# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=131

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**Page:** 132

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## [No more corpses?](https://discourse.cataclysmdda.org/t/no-more-corpses/1078)

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**Author:** [@panicsuit](https://discourse.cataclysmdda.org/u/panicsuit)\
**Replies:** 18\
**Last updated:** [May 7, 2013, 6:38am UTC](https://discourse.cataclysmdda.org/t/no-more-corpses/1078 "2013-05-07T06:38:41Z")

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Whenever I kill things, they no longer leave corpses. All I get is a little red blood spot. I think it might have something to do with the fact that i’ve killed thousands of zombies and I’ve survived until almost Winter …

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## [Someway to make items in ChestHole Tileset to stay hidden if inside something?](https://discourse.cataclysmdda.org/t/someway-to-make-items-in-chesthole-tileset-to-stay-hidden-if-inside-something/12680)

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**Author:** [@ryan7251](https://discourse.cataclysmdda.org/u/ryan7251)\
**Replies:** 0\
**Last updated:** [October 6, 2016, 11:12pm UTC](https://discourse.cataclysmdda.org/t/someway-to-make-items-in-chesthole-tileset-to-stay-hidden-if-inside-something/12680 "2016-10-06T23:12:46Z")

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Ok so i really like the ChestHole tileset however it kind of bugs me i can see what is inside something without hitting e first is there a way to make items hidden till i check a container?

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## [Problem adding Tileset to mod](https://discourse.cataclysmdda.org/t/problem-adding-tileset-to-mod/20416)

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**Author:** [@Goldobsidian](https://discourse.cataclysmdda.org/u/Goldobsidian)\
**Replies:** 8\
**Last updated:** [June 22, 2019, 3:42pm UTC](https://discourse.cataclysmdda.org/t/problem-adding-tileset-to-mod/20416 "2019-06-22T15:42:24Z")

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Hello, I am trying to make a tileset for a small mod I am working on. The idea I had was to make an engine that sat in the center area of a vehicle and thus could be rendered, which Iv succeeded at doing. I changed the …

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## [Making Chinese weapon martial arts?](https://discourse.cataclysmdda.org/t/making-chinese-weapon-martial-arts/19895)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 1\
**Last updated:** [April 30, 2019, 5:42pm UTC](https://discourse.cataclysmdda.org/t/making-chinese-weapon-martial-arts/19895 "2019-04-30T17:42:11Z")

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I got some question about the martial arts from chinese, I have been notice even chinese martial arts have so many can use, it can’t however, have something martial arts that can use with weapons, whichs getting little …

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## [On the topic of the Heavy Ordinance Project/U.S. Firearms and Weapons](https://discourse.cataclysmdda.org/t/on-the-topic-of-the-heavy-ordinance-project-u-s-firearms-and-weapons/20485)

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**Author:** [@nerosshadow](https://discourse.cataclysmdda.org/u/nerosshadow)\
**Replies:** 2\
**Last updated:** [June 22, 2019, 2:47am UTC](https://discourse.cataclysmdda.org/t/on-the-topic-of-the-heavy-ordinance-project-u-s-firearms-and-weapons/20485 "2019-06-22T02:47:54Z")

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\*ahem A bit more comprehensive than Gary’s page. Also a little more to sift through, but as a member of the U.S. Army I can testify it’s accuracy.

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## [That fireplaces and shelters man... And how they should NOT require a shallow pit](https://discourse.cataclysmdda.org/t/that-fireplaces-and-shelters-man-and-how-they-should-not-require-a-shallow-pit/20431)

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**Author:** [@Cybervantyz](https://discourse.cataclysmdda.org/u/Cybervantyz)\
**Replies:** 3\
**Last updated:** [June 22, 2019, 1:49am UTC](https://discourse.cataclysmdda.org/t/that-fireplaces-and-shelters-man-and-how-they-should-not-require-a-shallow-pit/20431 "2019-06-22T01:49:17Z")

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Long story short, it tooks approximately 7 hours do dig a shallow pit with a digging stick and strength 5 or 6 (which suppose to correctly represent a miniature elegant and physically weak lady). Both fireplace and shel…

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## [Skinned dogs not dropping hides on sucessful harvest](https://discourse.cataclysmdda.org/t/skinned-dogs-not-dropping-hides-on-sucessful-harvest/20472)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 7\
**Last updated:** [June 22, 2019, 12:20am UTC](https://discourse.cataclysmdda.org/t/skinned-dogs-not-dropping-hides-on-sucessful-harvest/20472 "2019-06-22T00:20:20Z")

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so for some reason there was a pack zombie dogs hiding in the evac basement (without surrounded turned on) and after I took care of them with my clown strength I set down to skin them to make some better shoes. However a…

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## [Poison persists for too long](https://discourse.cataclysmdda.org/t/poison-persists-for-too-long/20378)

