Light-Speed Quick Attack](https://discourse.cataclysmdda.org/t/light-speed-quick-attack/10188)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 8\
**Last updated:** [July 28, 2015, 4:23pm UTC](https://discourse.cataclysmdda.org/t/light-speed-quick-attack/10188 "2015-07-28T16:23:11Z")

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whacks NPC once \[image\] And that was one movement. One. Someone explain why this isn’t overpowered? Because it’s really overpowered.

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## [Ammunition rebalance feedback](https://discourse.cataclysmdda.org/t/ammunition-rebalance-feedback/10122)

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**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 18\
**Last updated:** [July 28, 2015, 12:11pm UTC](https://discourse.cataclysmdda.org/t/ammunition-rebalance-feedback/10122 "2015-07-28T12:11:50Z")

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What are your thoughts on the changes to rifle rounds? How have they affected gameplay for you? What do you think of the new names and descriptions? Pistol cartridges and the remainder of the rifle rounds should be done…

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## [My stats are all 8](https://discourse.cataclysmdda.org/t/my-stats-are-all-8/10175)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 8\
**Last updated:** [July 28, 2015, 6:09am UTC](https://discourse.cataclysmdda.org/t/my-stats-are-all-8/10175 "2015-07-28T06:09:32Z")

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i just noticed whilist playing that for no reason it is displaying all of my stats at 8 even though my stats started as 9 str 14 dex 10 int 6per does stat scaling mess with your atributes Ver:3723355

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## [What the hell is the lore for this game](https://discourse.cataclysmdda.org/t/what-the-hell-is-the-lore-for-this-game/10140)

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**Author:** [@karlnp](https://discourse.cataclysmdda.org/u/karlnp)\
**Replies:** 4\
**Last updated:** [July 28, 2015, 6:08am UTC](https://discourse.cataclysmdda.org/t/what-the-hell-is-the-lore-for-this-game/10140 "2015-07-28T06:08:53Z")

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The Lore page is incomplete and confusingly written and links to several redlink pages. Where did it come from? Where is it going? Does anyone actually know if there’s a lore or not?

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## [Rethinking food morale boost and addiction](https://discourse.cataclysmdda.org/t/rethinking-food-morale-boost-and-addiction/10186)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 4\
**Last updated:** [July 28, 2015, 4:03am UTC](https://discourse.cataclysmdda.org/t/rethinking-food-morale-boost-and-addiction/10186 "2015-07-28T04:03:45Z")

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To be honest, the morale boost from food is much too weak. Not that its not large enough, no, Gourmand takes care of that - but rather that the morale you get from eating a variety of delicious meals is very, very short …

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## [A better fire extinguisher?](https://discourse.cataclysmdda.org/t/a-better-fire-extinguisher/10184)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 0\
**Last updated:** [July 28, 2015, 12:48am UTC](https://discourse.cataclysmdda.org/t/a-better-fire-extinguisher/10184 "2015-07-28T00:48:48Z")

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I been consider about the flames, I think our fire extinguisher still isn’t against flame effective, the flame can spread more than that 1 tiles, and our fire extinguisher is only can put out 1 tiles? make our fire extin…

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## [Acid Rain](https://discourse.cataclysmdda.org/t/acid-rain/10173)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 7\
**Last updated:** [July 27, 2015, 2:32pm UTC](https://discourse.cataclysmdda.org/t/acid-rain/10173 "2015-07-27T14:32:13Z")

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Any word on when this is going to be implemented into the game? The lore says that it’s a thing but from what I can tell it was removed at some point early on in development for one reason or another. What’s the word on …

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## [Kevin Granade, we need to talk about aiming system on 0.C](https://discourse.cataclysmdda.org/t/kevin-granade-we-need-to-talk-about-aiming-system-on-0-c/10154)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 8\
**Last updated:** [July 27, 2015, 12:35pm UTC](https://discourse.cataclysmdda.org/t/kevin-granade-we-need-to-talk-about-aiming-system-on-0-c/10154 "2015-07-27T12:35:02Z")

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I don’t know if you are improving the aiming system on the pre 0.D version, it has a lot problem on the 0.C I believe, let me explain about this first time I feeling this system is something wrong is when I craft repeat…

