# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=242

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 243

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## [Filthy clothing without mod selected (Solved)](https://discourse.cataclysmdda.org/t/filthy-clothing-without-mod-selected-solved/13421)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 3\
**Last updated:** [February 20, 2017, 3:52pm UTC](https://discourse.cataclysmdda.org/t/filthy-clothing-without-mod-selected-solved/13421 "2017-02-20T15:52:46Z")

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What the title says. Filthy clothing appears on zombies even though I unchecked the mod when creating the world. My character doesn’t have any traits related to filthy clothing either. Any ideas?

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## [Bionics and stuff](https://discourse.cataclysmdda.org/t/bionics-and-stuff/13419)

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**Author:** [@RedEyeKain](https://discourse.cataclysmdda.org/u/RedEyeKain)\
**Replies:** 3\
**Last updated:** [February 20, 2017, 9:28am UTC](https://discourse.cataclysmdda.org/t/bionics-and-stuff/13419 "2017-02-20T09:28:19Z")

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First time trying out bionics and I need some help. First is the limit on the number of installation of bionics working? I have 7 out of 5 in my hand. Second, what is the best way to install them? I read that to increa…

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## [Vehicle Tanks](https://discourse.cataclysmdda.org/t/vehicle-tanks/13425)

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**Author:** [@majhal](https://discourse.cataclysmdda.org/u/majhal)\
**Replies:** 2\
**Last updated:** [February 20, 2017, 2:09am UTC](https://discourse.cataclysmdda.org/t/vehicle-tanks/13425 "2017-02-20T02:09:05Z")

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In my last play through I was able to store all my liquids in vehicle tanks that were installed in my base and use them to craft food from anywhere attached to the base. In my latest game it dosn’t seem to be working any…

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## [So I have a question about locations and spawn rate](https://discourse.cataclysmdda.org/t/so-i-have-a-question-about-locations-and-spawn-rate/13424)

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**Author:** [@Phillosopherp](https://discourse.cataclysmdda.org/u/Phillosopherp)\
**Replies:** 0\
**Last updated:** [February 19, 2017, 9:35pm UTC](https://discourse.cataclysmdda.org/t/so-i-have-a-question-about-locations-and-spawn-rate/13424 "2017-02-19T21:35:51Z")

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So I like playing with the mods that add new building types to the map, but I find that when I do the number of just regular house goes down dramatically, is there any way for me to try and changes this at all? Say a way…

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## [Shopping carts forcing their way under my feet](https://discourse.cataclysmdda.org/t/shopping-carts-forcing-their-way-under-my-feet/13390)

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**Author:** [@The\_Cat\_Wizard](https://discourse.cataclysmdda.org/u/The_Cat_Wizard)\
**Replies:** 3\
**Last updated:** [February 18, 2017, 10:09pm UTC](https://discourse.cataclysmdda.org/t/shopping-carts-forcing-their-way-under-my-feet/13390 "2017-02-18T22:09:57Z")

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Excuse any weird misspellings or slow response times, I’m still learning dvorak. When I drag my shopping cart behind me and move diagonally backwards, I’m suddenly standing on my shopping cart. This would only be a mild…

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## [Bayonet attachments don't seem to be working properly](https://discourse.cataclysmdda.org/t/bayonet-attachments-dont-seem-to-be-working-properly/13358)

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**Author:** [@hobophobic](https://discourse.cataclysmdda.org/u/hobophobic)\
**Replies:** 9\
**Last updated:** [February 18, 2017, 6:48pm UTC](https://discourse.cataclysmdda.org/t/bayonet-attachments-dont-seem-to-be-working-properly/13358 "2017-02-18T18:48:50Z")

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Tried using both a sword bayonet and an attached combat knife, but I only seem to be inflicting blunt damage, never piercing. I am using the CQC Bionic, so I have 5 in all melee skills. I’m using a recent experimental, L…

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## [How can i "Clean Up" them?](https://discourse.cataclysmdda.org/t/how-can-i-clean-up-them/13415)

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**Author:** [@nameless](https://discourse.cataclysmdda.org/u/nameless)\
**Replies:** 2\
**Last updated:** [February 18, 2017, 6:23pm UTC](https://discourse.cataclysmdda.org/t/how-can-i-clean-up-them/13415 "2017-02-18T18:23:49Z")

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\[image\]http://imgur.com/a/YMm31 \[NOTE\] I set all mobs HP,Speed doubled. also Wander spawn. started as tailor, NOT blackbelt. no bionics,powered armor,SF guns,survivor armor. I think other citys diffculty isnt that ea…

