# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=261

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 262

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## [cataclysmdda-0.C-5702 graphical - folding stock and shoulder strap not working](https://discourse.cataclysmdda.org/t/cataclysmdda-0-c-5702-graphical-folding-stock-and-shoulder-strap-not-working/12719)

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**Author:** [@DooMJake](https://discourse.cataclysmdda.org/u/DooMJake)\
**Replies:** 1\
**Last updated:** [October 14, 2016, 1:10am UTC](https://discourse.cataclysmdda.org/t/cataclysmdda-0-c-5702-graphical-folding-stock-and-shoulder-strap-not-working/12719 "2016-10-14T01:10:09Z")

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As the title - In version cataclysmdda-0.C-5649 I think both were working but now the folding stock doesn’t reduce volume and a gun with attached strap can’t be worn.

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## [Disarming Shotgun Trap Bug? / Sawn Off Shotgun Bug? ( Experimental 5683 )](https://discourse.cataclysmdda.org/t/disarming-shotgun-trap-bug-sawn-off-shotgun-bug-experimental-5683/12715)

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**Author:** [@KiBoy](https://discourse.cataclysmdda.org/u/KiBoy)\
**Replies:** 4\
**Last updated:** [October 13, 2016, 11:18pm UTC](https://discourse.cataclysmdda.org/t/disarming-shotgun-trap-bug-sawn-off-shotgun-bug-experimental-5683/12715 "2016-10-13T23:18:23Z")

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I’ve went to a survivor house ( the one with boarded up windows ) and decided to disarm the 2 shotgun traps that were there. I failed both times, and I almost died due to torso hits. However, once I disarmed them, both…

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## [0.C-19178-gb4ddf52 (tiles) Modded bows bugged to need extra reload step](https://discourse.cataclysmdda.org/t/0-c-19178-gb4ddf52-tiles-modded-bows-bugged-to-need-extra-reload-step/12717)

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**Author:** [@billygg](https://discourse.cataclysmdda.org/u/billygg)\
**Replies:** 0\
**Last updated:** [October 13, 2016, 5:04am UTC](https://discourse.cataclysmdda.org/t/0-c-19178-gb4ddf52-tiles-modded-bows-bugged-to-need-extra-reload-step/12717 "2016-10-13T05:04:59Z")

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Going from 5691 to 5696, my reflex recurve bow with 4 mods started prompting me to reload when I press F to fire, making shooting it a two step process. I tried other bows and they had the normal firing behavior, but whe…

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## [Fitting music for Cataclysm](https://discourse.cataclysmdda.org/t/fitting-music-for-cataclysm/9765)

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**Author:** [@wubblemeister](https://discourse.cataclysmdda.org/u/wubblemeister)\
**Replies:** 62\
**Last updated:** [October 12, 2016, 10:24pm UTC](https://discourse.cataclysmdda.org/t/fitting-music-for-cataclysm/9765 "2016-10-12T22:24:47Z")

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Hey guys! What are the most apocalyptic-sounding tracks you like to play while playing Cataclysm? I highly suggest any movie soundtrack by Trent Reznor and Atticus Ross. Girl With The Dragon Tattoo and The Social Networ…

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## [Love MREs](https://discourse.cataclysmdda.org/t/love-mres/12699)

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**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 4\
**Last updated:** [October 12, 2016, 4:11pm UTC](https://discourse.cataclysmdda.org/t/love-mres/12699 "2016-10-12T16:11:31Z")

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just saying , i love the things like MREs and the new survival in a can , where you disassemble something and you get shit like that , would love to expand that system by adding things like weapon crates and more food th…

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## [Question about Food](https://discourse.cataclysmdda.org/t/question-about-food/12713)

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**Author:** [@Ember](https://discourse.cataclysmdda.org/u/Ember)\
**Replies:** 1\
**Last updated:** [October 12, 2016, 6:58am UTC](https://discourse.cataclysmdda.org/t/question-about-food/12713 "2016-10-12T06:58:29Z")

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Is it normal that it takes two or 3 cooked meat to get from hungry to full? or is this something caused by the carnivore mutation i got?

