# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=278

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**Page:** 279

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## [In game MAP alteration?](https://discourse.cataclysmdda.org/t/in-game-map-alteration/11959)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 4\
**Last updated:** [May 30, 2016, 11:13pm UTC](https://discourse.cataclysmdda.org/t/in-game-map-alteration/11959 "2016-05-30T23:13:08Z")

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Is there a mod that allows me to update the map to be accurate as I’m playing? What I mean is, I’d like to be able to destroy a building lets say a house ( \> )and then change the map, overworld map and mini map to accur…

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## [A new awsome musical instrument](https://discourse.cataclysmdda.org/t/a-new-awsome-musical-instrument/11948)

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**Author:** [@Jokke](https://discourse.cataclysmdda.org/u/Jokke)\
**Replies:** 2\
**Last updated:** [May 30, 2016, 7:06pm UTC](https://discourse.cataclysmdda.org/t/a-new-awsome-musical-instrument/11948 "2016-05-30T19:06:45Z")

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I am of course suggesting the introduction of the Djent Stick, https://www.youtube.com/watch?v=5uD31YJkJj4 https://www.youtube.com/watch?v=QgRLLqYQh1Q Or just a harmonica without a holder.

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## [Taming/Pets](https://discourse.cataclysmdda.org/t/taming-pets/11946)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 5\
**Last updated:** [May 30, 2016, 5:10pm UTC](https://discourse.cataclysmdda.org/t/taming-pets/11946 "2016-05-30T17:10:50Z")

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So this would probably be more of a mod than an in game feature but while playing Cataclysm today I opened a sentient canister of goo and realized that it was friendly instead of hostile. So I had a thought. “Huh, wouldn…

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## [Insane lag in Military Outpost courtyard](https://discourse.cataclysmdda.org/t/insane-lag-in-military-outpost-courtyard/11953)

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**Author:** [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Replies:** 2\
**Last updated:** [May 30, 2016, 12:04am UTC](https://discourse.cataclysmdda.org/t/insane-lag-in-military-outpost-courtyard/11953 "2016-05-30T00:04:44Z")

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This one seems really weird to me. Drove up to a military outpost (one of the big 3x3 overmap tile ones, surrounded by minefields), killed the NPC bandits at the gates, got out of my vehicle and headed inwards and found …

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## [CDDA Design Philosophy?](https://discourse.cataclysmdda.org/t/cdda-design-philosophy/11719)

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**Author:** [@Michi](https://discourse.cataclysmdda.org/u/Michi)\
**Replies:** 34\
**Last updated:** [May 29, 2016, 11:19pm UTC](https://discourse.cataclysmdda.org/t/cdda-design-philosophy/11719 "2016-05-29T23:19:05Z")

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Hey all, I am kinda new to the game, as you might been able to tell from my posts (and post count!) … I was curious to understand what the the contributors and project leaders have in mind here. Let me say than I think…

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## [Cold temperatures, frostbite, and windchill are all broken](https://discourse.cataclysmdda.org/t/cold-temperatures-frostbite-and-windchill-are-all-broken/11949)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 4\
**Last updated:** [May 29, 2016, 9:18pm UTC](https://discourse.cataclysmdda.org/t/cold-temperatures-frostbite-and-windchill-are-all-broken/11949 "2016-05-29T21:18:22Z")

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See https://github.com/CleverRaven/Cataclysm-DDA/issues/16924 As far as I can tell, not only is body temperature broken on a mechanical level (Feeling only Chilly in 31 F weather with 29 mph winds while completely naked…

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## [Bedroom window missing curtains](https://discourse.cataclysmdda.org/t/bedroom-window-missing-curtains/11935)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 3\
**Last updated:** [May 29, 2016, 4:44pm UTC](https://discourse.cataclysmdda.org/t/bedroom-window-missing-curtains/11935 "2016-05-29T16:44:00Z")

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I don’t know how to get the map gen info but this building but the bedroom window on this building does not spawn with curtains. I don’t know what these voyeurists are doing with a curtain-less window in a bedroom… but I…

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## [Remote control exploration?](https://discourse.cataclysmdda.org/t/remote-control-exploration/11832)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 11\
**Last updated:** [May 29, 2016, 2:34pm UTC](https://discourse.cataclysmdda.org/t/remote-control-exploration/11832 "2016-05-29T14:34:03Z")

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Hiya. I was wondering, is it possible to build a small vehicle that I can both control -and- view through remotely? I have installed remote controls into vehicles and driven them around before, but it would be a lot mor…

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## [Astyle bug](https://discourse.cataclysmdda.org/t/astyle-bug/11950)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [May 29, 2016, 6:40am UTC](https://discourse.cataclysmdda.org/t/astyle-bug/11950 "2016-05-29T06:40:26Z")

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The main repository has an astyle bug. Crispy has a fix.

