# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=119

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**Page:** 120

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## [Cannot Load Character Stops at Magiclysm](https://discourse.cataclysmdda.org/t/cannot-load-character-stops-at-magiclysm/21213)

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**Author:** [@2498Timmy](https://discourse.cataclysmdda.org/u/2498Timmy)\
**Replies:** 5\
**Last updated:** [August 31, 2019, 3:05am UTC](https://discourse.cataclysmdda.org/t/cannot-load-character-stops-at-magiclysm/21213 "2019-08-31T03:05:05Z")

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DEBUG : Error: data/mods//Magiclysm/modinfo.json: line 12:3: member not found: display\_category "dependencies": \[ "dda" \] }, { ^ "type": "skill", "ident": "spellcraft", FUNCTION : bool main\_menu::load\_character\_…

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## [BioCo Mod Release](https://discourse.cataclysmdda.org/t/bioco-mod-release/16538)

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**Author:** [@Poragon](https://discourse.cataclysmdda.org/u/Poragon)\
**Replies:** 3\
**Last updated:** [August 30, 2019, 11:40pm UTC](https://discourse.cataclysmdda.org/t/bioco-mod-release/16538 "2019-08-30T23:40:35Z")

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Congratulations Survivor! BioCo is rolling out their latest in post-apocalypse bionic manipulation just for you! BioCo is a mod created for Cataclysm; Dark Days ahead with the goal of reintroducing CBM creation and mani…

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## [How to install (mount?) a vehicle kiln](https://discourse.cataclysmdda.org/t/how-to-install-mount-a-vehicle-kiln/21218)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 0\
**Last updated:** [August 30, 2019, 8:59pm UTC](https://discourse.cataclysmdda.org/t/how-to-install-mount-a-vehicle-kiln/21218 "2019-08-30T20:59:41Z")

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I made myself a Vehicle Kiln. Only I don’t know how to install it? I tried using ‘install’ from the 'e’xamine vehicle menu, but it isn’t listed. I have Mechanics 6 and Electronics 3. \[EDIT\] Nevermind. Apparently you hav…

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## [Refugee center post-threshold mutant tolerance](https://discourse.cataclysmdda.org/t/refugee-center-post-threshold-mutant-tolerance/21211)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 1\
**Last updated:** [August 30, 2019, 11:19am UTC](https://discourse.cataclysmdda.org/t/refugee-center-post-threshold-mutant-tolerance/21211 "2019-08-30T11:19:33Z")

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I’ve noticed that even if you’re a non elf, alpha, or troglodite post-thresh mutant(what i consider the most “human” types) that the people in the refugee center are surprisingly tolerant of your various anatomical chang…

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## [Car battery mod?](https://discourse.cataclysmdda.org/t/car-battery-mod/21209)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 2\
**Last updated:** [August 30, 2019, 11:09am UTC](https://discourse.cataclysmdda.org/t/car-battery-mod/21209 "2019-08-30T11:09:02Z")

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Is there such a thing as a ‘car battery mod’ (like the medium battery mod, etc.) It would be really, really, useful right now. I have electronics 3 and I don’t know any way of grinding it up with the equipment I have. I…

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## [Stats through skills is amazing and broken](https://discourse.cataclysmdda.org/t/stats-through-skills-is-amazing-and-broken/20614)

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**Author:** [@OneStar](https://discourse.cataclysmdda.org/u/OneStar)\
**Replies:** 12\
**Last updated:** [August 30, 2019, 7:13am UTC](https://discourse.cataclysmdda.org/t/stats-through-skills-is-amazing-and-broken/20614 "2019-08-30T07:13:55Z")

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Got 17 strength and other ridiculous numbers from just having a few different mildly developed at day 1 skills highest is 5, I think stats through skills should either only add to stats from skill increases chracter cr…

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## [Getting clay from clay tile](https://discourse.cataclysmdda.org/t/getting-clay-from-clay-tile/21203)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 3\
**Last updated:** [August 30, 2019, 12:43am UTC](https://discourse.cataclysmdda.org/t/getting-clay-from-clay-tile/21203 "2019-08-30T00:43:00Z")

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How do you get clay from a clay tile? I don’t see an ‘extract clay’ option in the & menu anywhere and if I dig a pit I just get rocks and soil.

