# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=174

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 175

---

## [Balancing repair nanobots CBM after healing overhaul](https://discourse.cataclysmdda.org/t/balancing-repair-nanobots-cbm-after-healing-overhaul/17269)

<div class="topic-metadata">

**Author:** [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Replies:** 21\
**Last updated:** [November 7, 2018, 4:13pm UTC](https://discourse.cataclysmdda.org/t/balancing-repair-nanobots-cbm-after-healing-overhaul/17269 "2018-11-07T16:13:28Z")

</div>

Anyone else feels like Repair nanobots CBM should be balanced way, waaaay down at this point? I mean, it was hilariously overpowered even BEFORE healing was made non-instant (as it practically made all other healing sup…

---

## [NPC “Captive” title removal?](https://discourse.cataclysmdda.org/t/npc-captive-title-removal/17340)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 10\
**Last updated:** [November 7, 2018, 2:55pm UTC](https://discourse.cataclysmdda.org/t/npc-captive-title-removal/17340 "2018-11-07T14:55:45Z")

</div>

So I raided a bandit camp and freed 10 captives. The first of my legion! They shall be my finest warriors, these men who give of themselves to me. In great armour shall I clad them and with the mightiest guns will they …

---

## [Moving broken vehicles out of the road](https://discourse.cataclysmdda.org/t/moving-broken-vehicles-out-of-the-road/17200)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 69\
**Last updated:** [November 7, 2018, 2:47pm UTC](https://discourse.cataclysmdda.org/t/moving-broken-vehicles-out-of-the-road/17200 "2018-11-07T14:47:49Z")

</div>

We need some way to be able to move broken vehicles blocking the road without having to ram them out of the way, potentially damaging your own vehicle. I was thinking it would be nice to be able to mount a winch and tow …

---

## [No Zombie Mutation tree?](https://discourse.cataclysmdda.org/t/no-zombie-mutation-tree/17353)

<div class="topic-metadata">

**Author:** [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Replies:** 11\
**Last updated:** [November 7, 2018, 2:40pm UTC](https://discourse.cataclysmdda.org/t/no-zombie-mutation-tree/17353 "2018-11-07T14:40:08Z")

</div>

How come there isn’t a zombie mutation tree? A category of mutations that grant zombie like traits would be interesting. Besides random mutation chance, what if there’s a rare chance to gain zombie traits during infecti…

---

## [Endless weather or Night?](https://discourse.cataclysmdda.org/t/endless-weather-or-night/17354)

<div class="topic-metadata">

**Author:** [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Replies:** 4\
**Last updated:** [November 7, 2018, 11:28am UTC](https://discourse.cataclysmdda.org/t/endless-weather-or-night/17354 "2018-11-07T11:28:54Z")

</div>

Is it possible to make a scenario have endless weather or night? If i wanted to make a game where it never stops raining? And to add to that, is flooding a thing in the game, possible to make rivers run wild? Is this thi…

---

## [Mushroom discord](https://discourse.cataclysmdda.org/t/mushroom-discord/17349)

<div class="topic-metadata">

**Author:** [@anonanon](https://discourse.cataclysmdda.org/u/anonanon)\
**Replies:** 2\
**Last updated:** [November 7, 2018, 5:10am UTC](https://discourse.cataclysmdda.org/t/mushroom-discord/17349 "2018-11-07T05:10:27Z")

</div>

little bit of faffing about with some item spawning to see how mutation works seems that the mycus identity mutation causes the hedgerows made by towers to turn hostile against other fungal entities towers included

---

## [A way to contain radioactive material?](https://discourse.cataclysmdda.org/t/a-way-to-contain-radioactive-material/17345)

<div class="topic-metadata">

**Author:** [@Medi\_Ding](https://discourse.cataclysmdda.org/u/Medi_Ding)\
**Replies:** 4\
**Last updated:** [November 7, 2018, 4:13am UTC](https://discourse.cataclysmdda.org/t/a-way-to-contain-radioactive-material/17345 "2018-11-07T04:13:10Z")

</div>

One of my characters came across an Itchy Crystal, and I was overjoyed to find that it greatly pumped up my speed. However, I found that it also irradiated me, so I decided to leave it behind. Is there something that I c…

---

## [How to level tailoring 6-7?](https://discourse.cataclysmdda.org/t/how-to-level-tailoring-6-7/17322)

<div class="topic-metadata">

**Author:** [@Krisu](https://discourse.cataclysmdda.org/u/Krisu)\
**Replies:** 7\
**Last updated:** [November 7, 2018, 1:44am UTC](https://discourse.cataclysmdda.org/t/how-to-level-tailoring-6-7/17322 "2018-11-07T01:44:39Z")

</div>

I’ve searched probably 20 bookstores, libraries, and clothing stores and I still can’t find a clothing designer’s portfolio. Anyone know a good way to grind tailoring from 6-7?