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## [Crafting survivor gear](https://discourse.cataclysmdda.org/t/crafting-survivor-gear/13411)

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**Author:** [@RedEyeKain](https://discourse.cataclysmdda.org/u/RedEyeKain)\
**Replies:** 3\
**Last updated:** [February 18, 2017, 12:12pm UTC](https://discourse.cataclysmdda.org/t/crafting-survivor-gear/13411 "2017-02-18T12:12:09Z")

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I think that Im missing something. Whats the requirements to have an option to craft survivor gear? Last time I played I could craft it when I got fabrication 6 or 7, but this time I cant craft any of the pieces. What …

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## [Non-bionic bionic equivalents](https://discourse.cataclysmdda.org/t/non-bionic-bionic-equivalents/13400)

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**Author:** [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Replies:** 21\
**Last updated:** [February 18, 2017, 6:27am UTC](https://discourse.cataclysmdda.org/t/non-bionic-bionic-equivalents/13400 "2017-02-18T06:27:27Z")

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So, there’s this nifty little bionic that pulls water out of the air… but no way to do that without the bionic. There’s another one that will pull water out of a corpse… also not available any other way. And there’s th…

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## [New bionics menu... err i mean minor fixes ofcoz :)](https://discourse.cataclysmdda.org/t/new-bionics-menu-err-i-mean-minor-fixes-ofcoz/13406)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [February 18, 2017, 4:08am UTC](https://discourse.cataclysmdda.org/t/new-bionics-menu-err-i-mean-minor-fixes-ofcoz/13406 "2017-02-18T04:08:40Z")

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scrolling by bionics list is not fair. why only up-down? why cannot get to the bottom by pressing up in the top? i mean when i in top of the bionics list (on the 1st row) press up and by circle - jump to the down (last …

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## [Ear protection](https://discourse.cataclysmdda.org/t/ear-protection/13414)

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**Author:** [@ribblle](https://discourse.cataclysmdda.org/u/ribblle)\
**Replies:** 1\
**Last updated:** [February 17, 2017, 9:22pm UTC](https://discourse.cataclysmdda.org/t/ear-protection/13414 "2017-02-17T21:22:23Z")

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Nothing like deafness to make gunfights feel real. You could loot em in gun shops.

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## [Too much numbers, bad for gameplay?](https://discourse.cataclysmdda.org/t/too-much-numbers-bad-for-gameplay/4570)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 60\
**Last updated:** [February 17, 2017, 9:03pm UTC](https://discourse.cataclysmdda.org/t/too-much-numbers-bad-for-gameplay/4570 "2017-02-17T21:03:00Z")

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I think the gameplay would be considerably improved if we’d have less stats for each item in game. To elaborate : take food for example. It takes x min to cook something that has EXACTLY y nutrition quench, and it taste…

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## [More ways to un-break limbs](https://discourse.cataclysmdda.org/t/more-ways-to-un-break-limbs/13412)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 2\
**Last updated:** [February 17, 2017, 7:31pm UTC](https://discourse.cataclysmdda.org/t/more-ways-to-un-break-limbs/13412 "2017-02-17T19:31:37Z")

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I’m thinking: \[ul\]\[li\]Grafts - NPC doc action only. Not sure about effects.\[/li\] \[li\]Mutagen sci-fi magic - acquire mutations (weighted slightly towards negative) but also unbreak limbs. Good for early game characters …

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## [Ants, the meal of the future!](https://discourse.cataclysmdda.org/t/ants-the-meal-of-the-future/13409)

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**Author:** [@Szara](https://discourse.cataclysmdda.org/u/Szara)\
**Replies:** 9\
**Last updated:** [February 17, 2017, 2:50pm UTC](https://discourse.cataclysmdda.org/t/ants-the-meal-of-the-future/13409 "2017-02-17T14:50:43Z")

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Ever tire of hunting down hose random relatively harmless mutated o stock animals to sate your need for meat? Look no further than your nearest ant control center! Situated on the border of ant hives, we’re positively an…

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## [404 Error on main site](https://discourse.cataclysmdda.org/t/404-error-on-main-site/13410)

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**Author:** [@jipopotamus](https://discourse.cataclysmdda.org/u/jipopotamus)\
**Replies:** 1\
**Last updated:** [February 17, 2017, 3:46am UTC](https://discourse.cataclysmdda.org/t/404-error-on-main-site/13410 "2017-02-17T03:46:32Z")

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Please forgive me if this is in the wrong place but I’m new to forums… and modding. Which is why I write this. I wanted modify tobacco seeds and plants into my game for sustainable smoke-age so I went onto the main webs…