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**Author:** [@Agoelia](https://discourse.cataclysmdda.org/u/Agoelia)\
**Replies:** 14\
**Last updated:** [June 21, 2019, 5:43pm UTC](https://discourse.cataclysmdda.org/t/poison-persists-for-too-long/20378 "2019-06-21T17:43:48Z")

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Given that there is no antidote, and you can only heal when sleeping, inhaling gas from a toxic cloud can be a death sentence if your torso is already damaged or even with very low strenght. It won’t matter if you can ru…

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## [Cars should have heaters/air conditioning](https://discourse.cataclysmdda.org/t/cars-should-have-heaters-air-conditioning/20463)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 2\
**Last updated:** [June 21, 2019, 5:37pm UTC](https://discourse.cataclysmdda.org/t/cars-should-have-heaters-air-conditioning/20463 "2019-06-21T17:37:25Z")

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while cars do count as being indoors (I think) and can provide some protection from the elements, a heater or air conditioner would be really nice. obviously it would require battery power

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## [Are security systems necessary for vehicles to run?](https://discourse.cataclysmdda.org/t/are-security-systems-necessary-for-vehicles-to-run/20452)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [June 21, 2019, 2:59pm UTC](https://discourse.cataclysmdda.org/t/are-security-systems-necessary-for-vehicles-to-run/20452 "2019-06-21T14:59:37Z")

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what parts does a vehicle actually “need” to run? if you unistall or smash a security system will the car still start?

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## [Balance ideias for my mod](https://discourse.cataclysmdda.org/t/balance-ideias-for-my-mod/20476)

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**Author:** [@Turtleoverlord](https://discourse.cataclysmdda.org/u/Turtleoverlord)\
**Replies:** 1\
**Last updated:** [June 21, 2019, 2:42pm UTC](https://discourse.cataclysmdda.org/t/balance-ideias-for-my-mod/20476 "2019-06-21T14:42:59Z")

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Any idea on how to balance this stuff ? Plans:Addition of new weapons and armor based of real life and fiction (Especially from: Fallout, a Roblox roleplay at game called After the flash and some original creations) P…

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## [Settlements - a living world](https://discourse.cataclysmdda.org/t/settlements-a-living-world/19960)

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**Author:** [@Strangelove](https://discourse.cataclysmdda.org/u/Strangelove)\
**Replies:** 6\
**Last updated:** [June 21, 2019, 11:01am UTC](https://discourse.cataclysmdda.org/t/settlements-a-living-world/19960 "2019-06-21T11:01:16Z")

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I have played for two virtual months now and I see no sign of human habitation except for my camp and the refugee centre. There are scattered NPCs around who seem to be entering various buildings as if scavenging but the…

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## [Thanks for animal carriers!](https://discourse.cataclysmdda.org/t/thanks-for-animal-carriers/20473)

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**Author:** [@frac](https://discourse.cataclysmdda.org/u/frac)\
**Replies:** 0\
**Last updated:** [June 21, 2019, 3:04am UTC](https://discourse.cataclysmdda.org/t/thanks-for-animal-carriers/20473 "2019-06-21T03:04:02Z")

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Just spent 20 minutes chasing pigs with a lawnmower-powered grid of carriers. Only smushed a few. Bwahaha! Thanks for making these. Going to have bacon on hand now, boys!

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## [Does zombie evolution count towards spawns or only upgrades existing zeds?](https://discourse.cataclysmdda.org/t/does-zombie-evolution-count-towards-spawns-or-only-upgrades-existing-zeds/20471)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [June 21, 2019, 1:56am UTC](https://discourse.cataclysmdda.org/t/does-zombie-evolution-count-towards-spawns-or-only-upgrades-existing-zeds/20471 "2019-06-21T01:56:28Z")

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it can get incredibly frustrating to encounter high tier monsters like shockers and brutes on just your first few hours. does slowing evolution speed stall them from spawning or just merely stall existing ones upgrading? …

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## [Classic vs Mundane Zombies](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698)

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**Author:** [@Shrde](https://discourse.cataclysmdda.org/u/Shrde)\
**Replies:** 6\
**Last updated:** [June 21, 2019, 1:31am UTC](https://discourse.cataclysmdda.org/t/classic-vs-mundane-zombies/10698 "2019-06-21T01:31:47Z")

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What is the difference Between the world option and the mod?

