# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=290

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 291

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## [Spiked Harp of Shattered Aeons?](https://discourse.cataclysmdda.org/t/spiked-harp-of-shattered-aeons/11502)

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**Author:** [@Prodigy](https://discourse.cataclysmdda.org/u/Prodigy)\
**Replies:** 13\
**Last updated:** [March 5, 2016, 3:54pm UTC](https://discourse.cataclysmdda.org/t/spiked-harp-of-shattered-aeons/11502 "2016-03-05T15:54:04Z")

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I went down into a mine and activated the tremors on a terminal at the final level and killed all of the Amigara horrors. After I killed the last one, it dropped an artifact called the “Spiked Harp of Shattered Aeons.” T…

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## [Leather Funnel missing](https://discourse.cataclysmdda.org/t/leather-funnel-missing/11509)

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**Author:** [@Aqma](https://discourse.cataclysmdda.org/u/Aqma)\
**Replies:** 2\
**Last updated:** [March 5, 2016, 12:07pm UTC](https://discourse.cataclysmdda.org/t/leather-funnel-missing/11509 "2016-03-05T12:07:29Z")

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I have survival 2, but I cannot make a leather funnel, it seems to be missing from the crafting menu. Anyone else notice this or am I missing something? Thank you for the help!

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## [Experimental Teleporting Crash](https://discourse.cataclysmdda.org/t/experimental-teleporting-crash/11480)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 1\
**Last updated:** [March 5, 2016, 11:39am UTC](https://discourse.cataclysmdda.org/t/experimental-teleporting-crash/11480 "2016-03-05T11:39:55Z")

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I’ve downloaded the experimental build of Cataclysm: DDA more specifically 0.C 11219-g8f54ff5. And I use the debug menu to teleport around because I like gathering items and crafting things instead of walking all the way…

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## [Training basic skills from 0?](https://discourse.cataclysmdda.org/t/training-basic-skills-from-0/11467)

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**Author:** [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Replies:** 20\
**Last updated:** [March 4, 2016, 11:34pm UTC](https://discourse.cataclysmdda.org/t/training-basic-skills-from-0/11467 "2016-03-04T23:34:20Z")

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How do I train basic skills from 0? For example, I want to train mechanics, but it is at 0. I need to make car repairs.

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## [Settings for higher difficulty (without self-imposed challenges)](https://discourse.cataclysmdda.org/t/settings-for-higher-difficulty-without-self-imposed-challenges/11500)

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**Author:** [@bahihs](https://discourse.cataclysmdda.org/u/bahihs)\
**Replies:** 18\
**Last updated:** [March 4, 2016, 1:46am UTC](https://discourse.cataclysmdda.org/t/settings-for-higher-difficulty-without-self-imposed-challenges/11500 "2016-03-04T01:46:00Z")

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Hello all, haven’t touched this game in a while, just curious to know what settings you all use to increase the difficulty of this game (and whether its even necessary anymore). What I am not referring to are self-impos…

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## [The average Cataclysm survivor is capable of some amazing things](https://discourse.cataclysmdda.org/t/the-average-cataclysm-survivor-is-capable-of-some-amazing-things/9403)

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**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 215\
**Last updated:** [March 3, 2016, 5:03pm UTC](https://discourse.cataclysmdda.org/t/the-average-cataclysm-survivor-is-capable-of-some-amazing-things/9403 "2016-03-03T17:03:17Z")

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Pick up a manhole cover, then proceed into the sewers carrying it. Put on two pairs of boxing gloves, and then fire a gun. Got any others?

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## [Church windows](https://discourse.cataclysmdda.org/t/church-windows/11504)

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**Author:** [@Kurenai999](https://discourse.cataclysmdda.org/u/Kurenai999)\
**Replies:** 3\
**Last updated:** [March 3, 2016, 4:43pm UTC](https://discourse.cataclysmdda.org/t/church-windows/11504 "2016-03-03T16:43:20Z")

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I’ve thought about church windows before, and how churches are so dark. It seems weird to me that the stained glass acts as walls, and the player can’t see to do anything inside during the day. I thought it would make se…

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## [Infinite gasoline from flamethrowers](https://discourse.cataclysmdda.org/t/infinite-gasoline-from-flamethrowers/11158)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 4\
**Last updated:** [March 3, 2016, 1:58pm UTC](https://discourse.cataclysmdda.org/t/infinite-gasoline-from-flamethrowers/11158 "2016-03-03T13:58:52Z")

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In one of the recent experimentals, I noticed that unloading a simple flamethrower resulted in a full container of gas, and a still loaded simple flamethrower.

