# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=229

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 230

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## [Plastic bags useless?](https://discourse.cataclysmdda.org/t/plastic-bags-useless/13880)

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**Author:** [@Jet\_Jaguar](https://discourse.cataclysmdda.org/u/Jet_Jaguar)\
**Replies:** 10\
**Last updated:** [July 20, 2017, 3:34am UTC](https://discourse.cataclysmdda.org/t/plastic-bags-useless/13880 "2017-07-20T03:34:10Z")

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It claims it can store 6 liters of stuff but I can find no way to store my goods in these bags solutions? or just an unfinished thing?

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## [Heavy duty frame](https://discourse.cataclysmdda.org/t/heavy-duty-frame/14005)

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**Author:** [@leebash](https://discourse.cataclysmdda.org/u/leebash)\
**Replies:** 1\
**Last updated:** [July 19, 2017, 10:56am UTC](https://discourse.cataclysmdda.org/t/heavy-duty-frame/14005 "2017-07-19T10:56:56Z")

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Since when has it become 100kg? And it requires only 18 steel lumps to craft. So someone changed the weight at some point, but didn’t update the recipe.

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## [DIY-¤homemade guns,makeshift armor and more.¤V2](https://discourse.cataclysmdda.org/t/diy-homemade-guns-makeshift-armor-and-more-v2/12366)

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**Author:** [@xironfistx](https://discourse.cataclysmdda.org/u/xironfistx)\
**Replies:** 6\
**Last updated:** [July 19, 2017, 5:22am UTC](https://discourse.cataclysmdda.org/t/diy-homemade-guns-makeshift-armor-and-more-v2/12366 "2017-07-19T05:22:23Z")

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after upgrading the old mod,i decided to go ahead and re do it,this time i will offer the items in separate mods,as it did not make sense to have factory made weapons on the same jsons as the homemade ones. so i will of…

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## [Wreckage too heavy for its engines](https://discourse.cataclysmdda.org/t/wreckage-too-heavy-for-its-engines/13985)

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**Author:** [@leebash](https://discourse.cataclysmdda.org/u/leebash)\
**Replies:** 4\
**Last updated:** [July 18, 2017, 8:34pm UTC](https://discourse.cataclysmdda.org/t/wreckage-too-heavy-for-its-engines/13985 "2017-07-18T20:34:00Z")

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I found a wreckage which used to be 6 police cars. Out of curiosity, I decided to fix it up so I would have a car with 6 v8 engines. At first things went smoothly, I fixed a seat, a control and one of the engine block, …

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## [Anything cool to do with logs?](https://discourse.cataclysmdda.org/t/anything-cool-to-do-with-logs/13899)

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**Author:** [@Jet\_Jaguar](https://discourse.cataclysmdda.org/u/Jet_Jaguar)\
**Replies:** 18\
**Last updated:** [July 18, 2017, 4:21pm UTC](https://discourse.cataclysmdda.org/t/anything-cool-to-do-with-logs/13899 "2017-07-18T16:21:55Z")

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I had to chop down a few trees and now i have 400+ logs and I already have 2 houses and a metric ton of charcoal Anyone have something fun to do with loads of logs? thanks in advance

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## [Heat : how does it work?](https://discourse.cataclysmdda.org/t/heat-how-does-it-work/14008)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 3\
**Last updated:** [July 18, 2017, 2:41pm UTC](https://discourse.cataclysmdda.org/t/heat-how-does-it-work/14008 "2017-07-18T14:41:59Z")

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Right now it’s 19C and anything with at least 10 warmth makes my survivor too hot. Also it seems that being inside makes you warmer, shouldn’t it be more “insulated” inside ? It’s the first time I have so much trouble wi…

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## [Hotkeys. Hotkeys Everywhere!](https://discourse.cataclysmdda.org/t/hotkeys-hotkeys-everywhere/13970)

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**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 11\
**Last updated:** [July 18, 2017, 4:23am UTC](https://discourse.cataclysmdda.org/t/hotkeys-hotkeys-everywhere/13970 "2017-07-18T04:23:46Z")

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\[ul\]Whats your favorite inventory hotkey layout? Or hotkeys for other areas? Maybe a hotkey combo you think most people miss? I usually run around with a fairly simple hotkey layout, letting most be auto generated as th…

