# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=192

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 193

---

## [CDDA Development Visualization & Contributing](https://discourse.cataclysmdda.org/t/cdda-development-visualization-contributing/16050)

<div class="topic-metadata">

**Author:** [@Mussorgsky](https://discourse.cataclysmdda.org/u/Mussorgsky)\
**Replies:** 7\
**Last updated:** [August 2, 2018, 8:21am UTC](https://discourse.cataclysmdda.org/t/cdda-development-visualization-contributing/16050 "2018-08-02T08:21:02Z")

</div>

Hi all, I’m relatively new to Cataclysm and this forum but a long time programmer and rogue-like fanatic. I’ve been diving into the code nearly as much as I’ve been playing and having an absolute blast with both. I cam…

---

## [Mystery Dungeons for cataclysm](https://discourse.cataclysmdda.org/t/mystery-dungeons-for-cataclysm/15898)

<div class="topic-metadata">

**Author:** [@Jre\_Zetic](https://discourse.cataclysmdda.org/u/Jre_Zetic)\
**Replies:** 44\
**Last updated:** [August 2, 2018, 4:20am UTC](https://discourse.cataclysmdda.org/t/mystery-dungeons-for-cataclysm/15898 "2018-08-02T04:20:19Z")

</div>

Been watching videos on CDDA for a good few months and just got into playing myself a few days ago when an Idea struck me: recreating the mystery dungeon system from Pokemon/Shiren The Wanderer in CDDA. The what’s-what: …

---

## [Fear and Hunger...amongst other stuff!](https://discourse.cataclysmdda.org/t/fear-and-hunger-amongst-other-stuff/16004)

<div class="topic-metadata">

**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 12\
**Last updated:** [August 2, 2018, 4:05am UTC](https://discourse.cataclysmdda.org/t/fear-and-hunger-amongst-other-stuff/16004 "2018-08-02T04:05:57Z")

</div>

So I was mulling over the idea of hunger and how the amount of random crap our toon eats is somehow synonymous with running around and building up an appetite. Make fear as a game function came to mind. It can be a numb…

---

## [Inventory system 2.0 Imagine](https://discourse.cataclysmdda.org/t/inventory-system-2-0-imagine/15877)

<div class="topic-metadata">

**Author:** [@Runningsky](https://discourse.cataclysmdda.org/u/Runningsky)\
**Replies:** 18\
**Last updated:** [August 2, 2018, 3:50am UTC](https://discourse.cataclysmdda.org/t/inventory-system-2-0-imagine/15877 "2018-08-02T03:50:50Z")

</div>

Cataclysmdda, A great game! This is my whimsical ideas. Inventory system 2.0!! \*When you drop your backpack, the item will still be inside,Will not fall to the ground. \*Fast access slot(¿). \*Operating from items ou…

---

## [Error for mutation category "threshold\_mut"](https://discourse.cataclysmdda.org/t/error-for-mutation-category-threshold-mut/16057)

<div class="topic-metadata">

**Author:** [@DaWhatTheFox](https://discourse.cataclysmdda.org/u/DaWhatTheFox)\
**Replies:** 1\
**Last updated:** [August 1, 2018, 2:12pm UTC](https://discourse.cataclysmdda.org/t/error-for-mutation-category-threshold-mut/16057 "2018-08-01T14:12:58Z")

</div>

I just got back to Cataclysm DDA after having it on hold for like 2-3 months, and whenever I try to create a character in a new world I am greeted with this: I get this error on multiple mods, as I was able to see on …

---

## [Cdda Launcher wont let me install mods](https://discourse.cataclysmdda.org/t/cdda-launcher-wont-let-me-install-mods/16046)

<div class="topic-metadata">

**Author:** [@Star3ye](https://discourse.cataclysmdda.org/u/Star3ye)\
**Replies:** 4\
**Last updated:** [August 1, 2018, 1:04pm UTC](https://discourse.cataclysmdda.org/t/cdda-launcher-wont-let-me-install-mods/16046 "2018-08-01T13:04:58Z")