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## [Addiction not working in experimentals?](https://discourse.cataclysmdda.org/t/addiction-not-working-in-experimentals/11947)

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**Author:** [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Replies:** 0\
**Last updated:** [May 28, 2016, 8:37pm UTC](https://discourse.cataclysmdda.org/t/addiction-not-working-in-experimentals/11947 "2016-05-28T20:37:10Z")

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I’ve used absurd amounts of alcohol, cigarettes, caffeine and sedatives across my last few games (on experimental builds 4876 through to 4925), and I’ve not once had any sign of addiction, except for the detective starti…

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## [4941 random crash](https://discourse.cataclysmdda.org/t/4941-random-crash/11944)

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**Author:** [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Replies:** 2\
**Last updated:** [May 28, 2016, 7:13pm UTC](https://discourse.cataclysmdda.org/t/4941-random-crash/11944 "2016-05-28T19:13:16Z")

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Just updated to 4941 and 2 minutes into the game it just crashed, no warnings or anything. Tryed again and this time it was about 15 minutes in. Info from the crash report… dunno how useful it is. I am running 3 non mai…

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## [Experimental: Reach weapons not working](https://discourse.cataclysmdda.org/t/experimental-reach-weapons-not-working/11937)

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**Author:** [@DarkOcelot](https://discourse.cataclysmdda.org/u/DarkOcelot)\
**Replies:** 9\
**Last updated:** [May 28, 2016, 7:11pm UTC](https://discourse.cataclysmdda.org/t/experimental-reach-weapons-not-working/11937 "2016-05-28T19:11:28Z")

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Hey guys, just a little thing thats been irking me, i’ve tried using f to ‘fire’ my reach weapons, like knife spears and pitchforks, but it doesnt seem to do -anything-, no messages, no ranged UI, no attacking near-by ta…

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## [Oceans; or deeper deep water](https://discourse.cataclysmdda.org/t/oceans-or-deeper-deep-water/11932)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 5\
**Last updated:** [May 28, 2016, 3:45pm UTC](https://discourse.cataclysmdda.org/t/oceans-or-deeper-deep-water/11932 "2016-05-28T15:45:23Z")

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with 3D coming, and experimental 3D vison here, whats stopping is from having deep water stacked onto deep water? Water is likely the least used and seen area of the game, and its evident to me of that because zharks ar…

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## [How do things spawn?](https://discourse.cataclysmdda.org/t/how-do-things-spawn/11940)

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**Author:** [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Replies:** 1\
**Last updated:** [May 28, 2016, 3:26pm UTC](https://discourse.cataclysmdda.org/t/how-do-things-spawn/11940 "2016-05-28T15:26:52Z")

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Difficult to find reliably up-to-date information on this, and I’d like to get things entirely straight. Dynamic spawning, afaik, is discontinued and no longer does anything, right? Static spawning, presumably fairly s…

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## [NPC overhaul](https://discourse.cataclysmdda.org/t/npc-overhaul/11943)

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**Author:** [@TBCoW](https://discourse.cataclysmdda.org/u/TBCoW)\
**Replies:** 0\
**Last updated:** [May 28, 2016, 3:16pm UTC](https://discourse.cataclysmdda.org/t/npc-overhaul/11943 "2016-05-28T15:16:13Z")

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As it currently is NPCs are improved in experimental releases but they are still lacking some things that could make them more interesting and slightly reduce micromanagement. NPCs spawn should work a bit different th…

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## [Like Bandwagons? Come play Twitch Plays CDDA](https://discourse.cataclysmdda.org/t/like-bandwagons-come-play-twitch-plays-cdda/11928)

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**Author:** [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Replies:** 2\
**Last updated:** [May 28, 2016, 1:37pm UTC](https://discourse.cataclysmdda.org/t/like-bandwagons-come-play-twitch-plays-cdda/11928 "2016-05-28T13:37:51Z")

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I set up some Twitch Plays Pokemon for CDDA on my stream, and I will provide some color commentary. http://twitch.tv/chestjole If you aren’t familiar with Twitch Plays Pokemon, there is a good write up about it here: h…