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## [.C-11316-g6b7fce1 crash report (running in wineskin)](https://discourse.cataclysmdda.org/t/c-11316-g6b7fce1-crash-report-running-in-wineskin/11498)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 1\
**Last updated:** [March 2, 2016, 2:43am UTC](https://discourse.cataclysmdda.org/t/c-11316-g6b7fce1-crash-report-running-in-wineskin/11498 "2016-03-02T02:43:47Z")

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So I was just playing along Win graphics on my mac through wineskin when this crash screen happens. Might be completely useless for you guys because of this… looks like it probably is. I don’t know, but I figured I would…

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## [0C-11272-gb46e4cc ; Can't pick up # items](https://discourse.cataclysmdda.org/t/0c-11272-gb46e4cc-cant-pick-up-items/11468)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 4\
**Last updated:** [March 2, 2016, 2:27am UTC](https://discourse.cataclysmdda.org/t/0c-11272-gb46e4cc-cant-pick-up-items/11468 "2016-03-02T02:27:44Z")

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Picking up a designated number of items from a stack seems to have broken in a recent update. Regardless of the number you request it picks up the whole stack. Dropping a designated number works as usual, however.

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## [Kinda Slow Zombies mod](https://discourse.cataclysmdda.org/t/kinda-slow-zombies-mod/8034)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 3\
**Last updated:** [March 1, 2016, 11:30pm UTC](https://discourse.cataclysmdda.org/t/kinda-slow-zombies-mod/8034 "2016-03-01T23:30:49Z")

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Slow Zombies mod cuts zombie speed down by half. This slows them down by 25%. OH BOY! http://www.mediafire.com/download/c4wcv7bihircoc3/kindaslowzombies.rar

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## [Ideas about CBM](https://discourse.cataclysmdda.org/t/ideas-about-cbm/11413)

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**Author:** [@M.A](https://discourse.cataclysmdda.org/u/M.A)\
**Replies:** 3\
**Last updated:** [March 1, 2016, 3:43pm UTC](https://discourse.cataclysmdda.org/t/ideas-about-cbm/11413 "2016-03-01T15:43:34Z")

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Foreword: Sorry for the poor format (and English). If anyone wants to implement them, I could provide further help on numbers. For now, once you are good on Electronics/First Aid, CBM becomes OP without any significant …

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## [0.C-11316-g6b7fce1 SDL | STANAG does not accept reloaded ammo](https://discourse.cataclysmdda.org/t/0-c-11316-g6b7fce1-sdl-stanag-does-not-accept-reloaded-ammo/11482)

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**Author:** [@dawixx](https://discourse.cataclysmdda.org/u/dawixx)\
**Replies:** 3\
**Last updated:** [March 1, 2016, 3:34pm UTC](https://discourse.cataclysmdda.org/t/0-c-11316-g6b7fce1-sdl-stanag-does-not-accept-reloaded-ammo/11482 "2016-03-01T15:34:01Z")

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\#4481 I just made a huge pile of reloaded ammo and I can’t even load it into magazines. It just says "Out of ammo" Is this intended? STANAG won’t accept neither reloaded NATO 5.56 nor reloaded .223 Remington. \[hr\]@ed…

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## [Optional Magazine Blacklist Mod](https://discourse.cataclysmdda.org/t/optional-magazine-blacklist-mod/11425)

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**Author:** [@alamarx](https://discourse.cataclysmdda.org/u/alamarx)\
**Replies:** 11\
**Last updated:** [March 1, 2016, 2:42pm UTC](https://discourse.cataclysmdda.org/t/optional-magazine-blacklist-mod/11425 "2016-03-01T14:42:29Z")

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To start, I respect the work that’s going into revamping the entire gun system to use magazines and such, which is much more realistic, but also much more complicated. I would love to see a mod added to the blacklist mod…

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## [Change the "use\_action": musical\_instrument/add a new "use\_action": "type"](https://discourse.cataclysmdda.org/t/change-the-use-action-musical-instrument-add-a-new-use-action-type/11496)

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**Author:** [@mattychan](https://discourse.cataclysmdda.org/u/mattychan)\
**Replies:** 0\
**Last updated:** [March 1, 2016, 8:37am UTC](https://discourse.cataclysmdda.org/t/change-the-use-action-musical-instrument-add-a-new-use-action-type/11496 "2016-03-01T08:37:52Z")

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Okay so, I made this item as an example. { "type" : "TOOL\_ARMOR", "id" : "gameboy", "name" : "gameboy", "name\_plural": "gameboys", "category" : "tools", "weight" : 2300, …

