# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=215

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 216

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## [Battery Conversion - BrightNights to Vanilla](https://discourse.cataclysmdda.org/t/battery-conversion-brightnights-to-vanilla/14639)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 1\
**Last updated:** [December 11, 2017, 12:27am UTC](https://discourse.cataclysmdda.org/t/battery-conversion-brightnights-to-vanilla/14639 "2017-12-11T00:27:49Z")

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Pretty simple mod here, it’s just an extension for if you like BrightNights but have little/no use for the BN rechargable batteries and would rather use storage batteries - or vice-versa, if you’ve found a use for the BN…

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## [Standpipe maintenance log \[build 6718\]](https://discourse.cataclysmdda.org/t/standpipe-maintenance-log-build-6718/14186)

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**Author:** [@EpsilonShadow](https://discourse.cataclysmdda.org/u/EpsilonShadow)\
**Replies:** 4\
**Last updated:** [December 10, 2017, 11:54pm UTC](https://discourse.cataclysmdda.org/t/standpipe-maintenance-log-build-6718/14186 "2017-12-10T23:54:22Z")

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I dont know if it was fixed or not but look at this book. \[image\]

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## [Do Sickles and Scythes have literally any purpose?](https://discourse.cataclysmdda.org/t/do-sickles-and-scythes-have-literally-any-purpose/14637)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 2\
**Last updated:** [December 10, 2017, 11:05pm UTC](https://discourse.cataclysmdda.org/t/do-sickles-and-scythes-have-literally-any-purpose/14637 "2017-12-10T23:05:03Z")

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Sickles and Scythes seem to have no purpose. IRL, they’re very effective and specialized tools for the purposes they have; purposes which are extant in CDDA, but as near as I can tell, you can cut grass or cereal crops j…

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## [FMS: Frequently Made Suggestions](https://discourse.cataclysmdda.org/t/fms-frequently-made-suggestions/9764)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 7\
**Last updated:** [December 10, 2017, 10:46pm UTC](https://discourse.cataclysmdda.org/t/fms-frequently-made-suggestions/9764 "2017-12-10T22:46:30Z")

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This is a list of frequently made suggestions, and the current stance on how viable they are. Broad categories are “This is already implemented”, “Someone is working on it now”, “This will go in as soon as someone imple…

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## [Quick Guide: Constructible Storage](https://discourse.cataclysmdda.org/t/quick-guide-constructible-storage/14625)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 18\
**Last updated:** [December 10, 2017, 7:59pm UTC](https://discourse.cataclysmdda.org/t/quick-guide-constructible-storage/14625 "2017-12-10T19:59:32Z")

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I wrote this because I noticed an appalling lack of at-a-glance information on storage furniture - IE, area things which hold your stuff, and which may or may not block either or both of vision or pathing, and which may …

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## [Balance: machete vs tanto](https://discourse.cataclysmdda.org/t/balance-machete-vs-tanto/14362)

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**Author:** [@TacticalPteridactyl](https://discourse.cataclysmdda.org/u/TacticalPteridactyl)\
**Replies:** 30\
**Last updated:** [December 10, 2017, 7:20pm UTC](https://discourse.cataclysmdda.org/t/balance-machete-vs-tanto/14362 "2017-12-10T19:20:21Z")

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probably a mod conflict or something but the machete has much better stats than the tanto, despite being much simpler to fabricate. not directly comparable is the machete’s block vs the tanto’s rapid strike. maybe a co…

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## [Is there a way to label a locker?](https://discourse.cataclysmdda.org/t/is-there-a-way-to-label-a-locker/14638)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 1\
**Last updated:** [December 10, 2017, 7:06pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-label-a-locker/14638 "2017-12-10T19:06:14Z")

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This seems like a glaring and glaringly stupid oversight. I have a big sharpee in my inventory. I have a great many lockers, so many that organizing them is not trivial and takes some effort. Is there any way to write u…

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## [Npc training me on Melee 2-\>3 causes error but no crash](https://discourse.cataclysmdda.org/t/npc-training-me-on-melee-2-3-causes-error-but-no-crash/12773)

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**Author:** [@Maarberg](https://discourse.cataclysmdda.org/u/Maarberg)\
**Replies:** 3\
**Last updated:** [December 10, 2017, 6:08pm UTC](https://discourse.cataclysmdda.org/t/npc-training-me-on-melee-2-3-causes-error-but-no-crash/12773 "2017-12-10T18:08:40Z")

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version: 0.C-19289-g886c281 SDL Windows 10 I asked my npc to train me and then it caused this error. I had not seen it before so I thought you might want to know about it. I had the error but no crash. no heads explo…

