# Game Talk

**URL:** https://discourse.cataclysmdda.org/c/game-talk/27.md?page=101

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 102

---

## [Crash during world load for recent builds. arcanist\_basement and/or tileset issue?](https://discourse.cataclysmdda.org/t/crash-during-world-load-for-recent-builds-arcanist-basement-and-or-tileset-issue/22474)

<div class="topic-metadata">

**Author:** [@General\_Patton](https://discourse.cataclysmdda.org/u/General_Patton)\
**Replies:** 1\
**Last updated:** [January 14, 2020, 7:33pm UTC](https://discourse.cataclysmdda.org/t/crash-during-world-load-for-recent-builds-arcanist-basement-and-or-tileset-issue/22474 "2020-01-14T19:33:10Z")

</div>

I’ve been digging around in the data for current and previous version with Notepad++ searches. Can’t quite find anything to copy/edit to patch the issue. 12:49:51.958 : Starting log. 12:49:51.959 INFO : Cataclysm DDA …

---

## ['Passive' vehicle movement](https://discourse.cataclysmdda.org/t/passive-vehicle-movement/22443)

<div class="topic-metadata">

**Author:** [@Lorelei43](https://discourse.cataclysmdda.org/u/Lorelei43)\
**Replies:** 6\
**Last updated:** [January 13, 2020, 10:47pm UTC](https://discourse.cataclysmdda.org/t/passive-vehicle-movement/22443 "2020-01-13T22:47:57Z")

</div>

(1) I have tried pushing one vehicle with another, but even if it sorta works, it creates instead a series of mini collision. Is there anyway to push a vehicle with another? (2) Is it possible to put a vehicle into anot…

---

## [Advanced traps?](https://discourse.cataclysmdda.org/t/advanced-traps/22464)

<div class="topic-metadata">

**Author:** [@Robert\_Everetti](https://discourse.cataclysmdda.org/u/Robert_Everetti)\
**Replies:** 2\
**Last updated:** [January 13, 2020, 10:16pm UTC](https://discourse.cataclysmdda.org/t/advanced-traps/22464 "2020-01-13T22:16:08Z")

</div>

I think that having a new way of making traps would be neat, and increase the use of traps by making the process more fun. I was thinking of having a separate menu a lot like the one used for vehicles, where you can lin…

---

## [New Tilesets not downloading with the GameLauncher nor this site official link](https://discourse.cataclysmdda.org/t/new-tilesets-not-downloading-with-the-gamelauncher-nor-this-site-official-link/22470)

<div class="topic-metadata">

**Author:** [@micah1](https://discourse.cataclysmdda.org/u/micah1)\
**Replies:** 2\
**Last updated:** [January 13, 2020, 4:19pm UTC](https://discourse.cataclysmdda.org/t/new-tilesets-not-downloading-with-the-gamelauncher-nor-this-site-official-link/22470 "2020-01-13T16:19:50Z")

</div>

Hey guys been trying to play the game again, but for some reason whatever build I try to download, the only tilesets I get are the really old ones like chesthole16 or retrodays, the new tilesets just don’t appear no matt…

---

## [No NPC despite proper settings?](https://discourse.cataclysmdda.org/t/no-npc-despite-proper-settings/22438)

<div class="topic-metadata">

**Author:** [@Lorelei43](https://discourse.cataclysmdda.org/u/Lorelei43)\
**Replies:** 10\
**Last updated:** [January 13, 2020, 1:36pm UTC](https://discourse.cataclysmdda.org/t/no-npc-despite-proper-settings/22438 "2020-01-13T13:36:31Z")

</div>

I have static and random NPC on. Spawn rate at 2.0 I have explored roughly an area of 200x200 overland squares. Guess what, not a single NPC spotted, except 6 prisoners in a Mi-Go Tower. Normal, expected?

