# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=238

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 239

---

## [Map never loads](https://discourse.cataclysmdda.org/t/map-never-loads/13615)

<div class="topic-metadata">

**Author:** [@Falloutlover](https://discourse.cataclysmdda.org/u/Falloutlover)\
**Replies:** 2\
**Last updated:** [April 14, 2017, 2:58pm UTC](https://discourse.cataclysmdda.org/t/map-never-loads/13615 "2017-04-14T14:58:24Z")

</div>

I don’t know if the issue was caused by me, But whenever I try to make a world or make a custom character It gets stuck on loading the mods. I’ve tried to remove the mods it gets stuck on ( Maybe a compatibility issue wi…

---

## [Mod Request: MORE MARTIAL ARTS](https://discourse.cataclysmdda.org/t/mod-request-more-martial-arts/13601)

<div class="topic-metadata">

**Author:** [@Dragometh](https://discourse.cataclysmdda.org/u/Dragometh)\
**Replies:** 5\
**Last updated:** [April 14, 2017, 11:39am UTC](https://discourse.cataclysmdda.org/t/mod-request-more-martial-arts/13601 "2017-04-14T11:39:43Z")

</div>

I don’t know exactly how hard it is to make a martial art from scratch, but I’ll probably fiddle with the idea soon(as my first mod, maybe), because it’s just something that I feel it’s missing. Many melee weapons doesn’…

---

## [Call for: basements and caves](https://discourse.cataclysmdda.org/t/call-for-basements-and-caves/13519)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 27\
**Last updated:** [April 13, 2017, 10:32pm UTC](https://discourse.cataclysmdda.org/t/call-for-basements-and-caves/13519 "2017-04-13T22:32:10Z")

</div>

this is me asking who would be willing to make some. we have the json technology. we don’t need perfection or awesome; we need variety. we can make these worth exploring. id be willing to try to match people, 1 for 1…

---

## [Bug in mattack::chickenbot, grenade launcher used only when range is exacly 38](https://discourse.cataclysmdda.org/t/bug-in-mattack-chickenbot-grenade-launcher-used-only-when-range-is-exacly-38/13571)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 2\
**Last updated:** [April 13, 2017, 5:01pm UTC](https://discourse.cataclysmdda.org/t/bug-in-mattack-chickenbot-grenade-launcher-used-only-when-range-is-exacly-38/13571 "2017-04-13T17:01:00Z")

</div>

I think there is a bug in the mattack::chickenbot, the grenade launcher used only when range is exacly 38. bool mattack::chickenbot(monster \*z) { {...} case 2: if( dist \<= 20 ) { rifle( z, targe…

---

## [I wonder who designed this city](https://discourse.cataclysmdda.org/t/i-wonder-who-designed-this-city/13586)

<div class="topic-metadata">

**Author:** [@Some\_guy\_on\_the\_foru](https://discourse.cataclysmdda.org/u/Some_guy_on_the_foru)\
**Replies:** 9\
**Last updated:** [April 13, 2017, 3:08pm UTC](https://discourse.cataclysmdda.org/t/i-wonder-who-designed-this-city/13586 "2017-04-13T15:08:09Z")

</div>

http://imgur.com/a/dQH0H

---

## [Could not generate overmap with current settings](https://discourse.cataclysmdda.org/t/could-not-generate-overmap-with-current-settings/13570)

<div class="topic-metadata">

**Author:** [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Replies:** 14\
**Last updated:** [April 13, 2017, 2:57am UTC](https://discourse.cataclysmdda.org/t/could-not-generate-overmap-with-current-settings/13570 "2017-04-13T02:57:10Z")

</div>

Hi all I think I read about this some where but want to clarify. So I have a few mods running here and when I create a new world I see this error Whats the best thing to do Retry (Never seems to end) Generate unlimit…

---

## [Noob on day 3, game is going well except for one problem](https://discourse.cataclysmdda.org/t/noob-on-day-3-game-is-going-well-except-for-one-problem/13600)