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## [(Suggestion/Rebalance) Implement Substitution](https://discourse.cataclysmdda.org/t/suggestion-rebalance-implement-substitution/12675)

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**Author:** [@DaliTimelord](https://discourse.cataclysmdda.org/u/DaliTimelord)\
**Replies:** 2\
**Last updated:** [October 12, 2016, 2:44am UTC](https://discourse.cataclysmdda.org/t/suggestion-rebalance-implement-substitution/12675 "2016-10-12T02:44:42Z")

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Copy-pasting from my entry on Github for more brains, any feedback is welcome. Edit: Added more stuff to In Action. \[center\]Status and Uncertainty of the Future\[/center\] A mechanic is usually limited by his tools. Too…

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## [How long would it take to find all the bionics?](https://discourse.cataclysmdda.org/t/how-long-would-it-take-to-find-all-the-bionics/12709)

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**Author:** [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)\
**Replies:** 4\
**Last updated:** [October 12, 2016, 1:40am UTC](https://discourse.cataclysmdda.org/t/how-long-would-it-take-to-find-all-the-bionics/12709 "2016-10-12T01:40:36Z")

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I was sitting here wondering what it would take to find all of the cbms in the game when I found this article: https://en.wikipedia.org/wiki/Coupon\_collector%27s\_problem So let’s say there are 82 bionics, excluding pow…

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## [Did I accidentally kill off the herd?(Possible Spoiler about Triffid)](https://discourse.cataclysmdda.org/t/did-i-accidentally-kill-off-the-herd-possible-spoiler-about-triffid/12704)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 10\
**Last updated:** [October 12, 2016, 12:47am UTC](https://discourse.cataclysmdda.org/t/did-i-accidentally-kill-off-the-herd-possible-spoiler-about-triffid/12704 "2016-10-12T00:47:00Z")

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I camped in a town near a triffid grove. They produce vegetable, oil, and thread. Today I went down into the tree house to investigate further. I slashed through a handful of various triffids very quickly, and entered a…

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## [Grime and punishment (...for vehicles)](https://discourse.cataclysmdda.org/t/grime-and-punishment-for-vehicles/12530)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 24\
**Last updated:** [October 11, 2016, 9:37pm UTC](https://discourse.cataclysmdda.org/t/grime-and-punishment-for-vehicles/12530 "2016-10-11T21:37:41Z")

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All the talk about filth the other day got me thinking about cars. I just think having your car come in contact with zombies should not be a clean affair, but a messy one. Possibly very messy. Zombies pounding a car shou…

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## [Drunk driving?](https://discourse.cataclysmdda.org/t/drunk-driving/12710)

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**Author:** [@man-teiv](https://discourse.cataclysmdda.org/u/man-teiv)\
**Replies:** 1\
**Last updated:** [October 11, 2016, 9:54am UTC](https://discourse.cataclysmdda.org/t/drunk-driving/12710 "2016-10-11T09:54:39Z")

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Sorry if this has already been suggested, I still haven’t figured out how to use the search feature (the results are absolutely random). I was thinking it’d be cool to add a drunk driving feature. Absolutely annoying, y…

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## [(0.C-19136) Vehicle names not appearing](https://discourse.cataclysmdda.org/t/0-c-19136-vehicle-names-not-appearing/12707)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 0\
**Last updated:** [October 11, 2016, 3:11am UTC](https://discourse.cataclysmdda.org/t/0-c-19136-vehicle-names-not-appearing/12707 "2016-10-11T03:11:28Z")

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When examining vehicles with e, no name appears for stock vehicles. Pressing e to rename and then cancelling without changing the name causes the proper name to reappear.

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## [(0.C-19136) Kill Zombie Mom mission not completing upon target death](https://discourse.cataclysmdda.org/t/0-c-19136-kill-zombie-mom-mission-not-completing-upon-target-death/12706)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 0\
**Last updated:** [October 11, 2016, 3:01am UTC](https://discourse.cataclysmdda.org/t/0-c-19136-kill-zombie-mom-mission-not-completing-upon-target-death/12706 "2016-10-11T03:01:22Z")

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Killing the named zombie does not resolve the mission, leaving it uncompletable.

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## [Permadeath-be-gone. Let's talk about enabling respawning](https://discourse.cataclysmdda.org/t/permadeath-be-gone-lets-talk-about-enabling-respawning/12503)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 29\
**Last updated:** [October 10, 2016, 11:41pm UTC](https://discourse.cataclysmdda.org/t/permadeath-be-gone-lets-talk-about-enabling-respawning/12503 "2016-10-10T23:41:21Z")

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Fallout Tactics had this fun thing called Tough Guy mode. You could save only between missions, as opposed to being able to save at any time, but you gained double XP(!). Sounds like a balancebreaker but it really wasn’t…

