# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=247

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**Page:** 248

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## [Drones/quadcopters](https://discourse.cataclysmdda.org/t/drones-quadcopters/13247)

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**Author:** [@gakm4](https://discourse.cataclysmdda.org/u/gakm4)\
**Replies:** 1\
**Last updated:** [January 5, 2017, 8:45pm UTC](https://discourse.cataclysmdda.org/t/drones-quadcopters/13247 "2017-01-05T20:45:11Z")

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I would like if there were drones added into the game. There could be multiple sizes of drones with varying amounts of battery capacity therefore changing their flight time. Having a drone with like 400 batteries could g…

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## [New Npc Ideas](https://discourse.cataclysmdda.org/t/new-npc-ideas/13246)

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**Author:** [@temphawk](https://discourse.cataclysmdda.org/u/temphawk)\
**Replies:** 1\
**Last updated:** [January 5, 2017, 12:00pm UTC](https://discourse.cataclysmdda.org/t/new-npc-ideas/13246 "2017-01-05T12:00:52Z")

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I was thinking about several ways to improves npcs use. 1.the abilty to assin task to npcs folowers using bulitin board 2. allow npcs to be assigned to player made zones in base in there zones they can help player craf…

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## [Enemy idea - Void Stalker](https://discourse.cataclysmdda.org/t/enemy-idea-void-stalker/13243)

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**Author:** [@gakm4](https://discourse.cataclysmdda.org/u/gakm4)\
**Replies:** 4\
**Last updated:** [January 4, 2017, 7:29pm UTC](https://discourse.cataclysmdda.org/t/enemy-idea-void-stalker/13243 "2017-01-04T19:29:08Z")

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All that remains of this once human firgure is a skull riding upon a mass of writhing tentacles who’s eyes seem to absorb all light around it. This creature would create darkness around its form and reduces night vision…

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## [Exploding NPC?](https://discourse.cataclysmdda.org/t/exploding-npc/13238)

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**Author:** [@Moreal](https://discourse.cataclysmdda.org/u/Moreal)\
**Replies:** 4\
**Last updated:** [January 4, 2017, 5:50pm UTC](https://discourse.cataclysmdda.org/t/exploding-npc/13238 "2017-01-04T17:50:02Z")

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Think you guys might thought ‘brain exploding NPC’ before reading this, but it’s not that one. Some NPC comes while I working on building Solar power generator, His approching method was hostile one. Thought I might be …

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## [MAC OSX - Compile Help](https://discourse.cataclysmdda.org/t/mac-osx-compile-help/8490)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 40\
**Last updated:** [January 4, 2017, 3:25pm UTC](https://discourse.cataclysmdda.org/t/mac-osx-compile-help/8490 "2017-01-04T15:25:50Z")

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We don’t officially support Mac builds, because no dev has a Mac to build/test on. ): Nevertheless, intrepid community members have managed to get the stable working on Macs, and we appreciate their efforts. :slight\_s…

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## [I Need Strategy Help](https://discourse.cataclysmdda.org/t/i-need-strategy-help/13171)

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**Author:** [@mentos046](https://discourse.cataclysmdda.org/u/mentos046)\
**Replies:** 41\
**Last updated:** [January 4, 2017, 1:05am UTC](https://discourse.cataclysmdda.org/t/i-need-strategy-help/13171 "2017-01-04T01:05:06Z")

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This game is kicking the crap out of me. Every character that doesn’t die from a Moose attack within 10 minutes of spawning (you think I’m exaggerating? The time before last there was no warning whatsoever, a moose just…

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## [General opinion on the new fuel system](https://discourse.cataclysmdda.org/t/general-opinion-on-the-new-fuel-system/13008)

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**Author:** [@Charlesilv4](https://discourse.cataclysmdda.org/u/Charlesilv4)\
**Replies:** 83\
**Last updated:** [January 3, 2017, 12:44am UTC](https://discourse.cataclysmdda.org/t/general-opinion-on-the-new-fuel-system/13008 "2017-01-03T00:44:42Z")

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Just wanted to know what the general opinion is about the new system. Some say it consumes too much, others arent that worried and some ask for better balance. I didnt played the newst release yet to form my own opinio…

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## [Can the craft menu be re-indexed?](https://discourse.cataclysmdda.org/t/can-the-craft-menu-be-re-indexed/12963)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 2\
**Last updated:** [January 2, 2017, 10:30pm UTC](https://discourse.cataclysmdda.org/t/can-the-craft-menu-be-re-indexed/12963 "2017-01-02T22:30:10Z")

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i need - FOOD at first place. i more craft FOOD then craft WEAPONS and WEAPONS craft many rarely then INSTRUMENTS but AMMO craft slighly rarely then FOOD. can it be or menu index is hardcoded and can’t be modifyed?

