# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=288

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 289

---

## [How can I fix this error?](https://discourse.cataclysmdda.org/t/how-can-i-fix-this-error/9470)

<div class="topic-metadata">

**Author:** [@qqq5255](https://discourse.cataclysmdda.org/u/qqq5255)\
**Replies:** 7\
**Last updated:** [March 22, 2016, 6:39am UTC](https://discourse.cataclysmdda.org/t/how-can-i-fix-this-error/9470 "2016-03-22T06:39:43Z")

</div>

there is error code : https://drive.google.com/file/d/0BxQkS6JHXRayVmpibml2QXhJMG8/view?usp=sharing If you want my mod file to fix this error, I will send my mod file to your e-mail.(Please comment your e-mail adress) p…

---

## [Modify movement speed through .json on an item?](https://discourse.cataclysmdda.org/t/modify-movement-speed-through-json-on-an-item/11596)

<div class="topic-metadata">

**Author:** [@secretfire](https://discourse.cataclysmdda.org/u/secretfire)\
**Replies:** 1\
**Last updated:** [March 22, 2016, 5:45am UTC](https://discourse.cataclysmdda.org/t/modify-movement-speed-through-json-on-an-item/11596 "2016-03-22T05:45:19Z")

</div>

This is based off of a silly whim I had while swimming through a river to escape zombies. Question. I was thinking of making a neoprene mermaid tail item, that would slow you to a (literal) crawl on land, but be pretty …

---

## [Just me or does mi-go demons need a serious nerf? Edit: trying to delete -.-](https://discourse.cataclysmdda.org/t/just-me-or-does-mi-go-demons-need-a-serious-nerf-edit-trying-to-delete/7603)

<div class="topic-metadata">

**Author:** [@ShadowPony](https://discourse.cataclysmdda.org/u/ShadowPony)\
**Replies:** 19\
**Last updated:** [March 22, 2016, 3:05am UTC](https://discourse.cataclysmdda.org/t/just-me-or-does-mi-go-demons-need-a-serious-nerf-edit-trying-to-delete/7603 "2016-03-22T03:05:19Z")

</div>

They keep appearing when i spawn or close to it, i can’t outrun them even with fleet-flooted and quick, and i can’t fight them. Please teach me how to survive longer than 5 minutes on 99% of my characters.

---

## [Alternative mutation/mutagen scheme](https://discourse.cataclysmdda.org/t/alternative-mutation-mutagen-scheme/11577)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 12\
**Last updated:** [March 21, 2016, 10:53pm UTC](https://discourse.cataclysmdda.org/t/alternative-mutation-mutagen-scheme/11577 "2016-03-21T22:53:18Z")

</div>

Personally I find mutagens obnoxious. They’re highly unreliable even with the Robust Genetics trait, and the system is almost too complex understand (read: it takes serious study effort). On top of that, making mutagens …

---

## [How to scroll description while picking up items?](https://discourse.cataclysmdda.org/t/how-to-scroll-description-while-picking-up-items/11593)

<div class="topic-metadata">

**Author:** [@ynemo](https://discourse.cataclysmdda.org/u/ynemo)\
**Replies:** 1\
**Last updated:** [March 21, 2016, 8:45pm UTC](https://discourse.cataclysmdda.org/t/how-to-scroll-description-while-picking-up-items/11593 "2016-03-21T20:45:03Z")

</div>

0.C Cooper Released! windows i press “e” standing near shell to view items in it. Then i see menu PICK UP with list of items and description in the bottom. I suppose that \<\> should scroll this item description, but th…

---

## [0.C-12184-g21b426f- Vehicle has disappeared](https://discourse.cataclysmdda.org/t/0-c-12184-g21b426f-vehicle-has-disappeared/11592)

<div class="topic-metadata">

**Author:** [@COS\_Cecillian](https://discourse.cataclysmdda.org/u/COS_Cecillian)\
**Replies:** 1\
**Last updated:** [March 21, 2016, 4:42pm UTC](https://discourse.cataclysmdda.org/t/0-c-12184-g21b426f-vehicle-has-disappeared/11592 "2016-03-21T16:42:34Z")

</div>

Basically, my armored truck/halftrack that I had worked so hard on disappeared. This isn’t just for this build, but for earlier ones like 0.C-4100 and upward. The last build in which it worked was 23a8629, or 0.C-3870.