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## [Static and random npcs comparison](https://discourse.cataclysmdda.org/t/static-and-random-npcs-comparison/14630)

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**Author:** [@Sneaky\_Potato](https://discourse.cataclysmdda.org/u/Sneaky_Potato)\
**Replies:** 5\
**Last updated:** [December 10, 2017, 10:49am UTC](https://discourse.cataclysmdda.org/t/static-and-random-npcs-comparison/14630 "2017-12-10T10:49:18Z")

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I just want to know the spawn mechanics and locations of both, i haven’t played with random npcs since one of them just blasted with a keltec because “i was in his land” then i switched to random npcs and i didn’t found …

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## [Crafting area seems wonky? Is it drawing LoS as if firing a weapon?](https://discourse.cataclysmdda.org/t/crafting-area-seems-wonky-is-it-drawing-los-as-if-firing-a-weapon/14627)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 2\
**Last updated:** [December 9, 2017, 8:40pm UTC](https://discourse.cataclysmdda.org/t/crafting-area-seems-wonky-is-it-drawing-los-as-if-firing-a-weapon/14627 "2017-12-09T20:40:45Z")

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Exhibit A: \[image\] I am attempting to build a locker in the square to my southwest. I have sheet metals in the locker which is three squares up and one to the west. I cannot build a locker, despite having all the mater…

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## [Craftable Alternators from Motors](https://discourse.cataclysmdda.org/t/craftable-alternators-from-motors/14235)

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**Author:** [@Asor](https://discourse.cataclysmdda.org/u/Asor)\
**Replies:** 1\
**Last updated:** [December 9, 2017, 6:23pm UTC](https://discourse.cataclysmdda.org/t/craftable-alternators-from-motors/14235 "2017-12-09T18:23:05Z")

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There is very little difference between a generator and a motor in real life. In fact, it is easier to get electricity from a motor than it is to get from an alternator. I feel that a player should be able to take a moto…

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## [Can someone help with a missing item definition: ltcarb](https://discourse.cataclysmdda.org/t/can-someone-help-with-a-missing-item-definition-ltcarb/14626)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 0\
**Last updated:** [December 9, 2017, 4:39pm UTC](https://discourse.cataclysmdda.org/t/can-someone-help-with-a-missing-item-definition-ltcarb/14626 "2017-12-09T16:39:08Z")

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\[image\] Exactly what it says on the tin, there’s a missing item definition? I’m not sure what’s going on here, can someone help me fix this? I did recently update through the launcher, so… That may be part of it?

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## [Is there a faster way to chop down trees and subsequent trunks?](https://discourse.cataclysmdda.org/t/is-there-a-faster-way-to-chop-down-trees-and-subsequent-trunks/14423)

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**Author:** [@jacob.exe](https://discourse.cataclysmdda.org/u/jacob.exe)\
**Replies:** 13\
**Last updated:** [December 9, 2017, 8:29am UTC](https://discourse.cataclysmdda.org/t/is-there-a-faster-way-to-chop-down-trees-and-subsequent-trunks/14423 "2017-12-09T08:29:40Z")

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For both the disposal of and utilization of trees, it takes a long time to chop them and their trucks in bulk. It takes my character 30 minutes to chop down a tree and then 1 hour for each trunk, I am just about as late…

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## [Uncapped Sources of Skill Experience?](https://discourse.cataclysmdda.org/t/uncapped-sources-of-skill-experience/14622)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 0\
**Last updated:** [December 9, 2017, 1:59am UTC](https://discourse.cataclysmdda.org/t/uncapped-sources-of-skill-experience/14622 "2017-12-09T01:59:56Z")

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From what I understand, it is impossible to get most (if not all) of your non-combat skills past 12, due to changes that have made it impossible to get uncapped sources of Skill EXP. Is my understanding correct, or do un…

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## [Bio-Weapon Mod](https://discourse.cataclysmdda.org/t/bio-weapon-mod/10629)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 125\
**Last updated:** [December 9, 2017, 1:53am UTC](https://discourse.cataclysmdda.org/t/bio-weapon-mod/10629 "2017-12-09T01:53:37Z")

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\[center\]The Bio-Weapons have awoken…\[/center\] WARNING!!!: This mod requires the experimental builds for it to work. This is a mod I worked on based on my own fiction. You awake as a “Bio-Weapon” in an unknown mini lab …

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## [Compiling with LUA in Visual Studio](https://discourse.cataclysmdda.org/t/compiling-with-lua-in-visual-studio/14621)