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## [Flamethrowers are loud?](https://discourse.cataclysmdda.org/t/flamethrowers-are-loud/20468)

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**Author:** [@JayThirtySeven](https://discourse.cataclysmdda.org/u/JayThirtySeven)\
**Replies:** 2\
**Last updated:** [June 20, 2019, 9:52pm UTC](https://discourse.cataclysmdda.org/t/flamethrowers-are-loud/20468 "2019-06-20T21:52:46Z")

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Just today, playing version 0.D-4736-g0f5bd17047 I took out a burner zombie (or whatever they’re called) and took his flamethrower. When I fire the flamethrower, it is apparently loud enough to make my ears ring. Is this…

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## [Crafting gives (6x?) too much experience](https://discourse.cataclysmdda.org/t/crafting-gives-6x-too-much-experience/20465)

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**Author:** [@techincal](https://discourse.cataclysmdda.org/u/techincal)\
**Replies:** 0\
**Last updated:** [June 20, 2019, 8:20pm UTC](https://discourse.cataclysmdda.org/t/crafting-gives-6x-too-much-experience/20465 "2019-06-20T20:20:59Z")

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Ever since the switch 1s turns, it’s been trivial to get your skills up. Crafting a single speargun (1h) at focus 100 gives you about 44% something of your total required xp to mechanics 4. I don’t mind crafting being va…

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## [Loaded games become water maps?](https://discourse.cataclysmdda.org/t/loaded-games-become-water-maps/20447)

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**Author:** [@Desrasputen](https://discourse.cataclysmdda.org/u/Desrasputen)\
**Replies:** 7\
**Last updated:** [June 20, 2019, 1:09pm UTC](https://discourse.cataclysmdda.org/t/loaded-games-become-water-maps/20447 "2019-06-20T13:09:43Z")

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Has anyone had issue during the last couple builds with saves getting messed up. Several worlds now I have had saves load with an error. If I continue to the game the map is a water world. Several tiles around me will be…

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## [Possible problem with npc not following](https://discourse.cataclysmdda.org/t/possible-problem-with-npc-not-following/20156)

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**Author:** [@Estranged](https://discourse.cataclysmdda.org/u/Estranged)\
**Replies:** 1\
**Last updated:** [June 20, 2019, 10:18am UTC](https://discourse.cataclysmdda.org/t/possible-problem-with-npc-not-following/20156 "2019-06-20T10:18:54Z")

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I have this happen a couple of times now. I get an npc to follow me, but they run off in the opposite direction. I’ve tried changing their settings to only attack what’s in reach and follow me if you see me run, but the…

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## [How to use stove?](https://discourse.cataclysmdda.org/t/how-to-use-stove/20456)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [June 20, 2019, 2:55am UTC](https://discourse.cataclysmdda.org/t/how-to-use-stove/20456 "2019-06-20T02:55:17Z")

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how do I use the stove? or any other items that will require inputting stuff like ATMs or Vending machines?

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## [Portable ways to get irradiated](https://discourse.cataclysmdda.org/t/portable-ways-to-get-irradiated/18985)

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**Author:** [@Orange01](https://discourse.cataclysmdda.org/u/Orange01)\
**Replies:** 11\
**Last updated:** [June 20, 2019, 12:18am UTC](https://discourse.cataclysmdda.org/t/portable-ways-to-get-irradiated/18985 "2019-06-20T00:18:57Z")

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I have a Prime NPC who got radiogenic, and I was wondering if there was a way to be able to regularily give them irradiation so they can heal from it? I found that wading in sewage water and toxic waste disposal gave irr…

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## [Gases, rechargeable gas cylinders/tanks, refrigerator compressor, high pressure compressor, gas liquifier, large dewar storage tank](https://discourse.cataclysmdda.org/t/gases-rechargeable-gas-cylinders-tanks-refrigerator-compressor-high-pressure-compressor-gas-liquifier-large-dewar-storage-tank/20450)

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**Author:** [@Alex-Folts](https://discourse.cataclysmdda.org/u/Alex-Folts)\
**Replies:** 0\
**Last updated:** [June 19, 2019, 8:03pm UTC](https://discourse.cataclysmdda.org/t/gases-rechargeable-gas-cylinders-tanks-refrigerator-compressor-high-pressure-compressor-gas-liquifier-large-dewar-storage-tank/20450 "2019-06-19T20:03:17Z")

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Suggestion about bunch of stuff related to each other. -Disassembling fridge/refrigerator/AC give you refrigerator compressor, recipe: small 1-cylinder engine + 2-liter metal tank + small electric motor + metal pipe (IC…

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## [Various Crashes With Latest Version](https://discourse.cataclysmdda.org/t/various-crashes-with-latest-version/20438)

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**Author:** [@Dalamar\_Aaefe](https://discourse.cataclysmdda.org/u/Dalamar_Aaefe)\
**Replies:** 2\
**Last updated:** [June 19, 2019, 6:34pm UTC](https://discourse.cataclysmdda.org/t/various-crashes-with-latest-version/20438 "2019-06-19T18:34:53Z")

