# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=216

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 217

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## [Chopped Downed Tree](https://discourse.cataclysmdda.org/t/chopped-downed-tree/14534)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 12\
**Last updated:** [December 6, 2017, 10:06am UTC](https://discourse.cataclysmdda.org/t/chopped-downed-tree/14534 "2017-12-06T10:06:06Z")

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Can we make chopped down trees something like furniture instead of what they currently are? Taht way you should be able to "G"rab them and drag them around.

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## [Landmine damage to torso calculated wrong?](https://discourse.cataclysmdda.org/t/landmine-damage-to-torso-calculated-wrong/14605)

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**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 0\
**Last updated:** [December 6, 2017, 7:08am UTC](https://discourse.cataclysmdda.org/t/landmine-damage-to-torso-calculated-wrong/14605 "2017-12-06T07:08:25Z")

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I’m not sure about this, but something about landmines seems to be not working correctly. Either torso damage from mines is calculated wrong or torso damage might be displayed wrong. On a full HP tough character, weari…

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## [Modular Power Armor/CBMs/Mutation/Anatomy based on vehicle system](https://discourse.cataclysmdda.org/t/modular-power-armor-cbms-mutation-anatomy-based-on-vehicle-system/14570)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 9\
**Last updated:** [December 6, 2017, 5:55am UTC](https://discourse.cataclysmdda.org/t/modular-power-armor-cbms-mutation-anatomy-based-on-vehicle-system/14570 "2017-12-06T05:55:07Z")

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Preface; Yes, this idea is ridiculous and will never be done. It’s just a description of an ideal system I’d like to see in some game, some day. Additional disclaimer: Yes, this would require a re-write of many other sy…

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## [Kettle did some mods including a potato one](https://discourse.cataclysmdda.org/t/kettle-did-some-mods-including-a-potato-one/14600)

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**Author:** [@Kettle](https://discourse.cataclysmdda.org/u/Kettle)\
**Replies:** 13\
**Last updated:** [December 6, 2017, 1:24am UTC](https://discourse.cataclysmdda.org/t/kettle-did-some-mods-including-a-potato-one/14600 "2017-12-06T01:24:06Z")

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so, i made some mods. what are these mods? these are they. i felt one big post was better than a bunch of them. i’ll try to keep this updated. constructive criticism and suggestions welcome. be gentle with me. "ident…

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## [World building/loading screen bugs](https://discourse.cataclysmdda.org/t/world-building-loading-screen-bugs/14603)

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**Author:** [@Sneaky\_Potato](https://discourse.cataclysmdda.org/u/Sneaky_Potato)\
**Replies:** 1\
**Last updated:** [December 5, 2017, 11:39pm UTC](https://discourse.cataclysmdda.org/t/world-building-loading-screen-bugs/14603 "2017-12-05T23:39:36Z")

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Im having this bugs since i started playing today with lots of mods. \[Buggo1\] and \[Buggo2\] What should i do?

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## [Error with some Mods](https://discourse.cataclysmdda.org/t/error-with-some-mods/14580)

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**Author:** [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Replies:** 9\
**Last updated:** [December 5, 2017, 10:03pm UTC](https://discourse.cataclysmdda.org/t/error-with-some-mods/14580 "2017-12-05T22:03:08Z")

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It’s been a while since I updated the game and when I did some mods I like to play with gave errors when trying to start a new game with said mods The Merchants and Settlement Mod gave this error \[image\] and a differe…

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## [Disinfectant, surgical tools and filthy bionics](https://discourse.cataclysmdda.org/t/disinfectant-surgical-tools-and-filthy-bionics/14584)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 6\
**Last updated:** [December 5, 2017, 9:59pm UTC](https://discourse.cataclysmdda.org/t/disinfectant-surgical-tools-and-filthy-bionics/14584 "2017-12-05T21:59:59Z")

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Another step on top of requirement for painkillers; consumption of disinfectant during the procedure. tools with ‘surgical’ quality. This should be rather simple to add and make acquiring bionics a bit more invo…

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## [Hunter, Culler, Predator and such mutations](https://discourse.cataclysmdda.org/t/hunter-culler-predator-and-such-mutations/14601)

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**Author:** [@Dishonored\_Archer](https://discourse.cataclysmdda.org/u/Dishonored_Archer)\
**Replies:** 2\
**Last updated:** [December 5, 2017, 8:26pm UTC](https://discourse.cataclysmdda.org/t/hunter-culler-predator-and-such-mutations/14601 "2017-12-05T20:26:15Z")

