# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=184

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**Page:** 185

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## [How to edit monster groups?](https://discourse.cataclysmdda.org/t/how-to-edit-monster-groups/16546)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 6\
**Last updated:** [September 12, 2018, 11:42am UTC](https://discourse.cataclysmdda.org/t/how-to-edit-monster-groups/16546 "2018-09-12T11:42:48Z")

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I’m trying to make a mod that edits the monster groups but I can’t get it working. Lets for example reduce child zombies in schools and add cocroaches instead. So I add a json file in the mod with the following content…

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## [Filthy Camouflage](https://discourse.cataclysmdda.org/t/filthy-camouflage/16563)

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**Author:** [@Foqus](https://discourse.cataclysmdda.org/u/Foqus)\
**Replies:** 11\
**Last updated:** [September 12, 2018, 7:43am UTC](https://discourse.cataclysmdda.org/t/filthy-camouflage/16563 "2018-09-12T07:43:15Z")

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Hello all! Would it be possible to make filthy clothss/armor assist in zeds not detecting us while maintaining the moral penalty and maybe an increase in animal tracking?

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## [Better vehicle battery management, Hoe function, Health regen rebalance, Food preservation, Fire, crafting](https://discourse.cataclysmdda.org/t/better-vehicle-battery-management-hoe-function-health-regen-rebalance-food-preservation-fire-crafting/16361)

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**Author:** [@Santos](https://discourse.cataclysmdda.org/u/Santos)\
**Replies:** 9\
**Last updated:** [September 11, 2018, 11:40pm UTC](https://discourse.cataclysmdda.org/t/better-vehicle-battery-management-hoe-function-health-regen-rebalance-food-preservation-fire-crafting/16361 "2018-09-11T23:40:57Z")

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Vehicle: batteries charge based on the order they were installed and this can sometimes make it difficult to manage when you have many installed. I bypass the problem by installing the batteries in a certain order which …

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## [Speed calculation UI](https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428)

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**Author:** [@bookofguns](https://discourse.cataclysmdda.org/u/bookofguns)\
**Replies:** 1\
**Last updated:** [September 11, 2018, 4:02pm UTC](https://discourse.cataclysmdda.org/t/speed-calculation-ui/15428 "2018-09-11T16:02:45Z")

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This is just another random idea being thrown out here but under the speed tab in the character stats screen it would be nice to see what increases/lowering base speed instead of having to math everything your wearing to…

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## [The way monster groups are structured differently from item groups](https://discourse.cataclysmdda.org/t/the-way-monster-groups-are-structured-differently-from-item-groups/16533)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 2\
**Last updated:** [September 10, 2018, 6:35pm UTC](https://discourse.cataclysmdda.org/t/the-way-monster-groups-are-structured-differently-from-item-groups/16533 "2018-09-10T18:35:42Z")

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Why are mosnter groups so different from item groups and would monster groups work better if they were more like item grouops. The item groups are often nested. For example ammo\_pistol\_common, ammo\_smg\_common, ammo\_rif…

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## [Error Android version](https://discourse.cataclysmdda.org/t/error-android-version/16539)

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**Author:** [@Rutniuf](https://discourse.cataclysmdda.org/u/Rutniuf)\
**Replies:** 0\
**Last updated:** [September 10, 2018, 1:59pm UTC](https://discourse.cataclysmdda.org/t/error-android-version/16539 "2018-09-10T13:59:04Z")

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So my Android version when I load any world with mods other than the dda core mod it just appear like that then if I try to click space or I it just go back to the main menu, it happened yesterday about 4 to 5 o’clock bu…

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## [I can't stop multiplying \* mass (active)](https://discourse.cataclysmdda.org/t/i-cant-stop-multiplying-mass-active/16500)

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**Author:** [@Midac](https://discourse.cataclysmdda.org/u/Midac)\
**Replies:** 2\
**Last updated:** [September 10, 2018, 1:34pm UTC](https://discourse.cataclysmdda.org/t/i-cant-stop-multiplying-mass-active/16500 "2018-09-10T13:34:50Z")

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When we activate mass, they will become multiplying gelationous mass (active) multiplying grey mass (active) multiplying oozing mass (active) Having been fed, this blob is now rapidly multiplying into other copies o…

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## [SporeOs, anyone?](https://discourse.cataclysmdda.org/t/sporeos-anyone/16525)

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**Author:** [@Obey](https://discourse.cataclysmdda.org/u/Obey)\
**Replies:** 5\
**Last updated:** [September 10, 2018, 12:09pm UTC](https://discourse.cataclysmdda.org/t/sporeos-anyone/16525 "2018-09-10T12:09:42Z")

