# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=264

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 265

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## [\[5141\] Jewelry doesn't grant morale buffs to stylish trait survivors](https://discourse.cataclysmdda.org/t/5141-jewelry-doesnt-grant-morale-buffs-to-stylish-trait-survivors/12120)

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**Author:** [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Replies:** 2\
**Last updated:** [September 18, 2016, 2:06am UTC](https://discourse.cataclysmdda.org/t/5141-jewelry-doesnt-grant-morale-buffs-to-stylish-trait-survivors/12120 "2016-09-18T02:06:56Z")

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I notice that this issue hasn’t been fixed for many iterations of the experimentals now. Someone should take a look into this. Also, pocket watches has the FANCY flag, so they should be a wearable item right? I mean, I …

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## [Boarded up windows insanity?](https://discourse.cataclysmdda.org/t/boarded-up-windows-insanity/12544)

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**Author:** [@Arkenstone](https://discourse.cataclysmdda.org/u/Arkenstone)\
**Replies:** 3\
**Last updated:** [September 18, 2016, 12:18am UTC](https://discourse.cataclysmdda.org/t/boarded-up-windows-insanity/12544 "2016-09-18T00:18:21Z")

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Why are there so many stages, including ones with no requirement? I originally thought this was to reinforce their boarding, but there’s a different, reinforce construction. \[image\] Also, do boarded off windows seal of…

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## [Rust and vehicles](https://discourse.cataclysmdda.org/t/rust-and-vehicles/12531)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 10\
**Last updated:** [September 18, 2016, 12:04am UTC](https://discourse.cataclysmdda.org/t/rust-and-vehicles/12531 "2016-09-18T00:04:13Z")

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Well, it’s the cataclysm. No one’s maintaining cars anymore. Quarterpanels and such should rust gradually, just for the novelty, if not for anything else. Rust could manifest in 5 stages. A fresh world could start with s…

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## [Aimed melee attack (à la DF Adventure Mode)](https://discourse.cataclysmdda.org/t/aimed-melee-attack-a-la-df-adventure-mode/12524)

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**Author:** [@pierredavidbelanger](https://discourse.cataclysmdda.org/u/pierredavidbelanger)\
**Replies:** 5\
**Last updated:** [September 17, 2016, 3:33am UTC](https://discourse.cataclysmdda.org/t/aimed-melee-attack-a-la-df-adventure-mode/12524 "2016-09-17T03:33:11Z")

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This is my first post. So hello :slight\_smile: I might not make friends here but I very like Dwarf Fortress. I have played countless of hours. I is probably the best game ever. (Wow, what a horrible first impression I …

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## [Clothing status effects](https://discourse.cataclysmdda.org/t/clothing-status-effects/12541)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [September 17, 2016, 1:07am UTC](https://discourse.cataclysmdda.org/t/clothing-status-effects/12541 "2016-09-17T01:07:25Z")

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I finally realized what’s wrong with clothing. They never get wet, dirty or anything else for that matter. Much less recover from these effects. Here are some of the temporary status effects each piece of clothing could …

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## [Wandering Spawns?](https://discourse.cataclysmdda.org/t/wandering-spawns/12542)

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**Author:** [@matty491](https://discourse.cataclysmdda.org/u/matty491)\
**Replies:** 5\
**Last updated:** [September 16, 2016, 11:58pm UTC](https://discourse.cataclysmdda.org/t/wandering-spawns/12542 "2016-09-16T23:58:53Z")

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This is just your obligatory “Are wandering spawns still fucked and glitchy?” question thread :slight\_smile:

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## [Guidelines for moving gameplay features into mods](https://discourse.cataclysmdda.org/t/guidelines-for-moving-gameplay-features-into-mods/12537)

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**Author:** [@Treah](https://discourse.cataclysmdda.org/u/Treah)\
**Replies:** 10\
**Last updated:** [September 16, 2016, 9:16pm UTC](https://discourse.cataclysmdda.org/t/guidelines-for-moving-gameplay-features-into-mods/12537 "2016-09-16T21:16:19Z")

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\[ul\]Discussion what exactly is the requirements to move core gameplay elements into a mod. I did try and post this on the github where it would get more developer exposure but that issue was closed out of hand for being …

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## [Skillbook to PDF](https://discourse.cataclysmdda.org/t/skillbook-to-pdf/12525)

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**Author:** [@vlad\_1492](https://discourse.cataclysmdda.org/u/vlad_1492)\
**Replies:** 6\
**Last updated:** [September 16, 2016, 5:09pm UTC](https://discourse.cataclysmdda.org/t/skillbook-to-pdf/12525 "2016-09-16T17:09:24Z")

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With decent computer skill and the right parts, build a scanner to convert. Maybe find them in libraries and electronics stores. Now you can keep your book collection on PDA! Thoughts?

