# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=236

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**Page:** 237

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## [New main site, new forums](https://discourse.cataclysmdda.org/t/new-main-site-new-forums/13536)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 12\
**Last updated:** [May 7, 2017, 6:17am UTC](https://discourse.cataclysmdda.org/t/new-main-site-new-forums/13536 "2017-05-07T06:17:02Z")

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As I’m sure most people are aware, we had a forum outage recently. The cause if this was me not keeping up with my responsibilities, specifically I got a message from GlyphGryph that his hosting would be going down, but…

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## [No violence character, is it possible?](https://discourse.cataclysmdda.org/t/no-violence-character-is-it-possible/13597)

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**Author:** [@snow\_dwarf](https://discourse.cataclysmdda.org/u/snow_dwarf)\
**Replies:** 32\
**Last updated:** [May 6, 2017, 2:37am UTC](https://discourse.cataclysmdda.org/t/no-violence-character-is-it-possible/13597 "2017-05-06T02:37:13Z")

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I’m wondering if it is possible to make a character that does very little to no killing (not counting turrets), a passive guy who just wants to be left alone and maybe focus on computers and crafting skills not combat. …

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## [Mac n' cheese (trivial)](https://discourse.cataclysmdda.org/t/mac-n-cheese-trivial/13706)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 1\
**Last updated:** [May 5, 2017, 10:18pm UTC](https://discourse.cataclysmdda.org/t/mac-n-cheese-trivial/13706 "2017-05-05T22:18:13Z")

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Just noticed a small mix up, and that is that mac’n cheese has twice the nutrition and twice the quench values of hamburger helper, despite hamburger helper being the same dish except with the addition of a meat ingredie…

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## [I found out how to win](https://discourse.cataclysmdda.org/t/i-found-out-how-to-win/13670)

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**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 8\
**Last updated:** [May 5, 2017, 2:58am UTC](https://discourse.cataclysmdda.org/t/i-found-out-how-to-win/13670 "2017-05-05T02:58:03Z")

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I figured out that if you take off the basket of a shopping cart, you can mount a machine gun on it. Boom, fully mobile firing platform.

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## [Zombies spawn inside outpost and eating my food](https://discourse.cataclysmdda.org/t/zombies-spawn-inside-outpost-and-eating-my-food/13702)

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**Author:** [@AwonGardino](https://discourse.cataclysmdda.org/u/AwonGardino)\
**Replies:** 1\
**Last updated:** [May 5, 2017, 1:31am UTC](https://discourse.cataclysmdda.org/t/zombies-spawn-inside-outpost-and-eating-my-food/13702 "2017-05-05T01:31:02Z")

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0.C-22118-gc6e9b41ce4 SDL Windows 7 That’s not funny anymore. I lost 2 people from “The Last Outpost” just because zombies spawned nearby, and ate them. And those people didn’t even hited them, as I can see by full HP…

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## [Bionic Space Expanders](https://discourse.cataclysmdda.org/t/bionic-space-expanders/12904)

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**Author:** [@leon713](https://discourse.cataclysmdda.org/u/leon713)\
**Replies:** 3\
**Last updated:** [May 4, 2017, 5:33pm UTC](https://discourse.cataclysmdda.org/t/bionic-space-expanders/12904 "2017-05-04T17:33:55Z")

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Good evening, ladies and gentlemen! After bionics got nerfed, I made a small mod, which introduces four new bionic implants. These increase, after installation the available space for bionic implementations. They’re ver…

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## [Zombie Scientists fighting with their manhacks](https://discourse.cataclysmdda.org/t/zombie-scientists-fighting-with-their-manhacks/13701)

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**Author:** [@snow\_dwarf](https://discourse.cataclysmdda.org/u/snow_dwarf)\
**Replies:** 0\
**Last updated:** [May 4, 2017, 11:39am UTC](https://discourse.cataclysmdda.org/t/zombie-scientists-fighting-with-their-manhacks/13701 "2017-05-04T11:39:47Z")

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I noticed that zombie scientists fight with their manhacks. It could be not a bug but it feels like one.

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## [Regarding the big military outpost](https://discourse.cataclysmdda.org/t/regarding-the-big-military-outpost/13678)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 4\
**Last updated:** [May 3, 2017, 9:49pm UTC](https://discourse.cataclysmdda.org/t/regarding-the-big-military-outpost/13678 "2017-05-03T21:49:07Z")

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Is there anything that’s actually there? Aside from the bandits on the ground and above floors and the horde of zombie soldiers below. I don’t seem to see any loot, aside from the ones that the zombies drop.