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I wonder if these specific mutations affect not only melee and its variants (cutting, bashing), do ranged skills are also taken into account (marksmanship, handguns, submachine guns) and even dodge? Planning a Chimera ch…

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## [Mods and new versions](https://discourse.cataclysmdda.org/t/mods-and-new-versions/14598)

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**Author:** [@Creeperus](https://discourse.cataclysmdda.org/u/Creeperus)\
**Replies:** 6\
**Last updated:** [December 5, 2017, 12:19am UTC](https://discourse.cataclysmdda.org/t/mods-and-new-versions/14598 "2017-12-05T00:19:35Z")

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I update(from 6952 to 6981) my game and now mods don’t work, i try to restore my prev version of game, but in launcher i have 6971 minimal. Where i can find older verisons for download(no backup)? Or how to fix Pr rebala…

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## [Makeshift Command Center - Zombies appeared inside a secured building?](https://discourse.cataclysmdda.org/t/makeshift-command-center-zombies-appeared-inside-a-secured-building/13973)

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**Author:** [@Outcast](https://discourse.cataclysmdda.org/u/Outcast)\
**Replies:** 18\
**Last updated:** [December 5, 2017, 12:16am UTC](https://discourse.cataclysmdda.org/t/makeshift-command-center-zombies-appeared-inside-a-secured-building/13973 "2017-12-05T00:16:36Z")

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I found an excellent building that identifies itself as a “Makeshift Command Center” on the map. After using it for a while I returned to find a pair of zombies lurking in a sealed room where I was growing some plants. …

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## [Psychological disorders and compulsions](https://discourse.cataclysmdda.org/t/psychological-disorders-and-compulsions/14587)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 7\
**Last updated:** [December 4, 2017, 11:53pm UTC](https://discourse.cataclysmdda.org/t/psychological-disorders-and-compulsions/14587 "2017-12-04T23:53:49Z")

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Psychological disorders, at least in my mind, play a crucial role in an apocalyptic fantasy like CDDA and play a huge role in survival that stands at the core of the game. They also give a tremendous opportunity for char…

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## [What are my odds of death? \[Minimum bet is 100 batteries\]](https://discourse.cataclysmdda.org/t/what-are-my-odds-of-death-minimum-bet-is-100-batteries/12960)

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**Author:** [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)\
**Replies:** 17\
**Last updated:** [December 4, 2017, 11:06pm UTC](https://discourse.cataclysmdda.org/t/what-are-my-odds-of-death-minimum-bet-is-100-batteries/12960 "2017-12-04T23:06:49Z")

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I’m currently running a spiked 5x9 deathmobile with a V6 gas engine and ~20 solar panels with all the usual including UPS. No backup deathmobiles or fallback bases yet. 2 NPCs, haven’t touched their armor yet but I gave…

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## [What are the mid-game targets?](https://discourse.cataclysmdda.org/t/what-are-the-mid-game-targets/14574)

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**Author:** [@lcy03406](https://discourse.cataclysmdda.org/u/lcy03406)\
**Replies:** 4\
**Last updated:** [December 4, 2017, 10:20pm UTC](https://discourse.cataclysmdda.org/t/what-are-the-mid-game-targets/14574 "2017-12-04T22:20:27Z")

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I’ve lived 3 years in game and find it somewhat boring. There must be many features I have not experimented. I have not gone far away from my base. I raided 2 cities and brought everything home, and realized that everyth…

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## [The Future of NPCs](https://discourse.cataclysmdda.org/t/the-future-of-npcs/14532)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 35\
**Last updated:** [December 4, 2017, 8:44am UTC](https://discourse.cataclysmdda.org/t/the-future-of-npcs/14532 "2017-12-04T08:44:39Z")

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I like NPCs. I really do. As one person once said: “What is the point of surviving if you are the only person left?” That’s why I want to see more content added onto them. First is mutant/cyborg NPCs. From what I could …

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## [Ranged combat nerfed?](https://discourse.cataclysmdda.org/t/ranged-combat-nerfed/14552)

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**Author:** [@Clek](https://discourse.cataclysmdda.org/u/Clek)\
**Replies:** 16\
**Last updated:** [December 4, 2017, 4:04am UTC](https://discourse.cataclysmdda.org/t/ranged-combat-nerfed/14552 "2017-12-04T04:04:55Z")

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So I apparently missed quite a few updates jumping from the last stable to the latest experimental. I wondering if it’s just me or did ranged combat get nerfed heavily? I’m sitting in a field at night trying to take ou…