---

## [How Much Dodge is 'Enough'?](https://discourse.cataclysmdda.org/t/how-much-dodge-is-enough/22345)

<div class="topic-metadata">

**Author:** [@MarcieTheVillain](https://discourse.cataclysmdda.org/u/MarcieTheVillain)\
**Replies:** 12\
**Last updated:** [January 12, 2020, 7:01pm UTC](https://discourse.cataclysmdda.org/t/how-much-dodge-is-enough/22345 "2020-01-12T19:01:21Z")

</div>

I’ll get straight to the point - Dodge seems a bit wonky to me. At 6 dodge, I am untouchable; at 12 dodge (from being unencumbered) I am consistently beaten to hell by basic military zombies, and can barely land a hit in…

---

## [An Odd Mapgen Error](https://discourse.cataclysmdda.org/t/an-odd-mapgen-error/22448)

<div class="topic-metadata">

**Author:** [@Minecrafter\_Next\_Gen](https://discourse.cataclysmdda.org/u/Minecrafter_Next_Gen)\
**Replies:** 3\
**Last updated:** [January 12, 2020, 4:58pm UTC](https://discourse.cataclysmdda.org/t/an-odd-mapgen-error/22448 "2020-01-12T16:58:25Z")

</div>

Hello. I seem to posses a slight problem, having received this error. src/main\_menu.cpp:1060 \[bool main\_menu::load\_character\_tab(bool)\] Error: data/mods//Miscellaneous Magiclysm Expansions/mapgen/mapsettings.json: line …

---

## [Brakes are too good?](https://discourse.cataclysmdda.org/t/brakes-are-too-good/21364)

<div class="topic-metadata">

**Author:** [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Replies:** 10\
**Last updated:** [January 12, 2020, 2:03pm UTC](https://discourse.cataclysmdda.org/t/brakes-are-too-good/21364 "2020-01-12T14:03:52Z")

</div>

When my motorcycle is cruising down the road at 30mph I can stop on a dime (well, tile). Looking at the RAC stopping distance chart the theory is that at that speed it takes 8m to think “Whoa, better hit the brakes” then…

---

## [Design of Fatigue and Hunger Fundamentally Flawed](https://discourse.cataclysmdda.org/t/design-of-fatigue-and-hunger-fundamentally-flawed/22325)

<div class="topic-metadata">

**Author:** [@Jandof](https://discourse.cataclysmdda.org/u/Jandof)\
**Replies:** 12\
**Last updated:** [January 12, 2020, 2:35am UTC](https://discourse.cataclysmdda.org/t/design-of-fatigue-and-hunger-fundamentally-flawed/22325 "2020-01-12T02:35:58Z")

</div>

Hi. I noticed there is some discussion already on the subject, but since my perspective on some of the issues is not identical and they have not been addressed yet, I thought to open up a separate topic. Last night a p…

---

## [Date change and sudden food rotting](https://discourse.cataclysmdda.org/t/date-change-and-sudden-food-rotting/22450)

<div class="topic-metadata">

**Author:** [@hydroplatypus](https://discourse.cataclysmdda.org/u/hydroplatypus)\
**Replies:** 5\
**Last updated:** [January 11, 2020, 6:34pm UTC](https://discourse.cataclysmdda.org/t/date-change-and-sudden-food-rotting/22450 "2020-01-11T18:34:35Z")

</div>

Just updated to latest, from a build from about a week ago. Date suddenly jumped from about 60 spring, to 40 summer, and a bunch of my food was suddenly rotten. Did someone change something about dates in the latest, and…

---

## [Can't Craft Stone Pot](https://discourse.cataclysmdda.org/t/cant-craft-stone-pot/22453)

<div class="topic-metadata">

**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 3\
**Last updated:** [January 11, 2020, 12:52pm UTC](https://discourse.cataclysmdda.org/t/cant-craft-stone-pot/22453 "2020-01-11T12:52:40Z")

</div>

Latest Experimental - 10163 I don’t know why, but since 10125 later, the Stone pot I just can’t craft it anymore, I can’t find it on the menu.(But I can still found it on debug menu…)

