# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=143

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 144

---

## [Domesticating dogs](https://discourse.cataclysmdda.org/t/domesticating-dogs/19526)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 10\
**Last updated:** [April 5, 2019, 10:00pm UTC](https://discourse.cataclysmdda.org/t/domesticating-dogs/19526 "2019-04-05T22:00:25Z")

</div>

Dog food makes dogs non hostile, and I can then examine them and tie them in place with a short rope. But the only way to get them to go somewhere seems to be an animal locker which must be in a vehicle. Seems kind of si…

---

## [Vehicle turrets and weapons](https://discourse.cataclysmdda.org/t/vehicle-turrets-and-weapons/19554)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 1\
**Last updated:** [April 5, 2019, 7:47pm UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-and-weapons/19554 "2019-04-05T19:47:00Z")

</div>

Can anyone explain to me how they work, things like the ballista, or the turrets I’ve seen on some armoured cars?

---

## [I made a mod to remove Zombies specifically](https://discourse.cataclysmdda.org/t/i-made-a-mod-to-remove-zombies-specifically/17921)

<div class="topic-metadata">

**Author:** [@lcarus](https://discourse.cataclysmdda.org/u/lcarus)\
**Replies:** 15\
**Last updated:** [April 5, 2019, 6:45pm UTC](https://discourse.cataclysmdda.org/t/i-made-a-mod-to-remove-zombies-specifically/17921 "2019-04-05T18:45:31Z")

</div>

Doesn’t remove any other monsters, just zombies. Let me know if I missed any, and I’ll add them to the blacklist.

---

## [Creating new Overmap spots](https://discourse.cataclysmdda.org/t/creating-new-overmap-spots/19529)

<div class="topic-metadata">

**Author:** [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Replies:** 3\
**Last updated:** [April 5, 2019, 10:59am UTC](https://discourse.cataclysmdda.org/t/creating-new-overmap-spots/19529 "2019-04-05T10:59:12Z")

</div>

Is it possible to create a new overmap location within the json files? For example, with a mod I’m making, I want to create a special type of anthill, but can’t work out how. I’m not actually changing anything about the …

---

## [Should some one add more World war Z references?](https://discourse.cataclysmdda.org/t/should-some-one-add-more-world-war-z-references/19541)

<div class="topic-metadata">

**Author:** [@Turtleoverlord](https://discourse.cataclysmdda.org/u/Turtleoverlord)\
**Replies:** 9\
**Last updated:** [April 5, 2019, 9:48am UTC](https://discourse.cataclysmdda.org/t/should-some-one-add-more-world-war-z-references/19541 "2019-04-05T09:48:30Z")

</div>

Well, recently I’ve read world war Z and then discovered that the lobotomizer is actually in CDDA and I had a brilliant idea “why we don’t add more references because YES!” We have several references to POP culture or o…

---

## [Cooked beans recipe = beans and rice recipe](https://discourse.cataclysmdda.org/t/cooked-beans-recipe-beans-and-rice-recipe/19512)

<div class="topic-metadata">

**Author:** [@Cynicus26](https://discourse.cataclysmdda.org/u/Cynicus26)\
**Replies:** 3\
**Last updated:** [April 5, 2019, 7:39am UTC](https://discourse.cataclysmdda.org/t/cooked-beans-recipe-beans-and-rice-recipe/19512 "2019-04-05T07:39:17Z")

</div>

I tried to make simple cooked beans, but the recipe seems to require rice for some reason. There is also a beans and rice recipe that requires the same ingredients. Not sure how this hasn’t “bean” found yet. (sad trumpe…

---

## [Vehicles inside vehicles](https://discourse.cataclysmdda.org/t/vehicles-inside-vehicles/19540)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 6\
**Last updated:** [April 5, 2019, 3:40am UTC](https://discourse.cataclysmdda.org/t/vehicles-inside-vehicles/19540 "2019-04-05T03:40:32Z")

</div>

From what I can tell it’s not possible, but I would love to be able to roll my little bike or 4x4 up into the back of a truck or something and take it with me places with a larger vehicle. Would be sweet!

