# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=168

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 169

---

## [H&K G80 Railgun Impossible To Find?](https://discourse.cataclysmdda.org/t/h-k-g80-railgun-impossible-to-find/17729)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 10\
**Last updated:** [December 4, 2018, 8:34am UTC](https://discourse.cataclysmdda.org/t/h-k-g80-railgun-impossible-to-find/17729 "2018-12-04T08:34:44Z")

</div>

So I am unsure if this is a bug or working as intended, but I’ve raided three national guard bases, a bunch of bunkers and military outposts, and god knows how many labs, and I while I have found 22 of the magazines for …

---

## [Update 8225 causes performance to tank hard](https://discourse.cataclysmdda.org/t/update-8225-causes-performance-to-tank-hard/17654)

<div class="topic-metadata">

**Author:** [@ootdega](https://discourse.cataclysmdda.org/u/ootdega)\
**Replies:** 11\
**Last updated:** [December 4, 2018, 6:21am UTC](https://discourse.cataclysmdda.org/t/update-8225-causes-performance-to-tank-hard/17654 "2018-12-04T06:21:24Z")

</div>

I went from 8205 to 8225 and it causes game performance to tank really hard. When I’m in a building or can’t see much, it’s fine. It only gets slower the more stuff is visible. When I save and go back to 8205, it’s just …

---

## [Globaltech Mod (Alpha V.2)](https://discourse.cataclysmdda.org/t/globaltech-mod-alpha-v-2/17707)

<div class="topic-metadata">

**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 10\
**Last updated:** [December 4, 2018, 6:14am UTC](https://discourse.cataclysmdda.org/t/globaltech-mod-alpha-v-2/17707 "2018-12-04T06:14:07Z")

</div>

Globaltech Mod Alpha V.2 is now up and ready. this time, i found out that in first Alpha test, the mod is actually not working as intended and as a result, the item that was supposed to spawn naturally in place where ra…

---

## [RetroDays Grass Update](https://discourse.cataclysmdda.org/t/retrodays-grass-update/17731)

<div class="topic-metadata">

**Author:** [@jacob.exe](https://discourse.cataclysmdda.org/u/jacob.exe)\
**Replies:** 1\
**Last updated:** [December 4, 2018, 4:17am UTC](https://discourse.cataclysmdda.org/t/retrodays-grass-update/17731 "2018-12-04T04:17:17Z")

</div>

I added the new grass types to the RetroDays tileset, and in two variations. https://drive.google.com/open?id=1nGsFREcqWQ4FPQcaqOc8-8AI0oKCWvLL Variant 1: Natural Variant 2: Straight

---

## [Semi-automatic firearms with no magazines should be single-shot with slow reload](https://discourse.cataclysmdda.org/t/semi-automatic-firearms-with-no-magazines-should-be-single-shot-with-slow-reload/16424)

<div class="topic-metadata">

**Author:** [@vlad\_1492](https://discourse.cataclysmdda.org/u/vlad_1492)\
**Replies:** 17\
**Last updated:** [December 4, 2018, 3:25am UTC](https://discourse.cataclysmdda.org/t/semi-automatic-firearms-with-no-magazines-should-be-single-shot-with-slow-reload/16424 "2018-12-04T03:25:38Z")

</div>

An infected survivor attacked me near a marloss orchard. I killed him and took his pistol. A beat-up .44 Desert Eagle. No magazine. I guess the shot he hit me with was the only one he had. Just in the pipe. I probably…

---

## [Obstacle Clearing Sound Modification](https://discourse.cataclysmdda.org/t/obstacle-clearing-sound-modification/17727)

<div class="topic-metadata">

**Author:** [@jacob.exe](https://discourse.cataclysmdda.org/u/jacob.exe)\
**Replies:** 2\
**Last updated:** [December 4, 2018, 3:17am UTC](https://discourse.cataclysmdda.org/t/obstacle-clearing-sound-modification/17727 "2018-12-04T03:17:16Z")

