# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=284

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 285

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## [Drug regime](https://discourse.cataclysmdda.org/t/drug-regime/11730)

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**Author:** [@Rama\_Tut](https://discourse.cataclysmdda.org/u/Rama_Tut)\
**Replies:** 3\
**Last updated:** [April 20, 2016, 11:40am UTC](https://discourse.cataclysmdda.org/t/drug-regime/11730 "2016-04-20T11:40:56Z")

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Currently, using drugs is, well, a drag. For instance, having to constantly stop reading to take another hit of Adderall makes it annoying enough that I never use it, and end up with huge unused stacks of it by endgame…

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## [Alternatives to stylish: tacky and rustic](https://discourse.cataclysmdda.org/t/alternatives-to-stylish-tacky-and-rustic/11729)

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**Author:** [@Rama\_Tut](https://discourse.cataclysmdda.org/u/Rama_Tut)\
**Replies:** 3\
**Last updated:** [April 20, 2016, 9:04am UTC](https://discourse.cataclysmdda.org/t/alternatives-to-stylish-tacky-and-rustic/11729 "2016-04-20T09:04:43Z")

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As an alternative to fancy and very fancy clothes, there should also be categories for “tacky” and “rustic” clothes and traits to take advantage of them. Wearing clothing from other categories should subtract from moral…

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## [Chemistry Set can only reload one battery at a time](https://discourse.cataclysmdda.org/t/chemistry-set-can-only-reload-one-battery-at-a-time/11732)

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**Author:** [@hobophobic](https://discourse.cataclysmdda.org/u/hobophobic)\
**Replies:** 0\
**Last updated:** [April 20, 2016, 8:44am UTC](https://discourse.cataclysmdda.org/t/chemistry-set-can-only-reload-one-battery-at-a-time/11732 "2016-04-20T08:44:05Z")

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Just found this, I’m on about a day and a half old experimental build.

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## [Best threshold for turtle/strength/hoarder?](https://discourse.cataclysmdda.org/t/best-threshold-for-turtle-strength-hoarder/11715)

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**Author:** [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Replies:** 9\
**Last updated:** [April 20, 2016, 7:06am UTC](https://discourse.cataclysmdda.org/t/best-threshold-for-turtle-strength-hoarder/11715 "2016-04-20T07:06:29Z")

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Best threshold for turtle/strength/hoarder? I was looking at Plant, Ursine, and Cattle. Can they still use vehicles?

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## [Avoiding Fuel tank explosion / mitigating its damage](https://discourse.cataclysmdda.org/t/avoiding-fuel-tank-explosion-mitigating-its-damage/11731)

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**Author:** [@thbrg](https://discourse.cataclysmdda.org/u/thbrg)\
**Replies:** 3\
**Last updated:** [April 20, 2016, 4:57am UTC](https://discourse.cataclysmdda.org/t/avoiding-fuel-tank-explosion-mitigating-its-damage/11731 "2016-04-20T04:57:38Z")

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Hi everyone. I play CDDA for some months now but this is my first forum post. Sorry in advance for my bad english, it isn’t my primary language. Last night I’ve had a very good run and was wandering around with my car. …

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## [Could someone please explain critical hit mechanics?](https://discourse.cataclysmdda.org/t/could-someone-please-explain-critical-hit-mechanics/11727)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [April 19, 2016, 4:40pm UTC](https://discourse.cataclysmdda.org/t/could-someone-please-explain-critical-hit-mechanics/11727 "2016-04-19T16:40:48Z")

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I haven’t found a detailed description of critical chance or critical hit mechanics in the doc files or the wiki. I’m currently playing experimental 4630.

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## [0.C-12551-g88ee227 (Couple of Nasty Bugs)](https://discourse.cataclysmdda.org/t/0-c-12551-g88ee227-couple-of-nasty-bugs/11645)

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**Author:** [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Replies:** 23\
**Last updated:** [April 19, 2016, 4:36pm UTC](https://discourse.cataclysmdda.org/t/0-c-12551-g88ee227-couple-of-nasty-bugs/11645 "2016-04-19T16:36:46Z")

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Hi, after being away for a while, I decided to download the latest experimental and get back into the game. However, almost immediately, I have come across a couple of bugs that, while not game-breaking, are making it …

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## [Wander Spawns!](https://discourse.cataclysmdda.org/t/wander-spawns/11655)