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## [Livestock Mod](https://discourse.cataclysmdda.org/t/livestock-mod/10165)

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**Author:** [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)\
**Replies:** 3\
**Last updated:** [July 27, 2015, 8:59am UTC](https://discourse.cataclysmdda.org/t/livestock-mod/10165 "2015-07-27T08:59:10Z")

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Since farming is the one main avenue of food creation, would it be possible to add some livestock? I think the relatively recent faction system would help with this. Two animals I think would be fairly simple to impleme…

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## [Focus](https://discourse.cataclysmdda.org/t/focus/10180)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 2\
**Last updated:** [July 27, 2015, 8:49am UTC](https://discourse.cataclysmdda.org/t/focus/10180 "2015-07-27T08:49:12Z")

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I wrote somewhere already about driving consuming focus way too fast, but i wanted to say that other occupations also do it unrealistically fast. Shooting, for example, takes anywhere from 1 to 5 points of focus per sho…

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## [Martial arts derail from LEF](https://discourse.cataclysmdda.org/t/martial-arts-derail-from-lef/10167)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 15\
**Last updated:** [July 27, 2015, 8:19am UTC](https://discourse.cataclysmdda.org/t/martial-arts-derail-from-lef/10167 "2015-07-27T08:19:58Z")

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\[quote=“Coolthulhu, post:905, topic:5582”\]Rivet just merged my melee combat rebalance. Expect way less crits on strong characters and big nerf to high dexterity. Torso encumbrance is now way less crippling, especially o…

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## [Hard and hardcore mods](https://discourse.cataclysmdda.org/t/hard-and-hardcore-mods/10179)

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**Author:** [@GreatTuna](https://discourse.cataclysmdda.org/u/GreatTuna)\
**Replies:** 0\
**Last updated:** [July 27, 2015, 8:10am UTC](https://discourse.cataclysmdda.org/t/hard-and-hardcore-mods/10179 "2015-07-27T08:10:59Z")

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One day I wondered why zombies can’t damage me if I’m wearing just clothes. I looked it up and… Zombie. 2-6 damage. Not even funny, in 5/6 cases hit in the head can be stopped by reinforced balaclava. These may or may n…

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## ["Holster\_Gun" use action](https://discourse.cataclysmdda.org/t/holster-gun-use-action/10129)

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**Author:** [@RADIALTHRONE1](https://discourse.cataclysmdda.org/u/RADIALTHRONE1)\
**Replies:** 5\
**Last updated:** [July 27, 2015, 7:22am UTC](https://discourse.cataclysmdda.org/t/holster-gun-use-action/10129 "2015-07-27T07:22:39Z")

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0.C - 3430 Curses Not sure if this is a bug, or is just something that wasn’t coded into the game. When combining any other use action with “holster\_gun”, it gives this error: DEBUG: Couldn't find item action named H…

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## [cataclysmdda-0.C-3474.zip](https://discourse.cataclysmdda.org/t/cataclysmdda-0-c-3474-zip/10176)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [July 27, 2015, 4:08am UTC](https://discourse.cataclysmdda.org/t/cataclysmdda-0-c-3474-zip/10176 "2015-07-27T04:08:23Z")

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Its missing the startup icon in data its just an icon

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## [Shrub buster on the vehicle?](https://discourse.cataclysmdda.org/t/shrub-buster-on-the-vehicle/10139)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 11\
**Last updated:** [July 27, 2015, 12:06am UTC](https://discourse.cataclysmdda.org/t/shrub-buster-on-the-vehicle/10139 "2015-07-27T00:06:31Z")

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You know what to do, shrub are one problem on the outside, it could damage you vehicle if you drive too fast, even 32 KM and it can still damage the vehicle So I think if we can make a shrub buster on the vehicle to avo…

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## [Rare recipes](https://discourse.cataclysmdda.org/t/rare-recipes/10171)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 0\
**Last updated:** [July 26, 2015, 8:48pm UTC](https://discourse.cataclysmdda.org/t/rare-recipes/10171 "2015-07-26T20:48:00Z")

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I loot a lot of labs searching for the CBM’s and i tend to find a couple of science sd cards. They’re pretty rare finds and it’s cool like that. I just thought maybe we could have some very rare and useful recipes encryp…