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## [Scavenger gear and cowl stats](https://discourse.cataclysmdda.org/t/scavenger-gear-and-cowl-stats/11936)

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**Author:** [@survivornaginata](https://discourse.cataclysmdda.org/u/survivornaginata)\
**Replies:** 4\
**Last updated:** [May 28, 2016, 12:16pm UTC](https://discourse.cataclysmdda.org/t/scavenger-gear-and-cowl-stats/11936 "2016-05-28T12:16:23Z")

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This is up for discussion and is my opinion whcih can be challenged As i use nomad gear very frequently i was atracted to scavenger gear but even though its basically end game item considering tailoring requirments i…

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## [Experimental 4938 is bugged](https://discourse.cataclysmdda.org/t/experimental-4938-is-bugged/11939)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 8\
**Last updated:** [May 28, 2016, 11:29am UTC](https://discourse.cataclysmdda.org/t/experimental-4938-is-bugged/11939 "2016-05-28T11:29:04Z")

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Do not upgrade to experimental 4938. I missed some bugs in my recent PR. I have created a PR at GitHub to fix the problem. All of the bugs are in the main .JSON files ammo/545.json, ammo/9x18, ammo/metal\_rail, gun/223, …

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## [Guns in build 4939 seems to be bugged](https://discourse.cataclysmdda.org/t/guns-in-build-4939-seems-to-be-bugged/11941)

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**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 5\
**Last updated:** [May 28, 2016, 10:50am UTC](https://discourse.cataclysmdda.org/t/guns-in-build-4939-seems-to-be-bugged/11941 "2016-05-28T10:50:38Z")

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Basicly upon loading a world I revise so much debug messages that it takes a full minute or so of holding space to clear them. They all seem to be related to guns. Sure enough the guns are broken, I would attach a pictu…

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## [Ranged accuracy](https://discourse.cataclysmdda.org/t/ranged-accuracy/11934)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 3\
**Last updated:** [May 27, 2016, 7:39pm UTC](https://discourse.cataclysmdda.org/t/ranged-accuracy/11934 "2016-05-27T19:39:15Z")

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Ranged accuracy has the following problems: \[ol\]\[li\]Shooting at point blank is almost always the best choice\[/li\] \[li\]“Sniping” at range comparable to car’s length requires very low encumbrance and high skill to work\[/…

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## ["Tip of the day" system](https://discourse.cataclysmdda.org/t/tip-of-the-day-system/11921)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 8\
**Last updated:** [May 27, 2016, 6:29am UTC](https://discourse.cataclysmdda.org/t/tip-of-the-day-system/11921 "2016-05-27T06:29:23Z")

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Many games offer random helpful info about the game mechanics in loading screens. Perhaps same could be done with Cata but on main menu. Possibly add a button for “Next tip” so that some of us don’t have to restart the g…

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## [Engine wont turn on suddenly](https://discourse.cataclysmdda.org/t/engine-wont-turn-on-suddenly/11265)

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**Author:** [@DarkOcelot](https://discourse.cataclysmdda.org/u/DarkOcelot)\
**Replies:** 4\
**Last updated:** [May 26, 2016, 10:31pm UTC](https://discourse.cataclysmdda.org/t/engine-wont-turn-on-suddenly/11265 "2016-05-26T22:31:14Z")

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So i was going to take my police cruiser out for a spin to a pair of nearby labs, although suddenly the car wont move. I then noticed the engine itself wasnt turning on, even with ample gas and an alternator, controls, e…

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## [Changes to tailoring - refitting, reinforcing](https://discourse.cataclysmdda.org/t/changes-to-tailoring-refitting-reinforcing/11913)

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**Author:** [@saklaus](https://discourse.cataclysmdda.org/u/saklaus)\
**Replies:** 13\
**Last updated:** [May 26, 2016, 4:05pm UTC](https://discourse.cataclysmdda.org/t/changes-to-tailoring-refitting-reinforcing/11913 "2016-05-26T16:05:51Z")

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Hello fellow survivors! I have searched the forums for a discussion of this, but have been unable to find anything. I am currently playing 0.C-14340-g6e183cc (tiles), 4902 (13 hours ago). I am playing at 0.4 skillgain. …

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## [Railgun CBM](https://discourse.cataclysmdda.org/t/railgun-cbm/11925)

