# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=283

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 284

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## [Raptor Proposal Working as intended?](https://discourse.cataclysmdda.org/t/raptor-proposal-working-as-intended/11765)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 3\
**Last updated:** [April 24, 2016, 10:50pm UTC](https://discourse.cataclysmdda.org/t/raptor-proposal-working-as-intended/11765 "2016-04-24T22:50:54Z")

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According to the json files as far as I can tell, the only book in the whole game to bring cooking from 9-10 is Best Practices for compound delivery and training cooking 9-10 with recipes is impossible. The Raptor Propo…

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## [Default Character Gender](https://discourse.cataclysmdda.org/t/default-character-gender/11718)

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**Author:** [@wastedfate](https://discourse.cataclysmdda.org/u/wastedfate)\
**Replies:** 6\
**Last updated:** [April 24, 2016, 6:38pm UTC](https://discourse.cataclysmdda.org/t/default-character-gender/11718 "2016-04-24T18:38:05Z")

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So we have default character names, which seems nice for those people who want to play by the same name for multiple runs. It would be nice if we could swap the default character gender as well. However, I also throw ou…

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## [Moose, the friendly moose](https://discourse.cataclysmdda.org/t/moose-the-friendly-moose/11745)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 14\
**Last updated:** [April 24, 2016, 5:15pm UTC](https://discourse.cataclysmdda.org/t/moose-the-friendly-moose/11745 "2016-04-24T17:15:23Z")

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\[image\] I shall keep him as a pet… I guess? Wait, I see a friendly squirrel as well. Let me guess… Rocky and Bullwinkle?

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## [Spawned into indoor minefield?!](https://discourse.cataclysmdda.org/t/spawned-into-indoor-minefield/11518)

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**Author:** [@kwahn](https://discourse.cataclysmdda.org/u/kwahn)\
**Replies:** 4\
**Last updated:** [April 24, 2016, 1:01pm UTC](https://discourse.cataclysmdda.org/t/spawned-into-indoor-minefield/11518 "2016-04-24T13:01:47Z")

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So I got the newest build today, and I started up a new character using the ‘separate point’ pools. I decided to start in the ‘Missed’ scenerio. Everything else was the same as what I usually do, with some changes based …

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## [Incorrect handling of batteries inside a Shopping Cart - 0.C-13343-gc118316](https://discourse.cataclysmdda.org/t/incorrect-handling-of-batteries-inside-a-shopping-cart-0-c-13343-gc118316/11763)

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**Author:** [@Rezalex](https://discourse.cataclysmdda.org/u/Rezalex)\
**Replies:** 1\
**Last updated:** [April 23, 2016, 11:30pm UTC](https://discourse.cataclysmdda.org/t/incorrect-handling-of-batteries-inside-a-shopping-cart-0-c-13343-gc118316/11763 "2016-04-23T23:30:37Z")

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I reloaded my makeshift welder with batteries from inside of a shopping cart and it reloaded it to 400 without taking any batteries out of the shopping cart. After a little experimentation I realized this only happens wh…

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## [Experimental backward compatibility](https://discourse.cataclysmdda.org/t/experimental-backward-compatibility/11739)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 6\
**Last updated:** [April 23, 2016, 11:10pm UTC](https://discourse.cataclysmdda.org/t/experimental-backward-compatibility/11739 "2016-04-23T23:10:28Z")

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Hello! The last experimental I got was back I think, in November. If I download the latest experimental, and copy/paste my saves in, will that be a way for it to work so I can keep playing with my current character? And…

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## [Car carrier](https://discourse.cataclysmdda.org/t/car-carrier/11747)

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**Author:** [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Replies:** 4\
**Last updated:** [April 23, 2016, 11:05pm UTC](https://discourse.cataclysmdda.org/t/car-carrier/11747 "2016-04-23T23:05:22Z")

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i got a idea what is walking around my head for days, vehicle transportation towing is realy hard in game what use tiles and is turn based and most games have realy buggy towing if they have one but why tow car when we…

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## [Tracked Aisle](https://discourse.cataclysmdda.org/t/tracked-aisle/11760)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 4\
**Last updated:** [April 23, 2016, 10:54pm UTC](https://discourse.cataclysmdda.org/t/tracked-aisle/11760 "2016-04-23T22:54:06Z")