</div>

Hi im back to the game and installed the latest version of the cdda launcher. But the problem is when i try to install mods withtin the Launcher such as: StatsThroughSkillsIV I click install but then it just cancels af…

---

## [Questions about Creating maps](https://discourse.cataclysmdda.org/t/questions-about-creating-maps/16051)

<div class="topic-metadata">

**Author:** [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Replies:** 2\
**Last updated:** [August 1, 2018, 2:26am UTC](https://discourse.cataclysmdda.org/t/questions-about-creating-maps/16051 "2018-08-01T02:26:33Z")

</div>

So, I’ve been working on learning how to add various things to the game through json. Right now I’m trying to understand creating a new building/map. I got compiled, but when I run the .jar it asks for my directory…

---

## [Split of damage to vehicle between Armor / Frame](https://discourse.cataclysmdda.org/t/split-of-damage-to-vehicle-between-armor-frame/16040)

<div class="topic-metadata">

**Author:** [@Duhuh123](https://discourse.cataclysmdda.org/u/Duhuh123)\
**Replies:** 4\
**Last updated:** [August 1, 2018, 12:35am UTC](https://discourse.cataclysmdda.org/t/split-of-damage-to-vehicle-between-armor-frame/16040 "2018-08-01T00:35:15Z")

</div>

Can all types of armor block all damage to the frame? When the vehicle is damaged, does the armor gets damaged first before the frame receives any damage? I am only using the default mods and want to make a RV that run…

---

## [Do Automated Storm Bolter turrets autoload themselves?](https://discourse.cataclysmdda.org/t/do-automated-storm-bolter-turrets-autoload-themselves/15907)

<div class="topic-metadata">

**Author:** [@Mallowdust](https://discourse.cataclysmdda.org/u/Mallowdust)\
**Replies:** 11\
**Last updated:** [July 31, 2018, 5:58pm UTC](https://discourse.cataclysmdda.org/t/do-automated-storm-bolter-turrets-autoload-themselves/15907 "2018-07-31T17:58:40Z")

</div>

Hey guys, I was working on my death mobile and I decided to create a storm bolter which I mounted on my vehicle as an “automated storm bolter” and on top of a turret chassis. I can reload it manually. but I am unsure if …

---

## [An idea for a clothes fitness rework](https://discourse.cataclysmdda.org/t/an-idea-for-a-clothes-fitness-rework/16049)

<div class="topic-metadata">

**Author:** [@Zodroc](https://discourse.cataclysmdda.org/u/Zodroc)\
**Replies:** 3\
**Last updated:** [December 17, 2018, 10:00am UTC](https://discourse.cataclysmdda.org/t/an-idea-for-a-clothes-fitness-rework/16049 "2018-12-17T10:00:56Z")

</div>

My goal was to increase the flexibility of the fitness system, especially in regards to mutations. It seems weird to me that a normal human, a freakishly huge mutant, and a mutant with butterfly wings can all fit perfect…

---

## [The future of cataclysm dda](https://discourse.cataclysmdda.org/t/the-future-of-cataclysm-dda/15861)

<div class="topic-metadata">

**Author:** [@NubNub](https://discourse.cataclysmdda.org/u/NubNub)\
**Replies:** 20\
**Last updated:** [July 30, 2018, 9:18am UTC](https://discourse.cataclysmdda.org/t/the-future-of-cataclysm-dda/15861 "2018-07-30T09:18:03Z")

</div>

I’m curious about the future of cataclysm dda like will this game ever have be “complete” like maybe a house finished after years of hard work with nothing else to add other then the furniture(mods)?

