# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=276

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 277

---

## [Map Tiles suggestions + list of places](https://discourse.cataclysmdda.org/t/map-tiles-suggestions-list-of-places/12022)

<div class="topic-metadata">

**Author:** [@T-RED](https://discourse.cataclysmdda.org/u/T-RED)\
**Replies:** 9\
**Last updated:** [June 12, 2016, 7:39pm UTC](https://discourse.cataclysmdda.org/t/map-tiles-suggestions-list-of-places/12022 "2016-06-12T19:39:28Z")

</div>

Hello, first time posting here but long time lurking. As far as I have been able to find in my searches there isn’t really a thread for discussing Map Tiles or the .json files that make up these. Right now the experime…

---

## [Experimental Wheel Issues?](https://discourse.cataclysmdda.org/t/experimental-wheel-issues/11975)

<div class="topic-metadata">

**Author:** [@Voqar](https://discourse.cataclysmdda.org/u/Voqar)\
**Replies:** 1\
**Last updated:** [June 12, 2016, 1:30pm UTC](https://discourse.cataclysmdda.org/t/experimental-wheel-issues/11975 "2016-06-12T13:30:46Z")

</div>

Two things I’m noticing in recent experimental in regards to wheels - dunno if it’s by design or buggy. You can no longer “inspect” wheel sizes from a distance with “x” (where you can still examine everything else abo…

---

## [Vehicle Disappearing-Experimental Build 4712 to 4835 and onward (Windows)](https://discourse.cataclysmdda.org/t/vehicle-disappearing-experimental-build-4712-to-4835-and-onward-windows/12002)

<div class="topic-metadata">

**Author:** [@COS\_Cecillian](https://discourse.cataclysmdda.org/u/COS_Cecillian)\
**Replies:** 1\
**Last updated:** [June 12, 2016, 1:29pm UTC](https://discourse.cataclysmdda.org/t/vehicle-disappearing-experimental-build-4712-to-4835-and-onward-windows/12002 "2016-06-12T13:29:04Z")

</div>

Whenever I make large updates in builds, my vehicle always disappears for some reason. I have absolutely no idea why this happens, this happened with my old armored truck and with my current vehicle as well, so I’m stayi…

---

## [Some bugs](https://discourse.cataclysmdda.org/t/some-bugs/12035)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 1\
**Last updated:** [June 12, 2016, 10:24am UTC](https://discourse.cataclysmdda.org/t/some-bugs/12035 "2016-06-12T10:24:36Z")

</div>

4987 A blow from the zombie brute sends the milspec turret flying! game crashing after a milspec turret shoot with a rifle at some zombies. I can attach a save game if needed. Error message: Assertion failed! File: s…

---

## [Bicycle issues](https://discourse.cataclysmdda.org/t/bicycle-issues/10234)

<div class="topic-metadata">

**Author:** [@TacticalPteridactyl](https://discourse.cataclysmdda.org/u/TacticalPteridactyl)\
**Replies:** 6\
**Last updated:** [June 12, 2016, 6:57am UTC](https://discourse.cataclysmdda.org/t/bicycle-issues/10234 "2016-06-12T06:57:22Z")

</div>

Not a bug, per se, but bicycles have a few issues, specifically: \[ul\]\[li\]Slow acceleration. A healthy cyclist should be able to get up to speed within 3-5 tiles. 1 point of acceleration per turn is way too low.\[/li\] \[l…

---

## [Compared to 0.C](https://discourse.cataclysmdda.org/t/compared-to-0-c/12026)

<div class="topic-metadata">

**Author:** [@Heruedhel](https://discourse.cataclysmdda.org/u/Heruedhel)\
**Replies:** 5\
**Last updated:** [June 11, 2016, 11:48pm UTC](https://discourse.cataclysmdda.org/t/compared-to-0-c/12026 "2016-06-11T23:48:57Z")

</div>

I recently fired up 0.C and created a new survivor. I was surprised how much smoother and fast paced the game play was in comparison to now. I don’t mean to diminish the great work that has been done over the past year;…

---

## ["Interactiv" Tutorial for Lua](https://discourse.cataclysmdda.org/t/interactiv-tutorial-for-lua/11909)

<div class="topic-metadata">

**Author:** [@Firn](https://discourse.cataclysmdda.org/u/Firn)\
**Replies:** 6\
**Last updated:** [June 10, 2016, 8:42pm UTC](https://discourse.cataclysmdda.org/t/interactiv-tutorial-for-lua/11909 "2016-06-10T20:42:16Z")

</div>

Hello all. Have you ever thought “CDDA is such an awesome game with so much stuff”? I have a lot. There are so many items and buildings and monster and… I want to contribute a little to the game. It’s easy with json mo…

---

## [Smoking code - dev help required](https://discourse.cataclysmdda.org/t/smoking-code-dev-help-required/12029)

<div class="topic-metadata">

**Author:** [@Cagone](https://discourse.cataclysmdda.org/u/Cagone)\
**Replies:** 2\
**Last updated:** [June 10, 2016, 7:22pm UTC](https://discourse.cataclysmdda.org/t/smoking-code-dev-help-required/12029 "2016-06-10T19:22:51Z")

</div>

Hello I am trying to mod some new kind of cigarettes, but I have received the message “you should be able to smoke this, but the code does not know how. Contact the devs”. Is there any way to do that?