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## [Mutations/Bionics In Tools?](https://discourse.cataclysmdda.org/t/mutations-bionics-in-tools/14588)

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**Author:** [@Mal](https://discourse.cataclysmdda.org/u/Mal)\
**Replies:** 0\
**Last updated:** [December 4, 2017, 3:53am UTC](https://discourse.cataclysmdda.org/t/mutations-bionics-in-tools/14588 "2017-12-04T03:53:06Z")

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Is it possible to use mutations or bionics as item actions? I have noticed that some are duplicated, like the RADGLOVE item action from the radiation biomonitor and bio\_geiger from the Integrated Dosimeter CBM. I was tr…

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## [Can zombies or hostiles track you downstairs with wander spawns on?](https://discourse.cataclysmdda.org/t/can-zombies-or-hostiles-track-you-downstairs-with-wander-spawns-on/14581)

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**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 6\
**Last updated:** [December 4, 2017, 2:22am UTC](https://discourse.cataclysmdda.org/t/can-zombies-or-hostiles-track-you-downstairs-with-wander-spawns-on/14581 "2017-12-04T02:22:48Z")

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Trying to figure out if any enemies can randomly wander into a underground basement level if wander spawns arw enabled. Otherwise, many basements are quite strong for recovering if you are wounded.

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## [Some first aid info 101 (bad)](https://discourse.cataclysmdda.org/t/some-first-aid-info-101-bad/14547)

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**Author:** [@Brony\_RainBoom](https://discourse.cataclysmdda.org/u/Brony_RainBoom)\
**Replies:** 12\
**Last updated:** [December 3, 2017, 7:36pm UTC](https://discourse.cataclysmdda.org/t/some-first-aid-info-101-bad/14547 "2017-12-03T19:36:48Z")

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if you’re here to see how to treat that infection that is making you starve and reducing your speed to 40 whit blackouts and are dyng horrobly: this is for you! so first things first: deep wound - a deep wound comes fro…

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## [Just how damaging is the leaky bionic to character health?](https://discourse.cataclysmdda.org/t/just-how-damaging-is-the-leaky-bionic-to-character-health/14530)

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**Author:** [@mentos046](https://discourse.cataclysmdda.org/u/mentos046)\
**Replies:** 7\
**Last updated:** [December 3, 2017, 7:34pm UTC](https://discourse.cataclysmdda.org/t/just-how-damaging-is-the-leaky-bionic-to-character-health/14530 "2017-12-03T19:34:26Z")

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I picked up 0.C 6949 earlier today, and decided to try using the broken cyborg again, because apparently I hate myself. It’s my understanding that the leaky bionic causes a significant reduction in a character’s hidden h…

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## [Voxel Cataclysm](https://discourse.cataclysmdda.org/t/voxel-cataclysm/13837)

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**Author:** [@tyomalu](https://discourse.cataclysmdda.org/u/tyomalu)\
**Replies:** 14\
**Last updated:** [December 2, 2017, 6:33am UTC](https://discourse.cataclysmdda.org/t/voxel-cataclysm/13837 "2017-12-02T06:33:01Z")

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The discussion starts here. Here is some demo video. Screenshot: \[image\] I have changed the code in Cataclysm DDA so it sends map around player to Unity Engine, which renders it with voxel tiles made in MagicaVoxel (c…

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## [Automated Car Salon, Casinos & Auto-Clinics](https://discourse.cataclysmdda.org/t/automated-car-salon-casinos-auto-clinics/14575)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 3\
**Last updated:** [December 2, 2017, 5:47am UTC](https://discourse.cataclysmdda.org/t/automated-car-salon-casinos-auto-clinics/14575 "2017-12-02T05:47:39Z")

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To give the cashcards (and hacking?) some purpose I suggest that these locations be added: Automated Car Salon where the player can buy pristine vehicles for exorbitant amounts of cash. Casinos where the player can…

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## [World map bug afterimage](https://discourse.cataclysmdda.org/t/world-map-bug-afterimage/14573)

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**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 3\
**Last updated:** [December 1, 2017, 10:27pm UTC](https://discourse.cataclysmdda.org/t/world-map-bug-afterimage/14573 "2017-12-01T22:27:13Z")

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Sorry if this is already known, but does anyone else see the world map bug? \[map\] As you can see from the pic, after opening the map and scrolling in any direction, there’s a strange afterimage that trails from the “co…

