# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=253

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 254

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## [Surviving The Cataclysm: The Live Action Film](https://discourse.cataclysmdda.org/t/surviving-the-cataclysm-the-live-action-film/4461)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 14\
**Last updated:** [November 29, 2016, 4:03am UTC](https://discourse.cataclysmdda.org/t/surviving-the-cataclysm-the-live-action-film/4461 "2016-11-29T04:03:10Z")

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As requested, I’m making a forum sticky with a link to this. https://www.youtube.com/watch?v=iC8dlT7SFa0&noredirect=1 I made a move, starring my. Lot’s of awesome people helped, and ragewaffles made it awesome with spe…

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## [Tank drones are bullshit](https://discourse.cataclysmdda.org/t/tank-drones-are-bullshit/13019)

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**Author:** [@leland](https://discourse.cataclysmdda.org/u/leland)\
**Replies:** 23\
**Last updated:** [November 29, 2016, 3:26am UTC](https://discourse.cataclysmdda.org/t/tank-drones-are-bullshit/13019 "2016-11-29T03:26:48Z")

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Finally got somewhere in my game. Befriended an NPC with a great gun and excellent stats, had some decent weapons myself, and then I stumbled across a survivor’s bunker out in the middle of some woods. Had entire tanks f…

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## [Website design/dev work](https://discourse.cataclysmdda.org/t/website-design-dev-work/13026)

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**Author:** [@leland](https://discourse.cataclysmdda.org/u/leland)\
**Replies:** 7\
**Last updated:** [November 29, 2016, 2:56am UTC](https://discourse.cataclysmdda.org/t/website-design-dev-work/13026 "2016-11-29T02:56:56Z")

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May not be the right place to put this – I’m a web developer, and am trying to find who to contact about lending a helping hand to the CDDA website’s design and code. I’ve got quite a few ideas on ways I could contribut…

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## [20+ minutes to remove jumper cable?](https://discourse.cataclysmdda.org/t/20-minutes-to-remove-jumper-cable/13038)

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**Author:** [@Shadow86](https://discourse.cataclysmdda.org/u/Shadow86)\
**Replies:** 2\
**Last updated:** [November 29, 2016, 2:41am UTC](https://discourse.cataclysmdda.org/t/20-minutes-to-remove-jumper-cable/13038 "2016-11-29T02:41:45Z")

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So it’s very fast to connect two vehicles with a jumper cable, but rem’o’ving one end takes over 20 minutes! I’m pretty sure this isn’t intended behaviour, especially given how something like removing a car battery take…

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## [\[SPOILERS\] The Necropolis, the Vault, and You!](https://discourse.cataclysmdda.org/t/spoilers-the-necropolis-the-vault-and-you/9429)

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**Author:** [@Mr\_Badman](https://discourse.cataclysmdda.org/u/Mr_Badman)\
**Replies:** 14\
**Last updated:** [November 29, 2016, 2:10am UTC](https://discourse.cataclysmdda.org/t/spoilers-the-necropolis-the-vault-and-you/9429 "2016-11-29T02:10:30Z")

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So right now, I’m doing an on-going investigation of what Necropolis and what the vault is~ For those of you who don’t like to explore on your own: Unite! For I am compiling a detailed list of the entire area, but curre…

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## [Some questions on NPCs](https://discourse.cataclysmdda.org/t/some-questions-on-npcs/13040)

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**Author:** [@CK\_Kirbi](https://discourse.cataclysmdda.org/u/CK_Kirbi)\
**Replies:** 2\
**Last updated:** [November 28, 2016, 11:48pm UTC](https://discourse.cataclysmdda.org/t/some-questions-on-npcs/13040 "2016-11-28T23:48:11Z")

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So, being one of those players who actually likes the weird NPCs with all of their quirks and questionable usefulness to sustenance drain ratio, I’m hoping you guys might be able to answer a pair of queries for me regard…

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## [Excessive Reload Time - Chemical Thrower](https://discourse.cataclysmdda.org/t/excessive-reload-time-chemical-thrower/13020)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 4\
**Last updated:** [November 28, 2016, 11:47pm UTC](https://discourse.cataclysmdda.org/t/excessive-reload-time-chemical-thrower/13020 "2016-11-28T23:47:27Z")

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I made a chemical thrower, because chemical warfare is fun. I went through the trouble of making some toxic gas for it. Then I reload it. 11 hours later, I’m done reloading. I feel this is somewhat excessive. It’s not …

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## [Learning the codebase](https://discourse.cataclysmdda.org/t/learning-the-codebase/13039)