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## [Rechargeabe mod bug](https://discourse.cataclysmdda.org/t/rechargeabe-mod-bug/10170)

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**Author:** [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)\
**Replies:** 0\
**Last updated:** [July 26, 2015, 8:45pm UTC](https://discourse.cataclysmdda.org/t/rechargeabe-mod-bug/10170 "2015-07-26T20:45:43Z")

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446df8b - win 8.1 x64 When adding a rechargeable mod to a tool, that tool gets -1 charges and does not recharge in a recharging station. here’s the save

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## [Do we have acid proof suit for now?](https://discourse.cataclysmdda.org/t/do-we-have-acid-proof-suit-for-now/10151)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 8\
**Last updated:** [July 26, 2015, 7:14pm UTC](https://discourse.cataclysmdda.org/t/do-we-have-acid-proof-suit-for-now/10151 "2015-07-26T19:14:59Z")

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Now we have insulation clothing and fireprotective clothing and what about the acid proof suit that can immune acid by zombies? do we have any for now? I saw the dev that power armor zombie are immune the acid, if that’…

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## [Pistols'n'revolvers and MODs](https://discourse.cataclysmdda.org/t/pistolsnrevolvers-and-mods/10166)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 2\
**Last updated:** [July 26, 2015, 6:42pm UTC](https://discourse.cataclysmdda.org/t/pistolsnrevolvers-and-mods/10166 "2015-07-26T18:42:12Z")

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Hallo Hu-nams! :slight\_smile: oops… it’s not from this game. ahem! well… let’s look at such side of game as a class of the guns weapon. for some reason in it also revolvers are carried. for some reason. from the simp…

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## [\[suggestion\]/\[spoiler\] Voice acting](https://discourse.cataclysmdda.org/t/suggestion-spoiler-voice-acting/10163)

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**Author:** [@Zorbeltuss](https://discourse.cataclysmdda.org/u/Zorbeltuss)\
**Replies:** 0\
**Last updated:** [July 26, 2015, 9:28am UTC](https://discourse.cataclysmdda.org/t/suggestion-spoiler-voice-acting/10163 "2015-07-26T09:28:16Z")

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So yesterday I had an idea, if we’re getting audio (and vulkans ambient sound mod seems to be a good indication that we are), then what would be the most thematically pleasing peace of audio we could have? \[spoiler\]For …

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## [Ranged Skills and Encumbrance](https://discourse.cataclysmdda.org/t/ranged-skills-and-encumbrance/10159)

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**Author:** [@Zanos](https://discourse.cataclysmdda.org/u/Zanos)\
**Replies:** 1\
**Last updated:** [July 26, 2015, 5:23am UTC](https://discourse.cataclysmdda.org/t/ranged-skills-and-encumbrance/10159 "2015-07-26T05:23:41Z")

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Hey folks, I code dived a little bit and found that gun skill/marksmanship over 10 don’t actually reduce dispersion anymore, but I was wondering if it would help offset the penalties for having encumbered eyes/arms. Coul…

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## [How exactly does focus affect learning?](https://discourse.cataclysmdda.org/t/how-exactly-does-focus-affect-learning/10143)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 3\
**Last updated:** [July 26, 2015, 12:48am UTC](https://discourse.cataclysmdda.org/t/how-exactly-does-focus-affect-learning/10143 "2015-07-26T00:48:48Z")

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I’ve been scanning through the game’s source code to try and get an exact idea of how focus affects learning from hands-on experience, but I can’t really seem to find anything beyond it helping the player block more duri…

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## [Powder in the bottle](https://discourse.cataclysmdda.org/t/powder-in-the-bottle/10152)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 18\
**Last updated:** [July 25, 2015, 10:44pm UTC](https://discourse.cataclysmdda.org/t/powder-in-the-bottle/10152 "2015-07-25T22:44:27Z")

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i find powder in the bottle. powder i may get to deconstruct landmines. I think that the storage of the powder in the bottle a much more convenient than in the form of powder is poured into a backpack or some other poc…

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## [Ranged accuracy at close quarters](https://discourse.cataclysmdda.org/t/ranged-accuracy-at-close-quarters/10149)

