# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=315

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**Page:** 316

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## [Solar powered devices?](https://discourse.cataclysmdda.org/t/solar-powered-devices/10491)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 24\
**Last updated:** [September 16, 2015, 5:37am UTC](https://discourse.cataclysmdda.org/t/solar-powered-devices/10491 "2015-09-16T05:37:10Z")

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I was wondering if i can make an item for my mod that would recharge its batteries when in the sun. Like if it had solar panels installed.

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## [Longer "grace period" for territorial NPCs](https://discourse.cataclysmdda.org/t/longer-grace-period-for-territorial-npcs/10535)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 0\
**Last updated:** [September 16, 2015, 5:33am UTC](https://discourse.cataclysmdda.org/t/longer-grace-period-for-territorial-npcs/10535 "2015-09-16T05:33:50Z")

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Currently, a significant fraction of random NPCs will be aggressive, but not immediately hostile, telling you to get out of their territory before they kill you. The problem is, they seem to invariably turn hostile and s…

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## [MOVED: Disable Bionics When Sleeping Mod (request)](https://discourse.cataclysmdda.org/t/moved-disable-bionics-when-sleeping-mod-request/10534)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [September 16, 2015, 4:46am UTC](https://discourse.cataclysmdda.org/t/moved-disable-bionics-when-sleeping-mod-request/10534 "2015-09-16T04:46:15Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=11258.0\[/iurl\]

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## [New Building: War Museum](https://discourse.cataclysmdda.org/t/new-building-war-museum/10531)

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**Author:** [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Replies:** 6\
**Last updated:** [September 16, 2015, 3:49am UTC](https://discourse.cataclysmdda.org/t/new-building-war-museum/10531 "2015-09-16T03:49:26Z")

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So, my new suggestion for a building is a War Museum. In it, survivors would be able to find antique weaponry, such as muskets and weapons from the WWII era, as well as period clothing. (WWII army helmets and uniforms, …

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## [Save Game Failures](https://discourse.cataclysmdda.org/t/save-game-failures/10496)

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**Author:** [@bigphil](https://discourse.cataclysmdda.org/u/bigphil)\
**Replies:** 10\
**Last updated:** [September 16, 2015, 12:34am UTC](https://discourse.cataclysmdda.org/t/save-game-failures/10496 "2015-09-16T00:34:58Z")

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Hello folks. I’m not much of a computer person, so I’m not much good at working this stuff out. Wondering if anyone can help me out. Playing 0.C stable on Windows 7. Was having an occasional problem where it would sa…

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## [Morale-boosting trait -- mod or build?](https://discourse.cataclysmdda.org/t/morale-boosting-trait-mod-or-build/10530)

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**Author:** [@zackj44](https://discourse.cataclysmdda.org/u/zackj44)\
**Replies:** 4\
**Last updated:** [September 16, 2015, 12:20am UTC](https://discourse.cataclysmdda.org/t/morale-boosting-trait-mod-or-build/10530 "2015-09-16T00:20:27Z")

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Hi, I’d like to add a trait that provides a constant morale boost. I’ve tried to look at the wiki, but I haven’t made a lot of progress with the Lua page. I asked on IRC, but I was met with ‘just take optimist’. For th…

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## [Help making Ghoul profession](https://discourse.cataclysmdda.org/t/help-making-ghoul-profession/10529)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 4\
**Last updated:** [September 15, 2015, 9:45pm UTC](https://discourse.cataclysmdda.org/t/help-making-ghoul-profession/10529 "2015-09-15T21:45:50Z")

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Hello everyone. This is one of, if not the most, favourite game of mine of all time. I just really darned like it. But there’s one thing it needs! I want to play as a ghoul, like from Fallout. A person who is still sen…

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## [Handmade Car-fuel & other related additions](https://discourse.cataclysmdda.org/t/handmade-car-fuel-other-related-additions/10502)

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**Author:** [@Kadian](https://discourse.cataclysmdda.org/u/Kadian)\
**Replies:** 7\
**Last updated:** [September 15, 2015, 6:33pm UTC](https://discourse.cataclysmdda.org/t/handmade-car-fuel-other-related-additions/10502 "2015-09-15T18:33:56Z")