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## [Can't upturn soil in 9562](https://discourse.cataclysmdda.org/t/cant-upturn-soil-in-9562/21204)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 0\
**Last updated:** [August 29, 2019, 10:03pm UTC](https://discourse.cataclysmdda.org/t/cant-upturn-soil-in-9562/21204 "2019-08-29T22:03:28Z")

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In build 9562 you can’t upturn soil with an Entrenching tool (presumably shovels are also bugged). You get the message “You no longer have the in progress craft in your possession. You stop crafting. Reactivate the in p…

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## [Trouble compiling with CodeBlocks for Windows](https://discourse.cataclysmdda.org/t/trouble-compiling-with-codeblocks-for-windows/21186)

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**Author:** [@asdfzxc920](https://discourse.cataclysmdda.org/u/asdfzxc920)\
**Replies:** 2\
**Last updated:** [August 29, 2019, 7:46pm UTC](https://discourse.cataclysmdda.org/t/trouble-compiling-with-codeblocks-for-windows/21186 "2019-08-29T19:46:13Z")

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Everything’s running smoothly until I hit sdltiles.cpp, then: C:\\projects\\Cataclysm\\Cataclysm-DDA-master\\src\\sdltiles.cpp: In lambda function: C:\\projects\\Cataclysm\\Cataclysm-DDA-master\\src\\sdltiles.cpp:3214:49: error: …

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## [Ideas about monsters' adjustments in options](https://discourse.cataclysmdda.org/t/ideas-about-monsters-adjustments-in-options/21168)

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**Author:** [@Silencess](https://discourse.cataclysmdda.org/u/Silencess)\
**Replies:** 5\
**Last updated:** [August 29, 2019, 5:41pm UTC](https://discourse.cataclysmdda.org/t/ideas-about-monsters-adjustments-in-options/21168 "2019-08-29T17:41:27Z")

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Many old,active players in our social network groups conplain that with the playing time accumulating, the game itself has become much less challenging even when they accelerate the evaluation speed or set monster resili…

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## [Suggestion: Prompt on disassemble for skill / tool requirements](https://discourse.cataclysmdda.org/t/suggestion-prompt-on-disassemble-for-skill-tool-requirements/21194)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 0\
**Last updated:** [August 29, 2019, 11:57am UTC](https://discourse.cataclysmdda.org/t/suggestion-prompt-on-disassemble-for-skill-tool-requirements/21194 "2019-08-29T11:57:19Z")

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So in build 9529 I disassembled a bunch of damaged Solar Panels. In 9562 I can’t do that anymore. Maybe I’m missing a tool I had earlier? I think it would be cool if, when you try to disassemble something and fail, you …

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## [Updated healing system, healing consumables and healing-related traits](https://discourse.cataclysmdda.org/t/updated-healing-system-healing-consumables-and-healing-related-traits/21177)

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**Author:** [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Replies:** 3\
**Last updated:** [August 29, 2019, 1:05am UTC](https://discourse.cataclysmdda.org/t/updated-healing-system-healing-consumables-and-healing-related-traits/21177 "2019-08-29T01:05:16Z")

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With all the recent changes to healing, I have a few questions: Do characters naturally heals when NOT sleeping, or do you need a trait/mutation for that? Are healing consumables (bandages, etc) multiplicative or addit…

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## [Best way to manage fire in a wood stove?](https://discourse.cataclysmdda.org/t/best-way-to-manage-fire-in-a-wood-stove/21172)

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**Author:** [@chriseich](https://discourse.cataclysmdda.org/u/chriseich)\
**Replies:** 2\
**Last updated:** [August 29, 2019, 12:54am UTC](https://discourse.cataclysmdda.org/t/best-way-to-manage-fire-in-a-wood-stove/21172 "2019-08-29T00:54:43Z")

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So I’ve tried multiple logs, a single log, 2x4 planks, and heavy sticks, but regardless the wood stove in LMOE burns out super fast without consuming all of the fuel (log \> burnt log \> badly burnt log). I normally have t…

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## [Can you fill in shallow water with soil?](https://discourse.cataclysmdda.org/t/can-you-fill-in-shallow-water-with-soil/21184)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 1\
**Last updated:** [August 28, 2019, 8:13pm UTC](https://discourse.cataclysmdda.org/t/can-you-fill-in-shallow-water-with-soil/21184 "2019-08-28T20:13:28Z")

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I dug a water channel, which I turned out not to need anyway, then I tried to fill it in again. Nope. Is there some trick to it, or is it just not possible?

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## [Latest Version Crash - Build 9552](https://discourse.cataclysmdda.org/t/latest-version-crash-build-9552/21174)

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**Author:** [@BlueKanary](https://discourse.cataclysmdda.org/u/BlueKanary)\
**Replies:** 2\
**Last updated:** [August 28, 2019, 4:18pm UTC](https://discourse.cataclysmdda.org/t/latest-version-crash-build-9552/21174 "2019-08-28T16:18:23Z")

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I just updated to the latest version after a couple weeks, now I get this. EDIT: After some testing, I found this also appears if I try to go to any of the other recent versions.