---

## [Spike or Blade for Vehicle](https://discourse.cataclysmdda.org/t/spike-or-blade-for-vehicle/16025)

<div class="topic-metadata">

**Author:** [@Duhuh123](https://discourse.cataclysmdda.org/u/Duhuh123)\
**Replies:** 8\
**Last updated:** [July 29, 2018, 11:30pm UTC](https://discourse.cataclysmdda.org/t/spike-or-blade-for-vehicle/16025 "2018-07-29T23:30:26Z")

</div>

Spike Durability: 250, Damage: 300, Weight: 1.2 Made with 5 scrape metal and hammering 1 (rock hammer). Blade Durability 200, Damage: 250, Weight: 1.2 Made with 3 scrape metal, anvil, hammer, chisel, tongs … C…

---

## [What to do with the Lab rework I was working on?](https://discourse.cataclysmdda.org/t/what-to-do-with-the-lab-rework-i-was-working-on/16009)

<div class="topic-metadata">

**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 4\
**Last updated:** [July 29, 2018, 7:43pm UTC](https://discourse.cataclysmdda.org/t/what-to-do-with-the-lab-rework-i-was-working-on/16009 "2018-07-29T19:43:02Z")

</div>

So I was doing a rather involved new map-gen for labs, based on the old conceprt found in this topic: New Labs & maptile stuff It was wholly implemented through json files and produced very labyrinthine layouts with i…

---

## [New Mod: Add Grace](https://discourse.cataclysmdda.org/t/new-mod-add-grace/15259)

<div class="topic-metadata">

**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 4\
**Last updated:** [July 29, 2018, 7:32pm UTC](https://discourse.cataclysmdda.org/t/new-mod-add-grace/15259 "2018-07-29T19:32:33Z")

</div>

I made a mod that adds a wild monster called Grace. They spawn in packs at dawn and dusk during winter and autumn. Could be added to “Crazy Cataclysm,” or not. Be warned, they are pretty dangerous. If you want to try it…

---

## [Regarding Backpacks/ Bags](https://discourse.cataclysmdda.org/t/regarding-backpacks-bags/15880)

<div class="topic-metadata">

**Author:** [@filthyclothing](https://discourse.cataclysmdda.org/u/filthyclothing)\
**Replies:** 35\
**Last updated:** [July 29, 2018, 4:51am UTC](https://discourse.cataclysmdda.org/t/regarding-backpacks-bags/15880 "2018-07-29T04:51:16Z")

</div>

Off topic:I’m very new to the game, I’ve got the game running on my android device for portability reasons as I don’t have a laptop and am usually traveling. Build: 0.C-26323-gc6b7910c3e (If it matters) I wanted to kno…

---

## [How do I mod the game?](https://discourse.cataclysmdda.org/t/how-do-i-mod-the-game/15672)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 120\
**Last updated:** [July 29, 2018, 2:26am UTC](https://discourse.cataclysmdda.org/t/how-do-i-mod-the-game/15672 "2018-07-29T02:26:04Z")

</div>

–Hmm. Well apparently I was told not to use one thread for several small questions. I guess I won’t do that then. Seemed like a good idea to me, but I’m just some random dude on the internet, and Kevin said not to. (Plus…

---

## [A question regarding wildlife spawns](https://discourse.cataclysmdda.org/t/a-question-regarding-wildlife-spawns/16003)

<div class="topic-metadata">

**Author:** [@filthyclothing](https://discourse.cataclysmdda.org/u/filthyclothing)\
**Replies:** 3\
**Last updated:** [July 28, 2018, 3:18am UTC](https://discourse.cataclysmdda.org/t/a-question-regarding-wildlife-spawns/16003 "2018-07-28T03:18:52Z")

</div>

I’m on the android build Build: 0.C-26323-gc6b7910c3e (If it matters) How exactly does the wildlife spawn work? Do they keep respawning in a forest area indefinitely or do they stop spawning after a round of hunting?