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First of all, I know that we would hardly be able to make Gasoline or Diesel for cars - that’s not what I was thinking here. So away with you, trolls! Now, to the Idea at hand. I recently watched an older episode of myt…

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## [How long it gonna take till 0.D release?](https://discourse.cataclysmdda.org/t/how-long-it-gonna-take-till-0-d-release/10514)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [September 15, 2015, 6:08pm UTC](https://discourse.cataclysmdda.org/t/how-long-it-gonna-take-till-0-d-release/10514 "2015-09-15T18:08:20Z")

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Did anyone think this verison has been take longer than others? I wonder how many stuff it still need to dev, but I guess it definitely take longer that than 0.C, do they? so, how long it gonna take? do we actually hav…

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## [Question about new layering system](https://discourse.cataclysmdda.org/t/question-about-new-layering-system/10528)

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**Author:** [@Nimaniel](https://discourse.cataclysmdda.org/u/Nimaniel)\
**Replies:** 1\
**Last updated:** [September 15, 2015, 4:19am UTC](https://discourse.cataclysmdda.org/t/question-about-new-layering-system/10528 "2015-09-15T04:19:26Z")

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\[quote=“Coolthulhu, post:908, topic:5582”\]Kevin’s layering PR is in. New layering penalty rules are as follows: \[ul\]\[li\]Layering penalty of an item is its encumbrance or 10, whichever is lower. 0 encumbrance items caus…

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## [Crafting sewagas inhaler takes 100 actual inhalers, not 100 charges of inhaler](https://discourse.cataclysmdda.org/t/crafting-sewagas-inhaler-takes-100-actual-inhalers-not-100-charges-of-inhaler/10527)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 1\
**Last updated:** [September 15, 2015, 1:48am UTC](https://discourse.cataclysmdda.org/t/crafting-sewagas-inhaler-takes-100-actual-inhalers-not-100-charges-of-inhaler/10527 "2015-09-15T01:48:23Z")

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Not that any of my thoroughly respectable survivors would ever huff poopgas. \[image\]

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## [Changing max level of stats](https://discourse.cataclysmdda.org/t/changing-max-level-of-stats/10518)

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**Author:** [@Hazeron](https://discourse.cataclysmdda.org/u/Hazeron)\
**Replies:** 7\
**Last updated:** [September 14, 2015, 10:03pm UTC](https://discourse.cataclysmdda.org/t/changing-max-level-of-stats/10518 "2015-09-14T22:03:50Z")

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I’ve been messing around with a super overpowered character, but even if I give myself 1000 character points it won’t let me raise any of the base stats (strength, dexterity, etc.) over 20. Any way past this?

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## [Floodlights on roof of vehicle make it too bright to sleep inside](https://discourse.cataclysmdda.org/t/floodlights-on-roof-of-vehicle-make-it-too-bright-to-sleep-inside/10467)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 1\
**Last updated:** [September 13, 2015, 3:46pm UTC](https://discourse.cataclysmdda.org/t/floodlights-on-roof-of-vehicle-make-it-too-bright-to-sleep-inside/10467 "2015-09-13T15:46:50Z")

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While I’m at it, do these things also still need to be on the outer edge of a vehicle to light anything?

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## [There is already a monster at (coordinates)](https://discourse.cataclysmdda.org/t/there-is-already-a-monster-at-coordinates/10435)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 5\
**Last updated:** [September 13, 2015, 3:15pm UTC](https://discourse.cataclysmdda.org/t/there-is-already-a-monster-at-coordinates/10435 "2015-09-13T15:15:25Z")

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Get this error TONS while walking around new areas with hordes on.

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## [Shoot through vehicle](https://discourse.cataclysmdda.org/t/shoot-through-vehicle/10489)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 3\
**Last updated:** [September 13, 2015, 2:25pm UTC](https://discourse.cataclysmdda.org/t/shoot-through-vehicle/10489 "2015-09-13T14:25:38Z")

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I was wondering, are weapon shots stopped by vehicle part completely? I tried to shoot from driver’s seat of a car through open door and shots never came out, I managed to kill Z only when he was adjacent to me (on door …

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## [Vehicle can't crush the enemy?](https://discourse.cataclysmdda.org/t/vehicle-cant-crush-the-enemy/10503)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [September 12, 2015, 8:43pm UTC](https://discourse.cataclysmdda.org/t/vehicle-cant-crush-the-enemy/10503 "2015-09-12T20:43:17Z")