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## [Using Git and Github to contribute](https://discourse.cataclysmdda.org/t/using-git-and-github-to-contribute/1030)

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**Author:** [@Soron](https://discourse.cataclysmdda.org/u/Soron)\
**Replies:** 18\
**Last updated:** [February 16, 2017, 9:30pm UTC](https://discourse.cataclysmdda.org/t/using-git-and-github-to-contribute/1030 "2017-02-16T21:30:12Z")

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We use git and Github to manage changes to Cataclysm: DDA. Why? Because it makes it simple and easy to coordinate dozens of separate contributors all sending in patches for the same chunks of code. Github is a site that…

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## [Can someone offer a guide for profession creation?](https://discourse.cataclysmdda.org/t/can-someone-offer-a-guide-for-profession-creation/13404)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 2\
**Last updated:** [February 16, 2017, 4:11am UTC](https://discourse.cataclysmdda.org/t/can-someone-offer-a-guide-for-profession-creation/13404 "2017-02-16T04:11:09Z")

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What the title says. I want to create a custom profession to use in the game, complete with starting items, stat bonuses and (maybe) a unique trait. Also, it it possible for characters to spawn with/near a vehicle? My go…

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## [Finding a Power armor helmet in the code](https://discourse.cataclysmdda.org/t/finding-a-power-armor-helmet-in-the-code/13384)

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**Author:** [@defraggler](https://discourse.cataclysmdda.org/u/defraggler)\
**Replies:** 9\
**Last updated:** [February 15, 2017, 11:00pm UTC](https://discourse.cataclysmdda.org/t/finding-a-power-armor-helmet-in-the-code/13384 "2017-02-15T23:00:13Z")

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I’m trying to figure out where power armor helmet’s can be found. I have looked at the code. If I’m reading it right, they only appear in caves, rat caves, and spider basements. The Item Groups “rare” and “military” c…

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## [Cooking/Crafting improvements](https://discourse.cataclysmdda.org/t/cooking-crafting-improvements/13401)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 3\
**Last updated:** [February 15, 2017, 7:13am UTC](https://discourse.cataclysmdda.org/t/cooking-crafting-improvements/13401 "2017-02-15T07:13:12Z")

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As an amateur chef myself, I don’t often follow a specific recipe, especially when it’s any kind of soup, stew, casserole or stir-fry. I think cooking should be more “open ended,” allowing players to cook without a spec…

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## [Add sounds -\> write actions to output stream](https://discourse.cataclysmdda.org/t/add-sounds-write-actions-to-output-stream/2592)

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**Author:** [@goblolo](https://discourse.cataclysmdda.org/u/goblolo)\
**Replies:** 10\
**Last updated:** [February 15, 2017, 5:01am UTC](https://discourse.cataclysmdda.org/t/add-sounds-write-actions-to-output-stream/2592 "2017-02-15T05:01:35Z")

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I was thinking about improving the Cataclysm experience and my thoughts got to the point where I wannt to add sounds to the game. Because the tiles are on their way (I believe they are). It will be too much for develope…

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## [The danger of storing things in furniture](https://discourse.cataclysmdda.org/t/the-danger-of-storing-things-in-furniture/13399)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 6\
**Last updated:** [February 15, 2017, 1:25am UTC](https://discourse.cataclysmdda.org/t/the-danger-of-storing-things-in-furniture/13399 "2017-02-15T01:25:41Z")

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I was reading chemistry textbook while enjoying the sax I played. A zombie appeared on the door, and then walked over the sink to me. There was harvested oat on the sink. I threw 2 javelins and killed the zombie, but all…

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## [It's...gone. It's all gone](https://discourse.cataclysmdda.org/t/its-gone-its-all-gone/7530)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 6\
**Last updated:** [February 15, 2017, 12:14am UTC](https://discourse.cataclysmdda.org/t/its-gone-its-all-gone/7530 "2017-02-15T00:14:39Z")

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Just a simple idea I think could be cool. Basically, add a negative starting trait that gives you a major morale penalty at the start of the game that gradually diminishes over the course of a week or two, representing a…

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## [Vehicle components](https://discourse.cataclysmdda.org/t/vehicle-components/13393)

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**Author:** [@Echolex](https://discourse.cataclysmdda.org/u/Echolex)\
**Replies:** 1\
**Last updated:** [February 14, 2017, 6:24pm UTC](https://discourse.cataclysmdda.org/t/vehicle-components/13393 "2017-02-14T18:24:27Z")

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Fully gassed and fixed up my first ever car, was disappointed that I couldn’t replace the missing part of the windscreen with barbed wire. Definitely gotta be something that isn’t opaque that can prevent things from easi…

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## [Vortex stones](https://discourse.cataclysmdda.org/t/vortex-stones/13398)

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**Author:** [@majhal](https://discourse.cataclysmdda.org/u/majhal)\
**Replies:** 4\
**Last updated:** [February 14, 2017, 6:04pm UTC](https://discourse.cataclysmdda.org/t/vortex-stones/13398 "2017-02-14T18:04:38Z")

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I’ve been looking for vortex stones but the spiral cavern I got to only had spiral stones. Is there anywhere else that I can find them or something im doing wrong.