---

## [Some small bugs](https://discourse.cataclysmdda.org/t/some-small-bugs/11579)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 7\
**Last updated:** [March 21, 2016, 1:42pm UTC](https://discourse.cataclysmdda.org/t/some-small-bugs/11579 "2016-03-21T13:42:18Z")

</div>

version 4509 \[ul\]\[li\]Crafting use up wore clothes when there are same kind of clothes in the inventory. It should use up wore clothes as last resort or not at all.\[/li\] \[li\]There would be good to see a “wait until full…

---

## [My First Kill, and DEath](https://discourse.cataclysmdda.org/t/my-first-kill-and-death/11590)

<div class="topic-metadata">

**Author:** [@Caplin](https://discourse.cataclysmdda.org/u/Caplin)\
**Replies:** 4\
**Last updated:** [March 21, 2016, 5:02am UTC](https://discourse.cataclysmdda.org/t/my-first-kill-and-death/11590 "2016-03-21T05:02:28Z")

</div>

So I was wandering around outside the shelter on the first day, not really sure where to go. There were fields and shrubs and flowers, and eventually a road. I hadn’t been able to find a backpack or any other container i…

---

## [Smashing things without a weapon causes hand and arm injuries?](https://discourse.cataclysmdda.org/t/smashing-things-without-a-weapon-causes-hand-and-arm-injuries/11585)

<div class="topic-metadata">

**Author:** [@Eric](https://discourse.cataclysmdda.org/u/Eric)\
**Replies:** 9\
**Last updated:** [March 20, 2016, 4:04pm UTC](https://discourse.cataclysmdda.org/t/smashing-things-without-a-weapon-causes-hand-and-arm-injuries/11585 "2016-03-20T16:04:46Z")

</div>

It just seems a little ridiculous that my character can smash out a glass window with his bare hands and not slice up his arms in the process.

---

## [Shooting techniques](https://discourse.cataclysmdda.org/t/shooting-techniques/11586)

<div class="topic-metadata">

**Author:** [@Atelerd](https://discourse.cataclysmdda.org/u/Atelerd)\
**Replies:** 2\
**Last updated:** [March 20, 2016, 3:22pm UTC](https://discourse.cataclysmdda.org/t/shooting-techniques/11586 "2016-03-20T15:22:05Z")

</div>

So we got martial arts and styles, and it really changes hand to hand system. Why don’t we got shooting techniques? Let me explain. Right now rapid fire at short distances is just waste of ammo. But with the right train…

---

## [A few more ideas: A new passive-active CBM, mutation tree, gameplay streamline](https://discourse.cataclysmdda.org/t/a-few-more-ideas-a-new-passive-active-cbm-mutation-tree-gameplay-streamline/11581)

<div class="topic-metadata">

**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 6\
**Last updated:** [March 19, 2016, 11:44pm UTC](https://discourse.cataclysmdda.org/t/a-few-more-ideas-a-new-passive-active-cbm-mutation-tree-gameplay-streamline/11581 "2016-03-19T23:44:41Z")

</div>

Saving the most complicated for last: The bionic: An electricity harvester-type thing. Activating it would disable the dielectric capacitance system bionic if it was active before. It would appear on the active bionics …

---

## [I had a few ideas. Thoughts?](https://discourse.cataclysmdda.org/t/i-had-a-few-ideas-thoughts/11547)

<div class="topic-metadata">

**Author:** [@Croooow](https://discourse.cataclysmdda.org/u/Croooow)\
**Replies:** 12\
**Last updated:** [March 19, 2016, 6:44am UTC](https://discourse.cataclysmdda.org/t/i-had-a-few-ideas-thoughts/11547 "2016-03-19T06:44:34Z")