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**Author:** [@yarse](https://discourse.cataclysmdda.org/u/yarse)\
**Replies:** 8\
**Last updated:** [April 19, 2016, 4:07pm UTC](https://discourse.cataclysmdda.org/t/wander-spawns/11655 "2016-04-19T16:07:38Z")

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Fun fact: I’m legally obligated to hop on the forums once every three months to complain/discuss wander spawns, and it’s that time of the year again! So it feels like Deja Vu because I download the latest experimental, …

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## [Gauging interest in pulp fork of 0.c](https://discourse.cataclysmdda.org/t/gauging-interest-in-pulp-fork-of-0-c/11709)

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**Author:** [@Rama\_Tut](https://discourse.cataclysmdda.org/u/Rama_Tut)\
**Replies:** 6\
**Last updated:** [April 19, 2016, 3:35pm UTC](https://discourse.cataclysmdda.org/t/gauging-interest-in-pulp-fork-of-0-c/11709 "2016-04-19T15:35:38Z")

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I’m a huge fan of pulp-era fiction, and I’ve been making some notes on a mod I’d be interested in working on with a few people if there’s sufficient interest. I’d like to remove the science fiction and modern elements f…

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## [NPCs (and Outfits)](https://discourse.cataclysmdda.org/t/npcs-and-outfits/11721)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 1\
**Last updated:** [April 19, 2016, 3:42am UTC](https://discourse.cataclysmdda.org/t/npcs-and-outfits/11721 "2016-04-19T03:42:13Z")

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So, Im not entirely sure of the future of NPCs. I know I want to fantasize about actual factions with guards and civilians who craft and scouts and mercs and guards and a (farce) beauracracy set up so that they feel ali…

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## [Font sizing broken in SDL version](https://discourse.cataclysmdda.org/t/font-sizing-broken-in-sdl-version/11615)

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**Author:** [@Beanzy](https://discourse.cataclysmdda.org/u/Beanzy)\
**Replies:** 7\
**Last updated:** [April 18, 2016, 4:16pm UTC](https://discourse.cataclysmdda.org/t/font-sizing-broken-in-sdl-version/11615 "2016-04-18T16:16:08Z")

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Since experimental version #4574 if the console font size is different than the map font (or vice versa) in fonts.json, the UI will not refresh properly when using ASCII tiles. For example, parts of the advanced inventor…

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## [Back from a very long break](https://discourse.cataclysmdda.org/t/back-from-a-very-long-break/11711)

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**Author:** [@Mcrone](https://discourse.cataclysmdda.org/u/Mcrone)\
**Replies:** 6\
**Last updated:** [April 17, 2016, 3:33pm UTC](https://discourse.cataclysmdda.org/t/back-from-a-very-long-break/11711 "2016-04-17T15:33:24Z")

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Hello fellow DDA players, I finally have decided to start getting back into this game once more, and I am wondering what has changed. I left two years ago, If I remember correctly they added more car spawns on the last …

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## [Changing color of NPC messages](https://discourse.cataclysmdda.org/t/changing-color-of-npc-messages/11713)

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**Author:** [@Firn](https://discourse.cataclysmdda.org/u/Firn)\
**Replies:** 2\
**Last updated:** [April 16, 2016, 6:35pm UTC](https://discourse.cataclysmdda.org/t/changing-color-of-npc-messages/11713 "2016-04-16T18:35:24Z")

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Hi. It’s less for a mod, more for readabillity. Currently the messages of a NPC is white like the most of the other notes. It’s often difficult to recognise the needs of the NPC while reading a book or bashing a zombie. …

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## [Need help with building creation](https://discourse.cataclysmdda.org/t/need-help-with-building-creation/11712)

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**Author:** [@Osobist](https://discourse.cataclysmdda.org/u/Osobist)\
**Replies:** 5\
**Last updated:** [April 16, 2016, 3:36pm UTC](https://discourse.cataclysmdda.org/t/need-help-with-building-creation/11712 "2016-04-16T15:36:53Z")

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Hello. Right now I’m trying to add new building with basement. I’ve checked how it works in other mods, so in blueprint everything seems fine but when I’m trying to go down in game, it shows me debug message. \[spoiler\]\[…

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## [Mac OSX CataclysmDDA.app (Graphics & Terminal)](https://discourse.cataclysmdda.org/t/mac-osx-cataclysmdda-app-graphics-terminal/10123)

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**Author:** [@impossible](https://discourse.cataclysmdda.org/u/impossible)\
**Replies:** 4\
**Last updated:** [April 16, 2016, 5:16am UTC](https://discourse.cataclysmdda.org/t/mac-osx-cataclysmdda-app-graphics-terminal/10123 "2016-04-16T05:16:04Z")