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**Author:** [@DanielPBak](https://discourse.cataclysmdda.org/u/DanielPBak)\
**Replies:** 4\
**Last updated:** [November 28, 2016, 10:51pm UTC](https://discourse.cataclysmdda.org/t/learning-the-codebase/13039 "2016-11-28T22:51:18Z")

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Hi guys, I’m a CS student who hasn’t participated in a large-scale project before, and I find the CDDA codebase quite intimidating. Do you guys have any tips or strategies about the more important portions of the codeba…

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## [Request to Community: Description of the latest features for the built-in Help](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900)

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**Author:** [@illi-kun](https://discourse.cataclysmdda.org/u/illi-kun)\
**Replies:** 13\
**Last updated:** [November 28, 2016, 9:22am UTC](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900 "2016-11-28T09:22:26Z")

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As stated in Issue #16734, we need to update in-game Help sections about the recently added features: magazines; vitamins; aiming system; other important changes not described in Help sections. It’s really easy to upd…

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## [NPCs won't fire\\shoot at zombie children](https://discourse.cataclysmdda.org/t/npcs-wont-fire-shoot-at-zombie-children/13031)

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**Author:** [@Olith](https://discourse.cataclysmdda.org/u/Olith)\
**Replies:** 1\
**Last updated:** [November 28, 2016, 8:11am UTC](https://discourse.cataclysmdda.org/t/npcs-wont-fire-shoot-at-zombie-children/13031 "2016-11-28T08:11:49Z")

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I’ve tested this in the most recent version: 0.C-19954-g46467ec This can be repeated by simply getting a NPC to equip a ranged weapon and having a zombie child come into range. Even if you set the NPC’s marksman/rifle s…

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## [Zombie Camouflage](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016)

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**Author:** [@Noctum](https://discourse.cataclysmdda.org/u/Noctum)\
**Replies:** 9\
**Last updated:** [November 28, 2016, 4:08am UTC](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016 "2016-11-28T04:08:37Z")

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Take a note from the Walking Dead’s Whisperer faction and be able to skin the dead and wear said skin? Probably with a high Survival skill would unlock the recipe. Now obviously anything non-zed would be hostile, and zo…

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## [Misadventures in compiling](https://discourse.cataclysmdda.org/t/misadventures-in-compiling/12647)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 6\
**Last updated:** [November 28, 2016, 2:55am UTC](https://discourse.cataclysmdda.org/t/misadventures-in-compiling/12647 "2016-11-28T02:55:25Z")

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After checking both the guide on this subforum (which is now outdated) as well as COMPILING.md in the game’s source code, I’ve made a bit of progress towards building Cataclysm successfully, but I’ve run into a roadblock…

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## [Loot piles too big with chance of item collection](https://discourse.cataclysmdda.org/t/loot-piles-too-big-with-chance-of-item-collection/12999)

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**Author:** [@egomassive](https://discourse.cataclysmdda.org/u/egomassive)\
**Replies:** 10\
**Last updated:** [November 27, 2016, 11:35pm UTC](https://discourse.cataclysmdda.org/t/loot-piles-too-big-with-chance-of-item-collection/12999 "2016-11-27T23:35:53Z")

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I wanted stacks of items to appear with a single declaration on my json map character. So in the terrain json I put "items": { "z": { "item": "jacket\_stack", "chance": 80 } } Then in a items\_groups…

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## [Weapons sound effects](https://discourse.cataclysmdda.org/t/weapons-sound-effects/13029)

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**Author:** [@Charlesilv4](https://discourse.cataclysmdda.org/u/Charlesilv4)\
**Replies:** 0\
**Last updated:** [November 27, 2016, 11:14pm UTC](https://discourse.cataclysmdda.org/t/weapons-sound-effects/13029 "2016-11-27T23:14:34Z")

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Some examples are below. Burst fire; http://vocaroo.com/i/s1nEy5u48O3l Single fire; http://vocaroo.com/i/s0faFKzcr1Ye All of these sounds were taken from military battlefields for more accuracy. They where taken by th…

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## [Survivor screwdriver](https://discourse.cataclysmdda.org/t/survivor-screwdriver/13028)

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**Author:** [@proxiehunter](https://discourse.cataclysmdda.org/u/proxiehunter)\
**Replies:** 0\
**Last updated:** [November 27, 2016, 11:02pm UTC](https://discourse.cataclysmdda.org/t/survivor-screwdriver/13028 "2016-11-27T23:02:55Z")

