# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=300

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 301

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## ["Mangled human corpse" string](https://discourse.cataclysmdda.org/t/mangled-human-corpse-string/11127)

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**Author:** [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Replies:** 0\
**Last updated:** [December 22, 2015, 6:11pm UTC](https://discourse.cataclysmdda.org/t/mangled-human-corpse-string/11127 "2015-12-22T18:11:36Z")

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How is the text “mangled human corpse” formed? Which string is it on Transifex? I have to fix the translation for that sentence, but I couldn’t figure out how it’s formed. I guess it’s something like “%1$s %2$s %3$s”, …

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## [\*\*FriscoShock24 Tileset\*\* (An MShock24 fork)](https://discourse.cataclysmdda.org/t/friscoshock24-tileset-an-mshock24-fork/11124)

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**Author:** [@FriscoBorn](https://discourse.cataclysmdda.org/u/FriscoBorn)\
**Replies:** 3\
**Last updated:** [December 22, 2015, 1:05am UTC](https://discourse.cataclysmdda.org/t/friscoshock24-tileset-an-mshock24-fork/11124 "2015-12-22T01:05:50Z")

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Hi Everyone, After playing Cataclsym: DDA for a while now, I’ve found the MShock24 and Chesthole tileset, while very competent on their own, don’t really have all the features I’d personally like to see. So, with a loud…

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## [How about Mutated NPC](https://discourse.cataclysmdda.org/t/how-about-mutated-npc/11101)

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**Author:** [@lagnas2000](https://discourse.cataclysmdda.org/u/lagnas2000)\
**Replies:** 9\
**Last updated:** [December 21, 2015, 10:28pm UTC](https://discourse.cataclysmdda.org/t/how-about-mutated-npc/11101 "2015-12-21T22:28:41Z")

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There are not Mutated NPC now in game. How about add Mutated NPC with random selection in categorized mutation group like npc\`s item\_group? If add mutated npc, I can vary npc\`s apperance. How? Add apperance mutation…

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## [New guide](https://discourse.cataclysmdda.org/t/new-guide/10744)

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**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 4\
**Last updated:** [December 21, 2015, 6:34am UTC](https://discourse.cataclysmdda.org/t/new-guide/10744 "2015-12-21T06:34:35Z")

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http://www.wiki.cataclysmdda.com/index.php?title=Power Thought it might not get any notice without any fyi

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## [Weather Conditions/Vehicle Handling](https://discourse.cataclysmdda.org/t/weather-conditions-vehicle-handling/10906)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 11\
**Last updated:** [December 21, 2015, 4:32am UTC](https://discourse.cataclysmdda.org/t/weather-conditions-vehicle-handling/10906 "2015-12-21T04:32:27Z")

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Would it be possible to make it so that taking hard turns during a thunderstorm or snowstorm would cause your vehicle to drift like when the handbrake is pulled? And in general, stopping and controlling the vehicle to be…

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## [Crushed Glass Trap & Sheet Metal Blocking Windows](https://discourse.cataclysmdda.org/t/crushed-glass-trap-sheet-metal-blocking-windows/10298)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 4\
**Last updated:** [December 21, 2015, 4:06am UTC](https://discourse.cataclysmdda.org/t/crushed-glass-trap-sheet-metal-blocking-windows/10298 "2015-12-21T04:06:51Z")

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Title says it all. Using crushed Glass to create a trap. Won’t do loads of damage, but wouldn’t be pleasant. It would also make lots of noise! Using Sheet Metal to block a window or at least stop site would work. Re…

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## [Players Survey - Results](https://discourse.cataclysmdda.org/t/players-survey-results/11095)

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**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 11\
**Last updated:** [December 21, 2015, 2:10am UTC](https://discourse.cataclysmdda.org/t/players-survey-results/11095 "2015-12-21T02:10:06Z")

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The results are in. Thanks to everyone who took the time to answer the survey. We had 815 persons who answered it. Here are the results: \[tt\]1. Which version(s) are you playing on? ####################################…

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## [Crouching and Going Prone](https://discourse.cataclysmdda.org/t/crouching-and-going-prone/11085)

