# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=210

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**Page:** 211

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## [What is the 'best' way to get to the charcoal kiln and its ilk for charcoal?](https://discourse.cataclysmdda.org/t/what-is-the-best-way-to-get-to-the-charcoal-kiln-and-its-ilk-for-charcoal/14837)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 14\
**Last updated:** [January 25, 2018, 2:17am UTC](https://discourse.cataclysmdda.org/t/what-is-the-best-way-to-get-to-the-charcoal-kiln-and-its-ilk-for-charcoal/14837 "2018-01-25T02:17:41Z")

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Just as it says on the tin. Sure, I made the charcoal kiln and can constantly produce it now, but it took so long and I wonder if there is better and faster way for it.

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## [Bunch of bugs and gameplay problems](https://discourse.cataclysmdda.org/t/bunch-of-bugs-and-gameplay-problems/14803)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 7\
**Last updated:** [January 24, 2018, 6:49pm UTC](https://discourse.cataclysmdda.org/t/bunch-of-bugs-and-gameplay-problems/14803 "2018-01-24T18:49:26Z")

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Version: Several in the past month, now Build 7044. OS: Win 7 Mods: “dda”, “filthy\_morale”, “no\_npc\_food”, "novitamins" no horde, NPCs on Small ones: ballistic glasses are clothes, they should be armor. Advance…

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## [Cyberjunkie needs enough inventory to store his default stuff!](https://discourse.cataclysmdda.org/t/cyberjunkie-needs-enough-inventory-to-store-his-default-stuff/14847)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [January 24, 2018, 1:46am UTC](https://discourse.cataclysmdda.org/t/cyberjunkie-needs-enough-inventory-to-store-his-default-stuff/14847 "2018-01-24T01:46:43Z")

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Just started playing a Cyberjunkie character, and I noticed right away that the game said: “Some items tumble to the ground.” Then I think: “Why would that be a thing? It doesn’t make sense! How did I carry all this stuf…

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## [Casual motorclycle too slow?](https://discourse.cataclysmdda.org/t/casual-motorclycle-too-slow/14845)

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**Author:** [@nem\_pad](https://discourse.cataclysmdda.org/u/nem_pad)\
**Replies:** 0\
**Last updated:** [January 23, 2018, 8:11pm UTC](https://discourse.cataclysmdda.org/t/casual-motorclycle-too-slow/14845 "2018-01-23T20:11:36Z")

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i noticed that safe speed of motorcycle is the same as the scooter. Sure it is sturdier with more storage etc, but as far as i know most motorcycles can outrun scooters. I find great fun in bike traveling here and of cou…

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## [Anyway to force the Ranch Quest to guide me to pre-selected location?](https://discourse.cataclysmdda.org/t/anyway-to-force-the-ranch-quest-to-guide-me-to-pre-selected-location/14833)

<div class="topic-metadata">

**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 1\
**Last updated:** [January 23, 2018, 2:15pm UTC](https://discourse.cataclysmdda.org/t/anyway-to-force-the-ranch-quest-to-guide-me-to-pre-selected-location/14833 "2018-01-23T14:15:20Z")

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Currently, the game wants me to travel across acres of forest to reach the Tacoma Commune, when there’s a Ranch real close by. No matter how often I reset, it won’t go to this other ranch, despite the fact I’ve never set…

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## [Is there any intention of having more 'detailed' NPC interactions in the future?](https://discourse.cataclysmdda.org/t/is-there-any-intention-of-having-more-detailed-npc-interactions-in-the-future/14832)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 6\
**Last updated:** [January 22, 2018, 8:53pm UTC](https://discourse.cataclysmdda.org/t/is-there-any-intention-of-having-more-detailed-npc-interactions-in-the-future/14832 "2018-01-22T20:53:19Z")

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—Well, it’s not toooo bad, but I wish there was a little bit more involved with the NPCs. It just seems kinda, well, lackluster a lot of the time. For example, whenever I meet them there is usually one of four things tha…

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## [How to get a Corpse Filled Pit?](https://discourse.cataclysmdda.org/t/how-to-get-a-corpse-filled-pit/14827)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 3\
**Last updated:** [January 22, 2018, 5:29pm UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-corpse-filled-pit/14827 "2018-01-22T17:29:23Z")

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I’m trying to get a corpse filled pit. I’m not sure how, and I’ve tried a few things, from filling a pit with corpses to leading zombies into a pit full of wooden spikes, but nothing’s working. Can anyone help?