<div class="topic-metadata">

**Author:** [@slamjamsen](https://discourse.cataclysmdda.org/u/slamjamsen)\
**Replies:** 5\
**Last updated:** [April 12, 2017, 6:11pm UTC](https://discourse.cataclysmdda.org/t/noob-on-day-3-game-is-going-well-except-for-one-problem/13600 "2017-04-12T18:11:57Z")

</div>

…I’ve got a Z-9 trapped in the basement of my base, and it’s only a matter of time before it breaks out and kills me. It’s completely my own fault, of course; I let it chase me back here, ran out the back door and lost i…

---

## [Suggestion: Tools for mod developers](https://discourse.cataclysmdda.org/t/suggestion-tools-for-mod-developers/13598)

<div class="topic-metadata">

**Author:** [@kimesik](https://discourse.cataclysmdda.org/u/kimesik)\
**Replies:** 2\
**Last updated:** [April 12, 2017, 2:16am UTC](https://discourse.cataclysmdda.org/t/suggestion-tools-for-mod-developers/13598 "2017-04-12T02:16:36Z")

</div>

If you ever modded, you know that feel when you mess parenthesis. So, I want to suggest various tools for troubleshooting and managming. For example, tool to seek mistakes (at least most obvious) in parenthesis. Pros M…

---

## [Good, Bad and Dead Profession Mod. Version 0.3. Big Update is Coming!](https://discourse.cataclysmdda.org/t/good-bad-and-dead-profession-mod-version-0-3-big-update-is-coming/13594)

<div class="topic-metadata">

**Author:** [@kimesik](https://discourse.cataclysmdda.org/u/kimesik)\
**Replies:** 5\
**Last updated:** [April 11, 2017, 10:46pm UTC](https://discourse.cataclysmdda.org/t/good-bad-and-dead-profession-mod-version-0-3-big-update-is-coming/13594 "2017-04-11T22:46:22Z")

</div>

This mod was created ONLY for test, not for gameplay. However, it is can be changed later This mod add some professions for experimental builds and there will be moar! Announcement Big Update is coming. In 0.4 you wil…

---

## [RNG loves me](https://discourse.cataclysmdda.org/t/rng-loves-me/13593)

<div class="topic-metadata">

**Author:** [@Inconspicuous](https://discourse.cataclysmdda.org/u/Inconspicuous)\
**Replies:** 4\
**Last updated:** [April 11, 2017, 6:57am UTC](https://discourse.cataclysmdda.org/t/rng-loves-me/13593 "2017-04-11T06:57:41Z")

</div>

I started a random character, and as soon as I spawned in, grabbed the bottle of water in the basement, and checked the lockers for gas masks… I found a humming tube in a pile of rubble literally right next to the shelt…

---

## [Radiation Blocking Clothing](https://discourse.cataclysmdda.org/t/radiation-blocking-clothing/13596)

<div class="topic-metadata">

**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 3\
**Last updated:** [April 10, 2017, 4:16pm UTC](https://discourse.cataclysmdda.org/t/radiation-blocking-clothing/13596 "2017-04-10T16:16:06Z")

</div>

In my own mod radiation is a real enough threat, if you let it build and dont keen its sources. with a tail mutation, most common rad blocking suits are out the window. are the plausible RL examples of partial rad prot…

---

## [Trouble with adding multiple jobs in mod](https://discourse.cataclysmdda.org/t/trouble-with-adding-multiple-jobs-in-mod/13595)

<div class="topic-metadata">

**Author:** [@kimesik](https://discourse.cataclysmdda.org/u/kimesik)\
**Replies:** 4\
**Last updated:** [April 10, 2017, 3:04pm UTC](https://discourse.cataclysmdda.org/t/trouble-with-adding-multiple-jobs-in-mod/13595 "2017-04-10T15:04:04Z")

</div>

\[spoiler\]\[image\]\[/spoiler\] So, I tried add additional job in my mod and I got this error. Any tips?