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**Author:** [@dalenacio](https://discourse.cataclysmdda.org/u/dalenacio)\
**Replies:** 5\
**Last updated:** [December 21, 2015, 1:33am UTC](https://discourse.cataclysmdda.org/t/crouching-and-going-prone/11085 "2015-12-21T01:33:40Z")

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As the game currently is, all characters are always standing up straight and never move from that position (They don’t even lie in bed, they stand on them with the covers over themselves). In addition to running, I’d jus…

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## [Nothing loads whatsoever](https://discourse.cataclysmdda.org/t/nothing-loads-whatsoever/11118)

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**Author:** [@A\_Blitzkried\_of\_Butt](https://discourse.cataclysmdda.org/u/A_Blitzkried_of_Butt)\
**Replies:** 3\
**Last updated:** [December 20, 2015, 6:20pm UTC](https://discourse.cataclysmdda.org/t/nothing-loads-whatsoever/11118 "2015-12-20T18:20:08Z")

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So i have the latest exp when i saved and closed the game, and when i started it up again, it didnt say i had any savegames and my options were default!

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## [Electrical installation](https://discourse.cataclysmdda.org/t/electrical-installation/11114)

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**Author:** [@Sutskoen](https://discourse.cataclysmdda.org/u/Sutskoen)\
**Replies:** 1\
**Last updated:** [December 20, 2015, 5:04am UTC](https://discourse.cataclysmdda.org/t/electrical-installation/11114 "2015-12-20T05:04:10Z")

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I couldn’t really find another post about this, so I thought I would throw it out here. Personally, I really fancy Cdda for all the things you can build, but I’ve always missed one thing in particular, while it’s not so…

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## [Can't recharge welders](https://discourse.cataclysmdda.org/t/cant-recharge-welders/11119)

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**Author:** [@sckupp](https://discourse.cataclysmdda.org/u/sckupp)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 8:42pm UTC](https://discourse.cataclysmdda.org/t/cant-recharge-welders/11119 "2015-12-19T20:42:46Z")

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After upgrading from 0.C-7839 to the latest experimental, Windows tiles, I can’t reload welders anymore - even with enough batteries in my inventory, it will always say “Out of batteries”. Went back to 0.C-7839 and weld…

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## [Presenting: the Motorized Mobility Enhancement Pack!](https://discourse.cataclysmdda.org/t/presenting-the-motorized-mobility-enhancement-pack/11065)

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**Author:** [@Steelmaniac](https://discourse.cataclysmdda.org/u/Steelmaniac)\
**Replies:** 11\
**Last updated:** [December 19, 2015, 1:47pm UTC](https://discourse.cataclysmdda.org/t/presenting-the-motorized-mobility-enhancement-pack/11065 "2015-12-19T13:47:05Z")

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Tired of having only a couple of engines to go around? Tired of said engines not being big or realistic enough in terms of weight? Then wait no more and download the Motorized Mobility Enhancement Pack™ (MMEP)! This pa…

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## [Player::has\_two\_arms](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 1:24pm UTC](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108 "2015-12-19T13:24:13Z")

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Trying to make an amputee arm trait(yes I’m a horrible person). I saw that while there’s the has\_two\_arms check I didn’t found any item with the ALWAYS\_TWOHAND flag. Only player::can\_wield, other about handcuff and a if…

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## [Infrared vision questions](https://discourse.cataclysmdda.org/t/infrared-vision-questions/11115)

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**Author:** [@egomassive](https://discourse.cataclysmdda.org/u/egomassive)\
**Replies:** 0\
**Last updated:** [December 19, 2015, 10:22am UTC](https://discourse.cataclysmdda.org/t/infrared-vision-questions/11115 "2015-12-19T10:22:19Z")

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I’m working with Random\_dragon on the MShock32Modded tileset. I made this nice infrared graphic seen below, but I need some expert input. \[image\] The graphic I’m talking about is the orange blob out in the darkness. Fo…

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## [Compile for 0.6 not and some n00b questions](https://discourse.cataclysmdda.org/t/compile-for-0-6-not-and-some-n00b-questions/11083)