</div>

Bear with me if any of these are on the to-do list, or already exist in some form and I just haven’t noticed. First, EMP effects, grenades and the bionic. It should have a chance of shutting down robotic enemies on de…

---

## [Reading is overpowered - what can be done about it?](https://discourse.cataclysmdda.org/t/reading-is-overpowered-what-can-be-done-about-it/11439)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 39\
**Last updated:** [March 19, 2016, 6:26am UTC](https://discourse.cataclysmdda.org/t/reading-is-overpowered-what-can-be-done-about-it/11439 "2016-03-19T06:26:05Z")

</div>

Reading is overpowered because: It takes relatively little time for very high gain You can read all day every day Any focus or morale penalties can be offset with music, which might change the topic to “Music is overpo…

---

## [Maculele(capoeira subdivision)](https://discourse.cataclysmdda.org/t/maculele-capoeira-subdivision/11583)

<div class="topic-metadata">

**Author:** [@Bidyhackier](https://discourse.cataclysmdda.org/u/Bidyhackier)\
**Replies:** 0\
**Last updated:** [March 18, 2016, 7:12pm UTC](https://discourse.cataclysmdda.org/t/maculele-capoeira-subdivision/11583 "2016-03-18T19:12:47Z")

</div>

maculele is a subdivision of capoeira than is trained using sticks on both hands and were used by the slaves with machetes, with the makulele adittion, after choosing capoeira style we could wield a machete(or stick if y…

---

## [Haemophilia trait](https://discourse.cataclysmdda.org/t/haemophilia-trait/11557)

<div class="topic-metadata">

**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 3\
**Last updated:** [March 17, 2016, 11:56pm UTC](https://discourse.cataclysmdda.org/t/haemophilia-trait/11557 "2016-03-17T23:56:11Z")

</div>

Just another stupid idea. Negative trait called haemophilia. What it does essentially is adding new risk to the game which is realistically bleeding to death. How it works: when you are hit at a body part, a 1d10 rolls…

---

## [Cataclysm Variants](https://discourse.cataclysmdda.org/t/cataclysm-variants/11571)

<div class="topic-metadata">

**Author:** [@bahihs](https://discourse.cataclysmdda.org/u/bahihs)\
**Replies:** 3\
**Last updated:** [March 17, 2016, 2:03pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-variants/11571 "2016-03-17T14:03:43Z")

</div>

So looking at the various settings and mods I came to the realization that tweaking these things around can create a completely different game. I’m curious to know what variants you all can come up with by messing around…

---

## [MediaWiki updated to 1.26.2](https://discourse.cataclysmdda.org/t/mediawiki-updated-to-1-26-2/11574)

<div class="topic-metadata">

**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 0\
**Last updated:** [March 16, 2016, 8:02pm UTC](https://discourse.cataclysmdda.org/t/mediawiki-updated-to-1-26-2/11574 "2016-03-16T20:02:24Z")

</div>

I’ve just updated MediaWiki, the platform used to host the wiki, from 1.26.0 to 1.26.2. This should not have any visible impact as the changes are mostly related to security issues. If you see any problem, let me know a…

---

## [Guide: Contributing to the Wiki](https://discourse.cataclysmdda.org/t/guide-contributing-to-the-wiki/11519)

<div class="topic-metadata">

**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 2\
**Last updated:** [March 16, 2016, 7:52pm UTC](https://discourse.cataclysmdda.org/t/guide-contributing-to-the-wiki/11519 "2016-03-16T19:52:54Z")

</div>

Contributing to the Wiki can seem overwhelming, but it is easy once you understand some Wiki basics. One of the first things more complicated things you will encounter on the Wiki is the infobox. See the Nail gun page as…

---

## [MAJOR ISSUE: Projectile animations slow down the game (0.C Cooper)](https://discourse.cataclysmdda.org/t/major-issue-projectile-animations-slow-down-the-game-0-c-cooper/11573)