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Since we have a tank something bigger vehicle for now, I think mabye we need to change it’s moveing, so far the vehicle can only bump off the enemy, but can’t actually crush it the tank supposed be slower vehicle, if yo…

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## [\[0.C, 3676 (625b35c)\] Chalenge-lab, spawn outside in a car](https://discourse.cataclysmdda.org/t/0-c-3676-625b35c-chalenge-lab-spawn-outside-in-a-car/10517)

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**Author:** [@Oragepoilu](https://discourse.cataclysmdda.org/u/Oragepoilu)\
**Replies:** 0\
**Last updated:** [September 12, 2015, 6:34pm UTC](https://discourse.cataclysmdda.org/t/0-c-3676-625b35c-chalenge-lab-spawn-outside-in-a-car/10517 "2015-09-12T18:34:07Z")

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As title say. I was spawned in a car, outside of the lab (i was just in front of the lab though, so really close). It was in a schoolbus, but i think the problem may come from the fact that it was an “enclosed” space w…

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## [Remove Slime Pits and triffid queen plant spreading ability](https://discourse.cataclysmdda.org/t/remove-slime-pits-and-triffid-queen-plant-spreading-ability/10310)

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**Author:** [@Lollerpotomus](https://discourse.cataclysmdda.org/u/Lollerpotomus)\
**Replies:** 14\
**Last updated:** [September 12, 2015, 1:15am UTC](https://discourse.cataclysmdda.org/t/remove-slime-pits-and-triffid-queen-plant-spreading-ability/10310 "2015-09-12T01:15:07Z")

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This mod removes slime pits from the game and keeps triffids from shitting trees everywhere but doesn’t prevent them from spawning or groves from generating on the map etc. It just removes the queens ability to bukkake M…

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## [Tank drone not firing main gun](https://discourse.cataclysmdda.org/t/tank-drone-not-firing-main-gun/10511)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 6\
**Last updated:** [September 11, 2015, 8:43pm UTC](https://discourse.cataclysmdda.org/t/tank-drone-not-firing-main-gun/10511 "2015-09-11T20:43:54Z")

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I can’t get a tank drone to fire it’s main gun. I’ve tried sitting in a vehicle while spawning one at the appropriate distance. Giving myself the huge mutation, pitting a friendly drone against a hostile one. I get the …

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## [So, I'm building a Garage](https://discourse.cataclysmdda.org/t/so-im-building-a-garage/10513)

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**Author:** [@RGillespie94](https://discourse.cataclysmdda.org/u/RGillespie94)\
**Replies:** 2\
**Last updated:** [September 11, 2015, 8:20pm UTC](https://discourse.cataclysmdda.org/t/so-im-building-a-garage/10513 "2015-09-11T20:20:15Z")

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I’d like to use Palisade Walls and Gates, along with a pulley system, but it says I can’t build them. I have the skill, and the items, and am trying to build on dirt. Can someone tell me why it isn’t working?

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## [Archery](https://discourse.cataclysmdda.org/t/archery/10470)

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**Author:** [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)\
**Replies:** 24\
**Last updated:** [September 11, 2015, 7:34pm UTC](https://discourse.cataclysmdda.org/t/archery/10470 "2015-09-11T19:34:15Z")

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How do you pick what bow and ammo to use?

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## [Deafness from noise is out of control](https://discourse.cataclysmdda.org/t/deafness-from-noise-is-out-of-control/9464)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 24\
**Last updated:** [September 11, 2015, 6:50pm UTC](https://discourse.cataclysmdda.org/t/deafness-from-noise-is-out-of-control/9464 "2015-09-11T18:50:13Z")

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Things that make me go deaf: A standard 9mm turret firing at me Firing my Tec-9 A milspec turret firing pretty much anywhere This is out of hand.

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## [How can I cut raw pelt?](https://discourse.cataclysmdda.org/t/how-can-i-cut-raw-pelt/10509)

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**Author:** [@mibu321](https://discourse.cataclysmdda.org/u/mibu321)\
**Replies:** 3\
**Last updated:** [September 11, 2015, 5:43pm UTC](https://discourse.cataclysmdda.org/t/how-can-i-cut-raw-pelt/10509 "2015-09-11T17:43:53Z")

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item browser says “Can be cut into: 5 fur pelts” in stable version , but I can’t why ?