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## [Wondering where that weapon making guide is?](https://discourse.cataclysmdda.org/t/wondering-where-that-weapon-making-guide-is/14524)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 24\
**Last updated:** [December 1, 2017, 9:53pm UTC](https://discourse.cataclysmdda.org/t/wondering-where-that-weapon-making-guide-is/14524 "2017-12-01T21:53:40Z")

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Ok here is to be more specific. About a month or 2 ago while I was looking through a thread that I don’t remember the name of I came across a link that sort of gave logic to how the to hit ratio for items in the vanilla …

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## [Is there a way to view items and/or vehicles at a distance"](https://discourse.cataclysmdda.org/t/is-there-a-way-to-view-items-and-or-vehicles-at-a-distance/14565)

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**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 3\
**Last updated:** [December 1, 2017, 7:07pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-view-items-and-or-vehicles-at-a-distance/14565 "2017-12-01T19:07:16Z")

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Two part question: When an item stack is far away and there are more than 6 items, we can’t read the 7th+ item in the pile. The extended description does not seem to show the items. I’m running around in town with t…

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## [XL Radiation Protection](https://discourse.cataclysmdda.org/t/xl-radiation-protection/14572)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 5\
**Last updated:** [December 1, 2017, 4:10pm UTC](https://discourse.cataclysmdda.org/t/xl-radiation-protection/14572 "2017-12-01T16:10:23Z")

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Okay, so I need to go diving into a nuclear reactor that’s near my base. However, I have an issue: I have multiple mutations that make it impossible for me to wear Power Armor, RM13 Combat Armor, an ANBC Suit, etc. So, …

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## [Mega Hordes Suggestion](https://discourse.cataclysmdda.org/t/mega-hordes-suggestion/14549)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 12\
**Last updated:** [December 1, 2017, 2:06pm UTC](https://discourse.cataclysmdda.org/t/mega-hordes-suggestion/14549 "2017-12-01T14:06:30Z")

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Pretty much what it says on the tin. A horde. But mega. Made up of several overmap tile hordes traveling together. I think it would add a lot to the game. Currently the world feels very dead and sandboxy. It lays dor…

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## [Post-Apocalyptic Stardew Valley](https://discourse.cataclysmdda.org/t/post-apocalyptic-stardew-valley/14513)

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**Author:** [@mouseturd](https://discourse.cataclysmdda.org/u/mouseturd)\
**Replies:** 13\
**Last updated:** [December 1, 2017, 6:48am UTC](https://discourse.cataclysmdda.org/t/post-apocalyptic-stardew-valley/14513 "2017-12-01T06:48:03Z")

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Every time I play StarDew valley, I start thinking about Catacalsym DDA, and vice versa. Any thoughts / ideas on how to improve your post-apocalyptic farm? One thing I’d like to be able to do is to grab/drag animals. Al…

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## [How long does it take to recover broken limbs?](https://discourse.cataclysmdda.org/t/how-long-does-it-take-to-recover-broken-limbs/13966)

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**Author:** [@mentos046](https://discourse.cataclysmdda.org/u/mentos046)\
**Replies:** 16\
**Last updated:** [December 1, 2017, 2:01am UTC](https://discourse.cataclysmdda.org/t/how-long-does-it-take-to-recover-broken-limbs/13966 "2017-12-01T02:01:40Z")

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As a result of an unfortunate series of failed attempts to remove bionics, all of my current characters limbs are now broken. Or rather they’ve been broken for almost 60 days, now. They were “mostly recovered” for about …

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## [Is handling supposed to reduce aim speed?](https://discourse.cataclysmdda.org/t/is-handling-supposed-to-reduce-aim-speed/14561)

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**Author:** [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Replies:** 9\
**Last updated:** [November 30, 2017, 8:43pm UTC](https://discourse.cataclysmdda.org/t/is-handling-supposed-to-reduce-aim-speed/14561 "2017-11-30T20:43:02Z")

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I was fooling about with gun mods trying to see if there’s a way to make the repeating crossbow not suck, and I had a couple of problems. One is that dispersion modifications don’t seem to be working right, I apply a -30…

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## [Fire helmet is under-weight](https://discourse.cataclysmdda.org/t/fire-helmet-is-under-weight/14559)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 2\
**Last updated:** [November 30, 2017, 6:44pm UTC](https://discourse.cataclysmdda.org/t/fire-helmet-is-under-weight/14559 "2017-11-30T18:44:45Z")

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Firefighter helmet in the game wieghs 1.81 lbs. A lightweight fire helmet in real life weighs a little over 3 lbs.

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