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## [Jacqueshammer has no disassembly option](https://discourse.cataclysmdda.org/t/jacqueshammer-has-no-disassembly-option/12677)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 3\
**Last updated:** [October 10, 2016, 6:59pm UTC](https://discourse.cataclysmdda.org/t/jacqueshammer-has-no-disassembly-option/12677 "2016-10-10T18:59:10Z")

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The jacqueshammer (from the crazy cataclysm mod these days apparently) lacks a disassembly recipe, unlike the regular jackhammer (and the electric one). From what I understand, the jacqueshammer is supposed to be identic…

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## [Mixed Ammo Mags?](https://discourse.cataclysmdda.org/t/mixed-ammo-mags/12665)

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**Author:** [@PlasmaChroma](https://discourse.cataclysmdda.org/u/PlasmaChroma)\
**Replies:** 7\
**Last updated:** [October 10, 2016, 9:13am UTC](https://discourse.cataclysmdda.org/t/mixed-ammo-mags/12665 "2016-10-10T09:13:18Z")

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If this has already been discussed I’m sorry, I don’t know the history behind the debate on adding ammo magazines to the game. Has there been any thoughts on adding mixed ammo capability to magazines? Meaning I can loa…

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## [Wetness and consequences](https://discourse.cataclysmdda.org/t/wetness-and-consequences/12688)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 10\
**Last updated:** [October 9, 2016, 7:49pm UTC](https://discourse.cataclysmdda.org/t/wetness-and-consequences/12688 "2016-10-09T19:49:38Z")

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Wet clothes could either slow down the character, OR cause more fatigue while the character runs or fights. Tie drying speed (wetness reduction) to air humidity. Slower reduction of wetness when the humidity is high, fa…

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## [Salt water](https://discourse.cataclysmdda.org/t/salt-water/12696)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 4\
**Last updated:** [October 9, 2016, 6:46pm UTC](https://discourse.cataclysmdda.org/t/salt-water/12696 "2016-10-09T18:46:46Z")

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I remember being able to go to a swamp or something and taking a bunch of salt water to boil to clean water. Is this something that can’t be done now? Or was it even a thing that could be done in the first place?

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## [Fish in classic zombie mode](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 2\
**Last updated:** [October 9, 2016, 6:44pm UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686 "2016-10-09T18:44:00Z")

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Sorry if this is in the wrong section. Currently, I’ve noticed over the generation of many worlds that the “classic zombies” setting in options actually turns off the spawn of fish in bodies of water, meaning they don’t …

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## [Help! My NPC is bleading to death!](https://discourse.cataclysmdda.org/t/help-my-npc-is-bleading-to-death/12695)

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**Author:** [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)\
**Replies:** 4\
**Last updated:** [October 9, 2016, 12:38pm UTC](https://discourse.cataclysmdda.org/t/help-my-npc-is-bleading-to-death/12695 "2016-10-09T12:38:50Z")

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I just got the latest code from git. Building on linux with this: make -j4 RELEASE=1 TILES=1 SOUND=0 LUA=1 I examine the wounds on my NPC and they have a bleading torso. I press “2” to select the bleading torso. Nothing…

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## [Items can't be picked up individually. (Ver. 5647)](https://discourse.cataclysmdda.org/t/items-cant-be-picked-up-individually-ver-5647/12687)

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**Author:** [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Replies:** 3\
**Last updated:** [October 9, 2016, 9:07am UTC](https://discourse.cataclysmdda.org/t/items-cant-be-picked-up-individually-ver-5647/12687 "2016-10-09T09:07:23Z")

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Exactly what it says on the tin. Examining a pile of rags for example shows: -23 rags Rather than -rag -rag -rag -rag etc. On a completely (maybe) unrelated note, I also can’t make pebbles despite having 6 rocks …

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## [Vehicle construction with wooden frame is bugged](https://discourse.cataclysmdda.org/t/vehicle-construction-with-wooden-frame-is-bugged/12685)

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**Author:** [@Deez\_Nutz](https://discourse.cataclysmdda.org/u/Deez_Nutz)\
**Replies:** 2\
**Last updated:** [October 9, 2016, 6:08am UTC](https://discourse.cataclysmdda.org/t/vehicle-construction-with-wooden-frame-is-bugged/12685 "2016-10-09T06:08:16Z")

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When trying to start vehicle construction with a wooden frame I get the error message, “attempted a recipe with no available components!” Then I hit space and my wooden frame is gone but it didn’t start the vehicle. Grap…

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## [Whitelist mod?](https://discourse.cataclysmdda.org/t/whitelist-mod/12691)