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## [Wiki currently down](https://discourse.cataclysmdda.org/t/wiki-currently-down/13694)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 7\
**Last updated:** [May 2, 2017, 7:03pm UTC](https://discourse.cataclysmdda.org/t/wiki-currently-down/13694 "2017-05-02T19:03:47Z")

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The cataclysm wiki appears to be offline, as of the time of this post.

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## [Is makeshift welder still in the game?](https://discourse.cataclysmdda.org/t/is-makeshift-welder-still-in-the-game/13696)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 3\
**Last updated:** [May 2, 2017, 8:33am UTC](https://discourse.cataclysmdda.org/t/is-makeshift-welder-still-in-the-game/13696 "2017-05-02T08:33:34Z")

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I can’t find the recipe, and haven’t seen a welder in its natural habitat since the item spawn change. Fortunately, I found a usable car, but I have to be very careful if it can’t be repaired.

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## [NPC training brawling actually trains marksmanship](https://discourse.cataclysmdda.org/t/npc-training-brawling-actually-trains-marksmanship/9840)

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**Author:** [@pencho123](https://discourse.cataclysmdda.org/u/pencho123)\
**Replies:** 2\
**Last updated:** [May 1, 2017, 5:25pm UTC](https://discourse.cataclysmdda.org/t/npc-training-brawling-actually-trains-marksmanship/9840 "2017-05-01T17:25:55Z")

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To level 9.

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## [The Airport Jacket](https://discourse.cataclysmdda.org/t/the-airport-jacket/13427)

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**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 3\
**Last updated:** [April 30, 2017, 12:49pm UTC](https://discourse.cataclysmdda.org/t/the-airport-jacket/13427 "2017-04-30T12:49:08Z")

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Uuuuuhhhhhhh… https://www.youtube.com/watch?v=Giq7Gsbzk08

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## [A "campaign" mod](https://discourse.cataclysmdda.org/t/a-campaign-mod/13470)

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**Author:** [@Michi](https://discourse.cataclysmdda.org/u/Michi)\
**Replies:** 3\
**Last updated:** [April 30, 2017, 11:41am UTC](https://discourse.cataclysmdda.org/t/a-campaign-mod/13470 "2017-04-30T11:41:47Z")

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I wish I had the patience to do this… Create an actual campaign/plot. The lone survivor, needs to find the cure to the zombie virus, close the gates, whatever. Building a base will be imperative to the plot,something t…

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## [Revised the military bunkers](https://discourse.cataclysmdda.org/t/revised-the-military-bunkers/13632)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [April 30, 2017, 11:24am UTC](https://discourse.cataclysmdda.org/t/revised-the-military-bunkers/13632 "2017-04-30T11:24:15Z")

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I gave the mil bunkers some love. Let me know what you think. Is there too much loot? Are the changes acceptable? FYI: These changes were done on version 0.C-6380 added shelves (loot should appear only on them, and no…

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## [Greiger's Vehicles (Version +3.5)](https://discourse.cataclysmdda.org/t/greigers-vehicles-version-3-5/12996)

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**Author:** [@Greiger](https://discourse.cataclysmdda.org/u/Greiger)\
**Replies:** 15\
**Last updated:** [April 30, 2017, 7:26am UTC](https://discourse.cataclysmdda.org/t/greigers-vehicles-version-3-5/12996 "2017-04-30T07:26:11Z")

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Alrighty so I’m releasing my first real mod! It’s here! https://drive.google.com/file/d/0ByvsgWXbNOGXand3aXppQmVwM3M/view?usp=sharing This mod is a vehicle pack intended to add some vehicles one would expect to see in …

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## [Emp Vs Robots](https://discourse.cataclysmdda.org/t/emp-vs-robots/13673)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 7\
**Last updated:** [April 29, 2017, 10:10pm UTC](https://discourse.cataclysmdda.org/t/emp-vs-robots/13673 "2017-04-29T22:10:15Z")

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Robots and the such like those really should not detonate when killed by an emp blast. it not only makes directional emp kinda worthless, but it also doesn’t make too much sense, wherein your just frying the electronics.…

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## [Re:Deadpool sludge crawler's?](https://discourse.cataclysmdda.org/t/re-deadpool-sludge-crawlers/13687)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 8\
**Last updated:** [April 29, 2017, 9:36pm UTC](https://discourse.cataclysmdda.org/t/re-deadpool-sludge-crawlers/13687 "2017-04-29T21:36:17Z")