---

## [Crafting Wear and Tear](https://discourse.cataclysmdda.org/t/crafting-wear-and-tear/22437)

<div class="topic-metadata">

**Author:** [@Shadowdweller01](https://discourse.cataclysmdda.org/u/Shadowdweller01)\
**Replies:** 2\
**Last updated:** [January 11, 2020, 9:03am UTC](https://discourse.cataclysmdda.org/t/crafting-wear-and-tear/22437 "2020-01-11T09:03:17Z")

</div>

IRL we have a host of garments like aprons and lab coats that are at least partially designed to protect clothing worn underneath (as well as one’s body of course) from mess or damage. It occurs to me that one way to si…

---

## [Sonic weaponry?](https://discourse.cataclysmdda.org/t/sonic-weaponry/22363)

<div class="topic-metadata">

**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 2\
**Last updated:** [January 10, 2020, 7:52pm UTC](https://discourse.cataclysmdda.org/t/sonic-weaponry/22363 "2020-01-10T19:52:15Z")

</div>

Has sonic weaponry ever been discussed as a possible implementation? You’d run the risk of attracting more enemies like with guns but you probably wouldn’t even need to be all that accurate or even see your enemy for th…

---

## [Experimental 10101 crash when dropping items](https://discourse.cataclysmdda.org/t/experimental-10101-crash-when-dropping-items/22360)

<div class="topic-metadata">

**Author:** [@Toshok](https://discourse.cataclysmdda.org/u/Toshok)\
**Replies:** 5\
**Last updated:** [January 10, 2020, 7:31pm UTC](https://discourse.cataclysmdda.org/t/experimental-10101-crash-when-dropping-items/22360 "2020-01-10T19:31:34Z")

</div>

Hello, first time posting as I’ve just decided to have a go at the game again after a while. I am using the launcher, and it says I’m on version 10101 - while cutting my way through a wander spawn I found a tablet thing…

---

## [Makeshift crowbar nerf? Staff sling no longer stuns?](https://discourse.cataclysmdda.org/t/makeshift-crowbar-nerf-staff-sling-no-longer-stuns/22445)

<div class="topic-metadata">

**Author:** [@D34DGuY](https://discourse.cataclysmdda.org/u/D34DGuY)\
**Replies:** 6\
**Last updated:** [January 10, 2020, 6:59pm UTC](https://discourse.cataclysmdda.org/t/makeshift-crowbar-nerf-staff-sling-no-longer-stuns/22445 "2020-01-10T18:59:17Z")

</div>

No longer able to pry windows or doors, intended prying value of 1? I’m not opposed to this necessarily, just curious mostly. Also the staff sling no longer stuns on critical hits, assume it’s intended, it was pretty s…

---

## [Construct Reinforced Windows](https://discourse.cataclysmdda.org/t/construct-reinforced-windows/22414)

<div class="topic-metadata">

**Author:** [@Roboboy](https://discourse.cataclysmdda.org/u/Roboboy)\
**Replies:** 5\
**Last updated:** [January 10, 2020, 6:58pm UTC](https://discourse.cataclysmdda.org/t/construct-reinforced-windows/22414 "2020-01-10T18:58:07Z")

</div>

I’ve been wandering around the map in a fortified truck, and found an excellent place to settle down. Started building, and want to make windows I can see out of, but are fortified so Zoms can’t creep in while I’m nappin…

---

## [\- CDDA-Soundpack -](https://discourse.cataclysmdda.org/t/cdda-soundpack/15329)

<div class="topic-metadata">

**Author:** [@budg3](https://discourse.cataclysmdda.org/u/budg3)\
**Replies:** 57\
**Last updated:** [January 10, 2020, 6:45pm UTC](https://discourse.cataclysmdda.org/t/cdda-soundpack/15329 "2020-01-10T18:45:45Z")

</div>

So I was looking for soundpacks for CDDA and sadly there only seems to be four of them, the original outdated one by Vulkan, ChestHole’s, C-Soundpack and RRFSound. Most of them are similar, but with some minor variations…

---

## [Can't use a bucket](https://discourse.cataclysmdda.org/t/cant-use-a-bucket/22444)

<div class="topic-metadata">

**Author:** [@Lorelei43](https://discourse.cataclysmdda.org/u/Lorelei43)\
**Replies:** 3\
**Last updated:** [January 10, 2020, 6:25pm UTC](https://discourse.cataclysmdda.org/t/cant-use-a-bucket/22444 "2020-01-10T18:25:38Z")