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**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 0\
**Last updated:** [October 9, 2016, 5:44am UTC](https://discourse.cataclysmdda.org/t/whitelist-mod/12691 "2016-10-09T05:44:25Z")

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I used to play on older experimentals but since I update my game, my whitelist mod stopped working. When I launch the game, the screen is black with no error messages.When I remove the mod, the game work fine. My whiteli…

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## [Blank Slate?](https://discourse.cataclysmdda.org/t/blank-slate/12690)

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**Author:** [@The13thRonin](https://discourse.cataclysmdda.org/u/The13thRonin)\
**Replies:** 1\
**Last updated:** [October 9, 2016, 3:52am UTC](https://discourse.cataclysmdda.org/t/blank-slate/12690 "2016-10-09T03:52:55Z")

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I’m looking for a way to remove all current objects, creatures and buildings from the game. So that if I generate a world I load up in an empty (apart from the biomes) world. I’d like to do a total conversion and I’d lik…

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## [Night Vision Bug in Experimentals](https://discourse.cataclysmdda.org/t/night-vision-bug-in-experimentals/12667)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 4\
**Last updated:** [October 7, 2016, 5:22pm UTC](https://discourse.cataclysmdda.org/t/night-vision-bug-in-experimentals/12667 "2016-10-07T17:22:40Z")

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So… has night vision intentionally been changed to be as good as full night vision? Because right now, picking night vision in experimentals causes you to be able to see better than if you’re wearing NV goggles… and if y…

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## [Small looking tents deconstruct into large tents (Campsites)](https://discourse.cataclysmdda.org/t/small-looking-tents-deconstruct-into-large-tents-campsites/12666)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 1\
**Last updated:** [October 7, 2016, 4:03pm UTC](https://discourse.cataclysmdda.org/t/small-looking-tents-deconstruct-into-large-tents-campsites/12666 "2016-10-07T16:03:04Z")

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Not sure if this is working as intended but I tought I might call it to attention.

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## [Can someone tell me if it's safe to turn on the NPCs in this game?](https://discourse.cataclysmdda.org/t/can-someone-tell-me-if-its-safe-to-turn-on-the-npcs-in-this-game/12679)

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**Author:** [@ryan7251](https://discourse.cataclysmdda.org/u/ryan7251)\
**Replies:** 6\
**Last updated:** [October 7, 2016, 3:58pm UTC](https://discourse.cataclysmdda.org/t/can-someone-tell-me-if-its-safe-to-turn-on-the-npcs-in-this-game/12679 "2016-10-07T15:58:31Z")

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OK so it really bugs me that i don’t think you can sell things without NPCs so i was thinking about turning them on…or if someone knows a mod that just adds people the buy and sell things that would also be nice :slight\_…

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## [Best mods for items and buildings?](https://discourse.cataclysmdda.org/t/best-mods-for-items-and-buildings/12681)

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**Author:** [@ryan7251](https://discourse.cataclysmdda.org/u/ryan7251)\
**Replies:** 1\
**Last updated:** [October 7, 2016, 3:27pm UTC](https://discourse.cataclysmdda.org/t/best-mods-for-items-and-buildings/12681 "2016-10-07T15:27:19Z")

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I want to add more “stuff” to my game so really anything that adds a lot of stuff is cool give my melee give me bows hell give me toilets with poop in them sometimes!

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## [Dat farming](https://discourse.cataclysmdda.org/t/dat-farming/12634)

<div class="topic-metadata">

**Author:** [@martinuzz](https://discourse.cataclysmdda.org/u/martinuzz)\
**Replies:** 16\
**Last updated:** [October 7, 2016, 6:29am UTC](https://discourse.cataclysmdda.org/t/dat-farming/12634 "2016-10-07T06:29:08Z")

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Farming really is OP. One season of growing just a few hand tilled plots gave me more cereals and weed than my character can possibly hope to live long enough for to ever use up. 240 marijuana from 3 plots hahaha. On t…

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## [The recipe rework has had some (possibly) unintended side effects](https://discourse.cataclysmdda.org/t/the-recipe-rework-has-had-some-possibly-unintended-side-effects/12624)

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**Author:** [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Replies:** 8\
**Last updated:** [October 4, 2016, 6:22pm UTC](https://discourse.cataclysmdda.org/t/the-recipe-rework-has-had-some-possibly-unintended-side-effects/12624 "2016-10-04T18:22:54Z")

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The chief one being the fact that every new character I make automatically knows every recipe in the game without reading any books. Is this intentional? On version 5598.

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