---

## [Hunger as a cost for mutation use](https://discourse.cataclysmdda.org/t/hunger-as-a-cost-for-mutation-use/15833)

<div class="topic-metadata">

**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 14\
**Last updated:** [July 28, 2018, 2:59am UTC](https://discourse.cataclysmdda.org/t/hunger-as-a-cost-for-mutation-use/15833 "2018-07-28T02:59:29Z")

</div>

So a few mutations ( Mycus Sporogenesis,Mycus Bloom,Burrowing,Insect Wings,Web Weaver,WEB\_ROPE,Omnicellular, and Vine Sprouter) use hunger (and thirst, and rarely fatigue) as a cost when activated. It seems that every o…

---

## [Spoilable Items Clog Inventory Views \[Github Issue Mirror\]](https://discourse.cataclysmdda.org/t/spoilable-items-clog-inventory-views-github-issue-mirror/16008)

<div class="topic-metadata">

**Author:** [@OrenAudeles](https://discourse.cataclysmdda.org/u/OrenAudeles)\
**Replies:** 4\
**Last updated:** [July 27, 2018, 11:15pm UTC](https://discourse.cataclysmdda.org/t/spoilable-items-clog-inventory-views-github-issue-mirror/16008 "2018-07-27T23:15:18Z")

</div>

Issue: Spoilable items in Cataclysm currently do not stack if they have differing rot timers. This will often lead to situations where batch crafting comestibles such as Pemmican, Fruit Leather, in large amounts will fil…

---

## [My WIP mod idea.ヾﾉ≧∀≦)o](https://discourse.cataclysmdda.org/t/my-wip-mod-idea-o/15962)

<div class="topic-metadata">

**Author:** [@Runningsky](https://discourse.cataclysmdda.org/u/Runningsky)\
**Replies:** 3\
**Last updated:** [July 27, 2018, 6:47pm UTC](https://discourse.cataclysmdda.org/t/my-wip-mod-idea-o/15962 "2018-07-27T18:47:23Z")

</div>

I added ASCII art to all items~ Good experience. "description": " \\r\\n ┌▄ \\r\\n 《:)\]=‖■■■■■■‖▓▓▓▓▓██████‖■■■■■‖▓▓▓┇┨ \\r\\n ┗█ ┗┛ \\r\\n \\r\\n \\r\\n \[√\]简单 \[√\]粗暴 \[√\]易上手 \\r\\n \\r…

---

## [Noise while sleeping](https://discourse.cataclysmdda.org/t/noise-while-sleeping/15893)

<div class="topic-metadata">

**Author:** [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Replies:** 8\
**Last updated:** [July 27, 2018, 6:29pm UTC](https://discourse.cataclysmdda.org/t/noise-while-sleeping/15893 "2018-07-27T18:29:53Z")

</div>

Any idea why I might be generating so much noise while sleeping? Am I snoring THAT badly?

---

## ['Firing holes' and glassless curtained windows](https://discourse.cataclysmdda.org/t/firing-holes-and-glassless-curtained-windows/15874)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 17\
**Last updated:** [July 27, 2018, 6:27pm UTC](https://discourse.cataclysmdda.org/t/firing-holes-and-glassless-curtained-windows/15874 "2018-07-27T18:27:29Z")

</div>

–This is something I might add to ROA myself, but I thought to mention some ideas I had. I think there is some sort of official name for this type of construction, but the ‘firing hole’ works kinda like a wall you can sh…

---

## [How to properly run json-format through cygwin?](https://discourse.cataclysmdda.org/t/how-to-properly-run-json-format-through-cygwin/15995)

<div class="topic-metadata">

**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 5\
**Last updated:** [July 27, 2018, 1:16pm UTC](https://discourse.cataclysmdda.org/t/how-to-properly-run-json-format-through-cygwin/15995 "2018-07-27T13:16:35Z")

</div>

I got the program compiled and everything. Its not an install problem. It seems however that the formatter changes every file from using “LF” to “CR LF” line endings. As a result the formatter is mostly useless as it c…

---

## [Starting with mods](https://discourse.cataclysmdda.org/t/starting-with-mods/15988)

<div class="topic-metadata">

**Author:** [@Jownky](https://discourse.cataclysmdda.org/u/Jownky)\
**Replies:** 17\
**Last updated:** [July 26, 2018, 6:25pm UTC](https://discourse.cataclysmdda.org/t/starting-with-mods/15988 "2018-07-26T18:25:55Z")

</div>

Hello, I’m fairly new and I would like to know how to make a mod or just simply implement a new gun into the game. I’ve already downloaded Git and Notepad++ just in case I need them. I would like to know which steps I …