---

## [Why is towel is meme in CDDA?](https://discourse.cataclysmdda.org/t/why-is-towel-is-meme-in-cdda/13592)

<div class="topic-metadata">

**Author:** [@kimesik](https://discourse.cataclysmdda.org/u/kimesik)\
**Replies:** 7\
**Last updated:** [April 9, 2017, 5:20pm UTC](https://discourse.cataclysmdda.org/t/why-is-towel-is-meme-in-cdda/13592 "2017-04-09T17:20:58Z")

</div>

title

---

## [Simple nesting containers system](https://discourse.cataclysmdda.org/t/simple-nesting-containers-system/13539)

<div class="topic-metadata">

**Author:** [@Inconspicuous](https://discourse.cataclysmdda.org/u/Inconspicuous)\
**Replies:** 18\
**Last updated:** [April 8, 2017, 3:57pm UTC](https://discourse.cataclysmdda.org/t/simple-nesting-containers-system/13539 "2017-04-08T15:57:03Z")

</div>

What the title says. I came up with an idea for a simple way to add this, without the player having to manage their inventory a whole lot. So, here’s what it might look like: Storage item || (Worn, durability is shown)…

---

## [Environmental protection / Acid rains](https://discourse.cataclysmdda.org/t/environmental-protection-acid-rains/13565)

<div class="topic-metadata">

**Author:** [@ynemo](https://discourse.cataclysmdda.org/u/ynemo)\
**Replies:** 15\
**Last updated:** [April 7, 2017, 7:58pm UTC](https://discourse.cataclysmdda.org/t/environmental-protection-acid-rains/13565 "2017-04-07T19:58:40Z")

</div>

In wich case do you use items with environmental protection? What is the purpose of them? What is going on with acid rains? Week ago i played with PK mod and there was acid rain, but now, i started a new game with lat…

---

## [How to find clay?](https://discourse.cataclysmdda.org/t/how-to-find-clay/13576)

<div class="topic-metadata">

**Author:** [@Logiwonk](https://discourse.cataclysmdda.org/u/Logiwonk)\
**Replies:** 2\
**Last updated:** [April 6, 2017, 10:21pm UTC](https://discourse.cataclysmdda.org/t/how-to-find-clay/13576 "2017-04-06T22:21:26Z")

</div>

Hello, just looking to get started with clay products but can’t find the darn stuff. I was reading an old forum post that said to dig near water, but that hasn’t turned up anything. Does fresh vs salt water matter cause …

---

## [Quick question about mod compatibility](https://discourse.cataclysmdda.org/t/quick-question-about-mod-compatibility/13535)

<div class="topic-metadata">

**Author:** [@Moon\_Dew](https://discourse.cataclysmdda.org/u/Moon_Dew)\
**Replies:** 7\
**Last updated:** [April 6, 2017, 8:23pm UTC](https://discourse.cataclysmdda.org/t/quick-question-about-mod-compatibility/13535 "2017-04-06T20:23:15Z")

</div>

Which mods work with experimental version 6347? I’ve been trying to mod it, but every time I do it ends up getting stuck in the world generation screen, either on the name of one of the enabled mods or on the finalizing…

---

## [Is there mining in CDDA, or some mod?](https://discourse.cataclysmdda.org/t/is-there-mining-in-cdda-or-some-mod/13583)

<div class="topic-metadata">

**Author:** [@lcy03406](https://discourse.cataclysmdda.org/u/lcy03406)\
**Replies:** 4\
**Last updated:** [April 6, 2017, 5:46pm UTC](https://discourse.cataclysmdda.org/t/is-there-mining-in-cdda-or-some-mod/13583 "2017-04-06T17:46:09Z")

</div>

I got a pickaxe and also noticed there is a downstair in construction menu. Just curious can I dig down and mine some ore and forge a sword of my own?