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## [UV grow lights and growing indoors to protect plants from harm](https://discourse.cataclysmdda.org/t/uv-grow-lights-and-growing-indoors-to-protect-plants-from-harm/13362)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 5\
**Last updated:** [February 14, 2017, 5:08pm UTC](https://discourse.cataclysmdda.org/t/uv-grow-lights-and-growing-indoors-to-protect-plants-from-harm/13362 "2017-02-14T17:08:59Z")

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Im thinking that some kind of constructable/assembleable growing station( or a pot basement) could be used to grow food, medications, etc in a safe place. You could find growlights at gardening supply, pot basements, meg…

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## [Finding a happy medium for screen size settings](https://discourse.cataclysmdda.org/t/finding-a-happy-medium-for-screen-size-settings/13336)

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**Author:** [@Dirty\_Rider](https://discourse.cataclysmdda.org/u/Dirty_Rider)\
**Replies:** 2\
**Last updated:** [February 14, 2017, 7:51am UTC](https://discourse.cataclysmdda.org/t/finding-a-happy-medium-for-screen-size-settings/13336 "2017-02-14T07:51:56Z")

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Been looking aorund to find some info on screen size and all that, but everthing i find is from 13’. After pissing around with the terminal width (238 (1904 pixels wide)) and Terminal height (67 (1072 pixels tall)) I fi…

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## [A way to \[E\]at or \[a\]pply multiple (#) items at once](https://discourse.cataclysmdda.org/t/a-way-to-e-at-or-a-pply-multiple-items-at-once/13351)

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**Author:** [@hobophobic](https://discourse.cataclysmdda.org/u/hobophobic)\
**Replies:** 11\
**Last updated:** [February 13, 2017, 1:55pm UTC](https://discourse.cataclysmdda.org/t/a-way-to-e-at-or-a-pply-multiple-items-at-once/13351 "2017-02-13T13:55:29Z")

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Just as already exists for picking up and dropping multiple items. This one small feature would streamline many aspects of gameplay. For examples; (E)\>(#)\>(2 or more)\>(food) to eat two of one food or drink and get the m…

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## [How time is measured?](https://discourse.cataclysmdda.org/t/how-time-is-measured/13394)

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**Author:** [@Echolex](https://discourse.cataclysmdda.org/u/Echolex)\
**Replies:** 6\
**Last updated:** [February 13, 2017, 11:39am UTC](https://discourse.cataclysmdda.org/t/how-time-is-measured/13394 "2017-02-13T11:39:20Z")

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Seeing “Summer Day 1” after surviving for a few weeks confused me initially, until I remembered seeing the equally confusing option ‘Season length’ seemingly arbitrarily set to 14. From what I can understand, a large num…

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## [NPCs replicating helmets \[6235\]](https://discourse.cataclysmdda.org/t/npcs-replicating-helmets-6235/13396)

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**Author:** [@Ronin1791](https://discourse.cataclysmdda.org/u/Ronin1791)\
**Replies:** 3\
**Last updated:** [February 13, 2017, 1:55am UTC](https://discourse.cataclysmdda.org/t/npcs-replicating-helmets-6235/13396 "2017-02-13T01:55:41Z")

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Any NPC follower wearing a helmet will equip and de-equip it as they move, leaving a new helmet behind on the ground. Whilst it’s fairly amusing to imagine a survivor continuously vomiting riot helmets as they run it bre…

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## [How hasn't this been implemented? Wielding items from ground](https://discourse.cataclysmdda.org/t/how-hasnt-this-been-implemented-wielding-items-from-ground/13376)

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**Author:** [@404PageNotFound404](https://discourse.cataclysmdda.org/u/404PageNotFound404)\
**Replies:** 6\
**Last updated:** [February 12, 2017, 10:43pm UTC](https://discourse.cataclysmdda.org/t/how-hasnt-this-been-implemented-wielding-items-from-ground/13376 "2017-02-12T22:43:58Z")

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This one should be fairly simple to implement, right? Players should be able to wield items directly from the ground; instead of putting the item directly inside their backpack, AND THEN taking a metric f\*ckton of time j…

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