---

## [Some Issues/Bugs. Can I can 'Fix' some locally?](https://discourse.cataclysmdda.org/t/some-issues-bugs-can-i-can-fix-some-locally/17328)

<div class="topic-metadata">

**Author:** [@ppanda0421](https://discourse.cataclysmdda.org/u/ppanda0421)\
**Replies:** 10\
**Last updated:** [November 6, 2018, 1:16pm UTC](https://discourse.cataclysmdda.org/t/some-issues-bugs-can-i-can-fix-some-locally/17328 "2018-11-06T13:16:24Z")

</div>

Hi, I found a couple of issues that perhaps are fixed already but not released. Can I somehow ‘fix’ them locally for now until the patches are out? Fully butchered Moose/bear/deer drop very low meat. I get around 30-4…

---

## [Recall terrain in current cdda game](https://discourse.cataclysmdda.org/t/recall-terrain-in-current-cdda-game/17333)

<div class="topic-metadata">

**Author:** [@Timb](https://discourse.cataclysmdda.org/u/Timb)\
**Replies:** 4\
**Last updated:** [November 6, 2018, 12:32pm UTC](https://discourse.cataclysmdda.org/t/recall-terrain-in-current-cdda-game/17333 "2018-11-06T12:32:54Z")

</div>

Hey guys, i got a problem in my current save. The game will not recall the terrain anymore. Got that game part removed? did i hit the wrong key? Any Ideas? Thx

---

## [Do blobs spawn from pulped zombie corpses?](https://discourse.cataclysmdda.org/t/do-blobs-spawn-from-pulped-zombie-corpses/17321)

<div class="topic-metadata">

**Author:** [@Krisu](https://discourse.cataclysmdda.org/u/Krisu)\
**Replies:** 7\
**Last updated:** [November 6, 2018, 10:48am UTC](https://discourse.cataclysmdda.org/t/do-blobs-spawn-from-pulped-zombie-corpses/17321 "2018-11-06T10:48:45Z")

</div>

I’m literally trapped in a corner fighting blob because there are hundreds of them. I’m not dying anytime soon, but I’m stuck. I know I’ve pulped lots of corpses. Do they spawn from those?

---

## [Invalid material "dairy" \<-twas a bad build. lucky me](https://discourse.cataclysmdda.org/t/invalid-material-dairy-twas-a-bad-build-lucky-me/17334)

<div class="topic-metadata">

**Author:** [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Replies:** 2\
**Last updated:** [November 6, 2018, 8:48am UTC](https://discourse.cataclysmdda.org/t/invalid-material-dairy-twas-a-bad-build-lucky-me/17334 "2018-11-06T08:48:23Z")

</div>

I have been updating a lot of mods for my pack… recently the dairy tag was added to several items and it sent up about…70 or so errors…on world load. The gist of the error is in the title. Now, the only mod that changed…

---

## [Title screen gone/Please upload a picture of it!](https://discourse.cataclysmdda.org/t/title-screen-gone-please-upload-a-picture-of-it/15593)

<div class="topic-metadata">

**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 7\
**Last updated:** [November 6, 2018, 2:56am UTC](https://discourse.cataclysmdda.org/t/title-screen-gone-please-upload-a-picture-of-it/15593 "2018-11-06T02:56:14Z")

</div>

The title screen (when you first open the game) is invisible. It still technically works, but I’d like it if someone would upload a picture of the title screen so I can better navigate it. It’s hard to try and experiment…

---

## [The Blob Overmind: Malicious, or just too big/different to notice or care?](https://discourse.cataclysmdda.org/t/the-blob-overmind-malicious-or-just-too-big-different-to-notice-or-care/17303)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 42\
**Last updated:** [November 6, 2018, 1:51am UTC](https://discourse.cataclysmdda.org/t/the-blob-overmind-malicious-or-just-too-big-different-to-notice-or-care/17303 "2018-11-06T01:51:48Z")

</div>

So I’ve been reading as much as I could find about the nature of the blob. It is supposedly a hyperintelligent macro-organism whose component cells span across dimensions. It infested earth with a mere thought when exper…

---

## [Probably really boring zombie ideas](https://discourse.cataclysmdda.org/t/probably-really-boring-zombie-ideas/17088)

<div class="topic-metadata">

**Author:** [@what](https://discourse.cataclysmdda.org/u/what)\
**Replies:** 8\
**Last updated:** [November 5, 2018, 10:40pm UTC](https://discourse.cataclysmdda.org/t/probably-really-boring-zombie-ideas/17088 "2018-11-05T22:40:06Z")