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These sporeOs are legitimally broken. They have 25 nutrition and quench, on top of a 10 enjoyment. Fungaloids just create these things out of thin air, in bundles of 4. I don’t know if this is from a mod, even though …

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## [Can a word be changed based on the gender of a variable?](https://discourse.cataclysmdda.org/t/can-a-word-be-changed-based-on-the-gender-of-a-variable/16485)

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**Author:** [@Nylander](https://discourse.cataclysmdda.org/u/Nylander)\
**Replies:** 6\
**Last updated:** [September 10, 2018, 9:34am UTC](https://discourse.cataclysmdda.org/t/can-a-word-be-changed-based-on-the-gender-of-a-variable/16485 "2018-09-10T09:34:50Z")

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Hi again everybody! :slight\_smile: I’m trying to translate the string “The glass shards slash your 1%s!” to danish, but I have encountered a small technical problem that i require some assistance to solve. The thing is …

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## [Additional Buildings Mod](https://discourse.cataclysmdda.org/t/additional-buildings-mod/15364)

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**Author:** [@Narroe](https://discourse.cataclysmdda.org/u/Narroe)\
**Replies:** 7\
**Last updated:** [September 9, 2018, 10:55pm UTC](https://discourse.cataclysmdda.org/t/additional-buildings-mod/15364 "2018-09-09T22:55:51Z")

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After years of playing this game on and off; I decided that I wanted to contribute something (anything) back. This mod adds 15 buildings to the game in total. 11 city and 4 wilderness buildings. These include: (city b…

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## [Butchery changes/Tool Butchary level](https://discourse.cataclysmdda.org/t/butchery-changes-tool-butchary-level/16528)

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**Author:** [@Dylan\_Hughes](https://discourse.cataclysmdda.org/u/Dylan_Hughes)\
**Replies:** 0\
**Last updated:** [September 9, 2018, 10:05pm UTC](https://discourse.cataclysmdda.org/t/butchery-changes-tool-butchary-level/16528 "2018-09-09T22:05:36Z")

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I had a look into some of the codebase changes that the recent butchery update brought. Do butchery tool quality levels actually do anything anymore? I noticed that it does have some branching effectpaths for dissection…

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## [Greek Translation](https://discourse.cataclysmdda.org/t/greek-translation/16518)

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**Author:** [@KosmicGR](https://discourse.cataclysmdda.org/u/KosmicGR)\
**Replies:** 1\
**Last updated:** [September 9, 2018, 8:46pm UTC](https://discourse.cataclysmdda.org/t/greek-translation/16518 "2018-09-09T20:46:00Z")

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Hello, I’m one of the newer players that has found this game in the last few months. I don’t play a lot, but I’ve been following the development of this game for a while. I’m pretty fluent in English and Greek is my nat…

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## [Creature Addition: Kittens](https://discourse.cataclysmdda.org/t/creature-addition-kittens/16524)

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**Author:** [@vfate](https://discourse.cataclysmdda.org/u/vfate)\
**Replies:** 0\
**Last updated:** [September 9, 2018, 7:13pm UTC](https://discourse.cataclysmdda.org/t/creature-addition-kittens/16524 "2018-09-09T19:13:14Z")

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https://drive.google.com/file/d/1KNN8CmQVKs9o-U3mYTCOhai-BvhP5c--/view?usp=sharing Kitten mod. Adds kittens! Note that they carry a morale penalty for killing them \>:3

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## [Can't Disassemble Power Storage CBMs](https://discourse.cataclysmdda.org/t/cant-disassemble-power-storage-cbms/16513)

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**Author:** [@Chewbacon](https://discourse.cataclysmdda.org/u/Chewbacon)\
**Replies:** 1\
**Last updated:** [September 9, 2018, 6:15am UTC](https://discourse.cataclysmdda.org/t/cant-disassemble-power-storage-cbms/16513 "2018-09-09T06:15:35Z")

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Can no longer disassemble Power Storage CBMs on most recent experimental. I used to disassemble them to craft MK II power storage, even on this same save. But now it says, “You cannot disassemble this.” I have all the t…

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## [What is the benefit of having a base?](https://discourse.cataclysmdda.org/t/what-is-the-benefit-of-having-a-base/15319)

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**Author:** [@SmSkdm](https://discourse.cataclysmdda.org/u/SmSkdm)\
**Replies:** 101\
**Last updated:** [September 9, 2018, 4:12am UTC](https://discourse.cataclysmdda.org/t/what-is-the-benefit-of-having-a-base/15319 "2018-09-09T04:12:50Z")

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I have a vehicle that allows me to craft most everything in the game(onboard forge, welder, FOODCO buddy, and a general cooker) and enough storage space that I’ve never needed to leave something behind. What are the ben…