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**Author:** [@Caprice](https://discourse.cataclysmdda.org/u/Caprice)\
**Replies:** 2\
**Last updated:** [May 26, 2016, 3:53pm UTC](https://discourse.cataclysmdda.org/t/railgun-cbm/11925 "2016-05-26T15:53:12Z")

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0.C-14379-ga3bc3ca Just got the Railgun bionic on my knife-thrower, and thought I’d have fun with it. The lightning effect is neat, but I’m not getting either range or damage boosts out of it. Experimenting with stuff…

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## [Cataclysm stream 2PM BST (GMT+1) Monday!](https://discourse.cataclysmdda.org/t/cataclysm-stream-2pm-bst-gmt-1-monday/11927)

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**Author:** [@EarlBritish](https://discourse.cataclysmdda.org/u/EarlBritish)\
**Replies:** 0\
**Last updated:** [May 26, 2016, 11:53am UTC](https://discourse.cataclysmdda.org/t/cataclysm-stream-2pm-bst-gmt-1-monday/11927 "2016-05-26T11:53:53Z")

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https://twitch.tv/youandiplay Al and Edd step into the dark depths of many days ahead in a few hours of Cataclysm! 30/05/16 (DD/MM/YY) 2PM BST (GMT +1) There’s also some dwarf fortress afterwards at 5PM!

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## [Why do I get black lines when using a tileset?](https://discourse.cataclysmdda.org/t/why-do-i-get-black-lines-when-using-a-tileset/11924)

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**Author:** [@Prodigy](https://discourse.cataclysmdda.org/u/Prodigy)\
**Replies:** 2\
**Last updated:** [May 26, 2016, 9:06am UTC](https://discourse.cataclysmdda.org/t/why-do-i-get-black-lines-when-using-a-tileset/11924 "2016-05-26T09:06:11Z")

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Whenever I use the chesthole tileset, I get these strange black lines in between each tile like this: http://imgur.com/iivhzc7 Does anybody know how to fix it?

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## [Telepresence and drones](https://discourse.cataclysmdda.org/t/telepresence-and-drones/11890)

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**Author:** [@Midaychi](https://discourse.cataclysmdda.org/u/Midaychi)\
**Replies:** 2\
**Last updated:** [May 26, 2016, 8:05am UTC](https://discourse.cataclysmdda.org/t/telepresence-and-drones/11890 "2016-05-26T08:05:48Z")

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After fiddling with our current state of vehicles, I realized there might be some potential there that hasn’t been realized yet. The first aspect: we can remotely drive vehicles around, but why not telepresence? Two ve…

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## [Changing the default houses in a mod](https://discourse.cataclysmdda.org/t/changing-the-default-houses-in-a-mod/11843)

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**Author:** [@Cagone](https://discourse.cataclysmdda.org/u/Cagone)\
**Replies:** 2\
**Last updated:** [May 25, 2016, 4:06pm UTC](https://discourse.cataclysmdda.org/t/changing-the-default-houses-in-a-mod/11843 "2016-05-25T16:06:51Z")

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Hello. I am still working on my total conversion mod. I want to change ALL the default houses that spawn in the city, but I am not sure about how to proceed. I have already made several .jsons with the houses, but I am …

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## [Some chemistry recipe tweaks and additions](https://discourse.cataclysmdda.org/t/some-chemistry-recipe-tweaks-and-additions/11850)

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**Author:** [@unglued\_bracelet](https://discourse.cataclysmdda.org/u/unglued_bracelet)\
**Replies:** 6\
**Last updated:** [May 25, 2016, 2:42pm UTC](https://discourse.cataclysmdda.org/t/some-chemistry-recipe-tweaks-and-additions/11850 "2016-05-25T14:42:35Z")

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I noticed that some chemistry ingredients didn’t seem to be getting much use. Here are a few additions and changes that I thought might be useful. Hexamine is currently in the game but only used to make explosives. In r…

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## [Infos about holster-like items](https://discourse.cataclysmdda.org/t/infos-about-holster-like-items/11904)

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**Author:** [@DooMJake](https://discourse.cataclysmdda.org/u/DooMJake)\
**Replies:** 2\
**Last updated:** [May 25, 2016, 10:59am UTC](https://discourse.cataclysmdda.org/t/infos-about-holster-like-items/11904 "2016-05-25T10:59:06Z")

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Can we please have ingame information on holster-like items about how much they can hold? Usually it is trial and error to check if your gun/sword/knife will fit. An info like “can hold swords from volume x to y” would…

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