<div class="topic-metadata">

**Author:** [@viggolo](https://discourse.cataclysmdda.org/u/viggolo)\
**Replies:** 1\
**Last updated:** [March 16, 2016, 3:39pm UTC](https://discourse.cataclysmdda.org/t/major-issue-projectile-animations-slow-down-the-game-0-c-cooper/11573 "2016-03-16T15:39:24Z")

</div>

Projectiles travel way too slowly and take too much of real game time to resolve attacks. Examples: \*Turrets placed on roads firing projectiles at zombies can take up to 20 seconds PER TURN to resolve the attacks just …

---

## [I just got exposed to a flaming eye glare fifteen times in two hours](https://discourse.cataclysmdda.org/t/i-just-got-exposed-to-a-flaming-eye-glare-fifteen-times-in-two-hours/11558)

<div class="topic-metadata">

**Author:** [@Eric](https://discourse.cataclysmdda.org/u/Eric)\
**Replies:** 8\
**Last updated:** [March 16, 2016, 1:32pm UTC](https://discourse.cataclysmdda.org/t/i-just-got-exposed-to-a-flaming-eye-glare-fifteen-times-in-two-hours/11558 "2016-03-16T13:32:29Z")

</div>

I was beating it to death with my nailbat, at a low strength, which took a very long time, and in the meantime it glared at me, and I went back to the log to count, fifteen times. So far, I’ve mutated twice (got lucky o…

---

## [Mutated Wildlife](https://discourse.cataclysmdda.org/t/mutated-wildlife/11566)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 2\
**Last updated:** [March 16, 2016, 3:18am UTC](https://discourse.cataclysmdda.org/t/mutated-wildlife/11566 "2016-03-16T03:18:06Z")

</div>

So I sat down recently, and collected myself. I flipped through some conversations here and I looked at what Ive made myself and what the lore is and the monsters alrady present. Weve had some talk about mutations on N…

---

## [Mini-Game programming](https://discourse.cataclysmdda.org/t/mini-game-programming/11562)

<div class="topic-metadata">

**Author:** [@GH0ST](https://discourse.cataclysmdda.org/u/GH0ST)\
**Replies:** 3\
**Last updated:** [March 16, 2016, 12:12am UTC](https://discourse.cataclysmdda.org/t/mini-game-programming/11562 "2016-03-16T00:12:57Z")

</div>

I want to make a mod that allows me to program new minigames for the ‘game watch’ and ‘handheld game system’ objects that now have minigane functionality in the latest unstable version of the game. Is that possible? If …

---

## [\[Suggestion\] Add Constitution to existing stats](https://discourse.cataclysmdda.org/t/suggestion-add-constitution-to-existing-stats/11568)

<div class="topic-metadata">

**Author:** [@Mecares](https://discourse.cataclysmdda.org/u/Mecares)\
**Replies:** 8\
**Last updated:** [March 15, 2016, 10:03pm UTC](https://discourse.cataclysmdda.org/t/suggestion-add-constitution-to-existing-stats/11568 "2016-03-15T22:03:30Z")

</div>

It might have been suggested already, but sometimes during playing or especially during character creation i feel like there should be the Constitution stat additional to the already existing stats. I have no idea how m…

---

## [Not able to make tainted tallow](https://discourse.cataclysmdda.org/t/not-able-to-make-tainted-tallow/11569)

<div class="topic-metadata">

**Author:** [@Blackhawk5370](https://discourse.cataclysmdda.org/u/Blackhawk5370)\
**Replies:** 2\
**Last updated:** [March 15, 2016, 6:20pm UTC](https://discourse.cataclysmdda.org/t/not-able-to-make-tainted-tallow/11569 "2016-03-15T18:20:11Z")

</div>

ok ill get strait to the point i cant make tainted tallow i have alot of tainted fat and water i got the tools for it but it says i dont need skill on the wiki but when i go into the crafting menu and type in tallow or …