---

## [Arm\_block and Leg\_block in Martialarts.json](https://discourse.cataclysmdda.org/t/arm-block-and-leg-block-in-martialarts-json/13575)

<div class="topic-metadata">

**Author:** [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Replies:** 6\
**Last updated:** [April 6, 2017, 2:02pm UTC](https://discourse.cataclysmdda.org/t/arm-block-and-leg-block-in-martialarts-json/13575 "2017-04-06T14:02:42Z")

</div>

Does anyone know what Arm\_block and Leg\_block do in Martialarts.json? Is a higher number better? Brawling has an arm\_block of -1, and a leg\_block of 7, while Akimbo has 99 and 99 respectively. https://github.com/Clever…

---

## [CDDA Linux Builds for amd64 (64bit) systems](https://discourse.cataclysmdda.org/t/cdda-linux-builds-for-amd64-64bit-systems/13568)

<div class="topic-metadata">

**Author:** [@hexman](https://discourse.cataclysmdda.org/u/hexman)\
**Replies:** 5\
**Last updated:** [April 5, 2017, 4:54pm UTC](https://discourse.cataclysmdda.org/t/cdda-linux-builds-for-amd64-64bit-systems/13568 "2017-04-05T16:54:06Z")

</div>

I’ve been using the Linux Console experimental builds on my system for quite a while now without having experienced any problems. But now that I’ve switched to a 64bit build of my distro (because of upgrading to 8GB RAM …

---

## [Mod Request! Working Out!](https://discourse.cataclysmdda.org/t/mod-request-working-out/13566)

<div class="topic-metadata">

**Author:** [@lordhelixmlg](https://discourse.cataclysmdda.org/u/lordhelixmlg)\
**Replies:** 11\
**Last updated:** [April 5, 2017, 3:35pm UTC](https://discourse.cataclysmdda.org/t/mod-request-working-out/13566 "2017-04-05T15:35:22Z")

</div>

Oftentimes I’ll find myself not tired before I’m ready to retire for the night, I was thinking why not apply some extra realism and add an option to do some light strength training, Working out pushups, situps, jackknive…

---

## [Playing with ASCII](https://discourse.cataclysmdda.org/t/playing-with-ascii/13574)

<div class="topic-metadata">

**Author:** [@snow\_dwarf](https://discourse.cataclysmdda.org/u/snow_dwarf)\
**Replies:** 1\
**Last updated:** [April 5, 2017, 2:11pm UTC](https://discourse.cataclysmdda.org/t/playing-with-ascii/13574 "2017-04-05T14:11:08Z")

</div>

When playing on a small laptop I decided to turn on ASCII so that the game can run faster, but it seemed that the ASCII was slower than tiles. Wut?

---

## [Food morale stacking fix](https://discourse.cataclysmdda.org/t/food-morale-stacking-fix/13556)

<div class="topic-metadata">

**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 5\
**Last updated:** [April 5, 2017, 1:05pm UTC](https://discourse.cataclysmdda.org/t/food-morale-stacking-fix/13556 "2017-04-05T13:05:10Z")

</div>

Food morale stacking is an old problem. A single food item means nothing (+5 morale is nothing), a whole stack of those is like +15 which is less than music, but you can drink 10 different alcohols for +300 morale. The …

---

## [Convertible Fingerless Mittens](https://discourse.cataclysmdda.org/t/convertible-fingerless-mittens/13573)

<div class="topic-metadata">

**Author:** [@GrizzlyAdamz](https://discourse.cataclysmdda.org/u/GrizzlyAdamz)\
**Replies:** 1\
**Last updated:** [April 5, 2017, 8:15am UTC](https://discourse.cataclysmdda.org/t/convertible-fingerless-mittens/13573 "2017-04-05T08:15:12Z")

</div>

Same way the scarves now have a (loose) mode, these exist: https://youtu.be/0S3mWVSxa7I \[spoiler\]\[image\] \[/spoiler\] I don’t suppose we could make/find them in-game in the future?

