# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=246

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 247

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## [Heat Lamps and Hydroponics - A Thought to Grow on](https://discourse.cataclysmdda.org/t/heat-lamps-and-hydroponics-a-thought-to-grow-on/13167)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 10\
**Last updated:** [January 14, 2017, 12:39pm UTC](https://discourse.cataclysmdda.org/t/heat-lamps-and-hydroponics-a-thought-to-grow-on/13167 "2017-01-14T12:39:41Z")

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A simple and no doubt oft brokered suggestion that seems suspiciously absent is the ability to cultivate crops regardless of inclement climate, shifting seasons or well within the walls of one’s chosen sanctum. This is l…

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## [Bunch of ideas (z-levels, storage, base building, optional paths)](https://discourse.cataclysmdda.org/t/bunch-of-ideas-z-levels-storage-base-building-optional-paths/13271)

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**Author:** [@Kulze](https://discourse.cataclysmdda.org/u/Kulze)\
**Replies:** 0\
**Last updated:** [January 13, 2017, 9:31pm UTC](https://discourse.cataclysmdda.org/t/bunch-of-ideas-z-levels-storage-base-building-optional-paths/13271 "2017-01-13T21:31:58Z")

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Well, since the experimental Z-levels are working somehow already, I felt some things are definitely not quite worked out yet. Seeing that cataclysm offers the chance to not only clear out towns and make safe heavens wi…

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## [Сargo dimension volume bug](https://discourse.cataclysmdda.org/t/argo-dimension-volume-bug/13269)

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**Author:** [@Aquilo](https://discourse.cataclysmdda.org/u/Aquilo)\
**Replies:** 0\
**Last updated:** [January 13, 2017, 1:05pm UTC](https://discourse.cataclysmdda.org/t/argo-dimension-volume-bug/13269 "2017-01-13T13:05:40Z")

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Load size does not know how much it climbs into. During construction 250 000 000 C The vehicle block 1 000 000 C And in fact, only 15 000 С And in fact, holds a limited number of pieces items cataclysmdda-0.C-6141.z…

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## [RM-13 Power Armor (ON) instantly destroyed by gaining Beak Mutation](https://discourse.cataclysmdda.org/t/rm-13-power-armor-on-instantly-destroyed-by-gaining-beak-mutation/13120)

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**Author:** [@Kuldar](https://discourse.cataclysmdda.org/u/Kuldar)\
**Replies:** 10\
**Last updated:** [January 12, 2017, 6:24pm UTC](https://discourse.cataclysmdda.org/t/rm-13-power-armor-on-instantly-destroyed-by-gaining-beak-mutation/13120 "2017-01-12T18:24:42Z")

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Zombie Scientist opens his mouth and a beam shoots towards you! You gain a mutation called Beak! Your (2 Green Bars) RM13 Combat Armor (on) (fits) is destroyed! Feature or a bug? :smiley:

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## [Animation, Sound and Immersion](https://discourse.cataclysmdda.org/t/animation-sound-and-immersion/12649)

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**Author:** [@Bixkitts](https://discourse.cataclysmdda.org/u/Bixkitts)\
**Replies:** 10\
**Last updated:** [January 12, 2017, 5:38am UTC](https://discourse.cataclysmdda.org/t/animation-sound-and-immersion/12649 "2017-01-12T05:38:08Z")

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I love CDDA. I always get the newest developement version and use chesthole texture pack, and a modified chethole soundpack. I want this game to be the most beautifull, immersive and fast paced roguelike ever. I find th…

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## [The Wiki's Down](https://discourse.cataclysmdda.org/t/the-wikis-down/13233)

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**Author:** [@EnDSchultz](https://discourse.cataclysmdda.org/u/EnDSchultz)\
**Replies:** 10\
**Last updated:** [January 12, 2017, 5:34am UTC](https://discourse.cataclysmdda.org/t/the-wikis-down/13233 "2017-01-12T05:34:51Z")

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I’m sure whoever is custodian of the Wiki is already acutely aware the server is down; I just thought I’d make you ask yourself how many hapless noobs have now died horrifically - and surely hilariously - for lack of gui…

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## [\[Suggestion\] Campaign editor](https://discourse.cataclysmdda.org/t/suggestion-campaign-editor/12810)

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**Author:** [@roosterfarlopez](https://discourse.cataclysmdda.org/u/roosterfarlopez)\
**Replies:** 10\
**Last updated:** [January 12, 2017, 5:19am UTC](https://discourse.cataclysmdda.org/t/suggestion-campaign-editor/12810 "2017-01-12T05:19:44Z")

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it is possible to add a kind of campaign editor in the game, in which you create your own missions, objectives or maps?