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## [Color Item Name by Type](https://discourse.cataclysmdda.org/t/color-item-name-by-type/14006)

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**Author:** [@Kuldar](https://discourse.cataclysmdda.org/u/Kuldar)\
**Replies:** 2\
**Last updated:** [July 17, 2017, 8:40pm UTC](https://discourse.cataclysmdda.org/t/color-item-name-by-type/14006 "2017-07-17T20:40:04Z")

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This is something I would really like to see as it would improve the gameplay 100 fold. When V is pressed, color items by type (for example filthy clothes mod makes filthy items brownish). Would make going through loot …

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## [HIDDEN STAIRS - Bug Or Feature?](https://discourse.cataclysmdda.org/t/hidden-stairs-bug-or-feature/13969)

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**Author:** [@End\_Transmission](https://discourse.cataclysmdda.org/u/End_Transmission)\
**Replies:** 13\
**Last updated:** [July 17, 2017, 9:27am UTC](https://discourse.cataclysmdda.org/t/hidden-stairs-bug-or-feature/13969 "2017-07-17T09:27:02Z")

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So I just smashed open a bed and found a staircase underneath it. Is this an awesome bug or an intentional feature?

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## [Alt+tab from fullscreen (Latest experimental of time of post)](https://discourse.cataclysmdda.org/t/alt-tab-from-fullscreen-latest-experimental-of-time-of-post/13814)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 1\
**Last updated:** [July 16, 2017, 9:59pm UTC](https://discourse.cataclysmdda.org/t/alt-tab-from-fullscreen-latest-experimental-of-time-of-post/13814 "2017-07-16T21:59:48Z")

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After alt tabbing to the desktop from full screen the game crashed, but no error messages appeared. Instead, it was like Windows kept switching back and forth from the program, making the screen flash rapidly. The only e…

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## [Hunting and wildlife spawn rate](https://discourse.cataclysmdda.org/t/hunting-and-wildlife-spawn-rate/14003)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 0\
**Last updated:** [July 16, 2017, 4:06pm UTC](https://discourse.cataclysmdda.org/t/hunting-and-wildlife-spawn-rate/14003 "2017-07-16T16:06:48Z")

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Hello. When I see the bear attack scene from “Revenant” I feel that hunting in Cataclysm is way too easy. Wildlife spawn rate is too high and provides the environment in which we can gather tons of meat. I know that Cata…

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## [Health (not hp, the hidden stat) balancing](https://discourse.cataclysmdda.org/t/health-not-hp-the-hidden-stat-balancing/13824)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 34\
**Last updated:** [July 16, 2017, 2:03pm UTC](https://discourse.cataclysmdda.org/t/health-not-hp-the-hidden-stat-balancing/13824 "2017-07-16T14:03:58Z")

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The hidden health stat is supposed to represent immune system function, toxicity of diet, ability of the body to deal with hardships and so on. It is the difference between eating salads from fresh vegetables, and eatin…

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## [How to get rid of forum links in 'new replies'](https://discourse.cataclysmdda.org/t/how-to-get-rid-of-forum-links-in-new-replies/13986)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [July 16, 2017, 12:18pm UTC](https://discourse.cataclysmdda.org/t/how-to-get-rid-of-forum-links-in-new-replies/13986 "2017-07-16T12:18:50Z")

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I am not entirely sure this would go here, but I have been trying to figure out how to make the useless (to me) notifications about different forum discussions that I don’t care to see ever again. I sometimes only inten…

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## [\[0.C-22825-g2d7aa8c\] Game Halts (unresponsive)](https://discourse.cataclysmdda.org/t/0-c-22825-g2d7aa8c-game-halts-unresponsive/13998)

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**Author:** [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Replies:** 1\
**Last updated:** [July 16, 2017, 10:20am UTC](https://discourse.cataclysmdda.org/t/0-c-22825-g2d7aa8c-game-halts-unresponsive/13998 "2017-07-16T10:20:41Z")

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A bug I’ve noticed in both 6584 (currently playing) and 6403 (played a while before). I don’t know if the following applies for 6403, since I haven’t saved the log file. Last TEN lines of current debug.log: 15:13:30.8…

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## [So what does each tag do?](https://discourse.cataclysmdda.org/t/so-what-does-each-tag-do/13999)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 4\
**Last updated:** [July 15, 2017, 10:46pm UTC](https://discourse.cataclysmdda.org/t/so-what-does-each-tag-do/13999 "2017-07-15T22:46:18Z")

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For example what does the SHOT tag on say the 00 shotgun ammo actually do.