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**Author:** [@Zanos](https://discourse.cataclysmdda.org/u/Zanos)\
**Replies:** 7\
**Last updated:** [December 8, 2017, 10:12pm UTC](https://discourse.cataclysmdda.org/t/compiling-with-lua-in-visual-studio/14621 "2017-12-08T22:12:55Z")

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I’m having a problem getting LUA to work compiling the build in VS. I downloaded the LUA executables and put them on my path, and I can run lua53 just fine from the command line. I generate the cata\_bindings file and it …

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## [Make friendly NPC inventory usable with Advanced Inventory Manager?](https://discourse.cataclysmdda.org/t/make-friendly-npc-inventory-usable-with-advanced-inventory-manager/14231)

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**Author:** [@Squaggly\_Maggleton](https://discourse.cataclysmdda.org/u/Squaggly_Maggleton)\
**Replies:** 11\
**Last updated:** [December 8, 2017, 9:02pm UTC](https://discourse.cataclysmdda.org/t/make-friendly-npc-inventory-usable-with-advanced-inventory-manager/14231 "2017-12-08T21:02:47Z")

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I would use NPCs as followers more often if it were easier to give them stuff. As it is I end up leaving them as craft bots more often than not because a folding cart is more convenient. I propose that if they’ve already…

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## [Lasagna and Spaghetti seem imbalanced](https://discourse.cataclysmdda.org/t/lasagna-and-spaghetti-seem-imbalanced/14617)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 4\
**Last updated:** [December 8, 2017, 8:57pm UTC](https://discourse.cataclysmdda.org/t/lasagna-and-spaghetti-seem-imbalanced/14617 "2017-12-08T20:57:35Z")

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This is a very… Strange thing, questioning the balance of pasta, but… Spaghetti Bolognese and Lasagne have essentially the same inputs. Both types of pasta are, if manufactured raw by the player, made from 4x Flour. How…

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## [Sneaking](https://discourse.cataclysmdda.org/t/sneaking/14360)

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**Author:** [@snow\_dwarf](https://discourse.cataclysmdda.org/u/snow_dwarf)\
**Replies:** 62\
**Last updated:** [November 26, 2017, 2:23am UTC](https://discourse.cataclysmdda.org/t/sneaking/14360 "2017-11-26T02:23:09Z")

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I recently had a playthrough of a pacifist character, who avoided combat and just raided stuff. My longest run was 70 or so days, but I still had around 120 kills and I really think a sneaking skill would be a great game…

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## [Real Year Calendar?](https://discourse.cataclysmdda.org/t/real-year-calendar/14609)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 10\
**Last updated:** [December 8, 2017, 11:07am UTC](https://discourse.cataclysmdda.org/t/real-year-calendar/14609 "2017-12-08T11:07:11Z")

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A cursory search didn’t find anything concrete on this, just a tangenital one relating to respawning. Why not have a real year calendar mode for Cataclysm? Everyone I know looked at “days per season” and immediately cra…

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## [NPC & personal space: no innocent thief anymore](https://discourse.cataclysmdda.org/t/npc-personal-space-no-innocent-thief-anymore/14371)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 22\
**Last updated:** [December 7, 2017, 11:27pm UTC](https://discourse.cataclysmdda.org/t/npc-personal-space-no-innocent-thief-anymore/14371 "2017-12-07T23:27:53Z")

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Neutral NPC keeps certain distance from you( I suggest 10). When you keep approaching a neutral NPC, they will turn hostile like an angered moose. This solves the problem that neutral NPC steals from your shopping cart…

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## [Bug on sound when playing](https://discourse.cataclysmdda.org/t/bug-on-sound-when-playing/14618)

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**Author:** [@Kedrak](https://discourse.cataclysmdda.org/u/Kedrak)\
**Replies:** 0\
**Last updated:** [December 7, 2017, 10:37pm UTC](https://discourse.cataclysmdda.org/t/bug-on-sound-when-playing/14618 "2017-12-07T22:37:28Z")

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Hi, i have a somewhat bug with this game and my Logitech G340 headset just happening on the new developement versions of CDDA. The headset just come and go from the system… very annoying.