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## [JSONized damage-specific terrain destruction](https://discourse.cataclysmdda.org/t/jsonized-damage-specific-terrain-destruction/14828)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 1\
**Last updated:** [January 22, 2018, 4:18pm UTC](https://discourse.cataclysmdda.org/t/jsonized-damage-specific-terrain-destruction/14828 "2018-01-22T16:18:27Z")

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Tinkering with reinforced concrete bash results has made me ask the question: why doesn’t the game have jsonized damage-specific terrain destruction results? For example, bashing a reinforced concrete wall will likely da…

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## [Stone forge, charcoal kiln and clay kiln - do they create smoke?](https://discourse.cataclysmdda.org/t/stone-forge-charcoal-kiln-and-clay-kiln-do-they-create-smoke/14809)

<div class="topic-metadata">

**Author:** [@Viik](https://discourse.cataclysmdda.org/u/Viik)\
**Replies:** 25\
**Last updated:** [January 22, 2018, 1:46pm UTC](https://discourse.cataclysmdda.org/t/stone-forge-charcoal-kiln-and-clay-kiln-do-they-create-smoke/14809 "2018-01-22T13:46:52Z")

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I’ve just finished walls of and roof of small 5x5 log cabin in wilderness scenario. Planning to setup all I need for metalworking. I would really prefer to have stone forge, charcoal kiln (furniture type) and clay kiln i…

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## [What is the 'best' mutation tree?](https://discourse.cataclysmdda.org/t/what-is-the-best-mutation-tree/14779)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 38\
**Last updated:** [January 22, 2018, 1:08am UTC](https://discourse.cataclysmdda.org/t/what-is-the-best-mutation-tree/14779 "2018-01-22T01:08:26Z")

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Just as it says on the tin. I was thinking about the plant mutation tree (no pun intended) since I like nature IRL. Then I can do the irony of my lumber jack character being a tree! I think that’s focused around being a …

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## [GNU Compiler Kit manuals for would-be developers](https://discourse.cataclysmdda.org/t/gnu-compiler-kit-manuals-for-would-be-developers/14831)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [January 21, 2018, 5:56pm UTC](https://discourse.cataclysmdda.org/t/gnu-compiler-kit-manuals-for-would-be-developers/14831 "2018-01-21T17:56:41Z")

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If anyone wants to learn how to use the GNU Compiler Collection, here are the manuals: https://gcc.gnu.org/onlinedocs/ . The compilers shipped with some Code::Blocks downloads are based on GNU Compiler Collection.

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## [I felt like I should share the fact I found a Bandit with this name](https://discourse.cataclysmdda.org/t/i-felt-like-i-should-share-the-fact-i-found-a-bandit-with-this-name/14829)

<div class="topic-metadata">

**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 1\
**Last updated:** [January 21, 2018, 9:47am UTC](https://discourse.cataclysmdda.org/t/i-felt-like-i-should-share-the-fact-i-found-a-bandit-with-this-name/14829 "2018-01-21T09:47:05Z")

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\[image\] Wonder if this reference was intentional. If you remove the “s” on the end, that’s the name of Tails the Fox from the Sonic Series.

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## [Do you want me to draw your character?](https://discourse.cataclysmdda.org/t/do-you-want-me-to-draw-your-character/14760)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 9\
**Last updated:** [January 21, 2018, 5:08am UTC](https://discourse.cataclysmdda.org/t/do-you-want-me-to-draw-your-character/14760 "2018-01-21T05:08:07Z")

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I haven’t done this before myself, and I’m certainly not the best at drawing. Unlike what I’ve seen from a lot of people I use a pencil and paper, so it’ll look different than the computer stuff. I’m certainly not the be…

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## [Moneymaking methods?](https://discourse.cataclysmdda.org/t/moneymaking-methods/14824)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 8\
**Last updated:** [January 21, 2018, 2:08am UTC](https://discourse.cataclysmdda.org/t/moneymaking-methods/14824 "2018-01-21T02:08:52Z")

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I’m looking to make some cold hard cash for me and my band of companions. But killing zombies for Cash Cards isn’t doing it, at least, not fast enough. Are there other ways? Can I sell goods to the Refugee Center for st…

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## [Cannot override construction recipes with mods?](https://discourse.cataclysmdda.org/t/cannot-override-construction-recipes-with-mods/14826)

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**Author:** [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Replies:** 3\
**Last updated:** [January 20, 2018, 9:42pm UTC](https://discourse.cataclysmdda.org/t/cannot-override-construction-recipes-with-mods/14826 "2018-01-20T21:42:36Z")