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Probably not something that could be easily done, but maybe it will give someone an idea. Tracked Aisle: A simple aisle-way with tracks for pushing/pulling around an in-vehicle cart. Tracked Aisles have no container spa…

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## [Small Storage Batteries?](https://discourse.cataclysmdda.org/t/small-storage-batteries/11764)

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**Author:** [@Crazytoast42](https://discourse.cataclysmdda.org/u/Crazytoast42)\
**Replies:** 2\
**Last updated:** [April 23, 2016, 9:06pm UTC](https://discourse.cataclysmdda.org/t/small-storage-batteries/11764 "2016-04-23T21:06:48Z")

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I’m told that there’s a recipe for it in the book “What’s a Transistor?” and I’ve read the entire thing, gotten all the recipes, and not only can I not discover the solar panel recipe - despite having 7 fabrication and 6…

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## [Unstable Windows (4639) 12654-gb521f77 bionic UPS not consuming power](https://discourse.cataclysmdda.org/t/unstable-windows-4639-12654-gb521f77-bionic-ups-not-consuming-power/11762)

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**Author:** [@Demitri\_of\_fetunchin](https://discourse.cataclysmdda.org/u/Demitri_of_fetunchin)\
**Replies:** 0\
**Last updated:** [April 23, 2016, 6:51pm UTC](https://discourse.cataclysmdda.org/t/unstable-windows-4639-12654-gb521f77-bionic-ups-not-consuming-power/11762 "2016-04-23T18:51:35Z")

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Hi, I noticed it with the use of my dehydrator not consuming my bionic power when recharging from ups bionic that’s turned on. This bug… or feature lets me use EMP projector on burst( 210 power per turn ) absoulutely fr…

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## [Water bottles are ammo (experimental 4741)](https://discourse.cataclysmdda.org/t/water-bottles-are-ammo-experimental-4741/11761)

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**Author:** [@noname1208](https://discourse.cataclysmdda.org/u/noname1208)\
**Replies:** 0\
**Last updated:** [April 23, 2016, 5:09pm UTC](https://discourse.cataclysmdda.org/t/water-bottles-are-ammo-experimental-4741/11761 "2016-04-23T17:09:23Z")

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In the newest experimental version (4741) , I noticed that bottles of water are placed in the ammo category, just reporting it here.

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## [Bunker of Soldiers](https://discourse.cataclysmdda.org/t/bunker-of-soldiers/11751)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 1\
**Last updated:** [April 23, 2016, 1:23pm UTC](https://discourse.cataclysmdda.org/t/bunker-of-soldiers/11751 "2016-04-23T13:23:44Z")

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Im suggesting bunkers of pre-Zday soldiers and military leaders/commanders. Whether a local Nati-Guard unit or a base of power armor wear xenophobes who follow their rules to a letter and dont share their secrets, a bas…

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## [Creating a slow-moving fireball](https://discourse.cataclysmdda.org/t/creating-a-slow-moving-fireball/11490)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 13\
**Last updated:** [April 23, 2016, 4:07am UTC](https://discourse.cataclysmdda.org/t/creating-a-slow-moving-fireball/11490 "2016-04-23T04:07:44Z")

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Rather, creating something that gives a ranged opponent time to dodge or react before the impact/explosion. The specific instance I have in mind is a Doom monster, say an imp or a caccodemon, that is firing projectiles …

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## [Debug Menu Help](https://discourse.cataclysmdda.org/t/debug-menu-help/11756)

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**Author:** [@UltimaPhoenix](https://discourse.cataclysmdda.org/u/UltimaPhoenix)\
**Replies:** 3\
**Last updated:** [April 22, 2016, 8:15pm UTC](https://discourse.cataclysmdda.org/t/debug-menu-help/11756 "2016-04-22T20:15:33Z")

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Hi, guys. So, I have a character that has built himself a walled in fortress around a LMOE shelter. It has a garage, workshop, farm fields, lots of stuff to be proud of. I decided, just for giggles, to make a fenced-off…

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## [Mounted gun upgrades](https://discourse.cataclysmdda.org/t/mounted-gun-upgrades/11754)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 1\
**Last updated:** [April 22, 2016, 1:25pm UTC](https://discourse.cataclysmdda.org/t/mounted-gun-upgrades/11754 "2016-04-22T13:25:19Z")

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So I’m building a mobile looting base, something I’ve done plenty of times, however I’ve never mounted a gun before. I’ve got a nice M60 that’s undamaged, I was wondering if accessories (brass catcher, etc.) and general…

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## [Scale of game tiles](https://discourse.cataclysmdda.org/t/scale-of-game-tiles/11755)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 1\
**Last updated:** [April 22, 2016, 1:05pm UTC](https://discourse.cataclysmdda.org/t/scale-of-game-tiles/11755 "2016-04-22T13:05:31Z")

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What is the scale, in meters, of one game tile?