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After discussion of removing the duct tape requirement to create a screwdriver in this thread I worked up a quick and simple mod to make a screwdriver using a rag, string, sinew, thread, or plant fiber for the handle (or…

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## [Need Help on the C++ code](https://discourse.cataclysmdda.org/t/need-help-on-the-c-code/13027)

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**Author:** [@bennettdrill](https://discourse.cataclysmdda.org/u/bennettdrill)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 10:39pm UTC](https://discourse.cataclysmdda.org/t/need-help-on-the-c-code/13027 "2016-11-27T22:39:17Z")

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So I’m trying to make a monster similar to the ratking, but for insects. (background info down here, forum wouldn’t let me put in a spoiler, so just scroll down to the line) So I downloaded code::blocks and started doi…

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## [Unrecognized JSON object(a bug regarding the mod dda)](https://discourse.cataclysmdda.org/t/unrecognized-json-object-a-bug-regarding-the-mod-dda/13024)

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**Author:** [@jjr](https://discourse.cataclysmdda.org/u/jjr)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 3:29pm UTC](https://discourse.cataclysmdda.org/t/unrecognized-json-object-a-bug-regarding-the-mod-dda/13024 "2016-11-27T15:29:33Z")

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0.C g0b1f421 SDL Win7 \[image\] After showing the error, the game returns to the main menu so that I can never start playing. The following is found in debug.log: 21:6:2.537 : src/main\_menu.cpp:793 \[bool main\_menu::n…

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## [This might be stupid, but](https://discourse.cataclysmdda.org/t/this-might-be-stupid-but/13014)

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**Author:** [@Over](https://discourse.cataclysmdda.org/u/Over)\
**Replies:** 9\
**Last updated:** [November 27, 2016, 1:51pm UTC](https://discourse.cataclysmdda.org/t/this-might-be-stupid-but/13014 "2016-11-27T13:51:01Z")

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In this screen: \[image\] I don’t know how to go from the mod selection tab to the world generation tab. I’ve pressed all keys in my keybord and nothing. TAB cycles between “Default”, “Blacklist” and “Balance”, Left and…

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## [NPC behavior 'attack without moving' is buggy](https://discourse.cataclysmdda.org/t/npc-behavior-attack-without-moving-is-buggy/13004)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 4\
**Last updated:** [November 27, 2016, 12:13pm UTC](https://discourse.cataclysmdda.org/t/npc-behavior-attack-without-moving-is-buggy/13004 "2016-11-27T12:13:59Z")

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This behavior makes the NPC behave as in ‘attack any enemy’ instead, from what I see. The NPC definitively moves toward the enemies and don’t stay put, which is the intent of the behavior. Hopefully a simple fix?

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## [Mugling is unfit to be a developer](https://discourse.cataclysmdda.org/t/mugling-is-unfit-to-be-a-developer/13011)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 47\
**Last updated:** [November 27, 2016, 11:28am UTC](https://discourse.cataclysmdda.org/t/mugling-is-unfit-to-be-a-developer/13011 "2016-11-27T11:28:13Z")

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Archived as screenshots because I genuinely do not trust Mugling not to delete my posts there. This is from a PR by another contributor (https://github.com/CleverRaven/Cataclysm-DDA/pull/19247) who was porting fixes fro…

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## [Tanning/Curing/Pelt Guide](https://discourse.cataclysmdda.org/t/tanning-curing-pelt-guide/13010)

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**Author:** [@Cairraige](https://discourse.cataclysmdda.org/u/Cairraige)\
**Replies:** 3\
**Last updated:** [November 27, 2016, 10:39am UTC](https://discourse.cataclysmdda.org/t/tanning-curing-pelt-guide/13010 "2016-11-27T10:39:39Z")

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Looking for what to do from skinning the animal to the final product. I have looked around and i cant find anything that explicitly explains all the steps.