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I’m currently making a mod for my own personal use, and I found that there doesn’t seem to be any way to override construction recipes with modded versions. Both the original and modded recipe shows up under the same des…

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## [Being a large Mutant and Vehicles](https://discourse.cataclysmdda.org/t/being-a-large-mutant-and-vehicles/14822)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 3\
**Last updated:** [January 20, 2018, 5:00pm UTC](https://discourse.cataclysmdda.org/t/being-a-large-mutant-and-vehicles/14822 "2018-01-20T17:00:12Z")

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I know that having a mutation that makes you larger also makes you experience pain while in a vehicle, but how bad is it? Is it something that’s negligible with the proper Bionics and Mutations? Or is it something I shou…

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## [How do I use the Inventory in Experimental?](https://discourse.cataclysmdda.org/t/how-do-i-use-the-inventory-in-experimental/14820)

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**Author:** [@Aspiring\_Mutant](https://discourse.cataclysmdda.org/u/Aspiring_Mutant)\
**Replies:** 4\
**Last updated:** [January 19, 2018, 8:27pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-use-the-inventory-in-experimental/14820 "2018-01-19T20:27:23Z")

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I’ve been crawling the ruins of the Cataclysm for two years now, and a few hours ago I decided to make the jump to the experimental version. The improvements are phenomenal, but one thing is preventing me from taking my …

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## [Firearm accuracy](https://discourse.cataclysmdda.org/t/firearm-accuracy/14675)

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**Author:** [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Replies:** 38\
**Last updated:** [January 19, 2018, 6:39am UTC](https://discourse.cataclysmdda.org/t/firearm-accuracy/14675 "2018-01-19T06:39:53Z")

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Care to elaborate? Because quite a few people have said this, but in my experience this is the opposite. Guns are alright, and some guns (Read: Rivtech) are high grade.

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## [List of ideas, mostly just dreams, but cool](https://discourse.cataclysmdda.org/t/list-of-ideas-mostly-just-dreams-but-cool/14766)

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**Author:** [@Dem\_Rottensson](https://discourse.cataclysmdda.org/u/Dem_Rottensson)\
**Replies:** 16\
**Last updated:** [January 18, 2018, 7:48pm UTC](https://discourse.cataclysmdda.org/t/list-of-ideas-mostly-just-dreams-but-cool/14766 "2018-01-18T19:48:07Z")

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Well, I’m not expecting that this gets added to the game but just think about it for a momment. I’m still very bad at playing and don’t know how the game works so I doubt I could make a mod myself to add this but maybe …

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## [Ropes and Rocks are precious in Wilderness scenario](https://discourse.cataclysmdda.org/t/ropes-and-rocks-are-precious-in-wilderness-scenario/14806)

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**Author:** [@Viik](https://discourse.cataclysmdda.org/u/Viik)\
**Replies:** 28\
**Last updated:** [January 18, 2018, 7:48am UTC](https://discourse.cataclysmdda.org/t/ropes-and-rocks-are-precious-in-wilderness-scenario/14806 "2018-01-18T07:48:25Z")

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I’ve started Wilderness scenario, following Rycon’s roleplay (https://www.youtube.com/watch?v=hwaQHZaVtBQ&list=PLxIQ9fpV90xOoEfiZWRDhsKxXz2vIWMNG). In short, there are no cities, roads and etc. Pretty much everything hav…

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## [Rebar cage tweaks](https://discourse.cataclysmdda.org/t/rebar-cage-tweaks/14812)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [January 17, 2018, 8:21pm UTC](https://discourse.cataclysmdda.org/t/rebar-cage-tweaks/14812 "2018-01-17T20:21:31Z")

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Thought it might improve the rebar cage if it behaved like metal security bars. Cutting rebar with a hacksaw doesn’t seem absurd.