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## [CBMs vs Anesthetics](https://discourse.cataclysmdda.org/t/cbms-vs-anesthetics/16472)

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**Author:** [@Vastin](https://discourse.cataclysmdda.org/u/Vastin)\
**Replies:** 23\
**Last updated:** [September 9, 2018, 2:20am UTC](https://discourse.cataclysmdda.org/t/cbms-vs-anesthetics/16472 "2018-09-09T02:20:23Z")

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Hadn’t played for a while, but the balance between CBM’s and the ability to install them seems odd now. I’m drowning in CBMs from various shocker/tech/sci zombies, but the anesthetics required to (maybe) install them se…

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## [How Fantasy can you get?](https://discourse.cataclysmdda.org/t/how-fantasy-can-you-get/16506)

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**Author:** [@Caplin](https://discourse.cataclysmdda.org/u/Caplin)\
**Replies:** 1\
**Last updated:** [September 8, 2018, 9:55pm UTC](https://discourse.cataclysmdda.org/t/how-fantasy-can-you-get/16506 "2018-09-08T21:55:20Z")

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Hi ALl, I’m just getting back into CDDA, again, and have become curious as to how “fantasy,” you can take the game. I know that there are a few mods for fantasy-ish classes, like the sorcerer with a bunch of appropriate…

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## [Scabbards n' baldrics](https://discourse.cataclysmdda.org/t/scabbards-n-baldrics/16510)

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**Author:** [@Danielz](https://discourse.cataclysmdda.org/u/Danielz)\
**Replies:** 2\
**Last updated:** [September 8, 2018, 9:52pm UTC](https://discourse.cataclysmdda.org/t/scabbards-n-baldrics/16510 "2018-09-08T21:52:17Z")

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swords can be stored is baldrics scabbards and back scabbards but i’ve just read in the wikipedia article of scabbards: Most commonly,\[ \[clarification needed\] \] scabbards were worn suspended from a sword belt or should…

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## [Rocks vanishing](https://discourse.cataclysmdda.org/t/rocks-vanishing/16478)

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**Author:** [@Dylan\_Hughes](https://discourse.cataclysmdda.org/u/Dylan_Hughes)\
**Replies:** 17\
**Last updated:** [September 8, 2018, 5:17pm UTC](https://discourse.cataclysmdda.org/t/rocks-vanishing/16478 "2018-09-08T17:17:34Z")

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Yo! Long time lurker. Is anyone else having issues picking up rocks? I’m quite far into the game. Updated to the newest release, suddenly any rocks i pick up are not added to my inventory, they just vanish.

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## [My bicycle sucked up the sewage from the sewer](https://discourse.cataclysmdda.org/t/my-bicycle-sucked-up-the-sewage-from-the-sewer/16503)

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**Author:** [@Midac](https://discourse.cataclysmdda.org/u/Midac)\
**Replies:** 2\
**Last updated:** [September 8, 2018, 4:18pm UTC](https://discourse.cataclysmdda.org/t/my-bicycle-sucked-up-the-sewage-from-the-sewer/16503 "2018-09-08T16:18:30Z")

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It will turn sewage into flat land.

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## [It seems that we can't do anything in the car with a “turret chassis”](https://discourse.cataclysmdda.org/t/it-seems-that-we-cant-do-anything-in-the-car-with-a-turret-chassis/16481)

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**Author:** [@Midac](https://discourse.cataclysmdda.org/u/Midac)\
**Replies:** 12\
**Last updated:** [September 8, 2018, 11:56am UTC](https://discourse.cataclysmdda.org/t/it-seems-that-we-cant-do-anything-in-the-car-with-a-turret-chassis/16481 "2018-09-08T11:56:39Z")

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It seems that we can’t do anything in the car with a “turret chassis”（in mod 《Vehicle Additions Pack》）. Almost all turrets are mounted on “turret mounts”. It’s worth mentioning that we can’t make turret mounts, even if…

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## [Animatronics Mod still working?](https://discourse.cataclysmdda.org/t/animatronics-mod-still-working/16498)

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**Author:** [@vfate](https://discourse.cataclysmdda.org/u/vfate)\
**Replies:** 1\
**Last updated:** [September 8, 2018, 9:50am UTC](https://discourse.cataclysmdda.org/t/animatronics-mod-still-working/16498 "2018-09-08T09:50:34Z")

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Can anybody confirm if the Animatronics mod is still working? I tried turning obsolete to false in modinfo and creating a new world with it (build 7699) but have yet to see any Bankrupt Pizzerias (unless they’re more rar…