</div>

In all the soundpacks I have used, moving onto/off of an object that costs many movement points causes a long and obnoxious sound to play. This is made worse for things like forests and cargo spaces on cars where constan…

---

## [How to compare stuff with equipped items?](https://discourse.cataclysmdda.org/t/how-to-compare-stuff-with-equipped-items/17510)

<div class="topic-metadata">

**Author:** [@techtonik](https://discourse.cataclysmdda.org/u/techtonik)\
**Replies:** 8\
**Last updated:** [December 4, 2018, 2:20am UTC](https://discourse.cataclysmdda.org/t/how-to-compare-stuff-with-equipped-items/17510 "2018-12-04T02:20:40Z")

</div>

I’ve discovered the item comparison tool. Can find the way to automatically compare my boxer shorts (CLOTHING, legs) to all other items of the same type. Can’t even find a way to filter items by this type. Is that possib…

---

## [Turrets Destroy Crops](https://discourse.cataclysmdda.org/t/turrets-destroy-crops/17709)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 24\
**Last updated:** [December 3, 2018, 7:21pm UTC](https://discourse.cataclysmdda.org/t/turrets-destroy-crops/17709 "2018-12-03T19:21:22Z")

</div>

So I set up a reprogrammed 7.62mm turret in the middle of my farm plot to work as a “scare-turret”. Unfortunately, while it has been quite successful in fending off giant mutated locusts, it also seems to be destroying a…

---

## [How ro download file from github?](https://discourse.cataclysmdda.org/t/how-ro-download-file-from-github/17715)

<div class="topic-metadata">

**Author:** [@Delts](https://discourse.cataclysmdda.org/u/Delts)\
**Replies:** 1\
**Last updated:** [December 3, 2018, 12:40pm UTC](https://discourse.cataclysmdda.org/t/how-ro-download-file-from-github/17715 "2018-12-03T12:40:48Z")

</div>

Its dumb question lol…but how download it from phone??

---

## [StatsThroughSkills I-IV?](https://discourse.cataclysmdda.org/t/statsthroughskills-i-iv/14390)

<div class="topic-metadata">

**Author:** [@statistx](https://discourse.cataclysmdda.org/u/statistx)\
**Replies:** 11\
**Last updated:** [December 2, 2018, 11:00pm UTC](https://discourse.cataclysmdda.org/t/statsthroughskills-i-iv/14390 "2018-12-02T23:00:39Z")

</div>

So what I read is you only use one of them. I couldn’t find any info about the diffferences on the forum, only that they “recalculate differently” and stuff along those lines. In my first game I just had all of them ac…

---

## [More first aid skill uses?](https://discourse.cataclysmdda.org/t/more-first-aid-skill-uses/17704)

<div class="topic-metadata">

**Author:** [@Medi\_Ding](https://discourse.cataclysmdda.org/u/Medi_Ding)\
**Replies:** 6\
**Last updated:** [December 2, 2018, 5:33pm UTC](https://discourse.cataclysmdda.org/t/more-first-aid-skill-uses/17704 "2018-12-02T17:33:52Z")

</div>

People are already talking about bullet wounds, but what about splints? Maybe people with good enough first aid skill can fit them better, allowing the limb to recover a bit faster. I haven’t played much with npcs, but i…

---

## [Disable automatically displacing friendly animals](https://discourse.cataclysmdda.org/t/disable-automatically-displacing-friendly-animals/17688)

<div class="topic-metadata">

**Author:** [@JeanMertz](https://discourse.cataclysmdda.org/u/JeanMertz)\
**Replies:** 16\
**Last updated:** [December 2, 2018, 3:53pm UTC](https://discourse.cataclysmdda.org/t/disable-automatically-displacing-friendly-animals/17688 "2018-12-02T15:53:27Z")

</div>

I was just walking around my campfire, when one of my friendly dogs moved close to me, by moving on its tile, I displaced it into the fire, and dog died. Is there any way to disable automated displacement, to prevent ac…