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**Author:** [@klefenz](https://discourse.cataclysmdda.org/u/klefenz)\
**Replies:** 2\
**Last updated:** [July 25, 2015, 1:01pm UTC](https://discourse.cataclysmdda.org/t/ranged-accuracy-at-close-quarters/10149 "2015-07-25T13:01:47Z")

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I think most of you have had the experience of being attacked by a smaller enemy and being completely unable to land a hit on it with a melee weapon, then you throw the very same weapon you couldn't that thing with and s…

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## [Refugee Center crashes the game ver3458](https://discourse.cataclysmdda.org/t/refugee-center-crashes-the-game-ver3458/10153)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 9\
**Last updated:** [July 25, 2015, 7:33am UTC](https://discourse.cataclysmdda.org/t/refugee-center-crashes-the-game-ver3458/10153 "2015-07-25T07:33:14Z")

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Found a refugee center on experimental version 3438. If I go near it the game crashes. I moved my save file to 3458 and the same issue happens. Kinda sucks since this prevents me from activating the outpost. It seems to…

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## [Bared windows lets shots thru but not smoke, spit, gas or electric arcs](https://discourse.cataclysmdda.org/t/bared-windows-lets-shots-thru-but-not-smoke-spit-gas-or-electric-arcs/10148)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 6\
**Last updated:** [July 25, 2015, 3:13am UTC](https://discourse.cataclysmdda.org/t/bared-windows-lets-shots-thru-but-not-smoke-spit-gas-or-electric-arcs/10148 "2015-07-25T03:13:26Z")

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^ Presuming that these windows have glass behind the bars then it makes some sense, except for the letting shots thru without breaking and thus letting the other mentioned thru aswell. Is this working as intended or does…

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## [Mapgen being weird and misbehaving](https://discourse.cataclysmdda.org/t/mapgen-being-weird-and-misbehaving/10113)

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**Author:** [@Born\_tobe\_Mild](https://discourse.cataclysmdda.org/u/Born_tobe_Mild)\
**Replies:** 8\
**Last updated:** [July 25, 2015, 12:23am UTC](https://discourse.cataclysmdda.org/t/mapgen-being-weird-and-misbehaving/10113 "2015-07-25T00:23:40Z")

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A weird problem I have with the mapgen is it often just doesn’t place me where the scenario instructs it to. “Mall Cop” scenario, I get an error, and I get slapped in the middle of nowhere instead of in the loading dock …

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## [Best way to level \_\_\_\_ Skill](https://discourse.cataclysmdda.org/t/best-way-to-level-skill/10133)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 22\
**Last updated:** [July 24, 2015, 10:42pm UTC](https://discourse.cataclysmdda.org/t/best-way-to-level-skill/10133 "2015-07-24T22:42:40Z")

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This is a revamp of an ancient thread which I am going to fill in… later Original Thread \[center\]Edits: 6\[/center\]Status:Only a few cheat sheets started! \[size=8pt\](skills alphabetically listed)\[/size\] \[/sp…

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## [Tec-9 Classification](https://discourse.cataclysmdda.org/t/tec-9-classification/10155)

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**Author:** [@Nickal](https://discourse.cataclysmdda.org/u/Nickal)\
**Replies:** 6\
**Last updated:** [July 24, 2015, 10:25pm UTC](https://discourse.cataclysmdda.org/t/tec-9-classification/10155 "2015-07-24T22:25:50Z")

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Ok first up, I am again back after a hiatus. Second, why is the Tec-9 classified in-game as an SMG. The Tec-9 IRL is a Handgun. Granted it is preferred by criminals for fearsome appearance and ease of conversion into an …

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## [Typos, misspellings, bad grammar (English only)](https://discourse.cataclysmdda.org/t/typos-misspellings-bad-grammar-english-only/10146)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 6\
**Last updated:** [July 24, 2015, 10:07pm UTC](https://discourse.cataclysmdda.org/t/typos-misspellings-bad-grammar-english-only/10146 "2015-07-24T22:07:04Z")

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Ok, this is my pet peeve item. I don’t know if it still exists, but one of the rifles (L523-DSR) had text like “designated shootist rifle”. SHOOTIST. It should be shootician, shoodent, shootsmith, shootman, shooteusse or…

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