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## [Movable generator](https://discourse.cataclysmdda.org/t/movable-generator/11724)

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**Author:** [@justfortest](https://discourse.cataclysmdda.org/u/justfortest)\
**Replies:** 3\
**Last updated:** [April 22, 2016, 8:03am UTC](https://discourse.cataclysmdda.org/t/movable-generator/11724 "2016-04-22T08:03:29Z")

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Usually, survivor’s will use car part DIY for him self, so, I think, why not create some standard generator? This is it. add to “vehicles.json” { "type" : "vehicle", "id" : "small\_gasoline\_generator", …

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## [Minifridge Not Working](https://discourse.cataclysmdda.org/t/minifridge-not-working/11752)

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**Author:** [@Crazytoast42](https://discourse.cataclysmdda.org/u/Crazytoast42)\
**Replies:** 1\
**Last updated:** [April 22, 2016, 6:58am UTC](https://discourse.cataclysmdda.org/t/minifridge-not-working/11752 "2016-04-22T06:58:48Z")

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https://github.com/CleverRaven/Cataclysm-DDA/pull/6147 And I do not know what to do with that. I’m not tech savvy I’m a complete idiot and I don’t know how to fix it, whenever I open it in firefox it turns into a mess o…

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## [A question about the forum](https://discourse.cataclysmdda.org/t/a-question-about-the-forum/11749)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 2\
**Last updated:** [April 22, 2016, 12:23am UTC](https://discourse.cataclysmdda.org/t/a-question-about-the-forum/11749 "2016-04-22T00:23:35Z")

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It’s very difficult to represent vehicles using the standard font. Is there a way to tell the forum software to display a post using a monospaced font? Also, where should I post questions about the forum itself?

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## [Skin itching?](https://discourse.cataclysmdda.org/t/skin-itching/11728)

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**Author:** [@Crazytoast42](https://discourse.cataclysmdda.org/u/Crazytoast42)\
**Replies:** 21\
**Last updated:** [April 21, 2016, 8:42pm UTC](https://discourse.cataclysmdda.org/t/skin-itching/11728 "2016-04-21T20:42:49Z")

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I haven’t played in years and boy there is a lot of cool stuff now. I’m doing well, making stuff and reading up on so many guides to make my base. But for some reason, my skin is itchy! It says my bowels ache and after …

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## [Forced Clothing](https://discourse.cataclysmdda.org/t/forced-clothing/11736)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 2\
**Last updated:** [April 21, 2016, 4:41pm UTC](https://discourse.cataclysmdda.org/t/forced-clothing/11736 "2016-04-21T16:41:39Z")

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Thinking about handcuffs had me thinking about the possible induction of ‘forced clothing’ into game. I.E. items that can not be easily removed or layered. For an example let’s talk about a possible scenario. Starting s…

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## [Screenshot oddness](https://discourse.cataclysmdda.org/t/screenshot-oddness/11744)

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**Author:** [@Rama\_Tut](https://discourse.cataclysmdda.org/u/Rama_Tut)\
**Replies:** 0\
**Last updated:** [April 21, 2016, 4:33pm UTC](https://discourse.cataclysmdda.org/t/screenshot-oddness/11744 "2016-04-21T16:33:16Z")

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0.c stable, win7-64 Trying to take a screenshot with the screenshot button on the keyboard clears the clipboard instead. It also has the effect of disabling the escape key within CDDA, but shift-escape still works. No…

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## [Belt Clip?](https://discourse.cataclysmdda.org/t/belt-clip/11720)

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**Author:** [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)\
**Replies:** 9\
**Last updated:** [April 21, 2016, 12:19pm UTC](https://discourse.cataclysmdda.org/t/belt-clip/11720 "2016-04-21T12:19:10Z")