</div>

Weird situation. A nearby wooden building is on fire. I approach a pump with an empty bucket. I can only use a jug to get water, bucket is not listed. I then try to unload the water from the jug into the bucket, it says…

---

## [Add margaritas!](https://discourse.cataclysmdda.org/t/add-margaritas/22420)

<div class="topic-metadata">

**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 4\
**Last updated:** [January 10, 2020, 2:31am UTC](https://discourse.cataclysmdda.org/t/add-margaritas/22420 "2020-01-10T02:31:25Z")

</div>

I just noticed that there were no margaritas in game. I have triple sec, tequila, and some limes, but it is not possible to combine them into a delicious beverage! Frankly, this is an injustice. What good is the zombie a…

---

## [Trouble with graphical overmap](https://discourse.cataclysmdda.org/t/trouble-with-graphical-overmap/22435)

<div class="topic-metadata">

**Author:** [@Matthew\_Rice](https://discourse.cataclysmdda.org/u/Matthew_Rice)\
**Replies:** 6\
**Last updated:** [January 10, 2020, 12:27am UTC](https://discourse.cataclysmdda.org/t/trouble-with-graphical-overmap/22435 "2020-01-10T00:27:16Z")

</div>

I had just properly installed it and made a new world with a new character.(heavily modded game) I have absolutely no idea what caused this or anything i did wrong.

---

## [Time frame of things](https://discourse.cataclysmdda.org/t/time-frame-of-things/22427)

<div class="topic-metadata">

**Author:** [@Necrosian](https://discourse.cataclysmdda.org/u/Necrosian)\
**Replies:** 3\
**Last updated:** [January 9, 2020, 12:49am UTC](https://discourse.cataclysmdda.org/t/time-frame-of-things/22427 "2020-01-09T00:49:24Z")

</div>

Can anyone give me general time frame of general survival/crafting(Day 1:shelter, Day 2: deathfortress etc.). Any information would help me since i get paranoid about lagging behind and start to get reckless.

---

## [Where are fishing poles listed?](https://discourse.cataclysmdda.org/t/where-are-fishing-poles-listed/22433)

<div class="topic-metadata">

**Author:** [@Jninja](https://discourse.cataclysmdda.org/u/Jninja)\
**Replies:** 1\
**Last updated:** [January 8, 2020, 10:57pm UTC](https://discourse.cataclysmdda.org/t/where-are-fishing-poles-listed/22433 "2020-01-08T22:57:47Z")

</div>

As the titles implies I’m wondering where fishing poles are stored in the files. I am wanting to start work on a fishing based mod but I am not entirely sure how fishing poles are structured.

---

## [Something's missing in the map](https://discourse.cataclysmdda.org/t/somethings-missing-in-the-map/22413)

<div class="topic-metadata">

**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 8\
**Last updated:** [January 8, 2020, 2:20pm UTC](https://discourse.cataclysmdda.org/t/somethings-missing-in-the-map/22413 "2020-01-08T14:20:26Z")

</div>

so after updating the game to latest experimental, i found that there’s something missing on the map feature, the right side of the map which supposed to show name of the map/icon and distance to the mentioned location…

---

## [Ballistic Vest balance issue](https://discourse.cataclysmdda.org/t/ballistic-vest-balance-issue/22422)

<div class="topic-metadata">

**Author:** [@4R53N1C](https://discourse.cataclysmdda.org/u/4R53N1C)\
**Replies:** 1\
**Last updated:** [January 8, 2020, 5:49am UTC](https://discourse.cataclysmdda.org/t/ballistic-vest-balance-issue/22422 "2020-01-08T05:49:25Z")

</div>

The Ballistic Vest, which spawns frequently on zombie soldiers, is ridiculously OP. With a bash protection of 50 and cut protection of 90, it’s even stronger than power armor, and more than 5 times as powerful as the Dra…