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**Author:** [@I\_haz\_no\_names](https://discourse.cataclysmdda.org/u/I_haz_no_names)\
**Replies:** 6\
**Last updated:** [December 19, 2015, 6:20am UTC](https://discourse.cataclysmdda.org/t/compile-for-0-6-not-and-some-n00b-questions/11083 "2015-12-19T06:20:21Z")

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Hello guys, I’ve followed the guide and installed the dependencies required for compiling Cataclysm. First off, good job devs. Second off, I have a question, where do you get the latest experimental? 0.5 Linux Mint 1…

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## [0.C-3984 The map search function is being unreliable](https://discourse.cataclysmdda.org/t/0-c-3984-the-map-search-function-is-being-unreliable/11111)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 6:17am UTC](https://discourse.cataclysmdda.org/t/0-c-3984-the-map-search-function-is-being-unreliable/11111 "2015-12-19T06:17:31Z")

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Win 7 Version 3984, graphical (or 7923-gbd45294, as it reads in the game main menu) It appears the map search function doesn’t return all hits. I did a search on my map for ‘police’, to find all police stations. Cycli…

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## [Arm Either tag](https://discourse.cataclysmdda.org/t/arm-either-tag/11113)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 0\
**Last updated:** [December 19, 2015, 5:06am UTC](https://discourse.cataclysmdda.org/t/arm-either-tag/11113 "2015-12-19T05:06:09Z")

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There’s no ARMS\_EITHER tag Splints and other items cant be placed on one arm. Small items, such as ipod-like devices or fantasy weapons or individual arm items could be placed on one arm. And splints.

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## [Elf-Mod](https://discourse.cataclysmdda.org/t/elf-mod/11110)

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**Author:** [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Replies:** 6\
**Last updated:** [December 19, 2015, 3:56am UTC](https://discourse.cataclysmdda.org/t/elf-mod/11110 "2015-12-19T03:56:47Z")

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\-\>\[quote=“Malkeus, post:18, topic:10466”\]\[quote=“Random\_dragon, post:17, topic:10466”\]Ah, interesting. That reminds me, the documentation for the game has an “example mod” that spawns elves over time. I wish I knew how …

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## [New in Cata (0.C Cooper)](https://discourse.cataclysmdda.org/t/new-in-cata-0-c-cooper/11081)

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**Author:** [@Etherdreamer](https://discourse.cataclysmdda.org/u/Etherdreamer)\
**Replies:** 28\
**Last updated:** [December 18, 2015, 9:04am UTC](https://discourse.cataclysmdda.org/t/new-in-cata-0-c-cooper/11081 "2015-12-18T09:04:56Z")

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Greetings, First english is not my main tongue, so funny grammar incomming. I find this game like 2 days ago, and it hook me hard (as well the game is hard too and deep as I like from a game) After dying a lot just for…

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## [Crafting system where the finished Items stats are dependent on the materials](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 3\
**Last updated:** [December 18, 2015, 6:46am UTC](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097 "2015-12-18T06:46:29Z")

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Crafting system where the finished Items stats are dependent on the materials used. I’m picturing that this would be SOMEWHAT similar to the crafting system in ‘Thea: The Awakening’, but only in that using leather inste…

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## [Mix & Match Armor Pieces Mod (FO4 style)](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052)

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**Author:** [@Sunshine](https://discourse.cataclysmdda.org/u/Sunshine)\
**Replies:** 4\
**Last updated:** [December 18, 2015, 1:39am UTC](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052 "2015-12-18T01:39:02Z")

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preliminary files: https://mega.nz/#!jVUDmZhB!No\_wGR8ZxNswBMY1tuASujtRRrA\_N2fTrJeI6UF57Ms Armor pieces are made to be worn separately on individual limbs, and so that different sets can be mixed and matched–or mismatche…

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## [Realistic Nutrition pt2](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [December 17, 2015, 9:33pm UTC](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093 "2015-12-17T21:33:17Z")

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Preface: I just read this: https://github.com/CleverRaven/Cataclysm-DDA/issues/13649 I’m trying to outline here a framework for a more detailed, but hopefully not too painful system regarding hunger, hydration, health/…