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I’ve automated the deployment of both Graphics and Terminal versions of CataclysmDDA with support for translations, tiles, sounds. :slight\_smile: Come play! OS X Versions: 10.7-10.11 Download: https://github.com/auto-l…

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## [Shields?](https://discourse.cataclysmdda.org/t/shields/11707)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 5\
**Last updated:** [April 16, 2016, 3:03am UTC](https://discourse.cataclysmdda.org/t/shields/11707 "2016-04-16T03:03:33Z")

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Considering how melee-centric a lot of builds can be, as well as the prevalence of medieval content such as broadswords, maces, and spears - one thing I’ve noticed is the conspicuous lack of shields in the game. Is there…

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## [It's me, or mounted MG are still unusable?](https://discourse.cataclysmdda.org/t/its-me-or-mounted-mg-are-still-unusable/11705)

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**Author:** [@Cagone](https://discourse.cataclysmdda.org/u/Cagone)\
**Replies:** 3\
**Last updated:** [April 16, 2016, 1:18am UTC](https://discourse.cataclysmdda.org/t/its-me-or-mounted-mg-are-still-unusable/11705 "2016-04-16T01:18:47Z")

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I was trying to build a mounted MG as a base defense system. My idea was to build a two square immobile vehicle with a mounted M60, controls, an engine and storage. I cannot get the MG to work, the ammo just falls out wh…

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## [Food Compulsion Trait](https://discourse.cataclysmdda.org/t/food-compulsion-trait/11656)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 16\
**Last updated:** [April 15, 2016, 11:51pm UTC](https://discourse.cataclysmdda.org/t/food-compulsion-trait/11656 "2016-04-15T23:51:35Z")

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It’s a thought I had over dinner (ironically enough) that I thought would change up the way that players go about their days and how they prioritize things. Basically, the more hungry you are, the bigger this trait’s pen…

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## [Assinging a "Danger value" to every monster?](https://discourse.cataclysmdda.org/t/assinging-a-danger-value-to-every-monster/11710)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 4\
**Last updated:** [April 15, 2016, 9:59pm UTC](https://discourse.cataclysmdda.org/t/assinging-a-danger-value-to-every-monster/11710 "2016-04-15T21:59:03Z")

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Safe-mode can be really annoying sometimes. Really, really annoying. And even more annoying is that you can’t turn it off lest you risk running face-first into a cougar you didn’t see coming until it was too late. By far…

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## [Did gunstores get severely nerfed?](https://discourse.cataclysmdda.org/t/did-gunstores-get-severely-nerfed/11703)

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**Author:** [@Hoovytaurus](https://discourse.cataclysmdda.org/u/Hoovytaurus)\
**Replies:** 6\
**Last updated:** [April 15, 2016, 5:38pm UTC](https://discourse.cataclysmdda.org/t/did-gunstores-get-severely-nerfed/11703 "2016-04-15T17:38:33Z")

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Before I go on, a question leading up to the other one - does item spawn rate also affect what items spawn? I moved from 5.0 spawn rate to 1-2 spawn rate in my quest to get more skilled at the game and now, it seems tha…

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## [Solar sensitivity](https://discourse.cataclysmdda.org/t/solar-sensitivity/11704)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 2\
**Last updated:** [April 15, 2016, 4:45pm UTC](https://discourse.cataclysmdda.org/t/solar-sensitivity/11704 "2016-04-15T16:45:55Z")

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I have this mutation, and am post-thresh Trog. It seems wearing clothes on every part of my body stops me from burning. I still get stat penalties for being annoyed by the sunlight, though. Is this correct or has somethi…

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## [Heal Function](https://discourse.cataclysmdda.org/t/heal-function/11654)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 1\
**Last updated:** [April 15, 2016, 2:30pm UTC](https://discourse.cataclysmdda.org/t/heal-function/11654 "2016-04-15T14:30:15Z")

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Im trying to add a heal function to effects, since negative hurt doesnt seem to do it and the only other workaround Ive found is using artifact properties or aid kit style menus instead of a slow ‘regen’ effect. Im foun…

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## [Anti-Complacency](https://discourse.cataclysmdda.org/t/anti-complacency/11651)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 11\
**Last updated:** [April 15, 2016, 2:27pm UTC](https://discourse.cataclysmdda.org/t/anti-complacency/11651 "2016-04-15T14:27:30Z")