---

## [Scavenger Bunker 'not available '](https://discourse.cataclysmdda.org/t/scavenger-bunker-not-available/22418)

<div class="topic-metadata">

**Author:** [@M1nks](https://discourse.cataclysmdda.org/u/M1nks)\
**Replies:** 1\
**Last updated:** [January 8, 2020, 3:09am UTC](https://discourse.cataclysmdda.org/t/scavenger-bunker-not-available/22418 "2020-01-08T03:09:37Z")

</div>

Has anyone else had any issues with the Scavenger Bunkers? I tried to load one as my starting scenario but got the 'location unavailable ’ error and, thinking about it I’ve never actually seen one before. I install mos…

---

## [How to create a new item with a image (Tiles)](https://discourse.cataclysmdda.org/t/how-to-create-a-new-item-with-a-image-tiles/22416)

<div class="topic-metadata">

**Author:** [@PaulBlazek](https://discourse.cataclysmdda.org/u/PaulBlazek)\
**Replies:** 2\
**Last updated:** [January 8, 2020, 1:14am UTC](https://discourse.cataclysmdda.org/t/how-to-create-a-new-item-with-a-image-tiles/22416 "2020-01-08T01:14:02Z")

</div>

I am creating a mod that adds a new melee weapon, and I want to make it have an image in-game, instead of the generic gray bar. I’ve made a png image 128x32 and have copied some data from the Chesthole Indicator mod in a…

---

## [Translucency of obstacles based on material](https://discourse.cataclysmdda.org/t/translucency-of-obstacles-based-on-material/22412)

<div class="topic-metadata">

**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 0\
**Last updated:** [January 7, 2020, 2:12pm UTC](https://discourse.cataclysmdda.org/t/translucency-of-obstacles-based-on-material/22412 "2020-01-07T14:12:39Z")

</div>

This is mostly about curtains than anything else but it is a non-critical factor that is a lacking when realism is concerned. Currently curtains completely block light and make it a hassle for players who would like to …

---

## [Random encounter json location](https://discourse.cataclysmdda.org/t/random-encounter-json-location/22104)

<div class="topic-metadata">

**Author:** [@sheeptime](https://discourse.cataclysmdda.org/u/sheeptime)\
**Replies:** 5\
**Last updated:** [January 7, 2020, 5:50am UTC](https://discourse.cataclysmdda.org/t/random-encounter-json-location/22104 "2020-01-07T05:50:26Z")

</div>

I dug the data file for a while and couldn’t find the JSON file for the random encounter (random corpse etc) anyone know where is their location? thank you

---

## [New NPCs - I need your help!](https://discourse.cataclysmdda.org/t/new-npcs-i-need-your-help/21800)

<div class="topic-metadata">

**Author:** [@Brytenwalda](https://discourse.cataclysmdda.org/u/Brytenwalda)\
**Replies:** 5\
**Last updated:** [January 6, 2020, 6:05pm UTC](https://discourse.cataclysmdda.org/t/new-npcs-i-need-your-help/21800 "2020-01-06T18:05:59Z")

</div>

I’ve finished phase one of my plan to add more Free Merchants and their suppliers (hunters, scavengers, fishermen, small-time farmers etc.) to the game, to make it feel more alive and plausible. https://github.com/Cleve…

---

## [Strange Lab; Advice Needed? EDIT: Nevermind, Whoops!](https://discourse.cataclysmdda.org/t/strange-lab-advice-needed-edit-nevermind-whoops/22396)

<div class="topic-metadata">

**Author:** [@MarcieTheVillain](https://discourse.cataclysmdda.org/u/MarcieTheVillain)\
**Replies:** 14\
**Last updated:** [January 6, 2020, 8:29am UTC](https://discourse.cataclysmdda.org/t/strange-lab-advice-needed-edit-nevermind-whoops/22396 "2020-01-06T08:29:19Z")

</div>

So, I recently acquired a staff that lets me have greater clairvoyance, or whatever the effect is on the wiki artifact tab that lets you see quite far through walls. I’ve been a pretty unstoppable machine (in melee) up u…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=100)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/27.md?page=102)