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## [Arendeth's Mods](https://discourse.cataclysmdda.org/t/arendeths-mods/12981)

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**Author:** [@Arendeth](https://discourse.cataclysmdda.org/u/Arendeth)\
**Replies:** 39\
**Last updated:** [January 2, 2017, 3:08pm UTC](https://discourse.cataclysmdda.org/t/arendeths-mods/12981 "2017-01-02T15:08:45Z")

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Here are 2 mods for Dark Days Ahead one is a powerful Mutant Cyborg Profession (requires Bionic\_Space\_Expander mod)that starts in a lab and the other is a patch i made to combine PK’s Rebalancing and Mutation Stuff mod w…

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## [Mission "Finding Records" failed. NPC commits suicide. ( Ex. 6085 )](https://discourse.cataclysmdda.org/t/mission-finding-records-failed-npc-commits-suicide-ex-6085/13224)

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**Author:** [@KiBoy](https://discourse.cataclysmdda.org/u/KiBoy)\
**Replies:** 4\
**Last updated:** [January 2, 2017, 1:12pm UTC](https://discourse.cataclysmdda.org/t/mission-finding-records-failed-npc-commits-suicide-ex-6085/13224 "2017-01-02T13:12:21Z")

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So this is something that have just happened to me. I recruited this NPC that gave me the quest to find patient records. Being the person that I am I decided to wait until we are a little more prepared before venturing …

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## [No NPCs (almost)](https://discourse.cataclysmdda.org/t/no-npcs-almost/13131)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 24\
**Last updated:** [January 2, 2017, 5:56am UTC](https://discourse.cataclysmdda.org/t/no-npcs-almost/13131 "2017-01-02T05:56:29Z")

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Hi, I’m now in Summer of year 1, I have mapped some portion of the map, something like 2 towns and the surrounding. This is not big, but should be enough to spot NPCs. But I have yet to encounter any NPCs, except 2 band…

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## [Grooming](https://discourse.cataclysmdda.org/t/grooming/13229)

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**Author:** [@JackieMarlo](https://discourse.cataclysmdda.org/u/JackieMarlo)\
**Replies:** 9\
**Last updated:** [January 2, 2017, 3:51am UTC](https://discourse.cataclysmdda.org/t/grooming/13229 "2017-01-02T03:51:11Z")

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I apologize if this has been discussed before, did a quick search and couldn’t find a related discussion. Totally new to the game and found a shaving kit and hair trimmer. They both seem kinda worthless for the paltry …

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## [Am I missing smth on the blatant drop-get exploit?](https://discourse.cataclysmdda.org/t/am-i-missing-smth-on-the-blatant-drop-get-exploit/13231)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 1\
**Last updated:** [January 2, 2017, 12:59am UTC](https://discourse.cataclysmdda.org/t/am-i-missing-smth-on-the-blatant-drop-get-exploit/13231 "2017-01-02T00:59:11Z")

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Hi, It is pretty obvious that dropping then getting an item is much less action-costly than putting it back into your inventory. That or I’m missing something super-obvious!

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## [Non-simplified Nutrition Messages](https://discourse.cataclysmdda.org/t/non-simplified-nutrition-messages/13227)

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**Author:** [@digitCruncher](https://discourse.cataclysmdda.org/u/digitCruncher)\
**Replies:** 4\
**Last updated:** [January 1, 2017, 7:42pm UTC](https://discourse.cataclysmdda.org/t/non-simplified-nutrition-messages/13227 "2017-01-01T19:42:53Z")

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Do we get them? I have almost constant low health, which is very odd, as I historically have usually done very well with my health. I am wondering if I am eating too much of a single vitamin or mineral, but I don’t have…

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## [Cataclysm compilation errors under linux (NOT DDA) -\> SOLVED](https://discourse.cataclysmdda.org/t/cataclysm-compilation-errors-under-linux-not-dda-solved/13219)

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**Author:** [@unitready](https://discourse.cataclysmdda.org/u/unitready)\
**Replies:** 3\
**Last updated:** [December 31, 2016, 7:29pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-compilation-errors-under-linux-not-dda-solved/13219 "2016-12-31T19:29:31Z")

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Hi, My question is not about DDA but about original Cataclysm. Ive downloaded it from github and trying to compile it under linux. Ive encountered several problems in code but managed to fix them. But then I started to …

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## [Tileset modding](https://discourse.cataclysmdda.org/t/tileset-modding/13221)