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## [Better Fires](https://discourse.cataclysmdda.org/t/better-fires/11495)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 3\
**Last updated:** [March 1, 2016, 4:04am UTC](https://discourse.cataclysmdda.org/t/better-fires/11495 "2016-03-01T04:04:35Z")

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So I was playing Cataclysm DDA today and I decided to make some non perishable food for the winter or when all my food rots. I saw that I could only craft 1 fruit leather piece which takes 18 minutes to make and the fire…

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## [New Martial Art Request: Army Combatives](https://discourse.cataclysmdda.org/t/new-martial-art-request-army-combatives/11487)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [February 29, 2016, 5:03pm UTC](https://discourse.cataclysmdda.org/t/new-martial-art-request-army-combatives/11487 "2016-02-29T17:03:59Z")

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http://www.benning.army.mil/Armor/316thCav/129/Combatives/ It has a nice little video. So lots of headbutting, knees and elbows. Stuff to keep people from getting up on you and be able to utilize pistols and knives in…

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## [Can't find bonus\_effect](https://discourse.cataclysmdda.org/t/cant-find-bonus-effect/11491)

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**Author:** [@zombie11121](https://discourse.cataclysmdda.org/u/zombie11121)\
**Replies:** 0\
**Last updated:** [February 29, 2016, 4:32pm UTC](https://discourse.cataclysmdda.org/t/cant-find-bonus-effect/11491 "2016-02-29T16:32:59Z")

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I have this bit of code for a mod that is supposed to change the base stats of the character function update\_player\_skills(bonus\_effect,bonus\_amount) player:remove\_effect(bonus\_effect) if bonus\_amount \> 0 then …

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## [O.C- 11439-ge86fc60 WINDOWS SDL ; Latest builds totally unplayable](https://discourse.cataclysmdda.org/t/o-c-11439-ge86fc60-windows-sdl-latest-builds-totally-unplayable/11488)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 8\
**Last updated:** [February 29, 2016, 4:14pm UTC](https://discourse.cataclysmdda.org/t/o-c-11439-ge86fc60-windows-sdl-latest-builds-totally-unplayable/11488 "2016-02-29T16:14:00Z")

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Going off 4493, when you start a or load game there’s a long pause while the window claims “not responding”, then it informs you that you’re dead. A monster has spawned next to you and taken dozens of hits on you and you…

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## [Unique Locations](https://discourse.cataclysmdda.org/t/unique-locations/11465)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 6\
**Last updated:** [February 29, 2016, 6:54am UTC](https://discourse.cataclysmdda.org/t/unique-locations/11465 "2016-02-29T06:54:54Z")

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How about locations that can only spawn once? I think we have some of this with the NPC locations, but how about dungeon style locations that can be set once and then that’s it. Could be some higher end dungeons/conten…

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## [MOVED: How smash works?](https://discourse.cataclysmdda.org/t/moved-how-smash-works/11485)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [February 29, 2016, 4:06am UTC](https://discourse.cataclysmdda.org/t/moved-how-smash-works/11485 "2016-02-29T04:06:54Z")

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This topic has been moved to The Toolbox - Code Help. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=12089.0\[/iurl\]

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## [Bob's Mods](https://discourse.cataclysmdda.org/t/bobs-mods/11473)

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**Author:** [@Bob\_Namg](https://discourse.cataclysmdda.org/u/Bob_Namg)\
**Replies:** 7\
**Last updated:** [February 29, 2016, 12:59am UTC](https://discourse.cataclysmdda.org/t/bobs-mods/11473 "2016-02-29T00:59:59Z")

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Heyo everyone I’ve been tinkering with stuff and thought I’d put out what I make to here for the enjoyment of anyone interested. \[spoiler=The Bronson Mod {WIP}\] Download Link (V.1.2): Dropbox Content: -Bronson Aco…

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## [0.C-11276-g1c83647 - Reloaded 7.62x39mm ammo: wrong result](https://discourse.cataclysmdda.org/t/0-c-11276-g1c83647-reloaded-7-62x39mm-ammo-wrong-result/11475)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 1\
**Last updated:** [February 29, 2016, 12:16am UTC](https://discourse.cataclysmdda.org/t/0-c-11276-g1c83647-reloaded-7-62x39mm-ammo-wrong-result/11475 "2016-02-29T00:16:02Z")

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\#4479 I actually noticed this on #4454, which I’m still not done with, but I thought I’d check the latest experimental, and it’s still there. The recipe consumes 80 casings, 80 primers, etc. ingredients correctly but it…

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## [Debug Points Increase](https://discourse.cataclysmdda.org/t/debug-points-increase/11454)

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**Author:** [@dante1120](https://discourse.cataclysmdda.org/u/dante1120)\
**Replies:** 30\
**Last updated:** [February 28, 2016, 11:36pm UTC](https://discourse.cataclysmdda.org/t/debug-points-increase/11454 "2016-02-28T23:36:12Z")

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How do I increase the debug points from 1k to say…4k or something like that? Every time I change it in folder options to 10k it just doesn’t apply.