---

## [Corrosive Zombies never miss](https://discourse.cataclysmdda.org/t/corrosive-zombies-never-miss/17658)

<div class="topic-metadata">

**Author:** [@ootdega](https://discourse.cataclysmdda.org/u/ootdega)\
**Replies:** 6\
**Last updated:** [December 2, 2018, 1:54pm UTC](https://discourse.cataclysmdda.org/t/corrosive-zombies-never-miss/17658 "2018-12-02T13:54:42Z")

</div>

I don’t think this is a bug with the game, but it bugs me. Corrosive zombies never, ever miss their ranged attack. Shocker zombies literally shoot lightning, and they can still miss. I have an effective dodge rating of…

---

## [Android kawaiimaidmod lua bug... please help me](https://discourse.cataclysmdda.org/t/android-kawaiimaidmod-lua-bug-please-help-me/17692)

<div class="topic-metadata">

**Author:** [@Azure\_Soul\_Azur](https://discourse.cataclysmdda.org/u/Azure_Soul_Azur)\
**Replies:** 5\
**Last updated:** [December 2, 2018, 12:14pm UTC](https://discourse.cataclysmdda.org/t/android-kawaiimaidmod-lua-bug-please-help-me/17692 "2018-12-02T12:14:06Z")

</div>

Android version 8219 I believe the problem with CTDing is here " player:i\_rem(item) " As one can guess it is the part of the code to remove a item from the player’s inv… like when you open the fancy box. like when y…

---

## [Macros in cdda? Recording inputs](https://discourse.cataclysmdda.org/t/macros-in-cdda-recording-inputs/17700)

<div class="topic-metadata">

**Author:** [@Theundyingcode](https://discourse.cataclysmdda.org/u/Theundyingcode)\
**Replies:** 5\
**Last updated:** [December 2, 2018, 6:07am UTC](https://discourse.cataclysmdda.org/t/macros-in-cdda-recording-inputs/17700 "2018-12-02T06:07:29Z")

</div>

So, the idea of adding macros to cdda popped in: What's happening in YOUR randomly generated apocalypse? Part 2!. I really like this idea and started planning out how to implement a macro (engine?/ editor?/menu?.. i’ll …

---

## [Idea for books&skIllxp](https://discourse.cataclysmdda.org/t/idea-for-books-skillxp/17703)

<div class="topic-metadata">

**Author:** [@Azure\_Soul\_Azur](https://discourse.cataclysmdda.org/u/Azure_Soul_Azur)\
**Replies:** 0\
**Last updated:** [December 2, 2018, 4:16am UTC](https://discourse.cataclysmdda.org/t/idea-for-books-skillxp/17703 "2018-12-02T04:16:03Z")

</div>

Here’s an idea. Instead of reading books = skill up it can be more like having “books near/on you and get a skill xp gain %” well they also contain recipes. As for leveling up skills you can have actions that can use …

---

## [Patrol Routes & Guard Duty for Hacked Robots](https://discourse.cataclysmdda.org/t/patrol-routes-guard-duty-for-hacked-robots/17702)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 0\
**Last updated:** [December 2, 2018, 3:04am UTC](https://discourse.cataclysmdda.org/t/patrol-routes-guard-duty-for-hacked-robots/17702 "2018-12-02T03:04:48Z")

</div>

Behold, my glorious robot army: 80 Wraitheon bots, countless manhacks, and a few dozen others. While they can be useful to have following you on occasion, mine spend a great deal of time sitting around in storage (courte…

---

## [Oh god, look out for that friendly turret!](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 4\
**Last updated:** [December 2, 2018, 1:23am UTC](https://discourse.cataclysmdda.org/t/oh-god-look-out-for-that-friendly-turret/17699 "2018-12-02T01:23:33Z")

</div>

So I have a whole bunch of turrets I’ve reprogrammed guarding my bunker and the surface of my base. Unfortunately, the new system where NPC’s yell out warnings about nearby enemies still regards them as hostile. As a re…