---

## [NPCs Inventory keeps reseting](https://discourse.cataclysmdda.org/t/npcs-inventory-keeps-reseting/12004)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 2\
**Last updated:** [June 10, 2016, 6:21pm UTC](https://discourse.cataclysmdda.org/t/npcs-inventory-keeps-reseting/12004 "2016-06-10T18:21:02Z")

</div>

My companion npckeeps dropping his rations and weapons, reseting them to random debris. im doing a lot of traveling, and he has occassionnally also ‘stopped existing’ for a spell, prompting debug messages andhis evebtua…

---

## [The app](https://discourse.cataclysmdda.org/t/the-app/12019)

<div class="topic-metadata">

**Author:** [@bananaedmonkey](https://discourse.cataclysmdda.org/u/bananaedmonkey)\
**Replies:** 4\
**Last updated:** [June 10, 2016, 1:26pm UTC](https://discourse.cataclysmdda.org/t/the-app/12019 "2016-06-10T13:26:48Z")

</div>

Why does the app look so much better than this? Are they not made by the same people?

---

## [Creative ways to kill NPCs](https://discourse.cataclysmdda.org/t/creative-ways-to-kill-npcs/11961)

<div class="topic-metadata">

**Author:** [@MrQwerty](https://discourse.cataclysmdda.org/u/MrQwerty)\
**Replies:** 18\
**Last updated:** [June 10, 2016, 12:04pm UTC](https://discourse.cataclysmdda.org/t/creative-ways-to-kill-npcs/11961 "2016-06-10T12:04:43Z")

</div>

So… i know this game ain’t exactly the sims… but my almost god-character is slowly running out of fun things to do. So, seeing as my only NPC is kind of useless, i prepared this: \[image\] Deep pits, filled with flammab…

---

## [Multiplayer?](https://discourse.cataclysmdda.org/t/multiplayer/1266)

<div class="topic-metadata">

**Author:** [@Moral\_Grey\_Area](https://discourse.cataclysmdda.org/u/Moral_Grey_Area)\
**Replies:** 37\
**Last updated:** [June 10, 2016, 7:06am UTC](https://discourse.cataclysmdda.org/t/multiplayer/1266 "2016-06-10T07:06:51Z")

</div>

I know its a rogue-like, and turn-based-ish, but I was thinking, what if there was multiplayer for Cataclysm? I don’t know if its even possible, certainly not in alpha but, I imagine it as you connect with someone someh…

---

## [Zombies eventually die without anything?](https://discourse.cataclysmdda.org/t/zombies-eventually-die-without-anything/12010)

<div class="topic-metadata">

**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 2\
**Last updated:** [June 10, 2016, 6:32am UTC](https://discourse.cataclysmdda.org/t/zombies-eventually-die-without-anything/12010 "2016-06-10T06:32:03Z")

</div>

Again another bug or something, sorry about that. But after a while, zombies start dying without any loot, no clothes, weapons or tools. Just a corpse. Is this a new thing or? Cause it’s been happening after a day or so …

---

## [Cannot create new vehicle .C version 4997](https://discourse.cataclysmdda.org/t/cannot-create-new-vehicle-c-version-4997/12005)

<div class="topic-metadata">

**Author:** [@Kryxx](https://discourse.cataclysmdda.org/u/Kryxx)\
**Replies:** 2\
**Last updated:** [June 10, 2016, 5:16am UTC](https://discourse.cataclysmdda.org/t/cannot-create-new-vehicle-c-version-4997/12005 "2016-06-10T05:16:15Z")

</div>

Trying to create a vehicle using the construction menu. It consumes the steel frame but then doesn’t do anything. It is not an invisible objective, as you cannot grab it or run into/over it with anything. Combined wit…

---

## [Looting a Field Camp](https://discourse.cataclysmdda.org/t/looting-a-field-camp/11922)

<div class="topic-metadata">

**Author:** [@Eric](https://discourse.cataclysmdda.org/u/Eric)\
**Replies:** 12\
**Last updated:** [June 10, 2016, 2:59am UTC](https://discourse.cataclysmdda.org/t/looting-a-field-camp/11922 "2016-06-10T02:59:20Z")