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## [Looking to Blacklist Classes](https://discourse.cataclysmdda.org/t/looking-to-blacklist-classes/12543)

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**Author:** [@BrackDiesel](https://discourse.cataclysmdda.org/u/BrackDiesel)\
**Replies:** 3\
**Last updated:** [September 16, 2016, 3:30pm UTC](https://discourse.cataclysmdda.org/t/looking-to-blacklist-classes/12543 "2016-09-16T15:30:53Z")

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Hi. Im working on a no BIONICS or CBM mod and I have all of them blacklisted. Also I would like to blacklist the bionics classes as well. Anything with a CBM I want gone. Forum search and a semi quick look through the M…

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## [Enemy ideas 2.0 New enemy type the Flesh](https://discourse.cataclysmdda.org/t/enemy-ideas-2-0-new-enemy-type-the-flesh/12538)

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**Author:** [@hazerddex](https://discourse.cataclysmdda.org/u/hazerddex)\
**Replies:** 0\
**Last updated:** [September 16, 2016, 12:04am UTC](https://discourse.cataclysmdda.org/t/enemy-ideas-2-0-new-enemy-type-the-flesh/12538 "2016-09-16T00:04:28Z")

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Hi this is just me revamping some ideas from a older post i made in 2014 i will probably add more to this. feel free to suggest things to add to the currently exist ideas . i like constructive comments please give reas…

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## [Alien mod?](https://discourse.cataclysmdda.org/t/alien-mod/11353)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 2\
**Last updated:** [September 15, 2016, 7:52pm UTC](https://discourse.cataclysmdda.org/t/alien-mod/11353 "2016-09-15T19:52:29Z")

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What do you think about this idea? We have dinosaurs already so why don’t use aliens? Xenomorph-silent,very fast,good tracking,almost invisible in dark place. Natural born hunter

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## [Bandit not hostile](https://discourse.cataclysmdda.org/t/bandit-not-hostile/12523)

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**Author:** [@Sheb](https://discourse.cataclysmdda.org/u/Sheb)\
**Replies:** 4\
**Last updated:** [September 15, 2016, 6:45am UTC](https://discourse.cataclysmdda.org/t/bandit-not-hostile/12523 "2016-09-15T06:45:45Z")

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So I jumbled into a bandit camp, and they’re not doing much, just shilling and not answering my message. Now, that doesn’t seem to be WAD. Shouldn’t they be hostile? Is there a debug command to turn a NPC hostile ?

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## [Monsters with guns](https://discourse.cataclysmdda.org/t/monsters-with-guns/12213)

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**Author:** [@jmcoolguy](https://discourse.cataclysmdda.org/u/jmcoolguy)\
**Replies:** 5\
**Last updated:** [September 14, 2016, 7:38pm UTC](https://discourse.cataclysmdda.org/t/monsters-with-guns/12213 "2016-09-14T19:38:40Z")

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I’m trying to replace the zombie cops and zombie soldiers with living, non-zombie cops and soldiers, but they won’t fire their guns. Cops:\[spoiler\] “type” : “MONSTER”, “id” : “mon\_zombie\_cop”, “name”: “cop”, “spec…

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## [Multiple monster types in pack behavior?](https://discourse.cataclysmdda.org/t/multiple-monster-types-in-pack-behavior/12177)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 7\
**Last updated:** [September 14, 2016, 7:24pm UTC](https://discourse.cataclysmdda.org/t/multiple-monster-types-in-pack-behavior/12177 "2016-09-14T19:24:29Z")

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Is there a way to assign different monster types of the same faction to spawn in a pack?

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## [Drinking blood from other animals count as eating human flesh](https://discourse.cataclysmdda.org/t/drinking-blood-from-other-animals-count-as-eating-human-flesh/12528)

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**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 0\
**Last updated:** [September 14, 2016, 11:21am UTC](https://discourse.cataclysmdda.org/t/drinking-blood-from-other-animals-count-as-eating-human-flesh/12528 "2016-09-14T11:21:12Z")

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I was screwing around and decided to kill a horse and drink it’s blood for the glory of Satan but I noticed my morale is going down for eating human flesh…

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## [NPC Self-Terminates Upon Attempting to Reload Rifle](https://discourse.cataclysmdda.org/t/npc-self-terminates-upon-attempting-to-reload-rifle/12526)