---

## [Is it too hard to wake up a character?](https://discourse.cataclysmdda.org/t/is-it-too-hard-to-wake-up-a-character/15946)

<div class="topic-metadata">

**Author:** [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)\
**Replies:** 6\
**Last updated:** [July 26, 2018, 4:49am UTC](https://discourse.cataclysmdda.org/t/is-it-too-hard-to-wake-up-a-character/15946 "2018-07-26T04:49:40Z")

</div>

What the title says. It’s very hard for my character to wake up even when zeds are around. Here are two examples: I slept by the window, zed broke the window but i woke up only when he attacked me. Zeds bashed down a d…

---

## [Blazemod turreted solar panels: Nix or reimplement?](https://discourse.cataclysmdda.org/t/blazemod-turreted-solar-panels-nix-or-reimplement/15985)

<div class="topic-metadata">

**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 2\
**Last updated:** [July 25, 2018, 5:14pm UTC](https://discourse.cataclysmdda.org/t/blazemod-turreted-solar-panels-nix-or-reimplement/15985 "2018-07-25T17:14:23Z")

</div>

Blazemod has a bunch of “turreted solar panels”, which were supposed to be mounted on turret frames to let them track the sun and be slightly more efficient. However, the TURRET\_FRAME/TURRET flags didn’t exist at the tim…

---

## [MIGRATION, abstract, and copy-from](https://discourse.cataclysmdda.org/t/migration-abstract-and-copy-from/15975)

<div class="topic-metadata">

**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 1\
**Last updated:** [July 25, 2018, 1:15am UTC](https://discourse.cataclysmdda.org/t/migration-abstract-and-copy-from/15975 "2018-07-25T01:15:54Z")

</div>

blazemod ammo racks have been obsolete for a year or two now, but they’re still in the code and confusing new players. I’d like to get rid of all of them, especially since the functionality was mostly replaced by increas…

---

## [Some bionic ideas (Never mind, I'm an idiot)](https://discourse.cataclysmdda.org/t/some-bionic-ideas-never-mind-im-an-idiot/15968)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 4\
**Last updated:** [July 23, 2018, 10:17pm UTC](https://discourse.cataclysmdda.org/t/some-bionic-ideas-never-mind-im-an-idiot/15968 "2018-07-23T22:17:01Z")

</div>

I have some pretty good (in my opinion) ideas for new bionics, all which should not interfere with lore and such: Bionic Limbs - These are full replacements for arms/legs that are straight improvements compared to your …

---

## [Why Does the Commercial Cyborg Profession Cost So Much?](https://discourse.cataclysmdda.org/t/why-does-the-commercial-cyborg-profession-cost-so-much/15967)

<div class="topic-metadata">

**Author:** [@Azetepii](https://discourse.cataclysmdda.org/u/Azetepii)\
**Replies:** 1\
**Last updated:** [July 23, 2018, 9:39pm UTC](https://discourse.cataclysmdda.org/t/why-does-the-commercial-cyborg-profession-cost-so-much/15967 "2018-07-23T21:39:55Z")

</div>

Going through the bionic professions in character creation, the Bionic Prepper seems leagues beyond Commercial Cyborg. It gets water generation, free energy with torsion racket system, and a boatload of skills. What is t…

---

## [Android port a few problems I'm having](https://discourse.cataclysmdda.org/t/android-port-a-few-problems-im-having/15956)

<div class="topic-metadata">

**Author:** [@Baaphoon](https://discourse.cataclysmdda.org/u/Baaphoon)\
**Replies:** 2\
**Last updated:** [July 23, 2018, 11:07am UTC](https://discourse.cataclysmdda.org/t/android-port-a-few-problems-im-having/15956 "2018-07-23T11:07:15Z")

</div>

Hi there, recently download the android port from Google play and I’m having trouble configuring a few things. First I have no idea which aspect ratio would be ideal on a ASUS 10" tablet preferably in landscape mode(I c…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=191)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=193)