</div>

Driving my security van to an unexplored town, I discover a field campsite maybe 3 tiles off the main road. I stop the van, and get out to loot. I discover that the canp has been destroyed. Ripped tents and corpses lay …

---

## [How do I stop NPCs from stealing my stuff?](https://discourse.cataclysmdda.org/t/how-do-i-stop-npcs-from-stealing-my-stuff/11968)

<div class="topic-metadata">

**Author:** [@User1](https://discourse.cataclysmdda.org/u/User1)\
**Replies:** 21\
**Last updated:** [June 10, 2016, 2:53am UTC](https://discourse.cataclysmdda.org/t/how-do-i-stop-npcs-from-stealing-my-stuff/11968 "2016-06-10T02:53:26Z")

</div>

"Dynamic NPCs turns this game into an ASCII DayZ." I heard they don’t open safes but I don’t have one at my base.

---

## [City Hall/Court Houses](https://discourse.cataclysmdda.org/t/city-hall-court-houses/12021)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 7\
**Last updated:** [June 9, 2016, 10:43pm UTC](https://discourse.cataclysmdda.org/t/city-hall-court-houses/12021 "2016-06-09T22:43:08Z")

</div>

We should have them, and we should get all the judges and lawyers who play make them :wink: supised we dont already, tbh. They are stone structures chock full of wood and metal detectors and alarms and erroded authori…

---

## [Retiring your survivors](https://discourse.cataclysmdda.org/t/retiring-your-survivors/12018)

<div class="topic-metadata">

**Author:** [@supernoob0122](https://discourse.cataclysmdda.org/u/supernoob0122)\
**Replies:** 2\
**Last updated:** [June 9, 2016, 10:33pm UTC](https://discourse.cataclysmdda.org/t/retiring-your-survivors/12018 "2016-06-09T22:33:35Z")

</div>

(This is from my post on reddit) Lets say you got a survivor that you have been surviving for a long time and you want to create a new one.but you don’t want to remove him you can chose the “Retire” option which deletes…

---

## [Parallel reality in CDDA world?](https://discourse.cataclysmdda.org/t/parallel-reality-in-cdda-world/12014)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 4\
**Last updated:** [June 9, 2016, 7:39pm UTC](https://discourse.cataclysmdda.org/t/parallel-reality-in-cdda-world/12014 "2016-06-09T19:39:13Z")

</div>

how time passes in the game world? or maybe it is not quite the “time”? If I ran into the same world of some of his characters so that they helped each other. Well, let’s say, one character (figure 1) was surrounded by …

---

## [Just wanted to say my thanks!](https://discourse.cataclysmdda.org/t/just-wanted-to-say-my-thanks/12012)

<div class="topic-metadata">

**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 0\
**Last updated:** [June 9, 2016, 3:46am UTC](https://discourse.cataclysmdda.org/t/just-wanted-to-say-my-thanks/12012 "2016-06-09T03:46:59Z")

</div>

Whoever made travelling with NPC in a car possible is a genius. Overall - thanks guys for making this game better and better!

---

## [Crashing with either "Disable Gun Magazines" or "Perfect Reliability"](https://discourse.cataclysmdda.org/t/crashing-with-either-disable-gun-magazines-or-perfect-reliability/12008)

<div class="topic-metadata">

**Author:** [@Taberone](https://discourse.cataclysmdda.org/u/Taberone)\
**Replies:** 1\
**Last updated:** [June 8, 2016, 8:36pm UTC](https://discourse.cataclysmdda.org/t/crashing-with-either-disable-gun-magazines-or-perfect-reliability/12008 "2016-06-08T20:36:01Z")

</div>

On Version 0.C-15090-gd36792c, build 5019 (using tiles/SDL version with Retrodays Tileset) with Windows 7, starting a new game with either “Disable Distinct Gun Magazines” or “Perfect Reliability” will always crash the g…

---

## [Vehicle durability/damage scaling](https://discourse.cataclysmdda.org/t/vehicle-durability-damage-scaling/12009)

<div class="topic-metadata">

**Author:** [@Braethias](https://discourse.cataclysmdda.org/u/Braethias)\
**Replies:** 0\
**Last updated:** [June 8, 2016, 8:30pm UTC](https://discourse.cataclysmdda.org/t/vehicle-durability-damage-scaling/12009 "2016-06-08T20:30:58Z")

</div>

in world gen options, since I can’t figure out how to re-order vehicle parts (if it’s even possible) so that the frame isn’t always the first thing damaged always forever (that’s why I have quarter panels, those should b…

---

## [Small item volume issues](https://discourse.cataclysmdda.org/t/small-item-volume-issues/12006)

<div class="topic-metadata">

**Author:** [@Ashtray\_Gray](https://discourse.cataclysmdda.org/u/Ashtray_Gray)\
**Replies:** 3\
**Last updated:** [June 8, 2016, 6:43pm UTC](https://discourse.cataclysmdda.org/t/small-item-volume-issues/12006 "2016-06-08T18:43:06Z")