---

## [Mutant Monster?](https://discourse.cataclysmdda.org/t/mutant-monster/17682)

<div class="topic-metadata">

**Author:** [@AskaHope](https://discourse.cataclysmdda.org/u/AskaHope)\
**Replies:** 17\
**Last updated:** [December 2, 2018, 12:16am UTC](https://discourse.cataclysmdda.org/t/mutant-monster/17682 "2018-12-02T00:16:31Z")

</div>

We always use mutagens, but are we really the only ones in the world that can use them? No mad scientist? No wannabe-mutant? No falied mutant experiment? No really crazy psychopath? We already have the broken cyborg an…

---

## [CBM Slots and how to find them](https://discourse.cataclysmdda.org/t/cbm-slots-and-how-to-find-them/17693)

<div class="topic-metadata">

**Author:** [@Genowen](https://discourse.cataclysmdda.org/u/Genowen)\
**Replies:** 3\
**Last updated:** [December 1, 2018, 10:19pm UTC](https://discourse.cataclysmdda.org/t/cbm-slots-and-how-to-find-them/17693 "2018-12-01T22:19:53Z")

</div>

Is there a way to check your current CBM slot usage?

---

## [Reality Tears & Shimmering Portal Spawning Mechanics: How do they work?](https://discourse.cataclysmdda.org/t/reality-tears-shimmering-portal-spawning-mechanics-how-do-they-work/17672)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 6\
**Last updated:** [December 1, 2018, 6:35pm UTC](https://discourse.cataclysmdda.org/t/reality-tears-shimmering-portal-spawning-mechanics-how-do-they-work/17672 "2018-12-01T18:35:22Z")

</div>

So as I understand it, these anomalies will occasionally spit out extra-dimensional beasties while they are in the reality bubble, and at present there is no way to close them or use them for any purpose. With that in m…

---

## [Why does the foodco buddy need a hand press and die?](https://discourse.cataclysmdda.org/t/why-does-the-foodco-buddy-need-a-hand-press-and-die/17662)

<div class="topic-metadata">

**Author:** [@Krisu](https://discourse.cataclysmdda.org/u/Krisu)\
**Replies:** 9\
**Last updated:** [November 30, 2018, 10:55pm UTC](https://discourse.cataclysmdda.org/t/why-does-the-foodco-buddy-need-a-hand-press-and-die/17662 "2018-11-30T22:55:01Z")

</div>

Is it really necessary? Can we just have another ammo creating station on a vehicle? It’s just a unnecessary component because its a "food"co buddy. Maybe it could even be part of the vehicle forge rig?

---

## [Make it necessary to use utensils when eating to avoid food posioning](https://discourse.cataclysmdda.org/t/make-it-necessary-to-use-utensils-when-eating-to-avoid-food-posioning/17685)

<div class="topic-metadata">

**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 11\
**Last updated:** [November 30, 2018, 10:27pm UTC](https://discourse.cataclysmdda.org/t/make-it-necessary-to-use-utensils-when-eating-to-avoid-food-posioning/17685 "2018-11-30T22:27:48Z")

</div>

Would add another layer of realism to the game. Eating food with your hands covered in zombie guts, blood and dirt would probably be detrimental to your health. There should be a need to carry utensils when eating, and a…

---

## [Puppies!?! The title limit is lame](https://discourse.cataclysmdda.org/t/puppies-the-title-limit-is-lame/16202)

<div class="topic-metadata">

**Author:** [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Replies:** 25\
**Last updated:** [November 30, 2018, 9:53pm UTC](https://discourse.cataclysmdda.org/t/puppies-the-title-limit-is-lame/16202 "2018-11-30T21:53:07Z")

</div>

So I went out to check my perimeter, killed a few zambies, came back into my house to unload the couple things I grabbed off them and then grabbed my cart my companion and called my dog to go loot some more. As i got out…