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## [Eyebot Prison Respawns?](https://discourse.cataclysmdda.org/t/eyebot-prison-respawns/21164)

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**Author:** [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Replies:** 6\
**Last updated:** [August 28, 2019, 5:30am UTC](https://discourse.cataclysmdda.org/t/eyebot-prison-respawns/21164 "2019-08-28T05:30:00Z")

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Do eyebots respawn? I’m setting up shop in a prison, and every other day I encounter an eyebot either right outside front entrance or in the open courtyard where all my work stuff is. I only have static spawns turn on, s…

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## [Are there any mods that get rid of the risque items?](https://discourse.cataclysmdda.org/t/are-there-any-mods-that-get-rid-of-the-risque-items/21175)

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**Author:** [@what](https://discourse.cataclysmdda.org/u/what)\
**Replies:** 5\
**Last updated:** [August 28, 2019, 5:27am UTC](https://discourse.cataclysmdda.org/t/are-there-any-mods-that-get-rid-of-the-risque-items/21175 "2019-08-28T05:27:58Z")

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my teacher has taken interest in CDDA after i drew some pictures based on things that happened to me during my runs. He wants me to download it onto his laptop tomorrow, but there is a problem. im afraid he might find ob…

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## [I'll draw your current survivor IV](https://discourse.cataclysmdda.org/t/ill-draw-your-current-survivor-iv/18952)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 44\
**Last updated:** [August 28, 2019, 4:48am UTC](https://discourse.cataclysmdda.org/t/ill-draw-your-current-survivor-iv/18952 "2019-08-28T04:48:00Z")

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To celebrate the impending 0.D release, and because its actually great for practicing, heres a return of this thread. To have your survivor drawn, submit a screen cap of the @ screen, your inventory and the bionic menu …

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## [Mechanics (1) skill not increasing from mechanics (1) tasks](https://discourse.cataclysmdda.org/t/mechanics-1-skill-not-increasing-from-mechanics-1-tasks/21154)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 14\
**Last updated:** [August 28, 2019, 3:16am UTC](https://discourse.cataclysmdda.org/t/mechanics-1-skill-not-increasing-from-mechanics-1-tasks/21154 "2019-08-28T03:16:03Z")

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So I got to Mechanics 1 by reading a book, then I thought I’d train it up by removing seatbelts with my trusty screwdriver. I’ve got a whole bunch of Short Ropes, but my Mechanics skill remains at 0% advanced. Does mech…

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## [Removing repairing as we know it and adding faults and mending to all items](https://discourse.cataclysmdda.org/t/removing-repairing-as-we-know-it-and-adding-faults-and-mending-to-all-items/21176)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 2\
**Last updated:** [August 27, 2019, 9:59pm UTC](https://discourse.cataclysmdda.org/t/removing-repairing-as-we-know-it-and-adding-faults-and-mending-to-all-items/21176 "2019-08-27T21:59:32Z")

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This would be pretty bit thing to develop. A bit unrealistic idea but I’ll throw it here anyways. You find or make a new and great piece of equipment. Then you use it and the zombies tear on you and your equipment. Th…

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## [Stats Through kills mod not working?](https://discourse.cataclysmdda.org/t/stats-through-kills-mod-not-working/21171)

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**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 2\
**Last updated:** [August 27, 2019, 6:29pm UTC](https://discourse.cataclysmdda.org/t/stats-through-kills-mod-not-working/21171 "2019-08-27T18:29:36Z")

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I tried out the mod that give XP for killing things. Spoiler alert, it doesn’t work. I’ve killed a small handful of zombies by guns and melee and I still need 300 XP for my first bonus point. I’m using build 9529. Is it…

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## [Bug with items having charges when they shouldn't](https://discourse.cataclysmdda.org/t/bug-with-items-having-charges-when-they-shouldnt/21162)

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**Author:** [@Heartwawy](https://discourse.cataclysmdda.org/u/Heartwawy)\
**Replies:** 1\
**Last updated:** [August 27, 2019, 4:26am UTC](https://discourse.cataclysmdda.org/t/bug-with-items-having-charges-when-they-shouldnt/21162 "2019-08-27T04:26:47Z")

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I added mods to an existing world and I think that they generated items with charges when they shouldn’t have. For example, Debug: item FMCNote was loaded with charges, but can not have any! Function: void item::io(Arc…

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## [They can smell our blood?](https://discourse.cataclysmdda.org/t/they-can-smell-our-blood/21153)