</div>

It seems that there are many things that should be volume 0 especially when compared to items with volume 1. In the experimental any kind of drug has volume 1, even one dose worth. Rolling papers have a volume of 1. In c…

---

## [Diversifying skills into sub-skills](https://discourse.cataclysmdda.org/t/diversifying-skills-into-sub-skills/11900)

<div class="topic-metadata">

**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 10\
**Last updated:** [June 8, 2016, 5:32pm UTC](https://discourse.cataclysmdda.org/t/diversifying-skills-into-sub-skills/11900 "2016-06-08T17:32:00Z")

</div>

The idea of splitting cooking into two different skills (cooking and chemistry) is an idea that’s been around the Cataclysm community for a while now. And it should be, because despite how long its been it still makes no…

---

## [Base building like Vehicel building](https://discourse.cataclysmdda.org/t/base-building-like-vehicel-building/12007)

<div class="topic-metadata">

**Author:** [@Rapthor](https://discourse.cataclysmdda.org/u/Rapthor)\
**Replies:** 0\
**Last updated:** [June 8, 2016, 2:00pm UTC](https://discourse.cataclysmdda.org/t/base-building-like-vehicel-building/12007 "2016-06-08T14:00:28Z")

</div>

I would suggest to have a menue for building a stationary base like the vehicle builder menue. There you can build a “blueprint” which there would be tiles which are defined for building a wall or something als have a m…

---

## [Bad Moods](https://discourse.cataclysmdda.org/t/bad-moods/11993)

<div class="topic-metadata">

**Author:** [@TacticalPteridactyl](https://discourse.cataclysmdda.org/u/TacticalPteridactyl)\
**Replies:** 4\
**Last updated:** [June 8, 2016, 11:00am UTC](https://discourse.cataclysmdda.org/t/bad-moods/11993 "2016-06-08T11:00:43Z")

</div>

In the latest experimentals, bad-day shower victims start the game in a bad mood, which gives them +50 morale. PLUS-FIFTY. That’s very likely 100 points higher than it is supposed to be.

---

## [Build 4991 powered welder not being recognized](https://discourse.cataclysmdda.org/t/build-4991-powered-welder-not-being-recognized/11996)

<div class="topic-metadata">

**Author:** [@RipRoarinBoogerPenis](https://discourse.cataclysmdda.org/u/RipRoarinBoogerPenis)\
**Replies:** 3\
**Last updated:** [June 8, 2016, 3:53am UTC](https://discourse.cataclysmdda.org/t/build-4991-powered-welder-not-being-recognized/11996 "2016-06-08T03:53:39Z")

</div>

Trying to install a new wheel on a quadbike with a fully charged welder and it won’t let me because it doesn’t recognize the welder being fully charged for some reason. Activating the welder allows me to repair items an…

---

## [How would I go about making a mod?](https://discourse.cataclysmdda.org/t/how-would-i-go-about-making-a-mod/11999)

<div class="topic-metadata">

**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 2\
**Last updated:** [June 8, 2016, 1:41am UTC](https://discourse.cataclysmdda.org/t/how-would-i-go-about-making-a-mod/11999 "2016-06-08T01:41:37Z")

</div>

Hello! I am pretty much a huge noob at modding and programming but I would like to make a mod, more so with creatures, buildings and items. Is there any guide out there to guide me along with what I have to do to get it …

---

## [Dynamite](https://discourse.cataclysmdda.org/t/dynamite/11992)

<div class="topic-metadata">

**Author:** [@TacticalPteridactyl](https://discourse.cataclysmdda.org/u/TacticalPteridactyl)\
**Replies:** 4\
**Last updated:** [June 7, 2016, 11:27pm UTC](https://discourse.cataclysmdda.org/t/dynamite/11992 "2016-06-07T23:27:37Z")

</div>

I expected I would have at least a few turns before it was going to explode. I lost a good character. Please update the item description to reflect that it blows up after one turn. Or extend the timer. Preferably the lat…

---

## [Bandit/old guard 'checkpoints](https://discourse.cataclysmdda.org/t/bandit-old-guard-checkpoints/11985)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 3\
**Last updated:** [June 7, 2016, 6:59pm UTC](https://discourse.cataclysmdda.org/t/bandit-old-guard-checkpoints/11985 "2016-06-07T18:59:22Z")

</div>

Im suggesting checkpoints. Bandits and old guard alike would eventually set up more organized forms of governence. A tool booth or inspection checkpoint would provide chances for players to either ‘pay a fee’ for ‘safe…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=275)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=277)