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**Author:** [@LostHere](https://discourse.cataclysmdda.org/u/LostHere)\
**Replies:** 1\
**Last updated:** [September 14, 2016, 12:51am UTC](https://discourse.cataclysmdda.org/t/npc-self-terminates-upon-attempting-to-reload-rifle/12526 "2016-09-14T00:51:28Z")

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Exactly what it sounds like. Was doing a Lab start, picked up an NPC with a Ruger 10/22. Ran into a Zcientist, she shot him dead, tried to reload, and her head exploded. \[spoiler\]20:14:19.347 : src/npcmove.cpp:3037 \[voi…

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## [How to Make a Blacklist Mod?](https://discourse.cataclysmdda.org/t/how-to-make-a-blacklist-mod/12522)

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**Author:** [@LostHere](https://discourse.cataclysmdda.org/u/LostHere)\
**Replies:** 5\
**Last updated:** [September 14, 2016, 12:25am UTC](https://discourse.cataclysmdda.org/t/how-to-make-a-blacklist-mod/12522 "2016-09-14T00:25:12Z")

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So, after many a nightmarish starts of a certain Aberration spawning LITERALLY on the doorstep of my shelters, (and a major phobia of wasps and spiders) but not wanting to lose access to certain locations, I feel the nee…

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## [Savegame deletion when died](https://discourse.cataclysmdda.org/t/savegame-deletion-when-died/12489)

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**Author:** [@yello](https://discourse.cataclysmdda.org/u/yello)\
**Replies:** 15\
**Last updated:** [September 13, 2016, 4:43pm UTC](https://discourse.cataclysmdda.org/t/savegame-deletion-when-died/12489 "2016-09-13T16:43:22Z")

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Hi, I´m pretty new to this awesome piece of software art. So, I am progressing quite good, the learning curve is quite manageable but there is one thing bugging me really badly. Maybe it offends you guys idea of dying…

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## [Undo displaying volume in mL](https://discourse.cataclysmdda.org/t/undo-displaying-volume-in-ml/12517)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 2\
**Last updated:** [September 13, 2016, 3:34pm UTC](https://discourse.cataclysmdda.org/t/undo-displaying-volume-in-ml/12517 "2016-09-13T15:34:16Z")

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Can we please go back to displaying volume in arbitrary size units of about 250mL? I go to pick up a pile of my stuff and I see volume 10455/16099 and I have no idea how much that is or whether I have enough storage. My …

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## [Creating clothing that can not be taken off or dropped?](https://discourse.cataclysmdda.org/t/creating-clothing-that-can-not-be-taken-off-or-dropped/12296)

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**Author:** [@Eric](https://discourse.cataclysmdda.org/u/Eric)\
**Replies:** 8\
**Last updated:** [September 13, 2016, 2:23pm UTC](https://discourse.cataclysmdda.org/t/creating-clothing-that-can-not-be-taken-off-or-dropped/12296 "2016-09-13T14:23:09Z")

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I’m trying to mod in a piece of clothing that cannot be removed or dropped. I tried applying the “IRREMOVABLE” and “NO\_DROP” tags to them, but upon testing the character, the clothing could be both removed and dropped. H…

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## [Json tools](https://discourse.cataclysmdda.org/t/json-tools/12369)

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**Author:** [@deathnutts](https://discourse.cataclysmdda.org/u/deathnutts)\
**Replies:** 1\
**Last updated:** [September 13, 2016, 2:02pm UTC](https://discourse.cataclysmdda.org/t/json-tools/12369 "2016-09-13T14:02:24Z")

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so im looking for a way to esaly look at all the json files in my install and make a file with say all the items or all the cbms in my install to make making new profesions simpler any one have any ideas? i looked at the…

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## [Crash Via 18304-g6b4d4da](https://discourse.cataclysmdda.org/t/crash-via-18304-g6b4d4da/12521)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 0\
**Last updated:** [September 13, 2016, 1:38am UTC](https://discourse.cataclysmdda.org/t/crash-via-18304-g6b4d4da/12521 "2016-09-13T01:38:38Z")

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This is recurring across several worlds and despite me recompiling it. \[spoiler\] ┌─────┐ HEAD ||||\\ Pain 4 :expressionless: Str 10 │\>│\<└┬│ TORSO ||||| Dex 6 │\>│v^││ L ARM ||||| …

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## [Starting from scratch living off the land, and I've hit a snag. help?](https://discourse.cataclysmdda.org/t/starting-from-scratch-living-off-the-land-and-ive-hit-a-snag-help/12441)

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**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 13\
**Last updated:** [September 12, 2016, 9:40am UTC](https://discourse.cataclysmdda.org/t/starting-from-scratch-living-off-the-land-and-ive-hit-a-snag-help/12441 "2016-09-12T09:40:52Z")