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## [Mutation ideas to make post-thresh Fish less...bad](https://discourse.cataclysmdda.org/t/mutation-ideas-to-make-post-thresh-fish-less-bad/14615)

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**Author:** [@harison86](https://discourse.cataclysmdda.org/u/harison86)\
**Replies:** 3\
**Last updated:** [December 7, 2017, 4:14pm UTC](https://discourse.cataclysmdda.org/t/mutation-ideas-to-make-post-thresh-fish-less-bad/14615 "2017-12-07T16:14:44Z")

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Just some ideas for post-threshold mutations unique to Fish. Schooling - Grants the player a variety of passive boosts based on the number of nearby allies. For each visible follower within 5 tiles: +0.5 dodge bonus, …

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## [Crash entering zone](https://discourse.cataclysmdda.org/t/crash-entering-zone/14579)

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**Author:** [@SBombay](https://discourse.cataclysmdda.org/u/SBombay)\
**Replies:** 4\
**Last updated:** [December 7, 2017, 4:44pm UTC](https://discourse.cataclysmdda.org/t/crash-entering-zone/14579 "2017-12-07T16:44:47Z")

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I have a save that is bout a month old with daily play. The game locks when I travel North. Always at the same spot. In a vehicle or not. I assume there is something corrupt in that zone/chunk. Anything to do for it…

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## [Passive regen without sleep: Do we want it?](https://discourse.cataclysmdda.org/t/passive-regen-without-sleep-do-we-want-it/12896)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 146\
**Last updated:** [December 5, 2017, 9:56pm UTC](https://discourse.cataclysmdda.org/t/passive-regen-without-sleep-do-we-want-it/12896 "2017-12-05T21:56:07Z")

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Would post this in drawing board, but it doesn’t allow polls and I’d like to know the popular opinion too. Current regeneration makes sleep very important, but in a rather bad way: you will want to knock yourself out wi…

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## [Static Spawn w/drifting zombies/repopulating zombies?](https://discourse.cataclysmdda.org/t/static-spawn-w-drifting-zombies-repopulating-zombies/14606)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 6\
**Last updated:** [December 6, 2017, 9:43pm UTC](https://discourse.cataclysmdda.org/t/static-spawn-w-drifting-zombies-repopulating-zombies/14606 "2017-12-06T21:43:26Z")

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Once you’ve cleared out the area around your homebase in static, conflict can become kind of rare, unless you build a deathmobile and go on the roam. This also means that there’s essentially no value whatever to be found…

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## [Craftable Ammunition Magazines](https://discourse.cataclysmdda.org/t/craftable-ammunition-magazines/14607)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 3\
**Last updated:** [December 6, 2017, 9:31pm UTC](https://discourse.cataclysmdda.org/t/craftable-ammunition-magazines/14607 "2017-12-06T21:31:35Z")

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I made some mods. They’re very simple, tedious, but simple. The two being concerned right now are Craftable Ammunition Magazines & Belt Links, and Craftable Ammunition Magazines’ Realguns Extension. They do pretty much…

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## [Vehicle Teleporters - every scavengers wet dream, but hard and fun](https://discourse.cataclysmdda.org/t/vehicle-teleporters-every-scavengers-wet-dream-but-hard-and-fun/14555)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 16\
**Last updated:** [December 6, 2017, 5:59pm UTC](https://discourse.cataclysmdda.org/t/vehicle-teleporters-every-scavengers-wet-dream-but-hard-and-fun/14555 "2017-12-06T17:59:09Z")

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Inspired by Knossos’s idea. What they solve - Hoarders anxiety and frustration in regards to moving far away from their base with their vehicle. What they add - An exciting end-game feature that plays well with both th…

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## [Should Televisions be LCD instead of Ray Tube?](https://discourse.cataclysmdda.org/t/should-televisions-be-lcd-instead-of-ray-tube/13866)

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**Author:** [@xpyder](https://discourse.cataclysmdda.org/u/xpyder)\
**Replies:** 6\
**Last updated:** [December 6, 2017, 3:41pm UTC](https://discourse.cataclysmdda.org/t/should-televisions-be-lcd-instead-of-ray-tube/13866 "2017-12-06T15:41:39Z")

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Given the prevalence of solar cars and nuclear powered bionic implants it seems odd that televisions would still be CRTs, as even present day I don’t know of anyone who still owns one. But living near silicon valley I’m…

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## [Internal Furnace CBM Overhaul](https://discourse.cataclysmdda.org/t/internal-furnace-cbm-overhaul/14576)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 14\
**Last updated:** [December 6, 2017, 1:08pm UTC](https://discourse.cataclysmdda.org/t/internal-furnace-cbm-overhaul/14576 "2017-12-06T13:08:25Z")

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Either move it to the CrazyCataclysm mod like was talked about years ago OR… Make it less silly. Either just limit the volume of items that can be consumed (No munching TVs for full batteries) and introduce an over-t…

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