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## [Is maximum range even a sensible attribute within current ranged weapons system?](https://discourse.cataclysmdda.org/t/is-maximum-range-even-a-sensible-attribute-within-current-ranged-weapons-system/13979)

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**Author:** [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Replies:** 58\
**Last updated:** [July 15, 2017, 10:02am UTC](https://discourse.cataclysmdda.org/t/is-maximum-range-even-a-sensible-attribute-within-current-ranged-weapons-system/13979 "2017-07-15T10:02:08Z")

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The more I look at it, and the more it seems like maximum range on ranged weapons is just utterly nonsensical attribute to have. No projectile just magically STOPS at a certain range, and it’s even more stupid you can’…

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## [Generic itemmod framework](https://discourse.cataclysmdda.org/t/generic-itemmod-framework/13977)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 6\
**Last updated:** [July 15, 2017, 3:28am UTC](https://discourse.cataclysmdda.org/t/generic-itemmod-framework/13977 "2017-07-15T03:28:17Z")

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As it currently stands we have two system for modifying items in-game: gunmods and toolmods (also clothing mods, but that is a dead end dev-wise). Gunmods use multiple predefined slots for different mods, while toolmods …

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## [Fire Logic](https://discourse.cataclysmdda.org/t/fire-logic/13996)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 6\
**Last updated:** [July 15, 2017, 2:15am UTC](https://discourse.cataclysmdda.org/t/fire-logic/13996 "2017-07-15T02:15:15Z")

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I created a fire with a log and a stick. This fire quickly spread all around. What’s the login on here and can we work on it to make a little more sense? If I dig a shallow hole and put the fire in it can we have it n…

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## [Wild mix of noob-questions](https://discourse.cataclysmdda.org/t/wild-mix-of-noob-questions/13945)

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**Author:** [@Xplodonator](https://discourse.cataclysmdda.org/u/Xplodonator)\
**Replies:** 20\
**Last updated:** [July 14, 2017, 2:54pm UTC](https://discourse.cataclysmdda.org/t/wild-mix-of-noob-questions/13945 "2017-07-14T14:54:50Z")

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Good day to all of you. I just started playing this wonderful game 2 days ago, and I have to say: this game got all the things I sorely missed in UnReal World, which I really like. As you maybe can guess from the titl…

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## [Strange but minor bug](https://discourse.cataclysmdda.org/t/strange-but-minor-bug/13997)

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**Author:** [@leebash](https://discourse.cataclysmdda.org/u/leebash)\
**Replies:** 1\
**Last updated:** [July 14, 2017, 12:18pm UTC](https://discourse.cataclysmdda.org/t/strange-but-minor-bug/13997 "2017-07-14T12:18:27Z")

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Hostile small blob becomes friendly when a friend dog is also near you. When this happens, you can only push away the blob.

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## [Using a mace for clearing young trees is better than using an electric chainsaw?](https://discourse.cataclysmdda.org/t/using-a-mace-for-clearing-young-trees-is-better-than-using-an-electric-chainsaw/13948)

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**Author:** [@zombiechow](https://discourse.cataclysmdda.org/u/zombiechow)\
**Replies:** 5\
**Last updated:** [July 14, 2017, 12:09pm UTC](https://discourse.cataclysmdda.org/t/using-a-mace-for-clearing-young-trees-is-better-than-using-an-electric-chainsaw/13948 "2017-07-14T12:09:12Z")

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An oddity I noticed, it seems I can clear away young trees much quicker using a bashing weapon than an electric chainsaw (yes I did turn it on LOL). Seems like chainsaws should get a bonus to 's’mashing trees? Chainsaw …

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## [Terrain Description Error](https://discourse.cataclysmdda.org/t/terrain-description-error/13933)

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**Author:** [@Musaab](https://discourse.cataclysmdda.org/u/Musaab)\
**Replies:** 2\
**Last updated:** [July 14, 2017, 12:01pm UTC](https://discourse.cataclysmdda.org/t/terrain-description-error/13933 "2017-07-14T12:01:24Z")

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I was looking at a Fungal Spire. Went to the extended description, went to terrain description, and it went to the error screen.