---

## [Solar Panel not charging battery?](https://discourse.cataclysmdda.org/t/solar-panel-not-charging-battery/19524)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 9\
**Last updated:** [April 4, 2019, 10:07pm UTC](https://discourse.cataclysmdda.org/t/solar-panel-not-charging-battery/19524 "2019-04-04T22:07:19Z")

</div>

I seem to be having an issue with an electric bike I found, it was in great shape, so I patched up a few things. The battery though shows in that light reddish colour, and I can’t select it when I am on “repair” mode. Wh…

---

## [Lifting tools & removing batteries](https://discourse.cataclysmdda.org/t/lifting-tools-removing-batteries/19527)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 4\
**Last updated:** [April 4, 2019, 10:05pm UTC](https://discourse.cataclysmdda.org/t/lifting-tools-removing-batteries/19527 "2019-04-04T22:05:49Z")

</div>

I found a vehicle with a mint condition storage battery that I want, but it wants a tool with lifting 1. I have literally sitting right beside the vehicle, a telescopic crane from an engine crane I found in a mechanics g…

---

## [Reasoning behind keybindings](https://discourse.cataclysmdda.org/t/reasoning-behind-keybindings/17362)

<div class="topic-metadata">

**Author:** [@joxer](https://discourse.cataclysmdda.org/u/joxer)\
**Replies:** 2\
**Last updated:** [April 4, 2019, 9:24pm UTC](https://discourse.cataclysmdda.org/t/reasoning-behind-keybindings/17362 "2019-04-04T21:24:38Z")

</div>

This has been on my mind since i’ve first gotten accustomed to the game all these years ago, infact i recall i only got accustomed after making these changes. By default, these keybindings do not make sense to me: craf…

---

## [Chatty Turrets, wat do?](https://discourse.cataclysmdda.org/t/chatty-turrets-wat-do/19538)

<div class="topic-metadata">

**Author:** [@Invalid\_Username](https://discourse.cataclysmdda.org/u/Invalid_Username)\
**Replies:** 6\
**Last updated:** [April 4, 2019, 8:47pm UTC](https://discourse.cataclysmdda.org/t/chatty-turrets-wat-do/19538 "2019-04-04T20:47:07Z")

</div>

Are turrets supposed to speak? During my latest misadventures, I ended up combing through the lab I was in in search of a voice that wouldn’t shut up. At first I thought it was a Mi-Go that I had missed, but after combin…

---

## [Putting the "character" back in "non player character"](https://discourse.cataclysmdda.org/t/putting-the-character-back-in-non-player-character/17315)

<div class="topic-metadata">

**Author:** [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Replies:** 55\
**Last updated:** [April 4, 2019, 8:19pm UTC](https://discourse.cataclysmdda.org/t/putting-the-character-back-in-non-player-character/17315 "2019-04-04T20:19:32Z")

</div>

I started working on some NPC dialogue. The end goal is to have some basic generated backstories for NPCs in the game. If that goes well I have some long term ideas, but for now this is just flavour. I can’t program much…

---

## [Kevlar Hulk name and description don't match his stats](https://discourse.cataclysmdda.org/t/kevlar-hulk-name-and-description-dont-match-his-stats/19528)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 2\
**Last updated:** [April 4, 2019, 8:18pm UTC](https://discourse.cataclysmdda.org/t/kevlar-hulk-name-and-description-dont-match-his-stats/19528 "2019-04-04T20:18:46Z")

</div>

I ran into one of these friendly gentlemen today. I’m not opposed in principle to a nearly unkillable baddie that armor piercing bullets and bodkin arrows bounce off of, is harder to damage than military armored vehicles…

---

## [The Art & Science of Chemical Warfare for Survivors: Chlorine Gas, Phosgene, & Sulfur Mustard](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 38\
**Last updated:** [April 4, 2019, 4:28pm UTC](https://discourse.cataclysmdda.org/t/the-art-science-of-chemical-warfare-for-survivors-chlorine-gas-phosgene-sulfur-mustard/17876 "2019-04-04T16:28:20Z")

</div>

If faced with trying to kill a large number of mutants or alien abominations, like a horde of giant ants, bees, or a swarm of Mi-go, indirect warfare methods would be preferable to direct engagement. For example, it wou…

---

## [Infection bug probaly](https://discourse.cataclysmdda.org/t/infection-bug-probaly/19516)

<div class="topic-metadata">

**Author:** [@mortaljacket](https://discourse.cataclysmdda.org/u/mortaljacket)\
**Replies:** 6\
**Last updated:** [April 4, 2019, 6:49am UTC](https://discourse.cataclysmdda.org/t/infection-bug-probaly/19516 "2019-04-04T06:49:35Z")

</div>

I got infected im my recent game and i treated the wound at first by disifectant. That didnt help and the infection got worse I used antibiotics and that didnt helped too. I got a bit suspicious and save scumed the game …

---

## [Dirt everywhere](https://discourse.cataclysmdda.org/t/dirt-everywhere/19521)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 7\
**Last updated:** [April 4, 2019, 2:46am UTC](https://discourse.cataclysmdda.org/t/dirt-everywhere/19521 "2019-04-04T02:46:12Z")

</div>

I’ve been excavaiting for things like walls and cellars, and I have a lot of dirt kicking around on the floor. What do people do with all this dirt??