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**Author:** [@Estranged](https://discourse.cataclysmdda.org/u/Estranged)\
**Replies:** 4\
**Last updated:** [August 26, 2019, 6:39pm UTC](https://discourse.cataclysmdda.org/t/they-can-smell-our-blood/21153 "2019-08-26T18:39:31Z")

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Can bad/killy things track a player by the scent of their blood if they’re bleeding? I was thinking about the added danger of using cocaines by triggering a nose bleed or even the extra noise of sniffing after doing a l…

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## [Cataclysm: Dark Days Ahead version 0.C Cooper released. (now with translations)](https://discourse.cataclysmdda.org/t/cataclysm-dark-days-ahead-version-0-c-cooper-released-now-with-translations/9094)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 73\
**Last updated:** [August 26, 2019, 2:15pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dark-days-ahead-version-0-c-cooper-released-now-with-translations/9094 "2019-08-26T14:15:24Z")

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The Cooper release is named in honor of the new monster infighting system, now you can sit back and watch as your enemies tear each other to pieces. Don’t get too close though, they’re still out for your blood. This re…

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## [Builds 0.5-0.8, pre-compiled?](https://discourse.cataclysmdda.org/t/builds-0-5-0-8-pre-compiled/21151)

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**Author:** [@Ice\_Blaster](https://discourse.cataclysmdda.org/u/Ice_Blaster)\
**Replies:** 4\
**Last updated:** [August 26, 2019, 9:25am UTC](https://discourse.cataclysmdda.org/t/builds-0-5-0-8-pre-compiled/21151 "2019-08-26T09:25:46Z")

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Looking to play some older builds -mainly because i just like seeing how the game’s progressed- and while i could go further back mainly just looking for these four builds. Problem is, I cannot for the life of me figure …

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## [Rufs! What do they do?](https://discourse.cataclysmdda.org/t/rufs-what-do-they-do/21144)

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**Author:** [@Estranged](https://discourse.cataclysmdda.org/u/Estranged)\
**Replies:** 10\
**Last updated:** [August 25, 2019, 2:25am UTC](https://discourse.cataclysmdda.org/t/rufs-what-do-they-do/21144 "2019-08-25T02:25:12Z")

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Forgot to ask before, but now more buildings are getting rooves, can you use anything on them? I know you can fill up a water tank, but does the solar array thingy or water purifier for example do anything?

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## [Research Labs and HUB 01 spawning too frequently?](https://discourse.cataclysmdda.org/t/research-labs-and-hub-01-spawning-too-frequently/21139)

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**Author:** [@JustCoda](https://discourse.cataclysmdda.org/u/JustCoda)\
**Replies:** 9\
**Last updated:** [August 24, 2019, 1:24am UTC](https://discourse.cataclysmdda.org/t/research-labs-and-hub-01-spawning-too-frequently/21139 "2019-08-24T01:24:17Z")

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Version: 0.D-6895-ge888867 (tiles) I didn’t know if it was intended behavior but every overmap “tile” (180x180 grid) I’m getting a Research Lab and occasionally a HUB to spawn. I thought these might be rare structures b…

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## [What raw food is safe?](https://discourse.cataclysmdda.org/t/what-raw-food-is-safe/21145)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 2\
**Last updated:** [August 24, 2019, 1:20am UTC](https://discourse.cataclysmdda.org/t/what-raw-food-is-safe/21145 "2019-08-24T01:20:15Z")

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I know that unboiled water, raw meat, can raw wild vegetable carry parasite, but is the raw berries, fruit, and the farm vegetable safe?

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## [Simplified Nutrition Mod requested tweaks](https://discourse.cataclysmdda.org/t/simplified-nutrition-mod-requested-tweaks/21133)

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**Author:** [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Replies:** 7\
**Last updated:** [August 23, 2019, 7:49pm UTC](https://discourse.cataclysmdda.org/t/simplified-nutrition-mod-requested-tweaks/21133 "2019-08-23T19:49:53Z")

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Would it be possible to update this mod to work the old way in terms of eating? This mod doesn’t seem to blend well with the updated hunger system. I go with this mod so I don’t have to manage vitamins/calories, just eat…

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## [Shark can't move on land](https://discourse.cataclysmdda.org/t/shark-cant-move-on-land/21135)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 14\
**Last updated:** [August 23, 2019, 4:02pm UTC](https://discourse.cataclysmdda.org/t/shark-cant-move-on-land/21135 "2019-08-23T16:02:34Z")

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I killed a zombie shark and moved its corpse on land. The next I went to check it out and it revived. But it couldn’t move. It couldn’t attack either. A beaver passed by and saw the shark and bit it to a third-death.

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