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What’s up guys, I’m having issues and a lot of them; I can recreate crashes in the current latest version. And I’d like some assistance with potentially fixing them (also first post, so sorry if it’s formatted poorly) F…

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## [Help me name this martial art! Please!](https://discourse.cataclysmdda.org/t/help-me-name-this-martial-art-please/20440)

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**Author:** [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Replies:** 7\
**Last updated:** [June 19, 2019, 5:04pm UTC](https://discourse.cataclysmdda.org/t/help-me-name-this-martial-art-please/20440 "2019-06-19T17:04:21Z")

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I’m trying to make a martial art based on historical medieval polearm combat the problem is that the name is awful! its Medieval Polearm Fighting (ugh…) please if somebody knows of a more interesting name that also fits …

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## [Craftable power armor, factions and balance issues](https://discourse.cataclysmdda.org/t/craftable-power-armor-factions-and-balance-issues/8609)

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**Author:** [@Stretop](https://discourse.cataclysmdda.org/u/Stretop)\
**Replies:** 65\
**Last updated:** [June 19, 2019, 3:27pm UTC](https://discourse.cataclysmdda.org/t/craftable-power-armor-factions-and-balance-issues/8609 "2019-06-19T15:27:47Z")

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Several times already I heard argument “You cannot craft PA because it requires machining” and “game is too easy as it is”. I have done my research and here I am going to address both those considerations. 1. Crafting a…

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## [Kevlar is a fabric, isn't it?](https://discourse.cataclysmdda.org/t/kevlar-is-a-fabric-isnt-it/15226)

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**Author:** [@darktoes](https://discourse.cataclysmdda.org/u/darktoes)\
**Replies:** 22\
**Last updated:** [June 19, 2019, 2:28pm UTC](https://discourse.cataclysmdda.org/t/kevlar-is-a-fabric-isnt-it/15226 "2019-06-19T14:28:04Z")

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Currently kevlar can only be repaired with a welder or soldering iron, which means that a small amount of clothing can’t be repaired with sewing equipment (wooden needle, sewing kit, tailoring kit, etc.) even though it r…

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## [Problem compiling on Windows for Visual Studio 2019](https://discourse.cataclysmdda.org/t/problem-compiling-on-windows-for-visual-studio-2019/20425)

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**Author:** [@BrohoKirito](https://discourse.cataclysmdda.org/u/BrohoKirito)\
**Replies:** 7\
**Last updated:** [June 19, 2019, 1:32pm UTC](https://discourse.cataclysmdda.org/t/problem-compiling-on-windows-for-visual-studio-2019/20425 "2019-06-19T13:32:09Z")

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Hi, I have a few questions. I followed the compiling.md for visual studio and I received a few errors I was hoping I could get some help with. I am new to development, just out of college and want to contribute in some w…

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## [Smartphones don't allow removing battery/No battery is obtained when dissasembling](https://discourse.cataclysmdda.org/t/smartphones-dont-allow-removing-battery-no-battery-is-obtained-when-dissasembling/20363)

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**Author:** [@Sirbab](https://discourse.cataclysmdda.org/u/Sirbab)\
**Replies:** 14\
**Last updated:** [June 19, 2019, 1:09pm UTC](https://discourse.cataclysmdda.org/t/smartphones-dont-allow-removing-battery-no-battery-is-obtained-when-dissasembling/20363 "2019-06-19T13:09:27Z")

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So perhaps there is a design choice here that i’m not seeing, or i think this could be a bug, if others agree it is. Cellphones (like flip phones) allow one to unload the battery, smartphones like iphones of course are …

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## [How does the Fusion Blaster CBM work with extra limbs?](https://discourse.cataclysmdda.org/t/how-does-the-fusion-blaster-cbm-work-with-extra-limbs/20419)

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**Author:** [@BrokenMirror](https://discourse.cataclysmdda.org/u/BrokenMirror)\
**Replies:** 4\
**Last updated:** [June 19, 2019, 9:19am UTC](https://discourse.cataclysmdda.org/t/how-does-the-fusion-blaster-cbm-work-with-extra-limbs/20419 "2019-06-19T09:19:50Z")

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I’m thinking of making a four armed character, so how would the Fusion Blaster CBM work with that? Would it still leave 3 arms available? And for context, the four limb option I’m looking at is the one from the Nechtron…

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## [How the heck do I get texture packs to work?](https://discourse.cataclysmdda.org/t/how-the-heck-do-i-get-texture-packs-to-work/20433)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [June 19, 2019, 12:47am UTC](https://discourse.cataclysmdda.org/t/how-the-heck-do-i-get-texture-packs-to-work/20433 "2019-06-19T00:47:25Z")

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I’m trying to get some texture mods to work since text icons really aren’t easy on the eyes. However I can’t seem to figure out how to actually make textures “work”. I’ve added chesterhole to the mods folder but that doe…

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