</div>

I’m bored and i don’t know what to do so i thought of some boring zombie ideas/ zombie toddlers: as if a normal toddler wasn’t bad enough, this one wants to bite your finger off. short zombie: the cataclysm spares no o…

---

## [A new direction for the Cataclysm](https://discourse.cataclysmdda.org/t/a-new-direction-for-the-cataclysm/17324)

<div class="topic-metadata">

**Author:** [@Eastwardrope91](https://discourse.cataclysmdda.org/u/Eastwardrope91)\
**Replies:** 5\
**Last updated:** [November 5, 2018, 6:34pm UTC](https://discourse.cataclysmdda.org/t/a-new-direction-for-the-cataclysm/17324 "2018-11-05T18:34:12Z")

</div>

I’ve been mulling around ideas and I came to one I particularly liked basically it’s an over haul for the game and even a couple new ones outright based on Cataclysm’s lore and storyline. The overhaul I decided a nice n…

---

## [Is there a way to deactivate map memory?](https://discourse.cataclysmdda.org/t/is-there-a-way-to-deactivate-map-memory/17312)

<div class="topic-metadata">

**Author:** [@AskaHope](https://discourse.cataclysmdda.org/u/AskaHope)\
**Replies:** 8\
**Last updated:** [November 5, 2018, 8:05am UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-deactivate-map-memory/17312 "2018-11-05T08:05:19Z")

</div>

I’d like to know if there is any way to turn it off on Android, it kinda kill my FPS. Plus I think the game was a little more challenging without it.

---

## [Animal migration](https://discourse.cataclysmdda.org/t/animal-migration/17326)

<div class="topic-metadata">

**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 1\
**Last updated:** [November 4, 2018, 11:56pm UTC](https://discourse.cataclysmdda.org/t/animal-migration/17326 "2018-11-04T23:56:05Z")

</div>

I have an idea about animal migrations. Spawn of animals is quite big so there is enough animals to create “a horde” of deers, birds, wolves, fish, moose etc. Their “horde” should work as a horde of zombies: they gather …

---

## [Translation request](https://discourse.cataclysmdda.org/t/translation-request/17327)

<div class="topic-metadata">

**Author:** [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Replies:** 0\
**Last updated:** [November 4, 2018, 11:13pm UTC](https://discourse.cataclysmdda.org/t/translation-request/17327 "2018-11-04T23:13:50Z")

</div>

HI, I’m working on the argentinian translation. I’d like to request something. There is a “Disabled” word (currently, string 9876) that it’s used both on the Options menu and the Effects. Can you make it two different …

---

## [So I screwed my controls up](https://discourse.cataclysmdda.org/t/so-i-screwed-my-controls-up/17325)

<div class="topic-metadata">

**Author:** [@Krisu](https://discourse.cataclysmdda.org/u/Krisu)\
**Replies:** 3\
**Last updated:** [November 4, 2018, 9:42pm UTC](https://discourse.cataclysmdda.org/t/so-i-screwed-my-controls-up/17325 "2018-11-04T21:42:59Z")

</div>

I tried to reset the keybindings so I would move accidentially on tapping the wrong number. I’m playing on android btw. I can move North, West, South, and East fine but can’t move diagonally. Please help

---

## [Non-wrecked vehicles overlapped](https://discourse.cataclysmdda.org/t/non-wrecked-vehicles-overlapped/17308)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 7\
**Last updated:** [November 4, 2018, 6:54pm UTC](https://discourse.cataclysmdda.org/t/non-wrecked-vehicles-overlapped/17308 "2018-11-04T18:54:33Z")

</div>

So while looting a city, I ran across a mobile gun system and a car that were on top of each other. They are NOT a wrecked mass, as they can be examined individually, but they are sharing space. I don’t think this is sup…

---

## [Player-made NPC Graves](https://discourse.cataclysmdda.org/t/player-made-npc-graves/13671)

<div class="topic-metadata">

**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 9\
**Last updated:** [November 4, 2018, 12:52pm UTC](https://discourse.cataclysmdda.org/t/player-made-npc-graves/13671 "2018-11-04T12:52:51Z")

</div>

One thing I’ve encountered people trying to do in multiple LPs, and attempted to do myself with little success, is some means of respectfully burying fallen NPC companions. While it has little purpose outside of RP, seve…

---

## [Modify individual monster spawn rate/cost](https://discourse.cataclysmdda.org/t/modify-individual-monster-spawn-rate-cost/17306)