---

## [Floodlights ... where are they?](https://discourse.cataclysmdda.org/t/floodlights-where-are-they/19525)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 3\
**Last updated:** [April 4, 2019, 2:27am UTC](https://discourse.cataclysmdda.org/t/floodlights-where-are-they/19525 "2019-04-04T02:27:37Z")

</div>

I’m looking for floodlights, for base lighting, but I can’t find any…not sure where to look, but they just don’t seem to be around. Any suggestions?

---

## [Is the 18-strength minimum on the Greatbow an accident?](https://discourse.cataclysmdda.org/t/is-the-18-strength-minimum-on-the-greatbow-an-accident/19488)

<div class="topic-metadata">

**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 19\
**Last updated:** [April 3, 2019, 10:39pm UTC](https://discourse.cataclysmdda.org/t/is-the-18-strength-minimum-on-the-greatbow-an-accident/19488 "2019-04-03T22:39:19Z")

</div>

The Greatbow and Compound Greatbow require 18 strength to draw, meaning they have an optimum strength of 36. AFAIK, unaugmented human maximum is supposed to be 14. It’s therefore useless to all but hulked-out mutants who…

---

## [Principles of Advanced Programming has bugged morale penalty](https://discourse.cataclysmdda.org/t/principles-of-advanced-programming-has-bugged-morale-penalty/19515)

<div class="topic-metadata">

**Author:** [@Shadowdweller01](https://discourse.cataclysmdda.org/u/Shadowdweller01)\
**Replies:** 2\
**Last updated:** [April 3, 2019, 9:30pm UTC](https://discourse.cataclysmdda.org/t/principles-of-advanced-programming-has-bugged-morale-penalty/19515 "2019-04-03T21:30:52Z")

</div>

Penalty for reading this book seems to increase (greater penalty) far more frequently than it should. (Or alternately morale penalty for other books is lighter by comparison for the specified -2 penalty).

---

## [Where I can find the lastest/up-to-date Mobile version?](https://discourse.cataclysmdda.org/t/where-i-can-find-the-lastest-up-to-date-mobile-version/19522)

<div class="topic-metadata">

**Author:** [@Turtleoverlord](https://discourse.cataclysmdda.org/u/Turtleoverlord)\
**Replies:** 3\
**Last updated:** [April 3, 2019, 8:03pm UTC](https://discourse.cataclysmdda.org/t/where-i-can-find-the-lastest-up-to-date-mobile-version/19522 "2019-04-03T20:03:20Z")

</div>

Well basically my mom doesn’t let me use my computer so yeah .\_.)

---

## [NPC Yells at me When I do stuff](https://discourse.cataclysmdda.org/t/npc-yells-at-me-when-i-do-stuff/19471)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 4\
**Last updated:** [April 3, 2019, 6:52pm UTC](https://discourse.cataclysmdda.org/t/npc-yells-at-me-when-i-do-stuff/19471 "2019-04-03T18:52:52Z")

</div>

So I have a building I’ve based myself out of, and I have an NPC I’d convinced to follow me, and I left them in it to guard it. I’m trying to fortify it, but when I did around it they start yelling at me, and it wants m…

---

## [Prison bots...how to deal with them](https://discourse.cataclysmdda.org/t/prison-bots-how-to-deal-with-them/19520)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 4\
**Last updated:** [April 3, 2019, 6:22pm UTC](https://discourse.cataclysmdda.org/t/prison-bots-how-to-deal-with-them/19520 "2019-04-03T18:22:39Z")

</div>

What do I need to take on the bots at prisons? I open the door and they unload on me with rapid fire shots before I can fire a rifle or bow and kill me, it’s nuts. I’d love some suggestions!