---

## [0.C-11316-g6b7fce1 Helmets can't be worn with power armor](https://discourse.cataclysmdda.org/t/0-c-11316-g6b7fce1-helmets-cant-be-worn-with-power-armor/11501)

<div class="topic-metadata">

**Author:** [@Newper5](https://discourse.cataclysmdda.org/u/Newper5)\
**Replies:** 4\
**Last updated:** [March 15, 2016, 4:14pm UTC](https://discourse.cataclysmdda.org/t/0-c-11316-g6b7fce1-helmets-cant-be-worn-with-power-armor/11501 "2016-03-15T16:14:31Z")

</div>

Just as it says in the subject line, items cannot be worn on the head or face (tested with hats, helmets, and masks) while wearing Basic Power Armor. I’m running Windows and the console version 4481.

---

## [Which Tile ste do you guys play with and recommend?](https://discourse.cataclysmdda.org/t/which-tile-ste-do-you-guys-play-with-and-recommend/11539)

<div class="topic-metadata">

**Author:** [@Antmf](https://discourse.cataclysmdda.org/u/Antmf)\
**Replies:** 13\
**Last updated:** [March 15, 2016, 3:46pm UTC](https://discourse.cataclysmdda.org/t/which-tile-ste-do-you-guys-play-with-and-recommend/11539 "2016-03-15T15:46:50Z")

</div>

I watched a video recommending Waldo’s but I also read that it was abandoned. Does this tile set work with the latest stable release and if not which do you guys recommend?

---

## [How (not) to compile with MinGW](https://discourse.cataclysmdda.org/t/how-not-to-compile-with-mingw/10688)

<div class="topic-metadata">

**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 36\
**Last updated:** [March 15, 2016, 10:32am UTC](https://discourse.cataclysmdda.org/t/how-not-to-compile-with-mingw/10688 "2016-03-15T10:32:29Z")

</div>

The Legend of Derpdragon: A tale of failed commits and unending compiling. I’ve been fumbling my way through actually following the instructions in COMPILING.md, and…to call this a clusterfuck would be putting it mildly…

---

## [0.C-10917-gff691e8 - Firearm repair kit (UPS) doesn't consume charges](https://discourse.cataclysmdda.org/t/0-c-10917-gff691e8-firearm-repair-kit-ups-doesnt-consume-charges/11441)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 1\
**Last updated:** [March 14, 2016, 3:32pm UTC](https://discourse.cataclysmdda.org/t/0-c-10917-gff691e8-firearm-repair-kit-ups-doesnt-consume-charges/11441 "2016-03-14T15:32:45Z")

</div>

\#4422 UPS-modded firearm repair kit. It charges up but once full, you can use it indefinitely. The charge stays at 300.

---

## [RetroDays Tileset](https://discourse.cataclysmdda.org/t/retrodays-tileset/5201)

<div class="topic-metadata">

**Author:** [@Antistar](https://discourse.cataclysmdda.org/u/Antistar)\
**Replies:** 199\
**Last updated:** [March 13, 2016, 10:17pm UTC](https://discourse.cataclysmdda.org/t/retrodays-tileset/5201 "2016-03-13T22:17:26Z")

</div>

\[size=18pt\]RetroDays Tileset\[/size\] Note: As of 19-07-14, the updated version of RetroDays has been added to Cataclysm DDA itself. Just grab a (currently experimental) build of the game from this date or later, and you’…

---

## [Cataclysm DDA random objective generator](https://discourse.cataclysmdda.org/t/cataclysm-dda-random-objective-generator/8864)

<div class="topic-metadata">

**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 33\
**Last updated:** [March 13, 2016, 6:11pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-random-objective-generator/8864 "2016-03-13T18:11:04Z")

</div>

http://orteil.dashnet.org/randomgen/?gen=f8sMRQA5 For those of you feeling bored or like there’s not enough to do, I whipped up a generator that creates random objectives for your character to accomplish. Just for fun! …

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=287)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=289)