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The make shift crowbar says it can clip to a belt yet i haven’t found a belt i can do it to

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## [Questions about tilesets](https://discourse.cataclysmdda.org/t/questions-about-tilesets/11740)

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**Author:** [@nuker22110](https://discourse.cataclysmdda.org/u/nuker22110)\
**Replies:** 0\
**Last updated:** [April 21, 2016, 9:41am UTC](https://discourse.cataclysmdda.org/t/questions-about-tilesets/11740 "2016-04-21T09:41:35Z")

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Hello i would like to learn more about making tilesets. I am wondering if it requires more expertise in drawing said tiles, or in coding? Would anyone be interested in taking a noob like me under his/her wing?

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## [Everything is over and perfect. How is your survivor integrated into society?](https://discourse.cataclysmdda.org/t/everything-is-over-and-perfect-how-is-your-survivor-integrated-into-society/10916)

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**Author:** [@nomzynomnom](https://discourse.cataclysmdda.org/u/nomzynomnom)\
**Replies:** 125\
**Last updated:** [April 21, 2016, 7:30am UTC](https://discourse.cataclysmdda.org/t/everything-is-over-and-perfect-how-is-your-survivor-integrated-into-society/10916 "2016-04-21T07:30:46Z")

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Topic. The Cataclysm is over and done with, society has rebuilt theoretically. All the survivors have been rehabilitated. How does your survivor integrate into society? What jobs do they take, where are they live and ho…

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## [Question about the game engine](https://discourse.cataclysmdda.org/t/question-about-the-game-engine/11734)

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**Author:** [@Rama\_Tut](https://discourse.cataclysmdda.org/u/Rama_Tut)\
**Replies:** 9\
**Last updated:** [April 21, 2016, 7:03am UTC](https://discourse.cataclysmdda.org/t/question-about-the-game-engine/11734 "2016-04-21T07:03:22Z")

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Someone was just commenting about the difficulty in getting zombies to hold their stuff so that when they revive, they’re not naked. Can someone who has seen the unpacked code tell me how CDDA is coded, in general terms…

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## [XL via the Tailoring Menu](https://discourse.cataclysmdda.org/t/xl-via-the-tailoring-menu/11737)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 2\
**Last updated:** [April 21, 2016, 2:45am UTC](https://discourse.cataclysmdda.org/t/xl-via-the-tailoring-menu/11737 "2016-04-21T02:45:55Z")

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The tailoring menu, as well as the new time/resource/difficulty of reinforcing clothing and armor–had me thinking that perhaps it’s about time to cut XL items out of recipes and add them along side the ‘line with’ option…

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## ["Pitch Black" light level?](https://discourse.cataclysmdda.org/t/pitch-black-light-level/11696)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 13\
**Last updated:** [April 21, 2016, 1:59am UTC](https://discourse.cataclysmdda.org/t/pitch-black-light-level/11696 "2016-04-21T01:59:34Z")

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As it currently stands, the darkest possible light level in Cataclysm’s experimental builds is “Very Dark”, and there’s kind of a problem with that in terms of immersion. “Very Dark” levels of light are the same above-gr…

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## [Settings for a challenging game, but not crazy](https://discourse.cataclysmdda.org/t/settings-for-a-challenging-game-but-not-crazy/11714)

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**Author:** [@Michi](https://discourse.cataclysmdda.org/u/Michi)\
**Replies:** 17\
**Last updated:** [April 20, 2016, 9:52pm UTC](https://discourse.cataclysmdda.org/t/settings-for-a-challenging-game-but-not-crazy/11714 "2016-04-20T21:52:01Z")

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After playing a bunch of times and dying, I finally got to a pretty good place. Found a ton of books, and have ready myself up to level 8 to 10 in every crafting skills. Have a solar powered mobile base, ad now found pow…

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## [NPC Z-Level Capabilities](https://discourse.cataclysmdda.org/t/npc-z-level-capabilities/11726)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 5\
**Last updated:** [April 20, 2016, 3:27pm UTC](https://discourse.cataclysmdda.org/t/npc-z-level-capabilities/11726 "2016-04-20T15:27:10Z")

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Please implement Z-Level Capabilities for NPCs. Please. I just want my followers to be able to dungeon crawl through labs, caves, and mines with me. So they can go into basements and multiple-story buildings with me. Pl…

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