---

## [Plausible Multiplayer mode (1-8 players per area)](https://discourse.cataclysmdda.org/t/plausible-multiplayer-mode-1-8-players-per-area/13507)

<div class="topic-metadata">

**Author:** [@Zacksmiths](https://discourse.cataclysmdda.org/u/Zacksmiths)\
**Replies:** 11\
**Last updated:** [April 4, 2017, 1:05am UTC](https://discourse.cataclysmdda.org/t/plausible-multiplayer-mode-1-8-players-per-area/13507 "2017-04-04T01:05:56Z")

</div>

I know there has been a lot of talk about this and I have read 15+ pages about this but I have not seen anything close to this suggested so please take the time to consider it… So, I am upset right now… I stayed up till…

---

## [Grappler](https://discourse.cataclysmdda.org/t/grappler/13450)

<div class="topic-metadata">

**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 6\
**Last updated:** [April 3, 2017, 11:06pm UTC](https://discourse.cataclysmdda.org/t/grappler/13450 "2017-04-03T23:06:08Z")

</div>

I thought they have long arms - the range of shocker or spitter. I saw a lone grappler grazing on the vast grassland of New England after rain, and approached with care. And it grabbed me, only when we were one tile apa…

---

## [How does someone stay current on what changes mean](https://discourse.cataclysmdda.org/t/how-does-someone-stay-current-on-what-changes-mean/13567)

<div class="topic-metadata">

**Author:** [@Phillosopherp](https://discourse.cataclysmdda.org/u/Phillosopherp)\
**Replies:** 0\
**Last updated:** [April 3, 2017, 12:59am UTC](https://discourse.cataclysmdda.org/t/how-does-someone-stay-current-on-what-changes-mean/13567 "2017-04-03T00:59:47Z")

</div>

NM…it seems that I don’t read so well. As most of the stuff is scattered around in this forum, just not the main one

---

## [\[Need Help\] Add graffiti picture to tileset](https://discourse.cataclysmdda.org/t/need-help-add-graffiti-picture-to-tileset/13564)

<div class="topic-metadata">

**Author:** [@ynemo](https://discourse.cataclysmdda.org/u/ynemo)\
**Replies:** 3\
**Last updated:** [April 2, 2017, 5:05pm UTC](https://discourse.cataclysmdda.org/t/need-help-add-graffiti-picture-to-tileset/13564 "2017-04-02T17:05:37Z")

</div>

In game we can write graffiti on ground using markers. But with tilesets enabled it is impossible to find where tile with graffiti is. I am trying to add Graffiti picture to Chesthole tileset. But looks like Graffiti in…

---

## [Refugee Center problem](https://discourse.cataclysmdda.org/t/refugee-center-problem/13562)

<div class="topic-metadata">

**Author:** [@RedEyeKain](https://discourse.cataclysmdda.org/u/RedEyeKain)\
**Replies:** 2\
**Last updated:** [April 2, 2017, 12:42am UTC](https://discourse.cataclysmdda.org/t/refugee-center-problem/13562 "2017-04-02T00:42:17Z")

</div>

Something is not right. I have static npc on and I found a refugee center, but nobody is there. After walking around a bit I found the people standing outside. The merchants, guards, all of them in the middle of nowhere,…

---

## [Mutation system rework: point-value-balanced mutations](https://discourse.cataclysmdda.org/t/mutation-system-rework-point-value-balanced-mutations/13430)

<div class="topic-metadata">

**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 15\
**Last updated:** [April 1, 2017, 12:51am UTC](https://discourse.cataclysmdda.org/t/mutation-system-rework-point-value-balanced-mutations/13430 "2017-04-01T00:51:59Z")

</div>

The current mutation system: is grindy, is only really accessible in the “endgame” (except for genetic chaos mutants), breaks the balance of traits vs stats (not THAT important in multi-pool, but still), and ignores the …

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=237)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=239)