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**Author:** [@veedanya](https://discourse.cataclysmdda.org/u/veedanya)\
**Replies:** 9\
**Last updated:** [December 31, 2016, 3:02pm UTC](https://discourse.cataclysmdda.org/t/tileset-modding/13221 "2016-12-31T15:02:08Z")

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I’m trying to mod a tileset to include mobs and items from game mods. However, the standard method used for base game assets (going into the gfx/tileset/tile\_config.json, inputting the ID and tile number) doesn’t seem to…

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## [0.C-20368-g28fa326 / 0.C-6093 examine pile/inventory with certain items -\> crash](https://discourse.cataclysmdda.org/t/0-c-20368-g28fa326-0-c-6093-examine-pile-inventory-with-certain-items-crash/13225)

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**Author:** [@jepeman](https://discourse.cataclysmdda.org/u/jepeman)\
**Replies:** 1\
**Last updated:** [December 31, 2016, 2:35pm UTC](https://discourse.cataclysmdda.org/t/0-c-20368-g28fa326-0-c-6093-examine-pile-inventory-with-certain-items-crash/13225 "2016-12-31T14:35:35Z")

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Title screen version: 0.C-20368-g28fa326 Launcher/download name: cataclysmdda-0.C-6093 Windows Graphical version via: http://dev.narc.ro/cataclysm/jenkins-latest/Windows/Tiles/cataclysmdda-0.C-6093.zip OS: Win 10 64bi…

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## [Jump into water through heavy duty board](https://discourse.cataclysmdda.org/t/jump-into-water-through-heavy-duty-board/13223)

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**Author:** [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Replies:** 0\
**Last updated:** [December 31, 2016, 9:08am UTC](https://discourse.cataclysmdda.org/t/jump-into-water-through-heavy-duty-board/13223 "2016-12-31T09:08:35Z")

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0.C-20346-g54c051c Graphical Tiles Windows 7 If your vehicle heavy board (usually impassable) tile is over a body of deep water, you can move in the direction of the board and be given the option to “dive” into the wa…

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## [How to move core professions to mod without breaking compatability](https://discourse.cataclysmdda.org/t/how-to-move-core-professions-to-mod-without-breaking-compatability/13217)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [December 30, 2016, 6:26am UTC](https://discourse.cataclysmdda.org/t/how-to-move-core-professions-to-mod-without-breaking-compatability/13217 "2016-12-30T06:26:25Z")

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This kept me from moving professions into the more professions mod: can professions be obsoleted using the legacy file?

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## [Is there a reason the Defence Mode is not JSONized?(also, other questions)](https://discourse.cataclysmdda.org/t/is-there-a-reason-the-defence-mode-is-not-jsonized-also-other-questions/13209)

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**Author:** [@Nymall](https://discourse.cataclysmdda.org/u/Nymall)\
**Replies:** 4\
**Last updated:** [December 29, 2016, 10:54pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-reason-the-defence-mode-is-not-jsonized-also-other-questions/13209 "2016-12-29T22:54:45Z")

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Hi guys, Before i get neck-deep in code, I wanted to ask if there was a reason that the caravan mode stuff is not JSONized, or just pulling random stuff from loaded code via loot lists? I was thinking off at the very le…

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## [\[Would this work?\] Modding a solution to multiple engines not working](https://discourse.cataclysmdda.org/t/would-this-work-modding-a-solution-to-multiple-engines-not-working/13211)

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**Author:** [@proxiehunter](https://discourse.cataclysmdda.org/u/proxiehunter)\
**Replies:** 3\
**Last updated:** [December 29, 2016, 9:11pm UTC](https://discourse.cataclysmdda.org/t/would-this-work-modding-a-solution-to-multiple-engines-not-working/13211 "2016-12-29T21:11:40Z")

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I understand that before I started surviving long enough to start messing around with vehicles people would build monstrous death machines that required multiple engines running at once just to move. Updates broke the ab…

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## [Questions about project governance (was Small Ass Inventory Menus ?)](https://discourse.cataclysmdda.org/t/questions-about-project-governance-was-small-ass-inventory-menus/13146)

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**Author:** [@Wyzack](https://discourse.cataclysmdda.org/u/Wyzack)\
**Replies:** 31\
**Last updated:** [December 29, 2016, 8:52pm UTC](https://discourse.cataclysmdda.org/t/questions-about-project-governance-was-small-ass-inventory-menus/13146 "2016-12-29T20:52:12Z")

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Forgive my ignorance but is CDDA a completely open source code project? I have spent a long long time with a similarly coded game (SS13) and being upset that the dev time of volunteer coders is not funneled in a specific…

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## [Have something doctor-related in doctor's office](https://discourse.cataclysmdda.org/t/have-something-doctor-related-in-doctors-office/13207)

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**Author:** [@pabrams](https://discourse.cataclysmdda.org/u/pabrams)\
**Replies:** 3\
**Last updated:** [December 29, 2016, 2:30pm UTC](https://discourse.cataclysmdda.org/t/have-something-doctor-related-in-doctors-office/13207 "2016-12-29T14:30:00Z")

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The doctor’s office I found near spawn had nothing. No antiseptic, no antibiotics, no aspirin, nothing. What’s the explanation for that? NPCs already looted it?