---

## [Can you put water in a gasoline tank?](https://discourse.cataclysmdda.org/t/can-you-put-water-in-a-gasoline-tank/18589)

<div class="topic-metadata">

**Author:** [@Damnit-Jenkins](https://discourse.cataclysmdda.org/u/Damnit-Jenkins)\
**Replies:** 26\
**Last updated:** [April 3, 2019, 5:22pm UTC](https://discourse.cataclysmdda.org/t/can-you-put-water-in-a-gasoline-tank/18589 "2019-04-03T17:22:10Z")

</div>

I searched around and didn’t find a good answer, so here is my question. “Can you pull a gas tank from a vehicle and use it to store clean water?” I thought if you did this IRL you would poison yourself, but this is a …

---

## [Lets talk about Kegs and Vehicle Tanks](https://discourse.cataclysmdda.org/t/lets-talk-about-kegs-and-vehicle-tanks/19468)

<div class="topic-metadata">

**Author:** [@MamaLlama](https://discourse.cataclysmdda.org/u/MamaLlama)\
**Replies:** 2\
**Last updated:** [April 3, 2019, 5:04pm UTC](https://discourse.cataclysmdda.org/t/lets-talk-about-kegs-and-vehicle-tanks/19468 "2019-04-03T17:04:24Z")

</div>

So something that has been bothering me is why do each of the three different types of mass liquid storage use a different UI? For Vehicle tanks, I get it, you gotta use the vehicle menu to interact with them, duh… unles…

---

## [Yelling Commands and Using Military Hand Signals](https://discourse.cataclysmdda.org/t/yelling-commands-and-using-military-hand-signals/19487)

<div class="topic-metadata">

**Author:** [@nameless\_survivor](https://discourse.cataclysmdda.org/u/nameless_survivor)\
**Replies:** 7\
**Last updated:** [April 3, 2019, 4:52pm UTC](https://discourse.cataclysmdda.org/t/yelling-commands-and-using-military-hand-signals/19487 "2019-04-03T16:52:34Z")

</div>

I propose adding the ability to issue some simple commands to your followers by using the YELL command, or using military hand signals to communicate en mass to all followers who can see or hear you. This would be nice f…

---

## [Furnaces within buildings](https://discourse.cataclysmdda.org/t/furnaces-within-buildings/19227)

<div class="topic-metadata">

**Author:** [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Replies:** 9\
**Last updated:** [April 3, 2019, 2:01pm UTC](https://discourse.cataclysmdda.org/t/furnaces-within-buildings/19227 "2019-04-03T14:01:56Z")

</div>

I came across an apartment tower with a network of furnaces and water heaters in the basement. I came back with coal and tried a matchbook to start a fire going and evidently my matches produce nuclear fusion since it in…

---

## [Guys, i need some help](https://discourse.cataclysmdda.org/t/guys-i-need-some-help/19459)

<div class="topic-metadata">

**Author:** [@estevao6](https://discourse.cataclysmdda.org/u/estevao6)\
**Replies:** 29\
**Last updated:** [April 3, 2019, 1:55pm UTC](https://discourse.cataclysmdda.org/t/guys-i-need-some-help/19459 "2019-04-03T13:55:17Z")

</div>

I’m trying to learn to create new things in the game, i’m trying to create a martial art and i getting this error: 01:16:27.842 ERROR : src/main\_menu.cpp:696 \[bool main\_menu::new\_character\_tab()\] Error: data/mods//Drago…

---

## [Thawing out food and water](https://discourse.cataclysmdda.org/t/thawing-out-food-and-water/19511)

<div class="topic-metadata">

**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 7\
**Last updated:** [April 3, 2019, 1:13pm UTC](https://discourse.cataclysmdda.org/t/thawing-out-food-and-water/19511 "2019-04-03T13:13:57Z")

</div>

As things are cold at the start, and getting colder into autumn, what’re the best ways to keep food and drink thawed so I can actually use them?

---

## [Regional Modification's Mod Thread](https://discourse.cataclysmdda.org/t/regional-modifications-mod-thread/19497)

<div class="topic-metadata">

**Author:** [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Replies:** 2\
**Last updated:** [April 3, 2019, 5:40am UTC](https://discourse.cataclysmdda.org/t/regional-modifications-mod-thread/19497 "2019-04-03T05:40:46Z")

</div>

~ This mod focuses on altering the world’s natural generation, like wildlife, weather, temperature and overall geological appearance. Well, differences aren’t that visible compared to the regular settings, but still… I…

---

## [NPC's reset on death](https://discourse.cataclysmdda.org/t/npcs-reset-on-death/19514)

<div class="topic-metadata">

**Author:** [@Saladofstones](https://discourse.cataclysmdda.org/u/Saladofstones)\
**Replies:** 0\
**Last updated:** [April 3, 2019, 3:55am UTC](https://discourse.cataclysmdda.org/t/npcs-reset-on-death/19514 "2019-04-03T03:55:24Z")

</div>

I’ve been having the issue that if I create a new character that bites it, even if they never went anywhere near NPCs, would play the epilogue for all the characters and sometimes mess up quest-lines since they would eit…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=142)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=144)