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## [Aliens](https://discourse.cataclysmdda.org/t/aliens/2755)

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**Author:** [@Sheb](https://discourse.cataclysmdda.org/u/Sheb)\
**Replies:** 50\
**Last updated:** [January 11, 2017, 8:02pm UTC](https://discourse.cataclysmdda.org/t/aliens/2755 "2017-01-11T20:02:37Z")

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After a while, the came, in large vessels of steel and glass, to harvest the energy of a dying world, powering their civilizations from the tear in our reality. So yeah, as an end-game content and goal, I suggest aliens…

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## [How Do I know Which Change on Github Takes Place in My Experimental?](https://discourse.cataclysmdda.org/t/how-do-i-know-which-change-on-github-takes-place-in-my-experimental/13265)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 3\
**Last updated:** [January 11, 2017, 5:34pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-know-which-change-on-github-takes-place-in-my-experimental/13265 "2017-01-11T17:34:24Z")

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Other than comparing the releasing time of experimental and submitting time of github post? Then what time zone is dev.narc.ro in?

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## [General ideas](https://discourse.cataclysmdda.org/t/general-ideas/12329)

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**Author:** [@cuckold](https://discourse.cataclysmdda.org/u/cuckold)\
**Replies:** 17\
**Last updated:** [January 11, 2017, 6:33am UTC](https://discourse.cataclysmdda.org/t/general-ideas/12329 "2017-01-11T06:33:25Z")

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sorry if i make a suggestion someone else already made/suggest something already planned General Ideas Custom radio station/music ala GTA have in-game CDs link to a folder/folders where you can put your own music …

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## [Suggestion: Card Games, Board Games, Dice & More!](https://discourse.cataclysmdda.org/t/suggestion-card-games-board-games-dice-more/12866)

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**Author:** [@MarkJerue](https://discourse.cataclysmdda.org/u/MarkJerue)\
**Replies:** 5\
**Last updated:** [January 11, 2017, 6:07am UTC](https://discourse.cataclysmdda.org/t/suggestion-card-games-board-games-dice-more/12866 "2017-01-11T06:07:59Z")

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How about a deck of cards for long-term, non-battery entertainment? Perhaps even a few games of poker with NPCs while gambling up your excess cash cards and lighters. Even better, a few board games! Trade wood for sheep…

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## [Overmap Wall That Stops Horde](https://discourse.cataclysmdda.org/t/overmap-wall-that-stops-horde/13257)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 11\
**Last updated:** [January 11, 2017, 4:34am UTC](https://discourse.cataclysmdda.org/t/overmap-wall-that-stops-horde/13257 "2017-01-11T04:34:29Z")

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I suggest that one can build a chunk of rock wall that takes up a whole map tile which zombie horde can neither spawn on nor pass through. Of course, this majestic construction will take 24x24x24=13824rocks, and 6x24x24=…

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## [Zombie Evolution: Suggestions/Ideas thread](https://discourse.cataclysmdda.org/t/zombie-evolution-suggestions-ideas-thread/9544)

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**Author:** [@PropaneSoup](https://discourse.cataclysmdda.org/u/PropaneSoup)\
**Replies:** 70\
**Last updated:** [January 10, 2017, 11:35pm UTC](https://discourse.cataclysmdda.org/t/zombie-evolution-suggestions-ideas-thread/9544 "2017-01-10T23:35:44Z")

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I’ve been working on giving some content to our new zombie evolution feature, coming up with the types of enemies that the blob may mutate their host into becoming, and I’m looking for some feedback/ideas for the kinds o…

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## [Why won't my manual \*car\* not drive?](https://discourse.cataclysmdda.org/t/why-wont-my-manual-car-not-drive/13191)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 12\
**Last updated:** [January 10, 2017, 9:34pm UTC](https://discourse.cataclysmdda.org/t/why-wont-my-manual-car-not-drive/13191 "2017-01-10T21:34:41Z")

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So, I’ve built this vehicle that won’t drive. I built it to be manual, adding foot pedals. I have a seat, foot pedals, vehicle controls, enough wheels, but it won’t drive. It is built similar to a bike, two tiles, one wh…

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## [Rollerblades faster than bicycles \[Outdated\]](https://discourse.cataclysmdda.org/t/rollerblades-faster-than-bicycles-outdated/13261)

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**Author:** [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)\
**Replies:** 2\
**Last updated:** [January 10, 2017, 7:07am UTC](https://discourse.cataclysmdda.org/t/rollerblades-faster-than-bicycles-outdated/13261 "2017-01-10T07:07:44Z")