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## [Mokou-tan's Power Armor Additions](https://discourse.cataclysmdda.org/t/mokou-tans-power-armor-additions/16492)

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**Author:** [@Mokou-tan](https://discourse.cataclysmdda.org/u/Mokou-tan)\
**Replies:** 3\
**Last updated:** [September 7, 2018, 11:46pm UTC](https://discourse.cataclysmdda.org/t/mokou-tans-power-armor-additions/16492 "2018-09-07T23:46:04Z")

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My first mod and pretty barebones, but it adds a waist and back magnetic holster for use with power armor. The waist magnet can also sheath swords and knives. They can be found just about anywhere power armor and hauling…

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## [Assigning bleed to multiple body parts](https://discourse.cataclysmdda.org/t/assigning-bleed-to-multiple-body-parts/16494)

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**Author:** [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Replies:** 1\
**Last updated:** [September 7, 2018, 11:18pm UTC](https://discourse.cataclysmdda.org/t/assigning-bleed-to-multiple-body-parts/16494 "2018-09-07T23:18:57Z")

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So I’m tinkering with a mod. Created a new monster\_attack. It causes bleed. This is what it looks like: "effects": \[ { "id": "bleed", "duration": 15, "bp": "TORSO"} \], Anyway, the problem with this is that I can …

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## [Archers rejoice!](https://discourse.cataclysmdda.org/t/archers-rejoice/16452)

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**Author:** [@Demosthenes](https://discourse.cataclysmdda.org/u/Demosthenes)\
**Replies:** 7\
**Last updated:** [September 7, 2018, 2:56pm UTC](https://discourse.cataclysmdda.org/t/archers-rejoice/16452 "2018-09-07T14:56:55Z")

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The Compund greatbow is here! Ranger with 5 arch and 2 mark hit for max 135 and averaged in the 50s with wooden arrows. Looking forwards to modding it up with metal arrows and higher markmanship

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## [Harvesting (tainted) fat](https://discourse.cataclysmdda.org/t/harvesting-tainted-fat/16488)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 3\
**Last updated:** [September 7, 2018, 6:30am UTC](https://discourse.cataclysmdda.org/t/harvesting-tainted-fat/16488 "2018-09-07T06:30:00Z")

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So with the new system how does one harvest tainted fat ? I just tried full butchery on a fat zombie and got 123 tainted meat, and 3 bones. I also tried dissecting and the body just disappeared.

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## [Can't put clean water into my vehicle](https://discourse.cataclysmdda.org/t/cant-put-clean-water-into-my-vehicle/16366)

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**Author:** [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Replies:** 10\
**Last updated:** [September 7, 2018, 4:51am UTC](https://discourse.cataclysmdda.org/t/cant-put-clean-water-into-my-vehicle/16366 "2018-09-07T04:51:25Z")

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All of a sudden I can’t do it. Only options (while in vehicle) are to pour on ground or into nearby container, NOT into nearby vehicle. This happened after I moved my save to a version of the game released today.

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## [Fungus in my shelter](https://discourse.cataclysmdda.org/t/fungus-in-my-shelter/16373)

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**Author:** [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Replies:** 11\
**Last updated:** [September 7, 2018, 4:49am UTC](https://discourse.cataclysmdda.org/t/fungus-in-my-shelter/16373 "2018-09-07T04:49:24Z")

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Hi, while I was reading books in the corner fungus appeared in my shelter. below the butchering station (the chevron) was a table. There I smashed a “fungus thingy” with the crowbar. The table is gone now. WTF?? How t…

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## [Dissapearing rocks](https://discourse.cataclysmdda.org/t/dissapearing-rocks/16490)

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**Author:** [@hydroplatypus](https://discourse.cataclysmdda.org/u/hydroplatypus)\
**Replies:** 2\
**Last updated:** [September 7, 2018, 3:45am UTC](https://discourse.cataclysmdda.org/t/dissapearing-rocks/16490 "2018-09-07T03:45:37Z")

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When I try to pick up rocks they vanish. Just poof, gone. not in inventory, and not on the ground.

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## [Wilderness survival on newest version](https://discourse.cataclysmdda.org/t/wilderness-survival-on-newest-version/16405)

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**Author:** [@Maverick](https://discourse.cataclysmdda.org/u/Maverick)\
**Replies:** 29\
**Last updated:** [September 6, 2018, 5:29pm UTC](https://discourse.cataclysmdda.org/t/wilderness-survival-on-newest-version/16405 "2018-09-06T17:29:34Z")

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I decided to go as an Unwilling Mutant on the Experiment scenario. I don’t plan on staying in the woods forever, but I’m staying until I have my outpost to semi-self sufficient. World Settings City size: 16 Spacing:…

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