<div class="topic-metadata">

**Author:** [@Dozed12](https://discourse.cataclysmdda.org/u/Dozed12)\
**Replies:** 8\
**Last updated:** [November 3, 2018, 5:37pm UTC](https://discourse.cataclysmdda.org/t/modify-individual-monster-spawn-rate-cost/17306 "2018-11-03T17:37:19Z")

</div>

I’m trying to make a mod disabling some monster groups and change spawn rate/cost of specific monsters. I got around to blacklist groups as it’s quite straight forward. However I’m not sure how to override default spawn …

---

## [Game Crashes When Checking Status Menu](https://discourse.cataclysmdda.org/t/game-crashes-when-checking-status-menu/17291)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 13\
**Last updated:** [November 3, 2018, 3:46pm UTC](https://discourse.cataclysmdda.org/t/game-crashes-when-checking-status-menu/17291 "2018-11-03T15:46:59Z")

</div>

My game has begun crashing every time I check the status menu. It started immediately after taking a hit of Alpha Serum and I got a couple new mutations, “Smart” and “Prime Perception”. I saved the game right after getti…

---

## ["You can feel the blood in your medication stream".....What?](https://discourse.cataclysmdda.org/t/you-can-feel-the-blood-in-your-medication-stream-what/17279)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 16\
**Last updated:** [November 3, 2018, 3:31pm UTC](https://discourse.cataclysmdda.org/t/you-can-feel-the-blood-in-your-medication-stream-what/17279 "2018-11-03T15:31:43Z")

</div>

So I’m in the process of genetically engineering myself. Just hit prime threshold, no truly terrible side effects, just weakening and fast metabolism, and got Prime Strength. I decided to roll the dice and take a hit of …

---

## [Lunar Colonist Investigator Scenario/Lunar Endgame Goals](https://discourse.cataclysmdda.org/t/lunar-colonist-investigator-scenario-lunar-endgame-goals/17310)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 11\
**Last updated:** [November 3, 2018, 1:13pm UTC](https://discourse.cataclysmdda.org/t/lunar-colonist-investigator-scenario-lunar-endgame-goals/17310 "2018-11-03T13:13:58Z")

</div>

This is supposed to be near future, so I would expect that there would at least be a lunar colony established. So what happened to them? They are isolated enough that the triffids and fungus can’t reach them, and given h…

---

## [Is something broken with effects?](https://discourse.cataclysmdda.org/t/is-something-broken-with-effects/17262)

<div class="topic-metadata">

**Author:** [@Brian\_Cahoon](https://discourse.cataclysmdda.org/u/Brian_Cahoon)\
**Replies:** 10\
**Last updated:** [November 3, 2018, 12:27pm UTC](https://discourse.cataclysmdda.org/t/is-something-broken-with-effects/17262 "2018-11-03T12:27:34Z")

</div>

Im on Android version 0.c-32639-ga6637cd7fc. Ill try posting this in the android thread too if needed. I was running around the outskirts of town the other day, and I ran into some zombies. After dispatching them and ge…

---

## [Season themed Main screen \[suggestion\]](https://discourse.cataclysmdda.org/t/season-themed-main-screen-suggestion/17300)

<div class="topic-metadata">

**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 9\
**Last updated:** [November 3, 2018, 12:02pm UTC](https://discourse.cataclysmdda.org/t/season-themed-main-screen-suggestion/17300 "2018-11-03T12:02:55Z")

</div>

So I thought that the halloween screen was pretty neat, but it only exist because the game is constantly updated and can be set to halloween in one version and changed back in following updates. So would it be hard, and…

---

## [Vehicle addition thread?](https://discourse.cataclysmdda.org/t/vehicle-addition-thread/17302)

<div class="topic-metadata">

**Author:** [@Balgias](https://discourse.cataclysmdda.org/u/Balgias)\
**Replies:** 3\
**Last updated:** [November 2, 2018, 8:28pm UTC](https://discourse.cataclysmdda.org/t/vehicle-addition-thread/17302 "2018-11-02T20:28:35Z")

</div>

I had downloaded a compiled version of the game from roughly Jan of this year and it came with a version of the vehicle additions mod where ALL of the turrets strike your own vehicle, I can not for the LIFE OF ME find an…

---

## [Slime breeder create hostile slimespring](https://discourse.cataclysmdda.org/t/slime-breeder-create-hostile-slimespring/17298)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 0\
**Last updated:** [November 2, 2018, 12:06pm UTC](https://discourse.cataclysmdda.org/t/slime-breeder-create-hostile-slimespring/17298 "2018-11-02T12:06:35Z")

</div>

I lock those breeder into a small house, just near the river, and I going sleep into the ship on the river, the next day when I wake up, only found out there’s 3 hostile slimespring right on the river bank. and when I ap…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=173)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=175)