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## [Bionic Limits Framework - working thread](https://discourse.cataclysmdda.org/t/bionic-limits-framework-working-thread/14794)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 30\
**Last updated:** [January 17, 2018, 6:53am UTC](https://discourse.cataclysmdda.org/t/bionic-limits-framework-working-thread/14794 "2018-01-17T06:53:09Z")

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Objective To consider and talk about how much space bionics should take up, with an eye towards a framework that is internally consistent, logically defensible, and portable to new bionics according to simple rules. Cur…

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## [Limited world size?](https://discourse.cataclysmdda.org/t/limited-world-size/14616)

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**Author:** [@dissociativity](https://discourse.cataclysmdda.org/u/dissociativity)\
**Replies:** 39\
**Last updated:** [January 16, 2018, 12:21am UTC](https://discourse.cataclysmdda.org/t/limited-world-size/14616 "2018-01-16T00:21:43Z")

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I feel as if the option for a limited world size would increase the importance of what is within said world, and would also make much more sense for containing a story, NPC bubbles, population limits, ect. Obviously the…

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## [Why do some of the stronger guns have a damage penalty?](https://discourse.cataclysmdda.org/t/why-do-some-of-the-stronger-guns-have-a-damage-penalty/14712)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 13\
**Last updated:** [January 15, 2018, 2:09am UTC](https://discourse.cataclysmdda.org/t/why-do-some-of-the-stronger-guns-have-a-damage-penalty/14712 "2018-01-15T02:09:52Z")

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Some guns, like the Barrett M107A1, have a negative base firearm damage (-5 in the this gun’s case). This is a trend with stronger, high end guns. Why is this? It doesn’t make any sense to me and I was hoping someone cou…

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## [Suggestions, More NPC's More Features](https://discourse.cataclysmdda.org/t/suggestions-more-npcs-more-features/14793)

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**Author:** [@OttoSkorzeny](https://discourse.cataclysmdda.org/u/OttoSkorzeny)\
**Replies:** 34\
**Last updated:** [January 14, 2018, 7:36am UTC](https://discourse.cataclysmdda.org/t/suggestions-more-npcs-more-features/14793 "2018-01-14T07:36:36Z")

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I was thinking, why aren’t there any functioning National Guard bases or FEMA camps? With real soldiers manning the forts and civilians helping them or seeking refuge, maybe finding these working camps would be a Old Gua…

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## [Alien Invaders Faction](https://discourse.cataclysmdda.org/t/alien-invaders-faction/14553)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 17\
**Last updated:** [January 14, 2018, 5:11am UTC](https://discourse.cataclysmdda.org/t/alien-invaders-faction/14553 "2018-01-14T05:11:32Z")

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Giant insects, tree-people, mushroom-people, zombies, robots… CDDA has everything. Why not aliens? Aliens could offer a lot to the game not just by adding to encounter and monster variety, they could also bring with the…

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## [Aggregate's Mods](https://discourse.cataclysmdda.org/t/aggregates-mods/14741)

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**Author:** [@Aggregate](https://discourse.cataclysmdda.org/u/Aggregate)\
**Replies:** 23\
**Last updated:** [January 13, 2018, 10:03am UTC](https://discourse.cataclysmdda.org/t/aggregates-mods/14741 "2018-01-13T10:03:25Z")

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A thread for my mods, though currently it’s just these: Bootleg Walkers Features: Adds eleven walkers to the game. Adds a recipe book for the above (“Northrup ATSV schematics”), found very rarely where science items …

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## [Why can't I learn these recipes?](https://discourse.cataclysmdda.org/t/why-cant-i-learn-these-recipes/14796)

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**Author:** [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Replies:** 7\
**Last updated:** [January 13, 2018, 5:08pm UTC](https://discourse.cataclysmdda.org/t/why-cant-i-learn-these-recipes/14796 "2018-01-13T17:08:47Z")

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I’m playing with the vehicle additions pack (or blazemod) and I can’t learn the majority of the recipes despite them being “auto learned” and my character having 8 in cooking and 9 in fabrication, in fact, these recipe…

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## [OSX Issues Opening Program](https://discourse.cataclysmdda.org/t/osx-issues-opening-program/14795)

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**Author:** [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Replies:** 0\
**Last updated:** [January 13, 2018, 9:33am UTC](https://discourse.cataclysmdda.org/t/osx-issues-opening-program/14795 "2018-01-13T09:33:09Z")

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Running OSX 10.11.6 For some reason, I can only open fresh installs of Cataclysm. If the program has been opened before, it will stall when I try to open it again. Reinstalling the program clears the error. It isn’t re…

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## [Why do zombies like to strip you?](https://discourse.cataclysmdda.org/t/why-do-zombies-like-to-strip-you/14782)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 7\
**Last updated:** [January 12, 2018, 9:09pm UTC](https://discourse.cataclysmdda.org/t/why-do-zombies-like-to-strip-you/14782 "2018-01-12T21:09:49Z")

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Often in the early game at least, zombies have a tendency to try and tear off my clothing. Does anyone know why zombies are perverts? Even in death they retain their rather inappropriate desires it seems… Also, would th…

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