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Just want a larger opinion on this than one person I posted this on the issue’s board given the fact that I was weirded out by the invincible sludge Lyca0n: \[i\]Unfortunately the sludge crawler appears to have the hitpo…

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## [Final outpost missions repeat, limit construction](https://discourse.cataclysmdda.org/t/final-outpost-missions-repeat-limit-construction/13688)

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**Author:** [@Jinxed44](https://discourse.cataclysmdda.org/u/Jinxed44)\
**Replies:** 1\
**Last updated:** [April 28, 2017, 10:42pm UTC](https://discourse.cataclysmdda.org/t/final-outpost-missions-repeat-limit-construction/13688 "2017-04-28T22:42:01Z")

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Any quest at the end of the quest-line repeats on completion, trapping the Outpost construction at that stage. For example, the greenhouse mission repeats, the foreman keeps asking for glass, yet the green house is neve…

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## [All Commune companion mission-givers give caravan missions](https://discourse.cataclysmdda.org/t/all-commune-companion-mission-givers-give-caravan-missions/13669)

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**Author:** [@Rysith](https://discourse.cataclysmdda.org/u/Rysith)\
**Replies:** 1\
**Last updated:** [April 28, 2017, 8:14pm UTC](https://discourse.cataclysmdda.org/t/all-commune-companion-mission-givers-give-caravan-missions/13669 "2017-04-28T20:14:17Z")

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Given that I’ve looked at what seems to be the code for this, I’m not sure if this is a bug of something wrong with my instance (I’m on build 6358). Anyway: I just got the commune up to the point where I have the scaveng…

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## [Horses and cows! Rare spawns! Make farms not fully plant based!](https://discourse.cataclysmdda.org/t/horses-and-cows-rare-spawns-make-farms-not-fully-plant-based/13674)

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**Author:** [@Jinxed44](https://discourse.cataclysmdda.org/u/Jinxed44)\
**Replies:** 15\
**Last updated:** [April 28, 2017, 5:00am UTC](https://discourse.cataclysmdda.org/t/horses-and-cows-rare-spawns-make-farms-not-fully-plant-based/13674 "2017-04-28T05:00:37Z")

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So its mostly RP, but the outpost has a LOT of space (I’m still in love with it btw adds a lot) Some animals to raise on it would fill it up and aid RP. Doesn’t have to be cows and horses, but any domesticated (or poss…

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## [NPCs set to auto-pickup are not picking up the stuff I am asking them to](https://discourse.cataclysmdda.org/t/npcs-set-to-auto-pickup-are-not-picking-up-the-stuff-i-am-asking-them-to/13680)

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**Author:** [@sethaniel](https://discourse.cataclysmdda.org/u/sethaniel)\
**Replies:** 4\
**Last updated:** [April 27, 2017, 6:49pm UTC](https://discourse.cataclysmdda.org/t/npcs-set-to-auto-pickup-are-not-picking-up-the-stuff-i-am-asking-them-to/13680 "2017-04-27T18:49:11Z")

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Windows experimental, version 0.C-22127-g572d84e269. So if I understand this correctly, when I 'C’hat with a companion NPC, go to their miscellaneous settings, tell them that they can pick up things now, then mess aroun…

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## [Are there any plans to have powered furniture in the near future?](https://discourse.cataclysmdda.org/t/are-there-any-plans-to-have-powered-furniture-in-the-near-future/13681)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 1\
**Last updated:** [April 27, 2017, 4:29pm UTC](https://discourse.cataclysmdda.org/t/are-there-any-plans-to-have-powered-furniture-in-the-near-future/13681 "2017-04-27T16:29:07Z")

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I was discussing earlier how to make a bigger fridge and I thought that I never have read anything regarding powered furniture. And searching on the forum only found a post from last year saying that it will be done eve…

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## [Internal Furnace Absorb both container and material](https://discourse.cataclysmdda.org/t/internal-furnace-absorb-both-container-and-material/13679)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 2\
**Last updated:** [April 27, 2017, 3:12am UTC](https://discourse.cataclysmdda.org/t/internal-furnace-absorb-both-container-and-material/13679 "2017-04-27T03:12:44Z")

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I got a problem about Internal Furnace, I have a plastic jerrycan carrying gasoline, and I tried use Internal Furnace absorb only gasoline to rechange the energy, but instead, It absorb both my jerrycan and gasoline, wh…