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## [Adding new pages](https://discourse.cataclysmdda.org/t/adding-new-pages/10387)

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**Author:** [@Mr.Bananza](https://discourse.cataclysmdda.org/u/Mr.Bananza)\
**Replies:** 4\
**Last updated:** [September 11, 2015, 3:40pm UTC](https://discourse.cataclysmdda.org/t/adding-new-pages/10387 "2015-09-11T15:40:23Z")

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I’m currently going through the professions page formatting it and adding any new professions introduced in 0.C - and I don’t know how to add new pages for items that aren’t already on the wiki (e.g. the compressed air h…

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## [Ability to take addictions at character creation](https://discourse.cataclysmdda.org/t/ability-to-take-addictions-at-character-creation/10501)

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**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 2\
**Last updated:** [September 11, 2015, 8:36am UTC](https://discourse.cataclysmdda.org/t/ability-to-take-addictions-at-character-creation/10501 "2015-09-11T08:36:08Z")

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Not as part of a class package, but rather independently, to earn the player more creation points for their character. Plus it’d be a good feature for self-imposed challenges. Sorry for wasting your time if the experime…

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## [Newb making mods needs help](https://discourse.cataclysmdda.org/t/newb-making-mods-needs-help/10510)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 2\
**Last updated:** [September 11, 2015, 5:32am UTC](https://discourse.cataclysmdda.org/t/newb-making-mods-needs-help/10510 "2015-09-11T05:32:47Z")

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I have a few questions if you don’t mind… First, how do I make recipes appear in appropriate places? I made a rifle but when the recipe is learned it appears in the “other” section instead of the “range” section. Second,…

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## [Sound indicator to differentiate properly](https://discourse.cataclysmdda.org/t/sound-indicator-to-differentiate-properly/10506)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 0\
**Last updated:** [September 10, 2015, 4:27pm UTC](https://discourse.cataclysmdda.org/t/sound-indicator-to-differentiate-properly/10506 "2015-09-10T16:27:44Z")

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When wearing earplugs, The sound indicator reads “deaf!” Where it should read something like “noise cancelled” or “sound reduced”, it makes actual deafness distinguishable from the fact you forgot you were wearing earplu…

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## [\[0.C, experimental\] Long task fragmented into part of 5min spended every second](https://discourse.cataclysmdda.org/t/0-c-experimental-long-task-fragmented-into-part-of-5min-spended-every-second/10504)

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**Author:** [@Oragepoilu](https://discourse.cataclysmdda.org/u/Oragepoilu)\
**Replies:** 3\
**Last updated:** [September 10, 2015, 10:09am UTC](https://discourse.cataclysmdda.org/t/0-c-experimental-long-task-fragmented-into-part-of-5min-spended-every-second/10504 "2015-09-10T10:09:42Z")

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Hello, I didn’t wanted to make such a post in first place to not bother ppl around but it start to be really annoying. I noticed that every task I do spend the time 5min per 5min every second to run the game … “faster”…

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## [Capacitor cbm](https://discourse.cataclysmdda.org/t/capacitor-cbm/10498)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 1\
**Last updated:** [September 10, 2015, 6:50am UTC](https://discourse.cataclysmdda.org/t/capacitor-cbm/10498 "2015-09-10T06:50:34Z")

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I kinda feel that that would be a cbm that would automagically turn on whenever you start to get electrocuted cause in reality you probably would not be able to mentally turn it on easily whilist gripping a 200 gigawatt …

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## [Cheeki Breeki: Enhancing (and joining) the Hell's Raiders](https://discourse.cataclysmdda.org/t/cheeki-breeki-enhancing-and-joining-the-hells-raiders/10391)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 9\
**Last updated:** [September 10, 2015, 3:25am UTC](https://discourse.cataclysmdda.org/t/cheeki-breeki-enhancing-and-joining-the-hells-raiders/10391 "2015-09-10T03:25:50Z")

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I was thinking of a few possible ideas for making the bandit faction more fleshed-out. First and foremost, how to add a way to make them non-hostile. By default they should be hostile to survivors, but players could have…

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