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EDIT: Vehicle balance was reverted, including muscle engines. Most of this post is out of date, please ignore. Part I: Rollerblades go 55kph (96kph if sprinting), best “Bicycle” can go 48kph \[Edit: new safe speed is 64…

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## [I think that houses with gardens would be a great way to buff farming](https://discourse.cataclysmdda.org/t/i-think-that-houses-with-gardens-would-be-a-great-way-to-buff-farming/13256)

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**Author:** [@Llamageddon](https://discourse.cataclysmdda.org/u/Llamageddon)\
**Replies:** 8\
**Last updated:** [January 10, 2017, 4:10am UTC](https://discourse.cataclysmdda.org/t/i-think-that-houses-with-gardens-would-be-a-great-way-to-buff-farming/13256 "2017-01-10T04:10:47Z")

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Since tbh, farms aren’t that common, and gardening stores might well be ignored by the player most of the time. Also, maybe lower the amount of time it takes to till a tile from 30m to 10m?

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## [New vehicle system: engine size and fuel efficiency](https://discourse.cataclysmdda.org/t/new-vehicle-system-engine-size-and-fuel-efficiency/13228)

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**Author:** [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Replies:** 5\
**Last updated:** [January 9, 2017, 10:00pm UTC](https://discourse.cataclysmdda.org/t/new-vehicle-system-engine-size-and-fuel-efficiency/13228 "2017-01-09T22:00:31Z")

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How does the new vehicle system work as far as fuel efficiency is concerned? I have a pretty big van with a 2.5L V6 and it only goes 44 on roads, 6 off road. I’m not particularly concerned about speed on road, since any …

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## [Safe mode equivalent for items?](https://discourse.cataclysmdda.org/t/safe-mode-equivalent-for-items/13101)

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**Author:** [@NFossil](https://discourse.cataclysmdda.org/u/NFossil)\
**Replies:** 16\
**Last updated:** [January 9, 2017, 1:40pm UTC](https://discourse.cataclysmdda.org/t/safe-mode-equivalent-for-items/13101 "2017-01-09T13:40:17Z")

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Sorry if this has been decided to not work or if it’s already in but I don’t know how to use it - I think the safe mode is one of the best innovations in this game. Would something similar for items work? For example, w…

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## [What am i doing wrong with my vehicle?](https://discourse.cataclysmdda.org/t/what-am-i-doing-wrong-with-my-vehicle/13258)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 3\
**Last updated:** [January 9, 2017, 9:37am UTC](https://discourse.cataclysmdda.org/t/what-am-i-doing-wrong-with-my-vehicle/13258 "2017-01-09T09:37:20Z")

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so, new Security Van, with minor modification (larger wheels and security cameras) reaching 37 km/k and consuming what seems to be 100 l / 100 km… 4l diesel engine. I’m by no means an engineer, but this is wrong :smile…

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## [Too many "last stand" basements](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 7\
**Last updated:** [January 8, 2017, 6:03pm UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200 "2017-01-08T18:03:12Z")

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I have found too many “last stand” basements lately, those who come with a dead person with an m60 with full ammo. I have already emptied my third m60 today. It’s fun, but certainly game breaking. Can it be toned down?

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## [Bunch of NPC questions](https://discourse.cataclysmdda.org/t/bunch-of-npc-questions/13255)

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**Author:** [@harison86](https://discourse.cataclysmdda.org/u/harison86)\
**Replies:** 4\
**Last updated:** [January 8, 2017, 1:10pm UTC](https://discourse.cataclysmdda.org/t/bunch-of-npc-questions/13255 "2017-01-08T13:10:44Z")

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Are there any outstanding, game-breaking bugs with them? Do they still fall asleep in the middle of town and get left behind as they follow you when raiding? Do NPCs have nutritional requirements (vitamins and minerals)…

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## [NPCs not appearing on overmap](https://discourse.cataclysmdda.org/t/npcs-not-appearing-on-overmap/13137)

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**Author:** [@Mad\_Jackal](https://discourse.cataclysmdda.org/u/Mad_Jackal)\
**Replies:** 4\
**Last updated:** [January 8, 2017, 10:41am UTC](https://discourse.cataclysmdda.org/t/npcs-not-appearing-on-overmap/13137 "2017-01-08T10:41:20Z")

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0.C-20236-gd82bb55 SDL Windows 7 Everything was working fine at first. Saved, booted up the same world again later and the NPCs didn’t show up on the map anymore. The icons for them anyway. It’s still possible to plac…