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So i’m ruffing it in the woods going wildman style. I’ve even got to the point where I have a forge going, even got scrap from a hele crash, but I have hit a roadblock. Its a metal working chisel, and hammer. to make a …

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## [Which version of StatsThroughSkills should I use?](https://discourse.cataclysmdda.org/t/which-version-of-statsthroughskills-should-i-use/12515)

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**Author:** [@Garfink](https://discourse.cataclysmdda.org/u/Garfink)\
**Replies:** 1\
**Last updated:** [September 12, 2016, 6:01am UTC](https://discourse.cataclysmdda.org/t/which-version-of-statsthroughskills-should-i-use/12515 "2016-09-12T06:01:15Z")

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What is the difference between version 1,2,3 and 4? Which version is the best to use and why? Will these cause issues with NPCs?

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## [What are the Differences between a duster and trenchcoat?](https://discourse.cataclysmdda.org/t/what-are-the-differences-between-a-duster-and-trenchcoat/12511)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 6\
**Last updated:** [September 11, 2016, 11:44pm UTC](https://discourse.cataclysmdda.org/t/what-are-the-differences-between-a-duster-and-trenchcoat/12511 "2016-09-11T23:44:33Z")

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Functionally, why do we have these two items? And, the only difference I can see is that leather dusters are 2 encumbrance less than trenchcoats. why? Does anybody even use the trenchcoat? Does it even make sense tha…

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## [Encumbrance display bug in clothes layering menu in builds 5468 & 5469](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-in-clothes-layering-menu-in-builds-5468-5469/12512)

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**Author:** [@Garfink](https://discourse.cataclysmdda.org/u/Garfink)\
**Replies:** 0\
**Last updated:** [September 11, 2016, 7:31pm UTC](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-in-clothes-layering-menu-in-builds-5468-5469/12512 "2016-09-11T19:31:00Z")

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In the latest builds 5468 and 5469, I have noticed that it introduced encumbrance volume in “ml” instead of what it was before. Totally unnecessary and confusing btw! The numbers are huge. Maybe have it in Litres inst…

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## ["connects\_to": "WATER"](https://discourse.cataclysmdda.org/t/connects-to-water/12025)

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**Author:** [@Kedryn](https://discourse.cataclysmdda.org/u/Kedryn)\
**Replies:** 6\
**Last updated:** [September 11, 2016, 8:45am UTC](https://discourse.cataclysmdda.org/t/connects-to-water/12025 "2016-09-11T08:45:37Z")

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Humble suggestion, not really important. Like the “connects\_to”: “WOODFENCE”, so that shallow water could graphically ‘connect’ to deep water (but not really vice versa) using the AUTOWALL\_SYMBOL, or something smiliar…

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## [Where are the dead drugdealers? Also anyone encountered Yuggs so far?](https://discourse.cataclysmdda.org/t/where-are-the-dead-drugdealers-also-anyone-encountered-yuggs-so-far/12490)

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**Author:** [@EldritchSigma](https://discourse.cataclysmdda.org/u/EldritchSigma)\
**Replies:** 13\
**Last updated:** [September 10, 2016, 2:23am UTC](https://discourse.cataclysmdda.org/t/where-are-the-dead-drugdealers-also-anyone-encountered-yuggs-so-far/12490 "2016-09-10T02:23:17Z")

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So after I have played through multiple characters I must say that I have never encountered the dead drugdealers from earlier versions. You know… those dead human bodies carrying cocaine. I tend to use that in a pinch to…

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## [The NPC hands you](https://discourse.cataclysmdda.org/t/the-npc-hands-you/10647)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 13\
**Last updated:** [September 10, 2016, 2:12am UTC](https://discourse.cataclysmdda.org/t/the-npc-hands-you/10647 "2016-09-10T02:12:14Z")

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\[spoiler\]\[image\]\[/spoiler\]

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## [Gas Mask and NBC suit rework](https://discourse.cataclysmdda.org/t/gas-mask-and-nbc-suit-rework/11042)

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**Author:** [@Kurchie](https://discourse.cataclysmdda.org/u/Kurchie)\
**Replies:** 22\
**Last updated:** [September 8, 2016, 10:51pm UTC](https://discourse.cataclysmdda.org/t/gas-mask-and-nbc-suit-rework/11042 "2016-09-08T22:51:17Z")

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I’ve been planning on a series of mods adding gas masks that will require filters to work, as well as some miscellaneous stuff, like CBRN kits and chemical suits. Currently I have a semi-working version, but I am having…

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