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## [Vehicle Balance/ Solar Roller Advice](https://discourse.cataclysmdda.org/t/vehicle-balance-solar-roller-advice/13176)

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**Author:** [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)\
**Replies:** 12\
**Last updated:** [December 29, 2016, 1:36am UTC](https://discourse.cataclysmdda.org/t/vehicle-balance-solar-roller-advice/13176 "2016-12-29T01:36:05Z")

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I’m trying to make a large (7x11), light but usable solar roller. I looked at the stats for some of the vehicle parts and found a LOT of unintuitive things… like Quarterpanels being lighter AND having more HP than Light …

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## [Defining per-user writable directories?](https://discourse.cataclysmdda.org/t/defining-per-user-writable-directories/13205)

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**Author:** [@Altreus](https://discourse.cataclysmdda.org/u/Altreus)\
**Replies:** 2\
**Last updated:** [December 28, 2016, 11:54pm UTC](https://discourse.cataclysmdda.org/t/defining-per-user-writable-directories/13205 "2016-12-28T23:54:17Z")

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Hello. I’m looking for advice on using cataclysm with multiple users on a Debian system. I can put my cdda binary in /usr/local/games but the game relies on a data directory, and presumably creates the save directory, t…

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## [Vehicle doors should not slow movement](https://discourse.cataclysmdda.org/t/vehicle-doors-should-not-slow-movement/13158)

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**Author:** [@Vastin](https://discourse.cataclysmdda.org/u/Vastin)\
**Replies:** 10\
**Last updated:** [December 28, 2016, 11:17pm UTC](https://discourse.cataclysmdda.org/t/vehicle-doors-should-not-slow-movement/13158 "2016-12-28T23:17:37Z")

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Just a thing that’s been nagging at me for a while. Opening a car door/hatch should certainly take time, but you are currently penalized for moving through them as if you were walking across a bare frame, taking ~250 ti…

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## [New building; "Dog Park"](https://discourse.cataclysmdda.org/t/new-building-dog-park/13186)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 6\
**Last updated:** [December 28, 2016, 11:11pm UTC](https://discourse.cataclysmdda.org/t/new-building-dog-park/13186 "2016-12-28T23:11:49Z")

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\[i\]You’re wandering through the city, looting, pillaging and stomping on any Zed unlucky enough to cross your path. You had a lucky find when looting a ZCop earlier and claimed his trusty service pistol, though you have …

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## [Could there be a "Refresh Tileset" button?](https://discourse.cataclysmdda.org/t/could-there-be-a-refresh-tileset-button/13199)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 2\
**Last updated:** [December 28, 2016, 11:09pm UTC](https://discourse.cataclysmdda.org/t/could-there-be-a-refresh-tileset-button/13199 "2016-12-28T23:09:37Z")

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It would speed up tileset development by a lot. Having to go to the menu and change it twice to refresh it is actually not that bad, but having a button to do it would be perfect, and changes to the tileset could be seen…

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## [Where is the keybindings screen?](https://discourse.cataclysmdda.org/t/where-is-the-keybindings-screen/13206)

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**Author:** [@pabrams](https://discourse.cataclysmdda.org/u/pabrams)\
**Replies:** 5\
**Last updated:** [December 28, 2016, 11:08pm UTC](https://discourse.cataclysmdda.org/t/where-is-the-keybindings-screen/13206 "2016-12-28T23:08:02Z")

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I swear it used to be easily accessible. I’d just press the question mark key, and I could easily get to a list of all commands. Now it seems to be gone. What happened and why? PS: near-latest experimental

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## [Draggable items](https://discourse.cataclysmdda.org/t/draggable-items/13187)

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**Author:** [@NEANDERTHAL](https://discourse.cataclysmdda.org/u/NEANDERTHAL)\
**Replies:** 10\
**Last updated:** [December 28, 2016, 10:41pm UTC](https://discourse.cataclysmdda.org/t/draggable-items/13187 "2016-12-28T22:41:58Z")

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I think that if items over a certain size were to be draggable, that it would improve the ease of manipulating objects, specifically car parts, significantly. Note that there already is a way to move items w/o enough spa…

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