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## [Health derail Re: diet fads](https://discourse.cataclysmdda.org/t/health-derail-re-diet-fads/13984)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 16\
**Last updated:** [July 13, 2017, 11:49pm UTC](https://discourse.cataclysmdda.org/t/health-derail-re-diet-fads/13984 "2017-07-13T23:49:25Z")

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I’ve touched upon this in another thread, but the whole “refined carbs are bad” thing still feels off to me. While modern nutritional science does expand our knowledge in regards to health, it does operate with the assum…

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## [Suggestion: Small Ponds in Forests](https://discourse.cataclysmdda.org/t/suggestion-small-ponds-in-forests/13959)

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**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 6\
**Last updated:** [July 12, 2017, 10:16pm UTC](https://discourse.cataclysmdda.org/t/suggestion-small-ponds-in-forests/13959 "2017-07-12T22:16:13Z")

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I bet this has been suggested before years ago, but its still something I would like to see. I just would like to see some ponds sprinkled sparsely around you know? kinda like the one you sometimes see in a farm field. …

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## [V6393 A few bugs](https://discourse.cataclysmdda.org/t/v6393-a-few-bugs/13651)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 11\
**Last updated:** [July 12, 2017, 11:51am UTC](https://discourse.cataclysmdda.org/t/v6393-a-few-bugs/13651 "2017-07-12T11:51:32Z")

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Few bugs as titles suggests. Not sure if they are written about already but worth noting at least. -Refugee center: Monsters enter the building and proceed to eat everyone. Nobody finds being eaten to be a problem and t…

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## [Charged and Discharged Storage Batteries have large weight difference](https://discourse.cataclysmdda.org/t/charged-and-discharged-storage-batteries-have-large-weight-difference/13881)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 12\
**Last updated:** [July 12, 2017, 1:41am UTC](https://discourse.cataclysmdda.org/t/charged-and-discharged-storage-batteries-have-large-weight-difference/13881 "2017-07-12T01:41:08Z")

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Version \[image\] Storage Battery Weight Difference \[image\]

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## [Giving unopened canned food for NPC companions to eat does not open can](https://discourse.cataclysmdda.org/t/giving-unopened-canned-food-for-npc-companions-to-eat-does-not-open-can/13957)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 2\
**Last updated:** [July 11, 2017, 9:16pm UTC](https://discourse.cataclysmdda.org/t/giving-unopened-canned-food-for-npc-companions-to-eat-does-not-open-can/13957 "2017-07-11T21:16:23Z")

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The NPCs will eat the content of the can without even opening it. Once the can is empty, it remains a sealed tin can that can’t be used to can food again.

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## [More details into wander spawns](https://discourse.cataclysmdda.org/t/more-details-into-wander-spawns/13976)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 15\
**Last updated:** [July 11, 2017, 8:03am UTC](https://discourse.cataclysmdda.org/t/more-details-into-wander-spawns/13976 "2017-07-11T08:03:14Z")

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I am simply a bit curious as to more details of how wander spawns work. Not into things like coding or anything, but it seems like with wander spawns there is a LOT more enemies; I lowered the spawn rate to 0.80 and hor…

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## [NPC missions, getting them to trust you, and factions](https://discourse.cataclysmdda.org/t/npc-missions-getting-them-to-trust-you-and-factions/13991)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 2\
**Last updated:** [July 11, 2017, 6:35am UTC](https://discourse.cataclysmdda.org/t/npc-missions-getting-them-to-trust-you-and-factions/13991 "2017-07-11T06:35:33Z")

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Something I’ve been pondering about. I know that factions and NPCs are pretty much an incomplete feature yet, but here’s me rambling on an idea I’ve been thinking about for a while. Just an idea, and not sure if such thi…

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## [Bounty missions](https://discourse.cataclysmdda.org/t/bounty-missions/13990)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 3\
**Last updated:** [July 10, 2017, 7:07pm UTC](https://discourse.cataclysmdda.org/t/bounty-missions/13990 "2017-07-10T19:07:02Z")

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This is effectively that an NPC will ask you to do something like kill ‘x’ amount of zombies or maybe zombie brute. A non-allied NPC can maybe also get targeted for a mission. I am not sure how the details in it would wo…

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