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One of the biggest things that ever seems to kill me when I’m doing well is just getting sloppy. I do something stupid and make a lot of small yet crucial mistakes that always wind up getting me killed. How do people wo…

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## [Actual Penalties For Broken Limbs](https://discourse.cataclysmdda.org/t/actual-penalties-for-broken-limbs/11630)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 4\
**Last updated:** [April 15, 2016, 6:42am UTC](https://discourse.cataclysmdda.org/t/actual-penalties-for-broken-limbs/11630 "2016-04-15T06:42:39Z")

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As far as I can tell, the only penalties to having broken arms is not being able to hold things that are too large in your hands. I mean, I guess that makes sense, buuuuut…it’s really quite tedious. I shouldn’t be forced…

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## ["Sound" meter regarding vehicles still borked](https://discourse.cataclysmdda.org/t/sound-meter-regarding-vehicles-still-borked/11404)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 4\
**Last updated:** [April 14, 2016, 8:41pm UTC](https://discourse.cataclysmdda.org/t/sound-meter-regarding-vehicles-still-borked/11404 "2016-04-14T20:41:26Z")

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Ok as of v.4379 experimental; Windows, Tiles. Using any tile set does not seem to matter. Fresh install. Fresh start of a game world and character(janitor). No mods or with mods does not matter. In short? I’ve made men…

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## [Reworking the morale/focus mechanic](https://discourse.cataclysmdda.org/t/reworking-the-morale-focus-mechanic/11706)

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**Author:** [@MrQwerty](https://discourse.cataclysmdda.org/u/MrQwerty)\
**Replies:** 3\
**Last updated:** [April 14, 2016, 7:11pm UTC](https://discourse.cataclysmdda.org/t/reworking-the-morale-focus-mechanic/11706 "2016-04-14T19:11:30Z")

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Currently, the morale and focus mechanic is built in such a way, that adding new things to it(like negative morale from seeing different types of monsters) would destroy the balance and lead to annoyance. It also doesn’t…

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## [Rare Locations don't spawn? 0.C-12551-g88ee227](https://discourse.cataclysmdda.org/t/rare-locations-dont-spawn-0-c-12551-g88ee227/11664)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 7\
**Last updated:** [April 14, 2016, 6:40pm UTC](https://discourse.cataclysmdda.org/t/rare-locations-dont-spawn-0-c-12551-g88ee227/11664 "2016-04-14T18:40:36Z")

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I just realized while playing the game that rare locations such as Ant Hills, Missile Silos, Fungal Areas and a few other places are not spawning on Map Gen. My map size is currently 6 and I have the distance set to 0. E…

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## [Everything Froze](https://discourse.cataclysmdda.org/t/everything-froze/11700)

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**Author:** [@Blackhawk5370](https://discourse.cataclysmdda.org/u/Blackhawk5370)\
**Replies:** 11\
**Last updated:** [April 14, 2016, 5:19pm UTC](https://discourse.cataclysmdda.org/t/everything-froze/11700 "2016-04-14T17:19:31Z")

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alright i’ll get right to the point, i was dissembling a RV and i heard 5xCRASH and my girl NPC disappeared and then i was WTF but continued and then went on and saw 2 zombies and walked up to them to kill them and kill…

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## [Vehicle construction questions](https://discourse.cataclysmdda.org/t/vehicle-construction-questions/11691)

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**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 5\
**Last updated:** [April 14, 2016, 9:24am UTC](https://discourse.cataclysmdda.org/t/vehicle-construction-questions/11691 "2016-04-14T09:24:40Z")

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Two quick questions: I’m deconstructing wreckage of a bus outside my safehouse and it says to deconstruct frames, I need wrench +hacksaw, and then EITHER welding goggles and a cutting torch, OR a circular saw. Now I h…

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## [Can we add a new type of vehicle parts? To build automatic factory](https://discourse.cataclysmdda.org/t/can-we-add-a-new-type-of-vehicle-parts-to-build-automatic-factory/11702)

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**Author:** [@justfortest](https://discourse.cataclysmdda.org/u/justfortest)\
**Replies:** 0\
**Last updated:** [April 14, 2016, 6:26am UTC](https://discourse.cataclysmdda.org/t/can-we-add-a-new-type-of-vehicle-parts-to-build-automatic-factory/11702 "2016-04-14T06:26:08Z")

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I was thinking, and… perhaps you people already thought it too. By a vehicle parts (may need it’s container), transform “material A” (or liquid A) to “B”…and stored in this container part. For example, automatic vehicu…

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