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## [How to fix broken manhacks?](https://discourse.cataclysmdda.org/t/how-to-fix-broken-manhacks/13672)

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**Author:** [@Jinxed44](https://discourse.cataclysmdda.org/u/Jinxed44)\
**Replies:** 4\
**Last updated:** [April 25, 2017, 2:59pm UTC](https://discourse.cataclysmdda.org/t/how-to-fix-broken-manhacks/13672 "2017-04-25T14:59:52Z")

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I used a soldering thing (soldadora en espanol) forgot what its called. It just turned it into broken manhack ++…

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## [Looking for a mod that builds pressure over time, and never truly depletes!](https://discourse.cataclysmdda.org/t/looking-for-a-mod-that-builds-pressure-over-time-and-never-truly-depletes/13654)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 4\
**Last updated:** [April 24, 2017, 5:09pm UTC](https://discourse.cataclysmdda.org/t/looking-for-a-mod-that-builds-pressure-over-time-and-never-truly-depletes/13654 "2017-04-24T17:09:41Z")

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Hey not sure if there is a mod like this out there, thought I should ask here (Mod requests are usually moved here?) Does anyone know a mod that: -Turns back on dynamic spawn? I heard (And it seems) for zombies that st…

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## [Mo' Sound is needed!](https://discourse.cataclysmdda.org/t/mo-sound-is-needed/13665)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 3\
**Last updated:** [April 24, 2017, 12:38am UTC](https://discourse.cataclysmdda.org/t/mo-sound-is-needed/13665 "2017-04-24T00:38:30Z")

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I feel like when I shoot a gun there should be some sort of noise with that, which the player ACTUALLY hears. Also, I don't know how 'loud' something is for it to be 'bad.' Also, Why is there an option for music that is…

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## [Laser weapons ammo](https://discourse.cataclysmdda.org/t/laser-weapons-ammo/13633)

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**Author:** [@Atelerd](https://discourse.cataclysmdda.org/u/Atelerd)\
**Replies:** 1\
**Last updated:** [April 23, 2017, 10:03pm UTC](https://discourse.cataclysmdda.org/t/laser-weapons-ammo/13633 "2017-04-23T22:03:28Z")

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I remember times when laspistols used fusion packs as ammo. Maybe it was not fun to look for it, but it was seeming logical for hi-tech weapon to use hi-tech ammo. Now it’s just weird to imagine hi-tech laser weapon to …

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## [More scopes. Possibly add 'raise firearm' command](https://discourse.cataclysmdda.org/t/more-scopes-possibly-add-raise-firearm-command/13644)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 4\
**Last updated:** [April 23, 2017, 9:55pm UTC](https://discourse.cataclysmdda.org/t/more-scopes-possibly-add-raise-firearm-command/13644 "2017-04-23T21:55:13Z")

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Might we have more gun scopes and sights in the game / change the existing ones? Sniper scope (rifles) Replaces rifle scope. Doubles as 80% binoculars. This is a high magnification factor scope meant for long-distance…

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## [Artyom's Gun Emporium (Update 2 Hotfix 1) Holy shit](https://discourse.cataclysmdda.org/t/artyoms-gun-emporium-update-2-hotfix-1-holy-shit/10035)

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**Author:** [@Artyom177](https://discourse.cataclysmdda.org/u/Artyom177)\
**Replies:** 503\
**Last updated:** [April 23, 2017, 7:10pm UTC](https://discourse.cataclysmdda.org/t/artyoms-gun-emporium-update-2-hotfix-1-holy-shit/10035 "2017-04-23T19:10:55Z")

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Welcome! To Artyom’s Gun Emporium! For all you gun nuts out there! Q: What does this mod have? A: GUNS! GUNS! ALL THE GUNS! Q: Be specific… A: Well there are so many guns I can’t be specific. And plus, I wan’t people…

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## [What are the effects and the like of the different mutagens?](https://discourse.cataclysmdda.org/t/what-are-the-effects-and-the-like-of-the-different-mutagens/13627)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 9\
**Last updated:** [April 23, 2017, 11:06am UTC](https://discourse.cataclysmdda.org/t/what-are-the-effects-and-the-like-of-the-different-mutagens/13627 "2017-04-23T11:06:50Z")

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Out of curiosity, I made a character with max cooking to see the different types of mutagen. There are a lot you can make in any case. But I don't know which one I'd want to make if I don't know what they do at all! I c…

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