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## ['Kick' attack to knockback an enemy](https://discourse.cataclysmdda.org/t/kick-attack-to-knockback-an-enemy/13185)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 32\
**Last updated:** [January 7, 2017, 10:10pm UTC](https://discourse.cataclysmdda.org/t/kick-attack-to-knockback-an-enemy/13185 "2017-01-07T22:10:28Z")

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I can tell you how many times I have been looting a house/running for my life/ etc and I wanted to close a door to buy myself at least a few turns to regroup/reload/smash a window/etc, and I couldnt do it because the doo…

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## [The Sound of Silence](https://discourse.cataclysmdda.org/t/the-sound-of-silence/13236)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 5\
**Last updated:** [January 7, 2017, 11:30am UTC](https://discourse.cataclysmdda.org/t/the-sound-of-silence/13236 "2017-01-07T11:30:14Z")

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Hi, Has anybody managed to hear a sound when driving a vehicle? I mean how can we get a (motor) engine sound in CDDA?

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## [The power level curve really needs to be flattened a bit](https://discourse.cataclysmdda.org/t/the-power-level-curve-really-needs-to-be-flattened-a-bit/13239)

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**Author:** [@Llamageddon](https://discourse.cataclysmdda.org/u/Llamageddon)\
**Replies:** 15\
**Last updated:** [January 7, 2017, 9:19am UTC](https://discourse.cataclysmdda.org/t/the-power-level-curve-really-needs-to-be-flattened-a-bit/13239 "2017-01-07T09:19:32Z")

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Because right now there is such a disparity between lower level and higher level content, that even mid-level characters will shrug off ordinary zombies 100%, high level characters become demigods, and certain things are…

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## [Linked Critters!](https://discourse.cataclysmdda.org/t/linked-critters/13248)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 4\
**Last updated:** [January 6, 2017, 4:37pm UTC](https://discourse.cataclysmdda.org/t/linked-critters/13248 "2017-01-06T16:37:18Z")

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Pretty much the idea is this: Similar to vehicle creation. Allow for creatures to be HUGE ala indie film Monsters. Nothing more than 8 tiles for sanity and reality bubble reasons. But seriously. Blobs that link up! Fles…

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## [Adding more overmap specials](https://discourse.cataclysmdda.org/t/adding-more-overmap-specials/13242)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 9\
**Last updated:** [January 6, 2017, 10:06am UTC](https://discourse.cataclysmdda.org/t/adding-more-overmap-specials/13242 "2017-01-06T10:06:22Z")

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Using one of the experimentals and a couple of mods I am now getting this interesting error. DEBUG: There are too many mandatory overmap specials(99\>72). Some of them may not be placed. FUNCTION: void overmap\_specials:…

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## [FEMAs are gone](https://discourse.cataclysmdda.org/t/femas-are-gone/13218)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 14\
**Last updated:** [January 5, 2017, 11:17pm UTC](https://discourse.cataclysmdda.org/t/femas-are-gone/13218 "2017-01-05T23:17:25Z")

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Hi, I can’t manage to generate a map with a FEMA camp on it (using debug to see the entire overmap). I don’t get why this special don’t spawn, whereas rarer specials (Megastore, Mall) never fail to do. I even copied th…

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## [What balance settings work best for you?](https://discourse.cataclysmdda.org/t/what-balance-settings-work-best-for-you/13220)

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**Author:** [@Ketrian](https://discourse.cataclysmdda.org/u/Ketrian)\
**Replies:** 9\
**Last updated:** [January 5, 2017, 11:01pm UTC](https://discourse.cataclysmdda.org/t/what-balance-settings-work-best-for-you/13220 "2017-01-05T23:01:41Z")

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One think I’ve personally been trying to do in my various playthroughs of Cata is trying to figure out the right balance for the debug stats. How high should I turn up item spawns? How high should I set skill learning? I…

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## [Common cold lasts really damn long (build 6085)](https://discourse.cataclysmdda.org/t/common-cold-lasts-really-damn-long-build-6085/13202)

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**Author:** [@EnDSchultz](https://discourse.cataclysmdda.org/u/EnDSchultz)\
**Replies:** 20\
**Last updated:** [January 5, 2017, 8:49pm UTC](https://discourse.cataclysmdda.org/t/common-cold-lasts-really-damn-long-build-6085/13202 "2017-01-05T20:49:44Z")

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First and foremost, this game is a true gem. Seems like every survivor discovers something new that his or her unlucky predecessors didn’t know! Such as the fact ordinary illnesses still exist. My sincere thanks to all t…

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