---

## [Good Plasma Rifle (Mod)](https://discourse.cataclysmdda.org/t/good-plasma-rifle-mod/17653)

<div class="topic-metadata">

**Author:** [@darktoes](https://discourse.cataclysmdda.org/u/darktoes)\
**Replies:** 24\
**Last updated:** [November 30, 2018, 5:41pm UTC](https://discourse.cataclysmdda.org/t/good-plasma-rifle-mod/17653 "2018-11-30T17:41:34Z")

</div>

This is just a fairly simple item replacement/expansion mod that, in my opinion, makes the Boeing XM-P plasma rifle actually worth using. Namely, it no longer uses incredibly rare and valuable Solid Hydrogen, and instead…

---

## [Any Mod Conflicts in my game?](https://discourse.cataclysmdda.org/t/any-mod-conflicts-in-my-game/17679)

<div class="topic-metadata">

**Author:** [@Krisu](https://discourse.cataclysmdda.org/u/Krisu)\
**Replies:** 15\
**Last updated:** [November 30, 2018, 4:10pm UTC](https://discourse.cataclysmdda.org/t/any-mod-conflicts-in-my-game/17679 "2018-11-30T16:10:14Z")

</div>

Any well known mod conflicts? I’m trying to mod android version but it crashes every time I load it up. And a replacements.json the end.

---

## [More weapons, more locations, more monster](https://discourse.cataclysmdda.org/t/more-weapons-more-locations-more-monster/17676)

<div class="topic-metadata">

**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 9\
**Last updated:** [November 30, 2018, 11:37am UTC](https://discourse.cataclysmdda.org/t/more-weapons-more-locations-more-monster/17676 "2018-11-30T11:37:35Z")

</div>

i have played this game for so long and i love it but somehow i feel like there’s need to be more added into the game, and after some consideration and observation i can only suggest these few things that i would to love…

---

## [Doctor questline abrupt end](https://discourse.cataclysmdda.org/t/doctor-questline-abrupt-end/17678)

<div class="topic-metadata">

**Author:** [@hydroplatypus](https://discourse.cataclysmdda.org/u/hydroplatypus)\
**Replies:** 1\
**Last updated:** [November 30, 2018, 7:50am UTC](https://discourse.cataclysmdda.org/t/doctor-questline-abrupt-end/17678 "2018-11-30T07:50:14Z")

</div>

While going through the questline for the doctor in the refugee camp, she kept asking me to download various data packages from labs, with the final one being the routing schedule for the subways, leaving off with her tr…

---

## [Recycling (if that's what you want to call it)](https://discourse.cataclysmdda.org/t/recycling-if-thats-what-you-want-to-call-it/10649)

<div class="topic-metadata">

**Author:** [@theactualpapabrando](https://discourse.cataclysmdda.org/u/theactualpapabrando)\
**Replies:** 34\
**Last updated:** [November 29, 2018, 11:13pm UTC](https://discourse.cataclysmdda.org/t/recycling-if-thats-what-you-want-to-call-it/10649 "2018-11-29T23:13:47Z")

</div>

there’s a mass amount of empty cash cards (cash cards in general.) in the game (or my world at least.) and once you take the money off of it and put it on your “main card” (usually the first one you pick up.) it kinda ha…

---

## [Guns, Gore, and Zombies : Experience after 1 month playing Cataclysm : DDA](https://discourse.cataclysmdda.org/t/guns-gore-and-zombies-experience-after-1-month-playing-cataclysm-dda/17603)

<div class="topic-metadata">

**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 3\
**Last updated:** [November 29, 2018, 4:40pm UTC](https://discourse.cataclysmdda.org/t/guns-gore-and-zombies-experience-after-1-month-playing-cataclysm-dda/17603 "2018-11-29T16:40:20Z")

</div>

Cataclysm : Dark Days Ahead, a game i discovered during some random youtube surfing and found a channel reviewing this game (in a funny way…), at first i thought this game looks like one of those ASCII rogue-like games o…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=167)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=169)