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## [Some ideas for improving the Bionics UI](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104)

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**Author:** [@Terthna](https://discourse.cataclysmdda.org/u/Terthna)\
**Replies:** 0\
**Last updated:** [December 17, 2015, 9:20pm UTC](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104 "2015-12-17T21:20:28Z")

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I noticed a while back that there is a preponderance of Active Bionics versus Passive ones, and it appears to have become an even worse problem; with previously Passive Bionics getting new Active features, while new Bion…

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## [Acid balancing](https://discourse.cataclysmdda.org/t/acid-balancing/11100)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 10\
**Last updated:** [December 17, 2015, 8:19pm UTC](https://discourse.cataclysmdda.org/t/acid-balancing/11100 "2015-12-17T20:19:01Z")

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I keep hearing complaints about acid. Old acid ignored all armors. Then for a while it didn’t and it made it totally harmless to player. Now it ignores armor based on how long you stand in it and how little environmen…

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## [0.C-4032 Crashes](https://discourse.cataclysmdda.org/t/0-c-4032-crashes/11078)

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**Author:** [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Replies:** 4\
**Last updated:** [December 17, 2015, 5:27pm UTC](https://discourse.cataclysmdda.org/t/0-c-4032-crashes/11078 "2015-12-17T17:27:40Z")

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Is anyone else experiencing random crashes from while playing in this iteration? I’m looting a mansion which was located 8 tiles away from a slime pit when the game starts randomly crashing. As in “This application has …

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## [O.C 4011 keeps crashing](https://discourse.cataclysmdda.org/t/o-c-4011-keeps-crashing/11061)

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**Author:** [@Jarlaxlejr](https://discourse.cataclysmdda.org/u/Jarlaxlejr)\
**Replies:** 6\
**Last updated:** [December 17, 2015, 4:04am UTC](https://discourse.cataclysmdda.org/t/o-c-4011-keeps-crashing/11061 "2015-12-17T04:04:23Z")

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As the title says, game randomly crashes. It says something to the effect of “a C++ error caused tiles to quit working” or something like that. The only random mod I’m using is Artyom’s Gun Emporium mod and it has never …

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## [Music as craft](https://discourse.cataclysmdda.org/t/music-as-craft/11068)

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**Author:** [@Isk1n](https://discourse.cataclysmdda.org/u/Isk1n)\
**Replies:** 3\
**Last updated:** [December 16, 2015, 10:34pm UTC](https://discourse.cataclysmdda.org/t/music-as-craft/11068 "2015-12-16T22:34:26Z")

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If I am correct, current implementation of musical instruments allows random dude to virtuously play any instrument he wants. Even asleep. Which is not very realistic. I wonder, if it is possible to add a new skill (Mus…

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## [Improvised Screwdrivers](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 1\
**Last updated:** [December 16, 2015, 9:43pm UTC](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094 "2015-12-16T21:43:57Z")

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What would people think about the changes to balance if there was an improvised screwdriver only useful for disassembling furniture? Cloth, thread and string could be options as well as duct tape, and the regular screwdr…

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## [Crafting in the dark, feedback/playtest needed](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075)

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**Author:** [@sparr](https://discourse.cataclysmdda.org/u/sparr)\
**Replies:** 2\
**Last updated:** [December 16, 2015, 7:57pm UTC](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075 "2015-12-16T19:57:44Z")

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https://github.com/CleverRaven/Cataclysm-DDA/pull/14416 I could use some avid crafters, and possibly some mod authors, to give this a try. I doubt I’ve managed to hit all the weird use cases (like skill rust, custom ski…

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## [Contributor credits and donation information](https://discourse.cataclysmdda.org/t/contributor-credits-and-donation-information/11056)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 4\
**Last updated:** [December 16, 2015, 4:07am UTC](https://discourse.cataclysmdda.org/t/contributor-credits-and-donation-information/11056 "2015-12-16T04:07:56Z")

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This is something I’ve been meaning to do for a while, listing contributors, and if they wish means they have of accepting donations. This initial list is generated by git shortlog -s | cut -f 2 | less, some of the user…

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