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## [Fusion blaster rifle shot only explodes at maximum range - last tested in 4454](https://discourse.cataclysmdda.org/t/fusion-blaster-rifle-shot-only-explodes-at-maximum-range-last-tested-in-4454/11446)

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**Author:** [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Replies:** 1\
**Last updated:** [February 28, 2016, 11:02pm UTC](https://discourse.cataclysmdda.org/t/fusion-blaster-rifle-shot-only-explodes-at-maximum-range-last-tested-in-4454/11446 "2016-02-28T23:02:38Z")

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I first noticed in 4382 that the fusion blaster rifle shots go through enemies and only explode at maximum range. I don’t think they do any damage along the way (the explosion afterwards makes it hard to know for sure). …

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## [Combat knife stuns and techniques confusion](https://discourse.cataclysmdda.org/t/combat-knife-stuns-and-techniques-confusion/11462)

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**Author:** [@stgatilov](https://discourse.cataclysmdda.org/u/stgatilov)\
**Replies:** 1\
**Last updated:** [February 28, 2016, 4:50pm UTC](https://discourse.cataclysmdda.org/t/combat-knife-stuns-and-techniques-confusion/11462 "2016-02-28T16:50:01Z")

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I have some questions regarding the melee system and techniques. Since I’m playing localized version, some names may be not precise, sorry for that. I have started playing a mall cop scenario. As the very first action I…

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## [0.C-11261-g75886c0 SDL - Focus on enemy if using guns](https://discourse.cataclysmdda.org/t/0-c-11261-g75886c0-sdl-focus-on-enemy-if-using-guns/11464)

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**Author:** [@Reapz0r](https://discourse.cataclysmdda.org/u/Reapz0r)\
**Replies:** 2\
**Last updated:** [February 28, 2016, 1:32pm UTC](https://discourse.cataclysmdda.org/t/0-c-11261-g75886c0-sdl-focus-on-enemy-if-using-guns/11464 "2016-02-28T13:32:47Z")

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Hello everybody Specs: Win 7 / 64-bit I am currently playing around in the experimental builds. And I seem to be having some strange bug whenever I shoot something it focuses the camera on the enemy and doesn’t return…

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## [.C-11316-g6b7fce1 firing moves screen](https://discourse.cataclysmdda.org/t/c-11316-g6b7fce1-firing-moves-screen/11478)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 2\
**Last updated:** [February 28, 2016, 3:48am UTC](https://discourse.cataclysmdda.org/t/c-11316-g6b7fce1-firing-moves-screen/11478 "2016-02-28T03:48:12Z")

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Not sure what is causing it, going to play around with it and see if I can get more details, but I had a weird event with a wolf. When I went to fire my bow at it (south west of me) the camera went WAY south west to wher…

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## [Make zombies possess the main danger of zombies: being able to turn you into one](https://discourse.cataclysmdda.org/t/make-zombies-possess-the-main-danger-of-zombies-being-able-to-turn-you-into-one/11476)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 10\
**Last updated:** [February 28, 2016, 1:51am UTC](https://discourse.cataclysmdda.org/t/make-zombies-possess-the-main-danger-of-zombies-being-able-to-turn-you-into-one/11476 "2016-02-28T01:51:45Z")

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\[spoiler\]I am sure it was suggested countless times but searching it is a bit hard\[/spoiler\] \[spoiler\]Or I am an idiot\[/spoiler\] We already have one unreasonably difficult setting implemented which makes zombies appear…

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## [More dangerous animals](https://discourse.cataclysmdda.org/t/more-dangerous-animals/11470)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 5\
**Last updated:** [February 27, 2016, 6:30pm UTC](https://discourse.cataclysmdda.org/t/more-dangerous-animals/11470 "2016-02-27T18:30:34Z")

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It’s quite strange how easy we can kill bear or moose. For example, in UnReal World bear is killling machine. We have mod with doubled HP for zombies so maybe similar mod for wildlife is good idea. In general hunting is …

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