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## [Adding a tree that can be harvested year round](https://discourse.cataclysmdda.org/t/adding-a-tree-that-can-be-harvested-year-round/12281)

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**Author:** [@Lazy\_lizard](https://discourse.cataclysmdda.org/u/Lazy_lizard)\
**Replies:** 3\
**Last updated:** [November 27, 2016, 7:24am UTC](https://discourse.cataclysmdda.org/t/adding-a-tree-that-can-be-harvested-year-round/12281 "2016-11-27T07:24:01Z")

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I’m trying to add juniper trees, which near as I can tell have berries in varying stages of ripeness year round, but omitting harvest\_season in the terrains json definition seems to default to autumn. \[ { "t…

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## [Spider Silk Armor](https://discourse.cataclysmdda.org/t/spider-silk-armor/13006)

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**Author:** [@Rot](https://discourse.cataclysmdda.org/u/Rot)\
**Replies:** 17\
**Last updated:** [November 27, 2016, 7:02am UTC](https://discourse.cataclysmdda.org/t/spider-silk-armor/13006 "2016-11-27T07:02:49Z")

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I was foraging through the forests earlier and saw a large spider nest. And I wondered. “Why can’t I harvest this and make something useful?” Then it hit me. We should be able to harvest the webs of spiders and make th…

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## [The disconnect between vehicle part names](https://discourse.cataclysmdda.org/t/the-disconnect-between-vehicle-part-names/12989)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 4:01am UTC](https://discourse.cataclysmdda.org/t/the-disconnect-between-vehicle-part-names/12989 "2016-11-27T04:01:54Z")

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This is just me trying to brainstorm a tricky issue… Don’t take these suggestions too seriously. There’s a difference between a sheet metal and a quarterpanel… except there isn’t. But they still carry different names. T…

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## [Latest experimentals crashing quite often](https://discourse.cataclysmdda.org/t/latest-experimentals-crashing-quite-often/13009)

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**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 1:57am UTC](https://discourse.cataclysmdda.org/t/latest-experimentals-crashing-quite-often/13009 "2016-11-27T01:57:01Z")

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Came back to the game after a few months away, to find that experimentals are crashing once every couple of hours of play, just straight to desktop, no error. Am I alone in this as for me this is the first time in my me…

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## [Bleeding, blood types, blood recovery and scars](https://discourse.cataclysmdda.org/t/bleeding-blood-types-blood-recovery-and-scars/12901)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 7\
**Last updated:** [November 27, 2016, 1:55am UTC](https://discourse.cataclysmdda.org/t/bleeding-blood-types-blood-recovery-and-scars/12901 "2016-11-27T01:55:51Z")

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I just read the “passive regen” thread and that got me thinking. There are several flaws and omissions in the current injury system. One such IMO is bleeding. You can on a rare occasion sustain a severe bleeding wound bu…

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## [Honey Generation](https://discourse.cataclysmdda.org/t/honey-generation/12982)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 10\
**Last updated:** [November 26, 2016, 7:38am UTC](https://discourse.cataclysmdda.org/t/honey-generation/12982 "2016-11-26T07:38:31Z")

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It’s come to my attention that honey is pretty useful. There are a lot of uses for food and such that a survivor would enjoy. There’s also health benefits. Honey is also delicious. However, as I thought about it, I must…

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## [Extended Buildings (V1.0) - BAD MOON RISING](https://discourse.cataclysmdda.org/t/extended-buildings-v1-0-bad-moon-rising/8104)

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**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 23\
**Last updated:** [November 26, 2016, 3:38am UTC](https://discourse.cataclysmdda.org/t/extended-buildings-v1-0-bad-moon-rising/8104 "2016-11-26T03:38:16Z")

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EXTENDED BUILDINGS Basically, I’ve just been adding some custom buildings to the mapgen. VFW Hall \>(Green Outline) Daycare Center \> Thrift Store \> Pet Supply Store \> Storage Units (3x1) M Baseball Field (2x2) # R…

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## [Binding key to bionics - where i goes wrong?](https://discourse.cataclysmdda.org/t/binding-key-to-bionics-where-i-goes-wrong/13007)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 0\
**Last updated:** [November 25, 2016, 5:57pm UTC](https://discourse.cataclysmdda.org/t/binding-key-to-bionics-where-i-goes-wrong/13007 "2016-11-25T17:57:16Z")

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in my list of passive-bionics i have many bionics with binded keys which not needed. but in list of active bionics some bionics not have binding slot to keys and when i try to bind binded key - i fail. but i not see poss…

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## [So where are we heading?](https://discourse.cataclysmdda.org/t/so-where-are-we-heading/12864)

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**Author:** [@Justin\_Case](https://discourse.cataclysmdda.org/u/Justin_Case)\
**Replies:** 28\
**Last updated:** [November 25, 2016, 3:23pm UTC](https://discourse.cataclysmdda.org/t/so-where-are-we-heading/12864 "2016-11-25T15:23:47Z")

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I picked up cataclysm a couple of months ago and since then, it has become my favorite game. Im missing from contemporary games, that involve imagination and immersion. So congrats to everybody involved in the Cataclysm:…

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